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-rw-r--r--contrib/xz/src/liblzma/lzma/lzma_common.h45
1 files changed, 23 insertions, 22 deletions
diff --git a/contrib/xz/src/liblzma/lzma/lzma_common.h b/contrib/xz/src/liblzma/lzma/lzma_common.h
index e31e285..09efd38 100644
--- a/contrib/xz/src/liblzma/lzma/lzma_common.h
+++ b/contrib/xz/src/liblzma/lzma/lzma_common.h
@@ -171,53 +171,54 @@ literal_init(probability (*probs)[LITERAL_CODER_SIZE],
// Match distance //
////////////////////
-// Different set of probabilities is used for match distances that have very
+// Different sets of probabilities are used for match distances that have very
// short match length: Lengths of 2, 3, and 4 bytes have a separate set of
// probabilities for each length. The matches with longer length use a shared
// set of probabilities.
-#define LEN_TO_POS_STATES 4
+#define DIST_STATES 4
// Macro to get the index of the appropriate probability array.
-#define get_len_to_pos_state(len) \
- ((len) < LEN_TO_POS_STATES + MATCH_LEN_MIN \
+#define get_dist_state(len) \
+ ((len) < DIST_STATES + MATCH_LEN_MIN \
? (len) - MATCH_LEN_MIN \
- : LEN_TO_POS_STATES - 1)
+ : DIST_STATES - 1)
-// The highest two bits of a match distance (pos slot) are encoded using six
-// bits. See fastpos.h for more explanation.
-#define POS_SLOT_BITS 6
-#define POS_SLOTS (1 << POS_SLOT_BITS)
+// The highest two bits of a match distance (distance slot) are encoded
+// using six bits. See fastpos.h for more explanation.
+#define DIST_SLOT_BITS 6
+#define DIST_SLOTS (1 << DIST_SLOT_BITS)
// Match distances up to 127 are fully encoded using probabilities. Since
-// the highest two bits (pos slot) are always encoded using six bits, the
-// distances 0-3 don't need any additional bits to encode, since the pos
-// slot itself is the same as the actual distance. START_POS_MODEL_INDEX
-// indicates the first pos slot where at least one additional bit is needed.
-#define START_POS_MODEL_INDEX 4
+// the highest two bits (distance slot) are always encoded using six bits,
+// the distances 0-3 don't need any additional bits to encode, since the
+// distance slot itself is the same as the actual distance. DIST_MODEL_START
+// indicates the first distance slot where at least one additional bit is
+// needed.
+#define DIST_MODEL_START 4
// Match distances greater than 127 are encoded in three pieces:
-// - pos slot: the highest two bits
+// - distance slot: the highest two bits
// - direct bits: 2-26 bits below the highest two bits
// - alignment bits: four lowest bits
//
// Direct bits don't use any probabilities.
//
-// The pos slot value of 14 is for distances 128-191 (see the table in
+// The distance slot value of 14 is for distances 128-191 (see the table in
// fastpos.h to understand why).
-#define END_POS_MODEL_INDEX 14
+#define DIST_MODEL_END 14
-// Pos slots that indicate a distance <= 127.
-#define FULL_DISTANCES_BITS (END_POS_MODEL_INDEX / 2)
+// Distance slots that indicate a distance <= 127.
+#define FULL_DISTANCES_BITS (DIST_MODEL_END / 2)
#define FULL_DISTANCES (1 << FULL_DISTANCES_BITS)
// For match distances greater than 127, only the highest two bits and the
// lowest four bits (alignment) is encoded using probabilities.
#define ALIGN_BITS 4
-#define ALIGN_TABLE_SIZE (1 << ALIGN_BITS)
-#define ALIGN_MASK (ALIGN_TABLE_SIZE - 1)
+#define ALIGN_SIZE (1 << ALIGN_BITS)
+#define ALIGN_MASK (ALIGN_SIZE - 1)
// LZMA remembers the four most recent match distances. Reusing these distances
// tends to take less space than re-encoding the actual distance value.
-#define REP_DISTANCES 4
+#define REPS 4
#endif
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