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Diffstat (limited to 'contrib/llvm/unittests/Support/AllocatorTest.cpp')
-rw-r--r-- | contrib/llvm/unittests/Support/AllocatorTest.cpp | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/contrib/llvm/unittests/Support/AllocatorTest.cpp b/contrib/llvm/unittests/Support/AllocatorTest.cpp deleted file mode 100644 index 6c0fca9..0000000 --- a/contrib/llvm/unittests/Support/AllocatorTest.cpp +++ /dev/null @@ -1,143 +0,0 @@ -//===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#include "llvm/Support/Allocator.h" - -#include "gtest/gtest.h" -#include <cstdlib> - -using namespace llvm; - -namespace { - -TEST(AllocatorTest, Basics) { - BumpPtrAllocator Alloc; - int *a = (int*)Alloc.Allocate(sizeof(int), 0); - int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0); - int *c = (int*)Alloc.Allocate(sizeof(int), 0); - *a = 1; - b[0] = 2; - b[9] = 2; - *c = 3; - EXPECT_EQ(1, *a); - EXPECT_EQ(2, b[0]); - EXPECT_EQ(2, b[9]); - EXPECT_EQ(3, *c); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); -} - -// Allocate enough bytes to create three slabs. -TEST(AllocatorTest, ThreeSlabs) { - BumpPtrAllocator Alloc(4096, 4096); - Alloc.Allocate(3000, 0); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 0); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 0); - EXPECT_EQ(3U, Alloc.GetNumSlabs()); -} - -// Allocate enough bytes to create two slabs, reset the allocator, and do it -// again. -TEST(AllocatorTest, TestReset) { - BumpPtrAllocator Alloc(4096, 4096); - Alloc.Allocate(3000, 0); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 0); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); - Alloc.Reset(); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 0); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 0); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); -} - -// Test some allocations at varying alignments. -TEST(AllocatorTest, TestAlignment) { - BumpPtrAllocator Alloc; - uintptr_t a; - a = (uintptr_t)Alloc.Allocate(1, 2); - EXPECT_EQ(0U, a & 1); - a = (uintptr_t)Alloc.Allocate(1, 4); - EXPECT_EQ(0U, a & 3); - a = (uintptr_t)Alloc.Allocate(1, 8); - EXPECT_EQ(0U, a & 7); - a = (uintptr_t)Alloc.Allocate(1, 16); - EXPECT_EQ(0U, a & 15); - a = (uintptr_t)Alloc.Allocate(1, 32); - EXPECT_EQ(0U, a & 31); - a = (uintptr_t)Alloc.Allocate(1, 64); - EXPECT_EQ(0U, a & 63); - a = (uintptr_t)Alloc.Allocate(1, 128); - EXPECT_EQ(0U, a & 127); -} - -// Test allocating just over the slab size. This tests a bug where before the -// allocator incorrectly calculated the buffer end pointer. -TEST(AllocatorTest, TestOverflow) { - BumpPtrAllocator Alloc(4096, 4096); - - // Fill the slab right up until the end pointer. - Alloc.Allocate(4096 - sizeof(MemSlab), 0); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - - // If we don't allocate a new slab, then we will have overflowed. - Alloc.Allocate(1, 0); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); -} - -// Mock slab allocator that returns slabs aligned on 4096 bytes. There is no -// easy portable way to do this, so this is kind of a hack. -class MockSlabAllocator : public SlabAllocator { - MemSlab *LastSlab; - -public: - virtual ~MockSlabAllocator() { } - - virtual MemSlab *Allocate(size_t Size) { - // Allocate space for the alignment, the slab, and a void* that goes right - // before the slab. - size_t Alignment = 4096; - void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*)); - - // Make the slab. - MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) & - ~(uintptr_t)(Alignment - 1)); - Slab->Size = Size; - Slab->NextPtr = 0; - - // Hold a pointer to the base so we can free the whole malloced block. - ((void**)Slab)[-1] = MemBase; - - LastSlab = Slab; - return Slab; - } - - virtual void Deallocate(MemSlab *Slab) { - free(((void**)Slab)[-1]); - } - - MemSlab *GetLastSlab() { - return LastSlab; - } -}; - -// Allocate a large-ish block with a really large alignment so that the -// allocator will think that it has space, but after it does the alignment it -// will not. -TEST(AllocatorTest, TestBigAlignment) { - MockSlabAllocator SlabAlloc; - BumpPtrAllocator Alloc(4096, 4096, SlabAlloc); - uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048); - MemSlab *Slab = SlabAlloc.GetLastSlab(); - EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size); -} - -} // anonymous namespace |