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-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/CMakeLists.txt9
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/DeltaTree.cpp475
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/HTMLRewrite.cpp580
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/Makefile21
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/RewriteRope.cpp808
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/Rewriter.cpp230
-rw-r--r--contrib/llvm/tools/clang/lib/Rewrite/TokenRewriter.cpp99
7 files changed, 2222 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/CMakeLists.txt b/contrib/llvm/tools/clang/lib/Rewrite/CMakeLists.txt
new file mode 100644
index 0000000..ce9e1ed
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/CMakeLists.txt
@@ -0,0 +1,9 @@
+set(LLVM_NO_RTTI 1)
+
+add_clang_library(clangRewrite
+ DeltaTree.cpp
+ HTMLRewrite.cpp
+ RewriteRope.cpp
+ Rewriter.cpp
+ TokenRewriter.cpp
+ )
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/DeltaTree.cpp b/contrib/llvm/tools/clang/lib/Rewrite/DeltaTree.cpp
new file mode 100644
index 0000000..35e888b
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/DeltaTree.cpp
@@ -0,0 +1,475 @@
+//===--- DeltaTree.cpp - B-Tree for Rewrite Delta tracking ----------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the DeltaTree and related classes.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Rewrite/DeltaTree.h"
+#include "llvm/Support/Casting.h"
+#include <cstring>
+#include <cstdio>
+using namespace clang;
+using llvm::cast;
+using llvm::dyn_cast;
+
+/// The DeltaTree class is a multiway search tree (BTree) structure with some
+/// fancy features. B-Trees are generally more memory and cache efficient
+/// than binary trees, because they store multiple keys/values in each node.
+///
+/// DeltaTree implements a key/value mapping from FileIndex to Delta, allowing
+/// fast lookup by FileIndex. However, an added (important) bonus is that it
+/// can also efficiently tell us the full accumulated delta for a specific
+/// file offset as well, without traversing the whole tree.
+///
+/// The nodes of the tree are made up of instances of two classes:
+/// DeltaTreeNode and DeltaTreeInteriorNode. The later subclasses the
+/// former and adds children pointers. Each node knows the full delta of all
+/// entries (recursively) contained inside of it, which allows us to get the
+/// full delta implied by a whole subtree in constant time.
+
+namespace {
+ /// SourceDelta - As code in the original input buffer is added and deleted,
+ /// SourceDelta records are used to keep track of how the input SourceLocation
+ /// object is mapped into the output buffer.
+ struct SourceDelta {
+ unsigned FileLoc;
+ int Delta;
+
+ static SourceDelta get(unsigned Loc, int D) {
+ SourceDelta Delta;
+ Delta.FileLoc = Loc;
+ Delta.Delta = D;
+ return Delta;
+ }
+ };
+
+ /// DeltaTreeNode - The common part of all nodes.
+ ///
+ class DeltaTreeNode {
+ public:
+ struct InsertResult {
+ DeltaTreeNode *LHS, *RHS;
+ SourceDelta Split;
+ };
+
+ private:
+ friend class DeltaTreeInteriorNode;
+
+ /// WidthFactor - This controls the number of K/V slots held in the BTree:
+ /// how wide it is. Each level of the BTree is guaranteed to have at least
+ /// WidthFactor-1 K/V pairs (except the root) and may have at most
+ /// 2*WidthFactor-1 K/V pairs.
+ enum { WidthFactor = 8 };
+
+ /// Values - This tracks the SourceDelta's currently in this node.
+ ///
+ SourceDelta Values[2*WidthFactor-1];
+
+ /// NumValuesUsed - This tracks the number of values this node currently
+ /// holds.
+ unsigned char NumValuesUsed;
+
+ /// IsLeaf - This is true if this is a leaf of the btree. If false, this is
+ /// an interior node, and is actually an instance of DeltaTreeInteriorNode.
+ bool IsLeaf;
+
+ /// FullDelta - This is the full delta of all the values in this node and
+ /// all children nodes.
+ int FullDelta;
+ public:
+ DeltaTreeNode(bool isLeaf = true)
+ : NumValuesUsed(0), IsLeaf(isLeaf), FullDelta(0) {}
+
+ bool isLeaf() const { return IsLeaf; }
+ int getFullDelta() const { return FullDelta; }
+ bool isFull() const { return NumValuesUsed == 2*WidthFactor-1; }
+
+ unsigned getNumValuesUsed() const { return NumValuesUsed; }
+ const SourceDelta &getValue(unsigned i) const {
+ assert(i < NumValuesUsed && "Invalid value #");
+ return Values[i];
+ }
+ SourceDelta &getValue(unsigned i) {
+ assert(i < NumValuesUsed && "Invalid value #");
+ return Values[i];
+ }
+
+ /// DoInsertion - Do an insertion of the specified FileIndex/Delta pair into
+ /// this node. If insertion is easy, do it and return false. Otherwise,
+ /// split the node, populate InsertRes with info about the split, and return
+ /// true.
+ bool DoInsertion(unsigned FileIndex, int Delta, InsertResult *InsertRes);
+
+ void DoSplit(InsertResult &InsertRes);
+
+
+ /// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a
+ /// local walk over our contained deltas.
+ void RecomputeFullDeltaLocally();
+
+ void Destroy();
+
+ static inline bool classof(const DeltaTreeNode *) { return true; }
+ };
+} // end anonymous namespace
+
+namespace {
+ /// DeltaTreeInteriorNode - When isLeaf = false, a node has child pointers.
+ /// This class tracks them.
+ class DeltaTreeInteriorNode : public DeltaTreeNode {
+ DeltaTreeNode *Children[2*WidthFactor];
+ ~DeltaTreeInteriorNode() {
+ for (unsigned i = 0, e = NumValuesUsed+1; i != e; ++i)
+ Children[i]->Destroy();
+ }
+ friend class DeltaTreeNode;
+ public:
+ DeltaTreeInteriorNode() : DeltaTreeNode(false /*nonleaf*/) {}
+
+ DeltaTreeInteriorNode(DeltaTreeNode *FirstChild)
+ : DeltaTreeNode(false /*nonleaf*/) {
+ FullDelta = FirstChild->FullDelta;
+ Children[0] = FirstChild;
+ }
+
+ DeltaTreeInteriorNode(const InsertResult &IR)
+ : DeltaTreeNode(false /*nonleaf*/) {
+ Children[0] = IR.LHS;
+ Children[1] = IR.RHS;
+ Values[0] = IR.Split;
+ FullDelta = IR.LHS->getFullDelta()+IR.RHS->getFullDelta()+IR.Split.Delta;
+ NumValuesUsed = 1;
+ }
+
+ const DeltaTreeNode *getChild(unsigned i) const {
+ assert(i < getNumValuesUsed()+1 && "Invalid child");
+ return Children[i];
+ }
+ DeltaTreeNode *getChild(unsigned i) {
+ assert(i < getNumValuesUsed()+1 && "Invalid child");
+ return Children[i];
+ }
+
+ static inline bool classof(const DeltaTreeInteriorNode *) { return true; }
+ static inline bool classof(const DeltaTreeNode *N) { return !N->isLeaf(); }
+ };
+}
+
+
+/// Destroy - A 'virtual' destructor.
+void DeltaTreeNode::Destroy() {
+ if (isLeaf())
+ delete this;
+ else
+ delete cast<DeltaTreeInteriorNode>(this);
+}
+
+/// RecomputeFullDeltaLocally - Recompute the FullDelta field by doing a
+/// local walk over our contained deltas.
+void DeltaTreeNode::RecomputeFullDeltaLocally() {
+ int NewFullDelta = 0;
+ for (unsigned i = 0, e = getNumValuesUsed(); i != e; ++i)
+ NewFullDelta += Values[i].Delta;
+ if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this))
+ for (unsigned i = 0, e = getNumValuesUsed()+1; i != e; ++i)
+ NewFullDelta += IN->getChild(i)->getFullDelta();
+ FullDelta = NewFullDelta;
+}
+
+/// DoInsertion - Do an insertion of the specified FileIndex/Delta pair into
+/// this node. If insertion is easy, do it and return false. Otherwise,
+/// split the node, populate InsertRes with info about the split, and return
+/// true.
+bool DeltaTreeNode::DoInsertion(unsigned FileIndex, int Delta,
+ InsertResult *InsertRes) {
+ // Maintain full delta for this node.
+ FullDelta += Delta;
+
+ // Find the insertion point, the first delta whose index is >= FileIndex.
+ unsigned i = 0, e = getNumValuesUsed();
+ while (i != e && FileIndex > getValue(i).FileLoc)
+ ++i;
+
+ // If we found an a record for exactly this file index, just merge this
+ // value into the pre-existing record and finish early.
+ if (i != e && getValue(i).FileLoc == FileIndex) {
+ // NOTE: Delta could drop to zero here. This means that the delta entry is
+ // useless and could be removed. Supporting erases is more complex than
+ // leaving an entry with Delta=0, so we just leave an entry with Delta=0 in
+ // the tree.
+ Values[i].Delta += Delta;
+ return false;
+ }
+
+ // Otherwise, we found an insertion point, and we know that the value at the
+ // specified index is > FileIndex. Handle the leaf case first.
+ if (isLeaf()) {
+ if (!isFull()) {
+ // For an insertion into a non-full leaf node, just insert the value in
+ // its sorted position. This requires moving later values over.
+ if (i != e)
+ memmove(&Values[i+1], &Values[i], sizeof(Values[0])*(e-i));
+ Values[i] = SourceDelta::get(FileIndex, Delta);
+ ++NumValuesUsed;
+ return false;
+ }
+
+ // Otherwise, if this is leaf is full, split the node at its median, insert
+ // the value into one of the children, and return the result.
+ assert(InsertRes && "No result location specified");
+ DoSplit(*InsertRes);
+
+ if (InsertRes->Split.FileLoc > FileIndex)
+ InsertRes->LHS->DoInsertion(FileIndex, Delta, 0 /*can't fail*/);
+ else
+ InsertRes->RHS->DoInsertion(FileIndex, Delta, 0 /*can't fail*/);
+ return true;
+ }
+
+ // Otherwise, this is an interior node. Send the request down the tree.
+ DeltaTreeInteriorNode *IN = cast<DeltaTreeInteriorNode>(this);
+ if (!IN->Children[i]->DoInsertion(FileIndex, Delta, InsertRes))
+ return false; // If there was space in the child, just return.
+
+ // Okay, this split the subtree, producing a new value and two children to
+ // insert here. If this node is non-full, we can just insert it directly.
+ if (!isFull()) {
+ // Now that we have two nodes and a new element, insert the perclated value
+ // into ourself by moving all the later values/children down, then inserting
+ // the new one.
+ if (i != e)
+ memmove(&IN->Children[i+2], &IN->Children[i+1],
+ (e-i)*sizeof(IN->Children[0]));
+ IN->Children[i] = InsertRes->LHS;
+ IN->Children[i+1] = InsertRes->RHS;
+
+ if (e != i)
+ memmove(&Values[i+1], &Values[i], (e-i)*sizeof(Values[0]));
+ Values[i] = InsertRes->Split;
+ ++NumValuesUsed;
+ return false;
+ }
+
+ // Finally, if this interior node was full and a node is percolated up, split
+ // ourself and return that up the chain. Start by saving all our info to
+ // avoid having the split clobber it.
+ IN->Children[i] = InsertRes->LHS;
+ DeltaTreeNode *SubRHS = InsertRes->RHS;
+ SourceDelta SubSplit = InsertRes->Split;
+
+ // Do the split.
+ DoSplit(*InsertRes);
+
+ // Figure out where to insert SubRHS/NewSplit.
+ DeltaTreeInteriorNode *InsertSide;
+ if (SubSplit.FileLoc < InsertRes->Split.FileLoc)
+ InsertSide = cast<DeltaTreeInteriorNode>(InsertRes->LHS);
+ else
+ InsertSide = cast<DeltaTreeInteriorNode>(InsertRes->RHS);
+
+ // We now have a non-empty interior node 'InsertSide' to insert
+ // SubRHS/SubSplit into. Find out where to insert SubSplit.
+
+ // Find the insertion point, the first delta whose index is >SubSplit.FileLoc.
+ i = 0; e = InsertSide->getNumValuesUsed();
+ while (i != e && SubSplit.FileLoc > InsertSide->getValue(i).FileLoc)
+ ++i;
+
+ // Now we know that i is the place to insert the split value into. Insert it
+ // and the child right after it.
+ if (i != e)
+ memmove(&InsertSide->Children[i+2], &InsertSide->Children[i+1],
+ (e-i)*sizeof(IN->Children[0]));
+ InsertSide->Children[i+1] = SubRHS;
+
+ if (e != i)
+ memmove(&InsertSide->Values[i+1], &InsertSide->Values[i],
+ (e-i)*sizeof(Values[0]));
+ InsertSide->Values[i] = SubSplit;
+ ++InsertSide->NumValuesUsed;
+ InsertSide->FullDelta += SubSplit.Delta + SubRHS->getFullDelta();
+ return true;
+}
+
+/// DoSplit - Split the currently full node (which has 2*WidthFactor-1 values)
+/// into two subtrees each with "WidthFactor-1" values and a pivot value.
+/// Return the pieces in InsertRes.
+void DeltaTreeNode::DoSplit(InsertResult &InsertRes) {
+ assert(isFull() && "Why split a non-full node?");
+
+ // Since this node is full, it contains 2*WidthFactor-1 values. We move
+ // the first 'WidthFactor-1' values to the LHS child (which we leave in this
+ // node), propagate one value up, and move the last 'WidthFactor-1' values
+ // into the RHS child.
+
+ // Create the new child node.
+ DeltaTreeNode *NewNode;
+ if (DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(this)) {
+ // If this is an interior node, also move over 'WidthFactor' children
+ // into the new node.
+ DeltaTreeInteriorNode *New = new DeltaTreeInteriorNode();
+ memcpy(&New->Children[0], &IN->Children[WidthFactor],
+ WidthFactor*sizeof(IN->Children[0]));
+ NewNode = New;
+ } else {
+ // Just create the new leaf node.
+ NewNode = new DeltaTreeNode();
+ }
+
+ // Move over the last 'WidthFactor-1' values from here to NewNode.
+ memcpy(&NewNode->Values[0], &Values[WidthFactor],
+ (WidthFactor-1)*sizeof(Values[0]));
+
+ // Decrease the number of values in the two nodes.
+ NewNode->NumValuesUsed = NumValuesUsed = WidthFactor-1;
+
+ // Recompute the two nodes' full delta.
+ NewNode->RecomputeFullDeltaLocally();
+ RecomputeFullDeltaLocally();
+
+ InsertRes.LHS = this;
+ InsertRes.RHS = NewNode;
+ InsertRes.Split = Values[WidthFactor-1];
+}
+
+
+
+//===----------------------------------------------------------------------===//
+// DeltaTree Implementation
+//===----------------------------------------------------------------------===//
+
+//#define VERIFY_TREE
+
+#ifdef VERIFY_TREE
+/// VerifyTree - Walk the btree performing assertions on various properties to
+/// verify consistency. This is useful for debugging new changes to the tree.
+static void VerifyTree(const DeltaTreeNode *N) {
+ const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(N);
+ if (IN == 0) {
+ // Verify leaves, just ensure that FullDelta matches up and the elements
+ // are in proper order.
+ int FullDelta = 0;
+ for (unsigned i = 0, e = N->getNumValuesUsed(); i != e; ++i) {
+ if (i)
+ assert(N->getValue(i-1).FileLoc < N->getValue(i).FileLoc);
+ FullDelta += N->getValue(i).Delta;
+ }
+ assert(FullDelta == N->getFullDelta());
+ return;
+ }
+
+ // Verify interior nodes: Ensure that FullDelta matches up and the
+ // elements are in proper order and the children are in proper order.
+ int FullDelta = 0;
+ for (unsigned i = 0, e = IN->getNumValuesUsed(); i != e; ++i) {
+ const SourceDelta &IVal = N->getValue(i);
+ const DeltaTreeNode *IChild = IN->getChild(i);
+ if (i)
+ assert(IN->getValue(i-1).FileLoc < IVal.FileLoc);
+ FullDelta += IVal.Delta;
+ FullDelta += IChild->getFullDelta();
+
+ // The largest value in child #i should be smaller than FileLoc.
+ assert(IChild->getValue(IChild->getNumValuesUsed()-1).FileLoc <
+ IVal.FileLoc);
+
+ // The smallest value in child #i+1 should be larger than FileLoc.
+ assert(IN->getChild(i+1)->getValue(0).FileLoc > IVal.FileLoc);
+ VerifyTree(IChild);
+ }
+
+ FullDelta += IN->getChild(IN->getNumValuesUsed())->getFullDelta();
+
+ assert(FullDelta == N->getFullDelta());
+}
+#endif // VERIFY_TREE
+
+static DeltaTreeNode *getRoot(void *Root) {
+ return (DeltaTreeNode*)Root;
+}
+
+DeltaTree::DeltaTree() {
+ Root = new DeltaTreeNode();
+}
+DeltaTree::DeltaTree(const DeltaTree &RHS) {
+ // Currently we only support copying when the RHS is empty.
+ assert(getRoot(RHS.Root)->getNumValuesUsed() == 0 &&
+ "Can only copy empty tree");
+ Root = new DeltaTreeNode();
+}
+
+DeltaTree::~DeltaTree() {
+ getRoot(Root)->Destroy();
+}
+
+/// getDeltaAt - Return the accumulated delta at the specified file offset.
+/// This includes all insertions or delections that occurred *before* the
+/// specified file index.
+int DeltaTree::getDeltaAt(unsigned FileIndex) const {
+ const DeltaTreeNode *Node = getRoot(Root);
+
+ int Result = 0;
+
+ // Walk down the tree.
+ while (1) {
+ // For all nodes, include any local deltas before the specified file
+ // index by summing them up directly. Keep track of how many were
+ // included.
+ unsigned NumValsGreater = 0;
+ for (unsigned e = Node->getNumValuesUsed(); NumValsGreater != e;
+ ++NumValsGreater) {
+ const SourceDelta &Val = Node->getValue(NumValsGreater);
+
+ if (Val.FileLoc >= FileIndex)
+ break;
+ Result += Val.Delta;
+ }
+
+ // If we have an interior node, include information about children and
+ // recurse. Otherwise, if we have a leaf, we're done.
+ const DeltaTreeInteriorNode *IN = dyn_cast<DeltaTreeInteriorNode>(Node);
+ if (!IN) return Result;
+
+ // Include any children to the left of the values we skipped, all of
+ // their deltas should be included as well.
+ for (unsigned i = 0; i != NumValsGreater; ++i)
+ Result += IN->getChild(i)->getFullDelta();
+
+ // If we found exactly the value we were looking for, break off the
+ // search early. There is no need to search the RHS of the value for
+ // partial results.
+ if (NumValsGreater != Node->getNumValuesUsed() &&
+ Node->getValue(NumValsGreater).FileLoc == FileIndex)
+ return Result+IN->getChild(NumValsGreater)->getFullDelta();
+
+ // Otherwise, traverse down the tree. The selected subtree may be
+ // partially included in the range.
+ Node = IN->getChild(NumValsGreater);
+ }
+ // NOT REACHED.
+}
+
+/// AddDelta - When a change is made that shifts around the text buffer,
+/// this method is used to record that info. It inserts a delta of 'Delta'
+/// into the current DeltaTree at offset FileIndex.
+void DeltaTree::AddDelta(unsigned FileIndex, int Delta) {
+ assert(Delta && "Adding a noop?");
+ DeltaTreeNode *MyRoot = getRoot(Root);
+
+ DeltaTreeNode::InsertResult InsertRes;
+ if (MyRoot->DoInsertion(FileIndex, Delta, &InsertRes)) {
+ Root = MyRoot = new DeltaTreeInteriorNode(InsertRes);
+ }
+
+#ifdef VERIFY_TREE
+ VerifyTree(MyRoot);
+#endif
+}
+
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/HTMLRewrite.cpp b/contrib/llvm/tools/clang/lib/Rewrite/HTMLRewrite.cpp
new file mode 100644
index 0000000..5fe0649
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/HTMLRewrite.cpp
@@ -0,0 +1,580 @@
+//== HTMLRewrite.cpp - Translate source code into prettified HTML --*- C++ -*-//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the HTMLRewriter clas, which is used to translate the
+// text of a source file into prettified HTML.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Lex/Preprocessor.h"
+#include "clang/Rewrite/Rewriter.h"
+#include "clang/Rewrite/HTMLRewrite.h"
+#include "clang/Lex/TokenConcatenation.h"
+#include "clang/Lex/Preprocessor.h"
+#include "clang/Basic/SourceManager.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/OwningPtr.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/raw_ostream.h"
+using namespace clang;
+
+
+/// HighlightRange - Highlight a range in the source code with the specified
+/// start/end tags. B/E must be in the same file. This ensures that
+/// start/end tags are placed at the start/end of each line if the range is
+/// multiline.
+void html::HighlightRange(Rewriter &R, SourceLocation B, SourceLocation E,
+ const char *StartTag, const char *EndTag) {
+ SourceManager &SM = R.getSourceMgr();
+ B = SM.getInstantiationLoc(B);
+ E = SM.getInstantiationLoc(E);
+ FileID FID = SM.getFileID(B);
+ assert(SM.getFileID(E) == FID && "B/E not in the same file!");
+
+ unsigned BOffset = SM.getFileOffset(B);
+ unsigned EOffset = SM.getFileOffset(E);
+
+ // Include the whole end token in the range.
+ EOffset += Lexer::MeasureTokenLength(E, R.getSourceMgr(), R.getLangOpts());
+
+ bool Invalid = false;
+ const char *BufferStart = SM.getBufferData(FID, &Invalid).data();
+ if (Invalid)
+ return;
+
+ HighlightRange(R.getEditBuffer(FID), BOffset, EOffset,
+ BufferStart, StartTag, EndTag);
+}
+
+/// HighlightRange - This is the same as the above method, but takes
+/// decomposed file locations.
+void html::HighlightRange(RewriteBuffer &RB, unsigned B, unsigned E,
+ const char *BufferStart,
+ const char *StartTag, const char *EndTag) {
+ // Insert the tag at the absolute start/end of the range.
+ RB.InsertTextAfter(B, StartTag);
+ RB.InsertTextBefore(E, EndTag);
+
+ // Scan the range to see if there is a \r or \n. If so, and if the line is
+ // not blank, insert tags on that line as well.
+ bool HadOpenTag = true;
+
+ unsigned LastNonWhiteSpace = B;
+ for (unsigned i = B; i != E; ++i) {
+ switch (BufferStart[i]) {
+ case '\r':
+ case '\n':
+ // Okay, we found a newline in the range. If we have an open tag, we need
+ // to insert a close tag at the first non-whitespace before the newline.
+ if (HadOpenTag)
+ RB.InsertTextBefore(LastNonWhiteSpace+1, EndTag);
+
+ // Instead of inserting an open tag immediately after the newline, we
+ // wait until we see a non-whitespace character. This prevents us from
+ // inserting tags around blank lines, and also allows the open tag to
+ // be put *after* whitespace on a non-blank line.
+ HadOpenTag = false;
+ break;
+ case '\0':
+ case ' ':
+ case '\t':
+ case '\f':
+ case '\v':
+ // Ignore whitespace.
+ break;
+
+ default:
+ // If there is no tag open, do it now.
+ if (!HadOpenTag) {
+ RB.InsertTextAfter(i, StartTag);
+ HadOpenTag = true;
+ }
+
+ // Remember this character.
+ LastNonWhiteSpace = i;
+ break;
+ }
+ }
+}
+
+void html::EscapeText(Rewriter &R, FileID FID,
+ bool EscapeSpaces, bool ReplaceTabs) {
+
+ const llvm::MemoryBuffer *Buf = R.getSourceMgr().getBuffer(FID);
+ const char* C = Buf->getBufferStart();
+ const char* FileEnd = Buf->getBufferEnd();
+
+ assert (C <= FileEnd);
+
+ RewriteBuffer &RB = R.getEditBuffer(FID);
+
+ unsigned ColNo = 0;
+ for (unsigned FilePos = 0; C != FileEnd ; ++C, ++FilePos) {
+ switch (*C) {
+ default: ++ColNo; break;
+ case '\n':
+ case '\r':
+ ColNo = 0;
+ break;
+
+ case ' ':
+ if (EscapeSpaces)
+ RB.ReplaceText(FilePos, 1, "&nbsp;");
+ ++ColNo;
+ break;
+ case '\f':
+ RB.ReplaceText(FilePos, 1, "<hr>");
+ ColNo = 0;
+ break;
+
+ case '\t': {
+ if (!ReplaceTabs)
+ break;
+ unsigned NumSpaces = 8-(ColNo&7);
+ if (EscapeSpaces)
+ RB.ReplaceText(FilePos, 1,
+ llvm::StringRef("&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;"
+ "&nbsp;&nbsp;&nbsp;", 6*NumSpaces));
+ else
+ RB.ReplaceText(FilePos, 1, llvm::StringRef(" ", NumSpaces));
+ ColNo += NumSpaces;
+ break;
+ }
+ case '<':
+ RB.ReplaceText(FilePos, 1, "&lt;");
+ ++ColNo;
+ break;
+
+ case '>':
+ RB.ReplaceText(FilePos, 1, "&gt;");
+ ++ColNo;
+ break;
+
+ case '&':
+ RB.ReplaceText(FilePos, 1, "&amp;");
+ ++ColNo;
+ break;
+ }
+ }
+}
+
+std::string html::EscapeText(const std::string& s, bool EscapeSpaces,
+ bool ReplaceTabs) {
+
+ unsigned len = s.size();
+ std::string Str;
+ llvm::raw_string_ostream os(Str);
+
+ for (unsigned i = 0 ; i < len; ++i) {
+
+ char c = s[i];
+ switch (c) {
+ default:
+ os << c; break;
+
+ case ' ':
+ if (EscapeSpaces) os << "&nbsp;";
+ else os << ' ';
+ break;
+
+ case '\t':
+ if (ReplaceTabs) {
+ if (EscapeSpaces)
+ for (unsigned i = 0; i < 4; ++i)
+ os << "&nbsp;";
+ else
+ for (unsigned i = 0; i < 4; ++i)
+ os << " ";
+ }
+ else
+ os << c;
+
+ break;
+
+ case '<': os << "&lt;"; break;
+ case '>': os << "&gt;"; break;
+ case '&': os << "&amp;"; break;
+ }
+ }
+
+ return os.str();
+}
+
+static void AddLineNumber(RewriteBuffer &RB, unsigned LineNo,
+ unsigned B, unsigned E) {
+ llvm::SmallString<256> Str;
+ llvm::raw_svector_ostream OS(Str);
+
+ OS << "<tr><td class=\"num\" id=\"LN"
+ << LineNo << "\">"
+ << LineNo << "</td><td class=\"line\">";
+
+ if (B == E) { // Handle empty lines.
+ OS << " </td></tr>";
+ RB.InsertTextBefore(B, OS.str());
+ } else {
+ RB.InsertTextBefore(B, OS.str());
+ RB.InsertTextBefore(E, "</td></tr>");
+ }
+}
+
+void html::AddLineNumbers(Rewriter& R, FileID FID) {
+
+ const llvm::MemoryBuffer *Buf = R.getSourceMgr().getBuffer(FID);
+ const char* FileBeg = Buf->getBufferStart();
+ const char* FileEnd = Buf->getBufferEnd();
+ const char* C = FileBeg;
+ RewriteBuffer &RB = R.getEditBuffer(FID);
+
+ assert (C <= FileEnd);
+
+ unsigned LineNo = 0;
+ unsigned FilePos = 0;
+
+ while (C != FileEnd) {
+
+ ++LineNo;
+ unsigned LineStartPos = FilePos;
+ unsigned LineEndPos = FileEnd - FileBeg;
+
+ assert (FilePos <= LineEndPos);
+ assert (C < FileEnd);
+
+ // Scan until the newline (or end-of-file).
+
+ while (C != FileEnd) {
+ char c = *C;
+ ++C;
+
+ if (c == '\n') {
+ LineEndPos = FilePos++;
+ break;
+ }
+
+ ++FilePos;
+ }
+
+ AddLineNumber(RB, LineNo, LineStartPos, LineEndPos);
+ }
+
+ // Add one big table tag that surrounds all of the code.
+ RB.InsertTextBefore(0, "<table class=\"code\">\n");
+ RB.InsertTextAfter(FileEnd - FileBeg, "</table>");
+}
+
+void html::AddHeaderFooterInternalBuiltinCSS(Rewriter& R, FileID FID,
+ const char *title) {
+
+ const llvm::MemoryBuffer *Buf = R.getSourceMgr().getBuffer(FID);
+ const char* FileStart = Buf->getBufferStart();
+ const char* FileEnd = Buf->getBufferEnd();
+
+ SourceLocation StartLoc = R.getSourceMgr().getLocForStartOfFile(FID);
+ SourceLocation EndLoc = StartLoc.getFileLocWithOffset(FileEnd-FileStart);
+
+ std::string s;
+ llvm::raw_string_ostream os(s);
+ os << "<!doctype html>\n" // Use HTML 5 doctype
+ "<html>\n<head>\n";
+
+ if (title)
+ os << "<title>" << html::EscapeText(title) << "</title>\n";
+
+ os << "<style type=\"text/css\">\n"
+ " body { color:#000000; background-color:#ffffff }\n"
+ " body { font-family:Helvetica, sans-serif; font-size:10pt }\n"
+ " h1 { font-size:14pt }\n"
+ " .code { border-collapse:collapse; width:100%; }\n"
+ " .code { font-family: \"Andale Mono\", monospace; font-size:10pt }\n"
+ " .code { line-height: 1.2em }\n"
+ " .comment { color: green; font-style: oblique }\n"
+ " .keyword { color: blue }\n"
+ " .string_literal { color: red }\n"
+ " .directive { color: darkmagenta }\n"
+ // Macro expansions.
+ " .expansion { display: none; }\n"
+ " .macro:hover .expansion { display: block; border: 2px solid #FF0000; "
+ "padding: 2px; background-color:#FFF0F0; font-weight: normal; "
+ " -webkit-border-radius:5px; -webkit-box-shadow:1px 1px 7px #000; "
+ "position: absolute; top: -1em; left:10em; z-index: 1 } \n"
+ " .macro { color: darkmagenta; background-color:LemonChiffon;"
+ // Macros are position: relative to provide base for expansions.
+ " position: relative }\n"
+ " .num { width:2.5em; padding-right:2ex; background-color:#eeeeee }\n"
+ " .num { text-align:right; font-size:8pt }\n"
+ " .num { color:#444444 }\n"
+ " .line { padding-left: 1ex; border-left: 3px solid #ccc }\n"
+ " .line { white-space: pre }\n"
+ " .msg { -webkit-box-shadow:1px 1px 7px #000 }\n"
+ " .msg { -webkit-border-radius:5px }\n"
+ " .msg { font-family:Helvetica, sans-serif; font-size:8pt }\n"
+ " .msg { float:left }\n"
+ " .msg { padding:0.25em 1ex 0.25em 1ex }\n"
+ " .msg { margin-top:10px; margin-bottom:10px }\n"
+ " .msg { font-weight:bold }\n"
+ " .msg { max-width:60em; word-wrap: break-word; white-space: pre-wrap }\n"
+ " .msgT { padding:0x; spacing:0x }\n"
+ " .msgEvent { background-color:#fff8b4; color:#000000 }\n"
+ " .msgControl { background-color:#bbbbbb; color:#000000 }\n"
+ " .mrange { background-color:#dfddf3 }\n"
+ " .mrange { border-bottom:1px solid #6F9DBE }\n"
+ " .PathIndex { font-weight: bold; padding:0px 5px 0px 5px; "
+ "margin-right:5px; }\n"
+ " .PathIndex { -webkit-border-radius:8px }\n"
+ " .PathIndexEvent { background-color:#bfba87 }\n"
+ " .PathIndexControl { background-color:#8c8c8c }\n"
+ " .CodeInsertionHint { font-weight: bold; background-color: #10dd10 }\n"
+ " .CodeRemovalHint { background-color:#de1010 }\n"
+ " .CodeRemovalHint { border-bottom:1px solid #6F9DBE }\n"
+ " table.simpletable {\n"
+ " padding: 5px;\n"
+ " font-size:12pt;\n"
+ " margin:20px;\n"
+ " border-collapse: collapse; border-spacing: 0px;\n"
+ " }\n"
+ " td.rowname {\n"
+ " text-align:right; font-weight:bold; color:#444444;\n"
+ " padding-right:2ex; }\n"
+ "</style>\n</head>\n<body>";
+
+ // Generate header
+ R.InsertTextBefore(StartLoc, os.str());
+ // Generate footer
+
+ R.InsertTextAfter(EndLoc, "</body></html>\n");
+}
+
+/// SyntaxHighlight - Relex the specified FileID and annotate the HTML with
+/// information about keywords, macro expansions etc. This uses the macro
+/// table state from the end of the file, so it won't be perfectly perfect,
+/// but it will be reasonably close.
+void html::SyntaxHighlight(Rewriter &R, FileID FID, const Preprocessor &PP) {
+ RewriteBuffer &RB = R.getEditBuffer(FID);
+
+ const SourceManager &SM = PP.getSourceManager();
+ const llvm::MemoryBuffer *FromFile = SM.getBuffer(FID);
+ Lexer L(FID, FromFile, SM, PP.getLangOptions());
+ const char *BufferStart = L.getBufferStart();
+
+ // Inform the preprocessor that we want to retain comments as tokens, so we
+ // can highlight them.
+ L.SetCommentRetentionState(true);
+
+ // Lex all the tokens in raw mode, to avoid entering #includes or expanding
+ // macros.
+ Token Tok;
+ L.LexFromRawLexer(Tok);
+
+ while (Tok.isNot(tok::eof)) {
+ // Since we are lexing unexpanded tokens, all tokens are from the main
+ // FileID.
+ unsigned TokOffs = SM.getFileOffset(Tok.getLocation());
+ unsigned TokLen = Tok.getLength();
+ switch (Tok.getKind()) {
+ default: break;
+ case tok::identifier: {
+ // Fill in Result.IdentifierInfo, looking up the identifier in the
+ // identifier table.
+ const IdentifierInfo *II =
+ PP.LookUpIdentifierInfo(Tok, BufferStart+TokOffs);
+
+ // If this is a pp-identifier, for a keyword, highlight it as such.
+ if (II->getTokenID() != tok::identifier)
+ HighlightRange(RB, TokOffs, TokOffs+TokLen, BufferStart,
+ "<span class='keyword'>", "</span>");
+ break;
+ }
+ case tok::comment:
+ HighlightRange(RB, TokOffs, TokOffs+TokLen, BufferStart,
+ "<span class='comment'>", "</span>");
+ break;
+ case tok::wide_string_literal:
+ // Chop off the L prefix
+ ++TokOffs;
+ --TokLen;
+ // FALL THROUGH.
+ case tok::string_literal:
+ HighlightRange(RB, TokOffs, TokOffs+TokLen, BufferStart,
+ "<span class='string_literal'>", "</span>");
+ break;
+ case tok::hash: {
+ // If this is a preprocessor directive, all tokens to end of line are too.
+ if (!Tok.isAtStartOfLine())
+ break;
+
+ // Eat all of the tokens until we get to the next one at the start of
+ // line.
+ unsigned TokEnd = TokOffs+TokLen;
+ L.LexFromRawLexer(Tok);
+ while (!Tok.isAtStartOfLine() && Tok.isNot(tok::eof)) {
+ TokEnd = SM.getFileOffset(Tok.getLocation())+Tok.getLength();
+ L.LexFromRawLexer(Tok);
+ }
+
+ // Find end of line. This is a hack.
+ HighlightRange(RB, TokOffs, TokEnd, BufferStart,
+ "<span class='directive'>", "</span>");
+
+ // Don't skip the next token.
+ continue;
+ }
+ }
+
+ L.LexFromRawLexer(Tok);
+ }
+}
+
+namespace {
+/// IgnoringDiagClient - This is a diagnostic client that just ignores all
+/// diags.
+class IgnoringDiagClient : public DiagnosticClient {
+ void HandleDiagnostic(Diagnostic::Level DiagLevel,
+ const DiagnosticInfo &Info) {
+ // Just ignore it.
+ }
+};
+}
+
+/// HighlightMacros - This uses the macro table state from the end of the
+/// file, to re-expand macros and insert (into the HTML) information about the
+/// macro expansions. This won't be perfectly perfect, but it will be
+/// reasonably close.
+void html::HighlightMacros(Rewriter &R, FileID FID, const Preprocessor& PP) {
+ // Re-lex the raw token stream into a token buffer.
+ const SourceManager &SM = PP.getSourceManager();
+ std::vector<Token> TokenStream;
+
+ const llvm::MemoryBuffer *FromFile = SM.getBuffer(FID);
+ Lexer L(FID, FromFile, SM, PP.getLangOptions());
+
+ // Lex all the tokens in raw mode, to avoid entering #includes or expanding
+ // macros.
+ while (1) {
+ Token Tok;
+ L.LexFromRawLexer(Tok);
+
+ // If this is a # at the start of a line, discard it from the token stream.
+ // We don't want the re-preprocess step to see #defines, #includes or other
+ // preprocessor directives.
+ if (Tok.is(tok::hash) && Tok.isAtStartOfLine())
+ continue;
+
+ // If this is a ## token, change its kind to unknown so that repreprocessing
+ // it will not produce an error.
+ if (Tok.is(tok::hashhash))
+ Tok.setKind(tok::unknown);
+
+ // If this raw token is an identifier, the raw lexer won't have looked up
+ // the corresponding identifier info for it. Do this now so that it will be
+ // macro expanded when we re-preprocess it.
+ if (Tok.is(tok::identifier)) {
+ // Change the kind of this identifier to the appropriate token kind, e.g.
+ // turning "for" into a keyword.
+ Tok.setKind(PP.LookUpIdentifierInfo(Tok)->getTokenID());
+ }
+
+ TokenStream.push_back(Tok);
+
+ if (Tok.is(tok::eof)) break;
+ }
+
+ // Temporarily change the diagnostics object so that we ignore any generated
+ // diagnostics from this pass.
+ IgnoringDiagClient TmpDC;
+ Diagnostic TmpDiags(&TmpDC);
+
+ // FIXME: This is a huge hack; we reuse the input preprocessor because we want
+ // its state, but we aren't actually changing it (we hope). This should really
+ // construct a copy of the preprocessor.
+ Preprocessor &TmpPP = const_cast<Preprocessor&>(PP);
+ Diagnostic *OldDiags = &TmpPP.getDiagnostics();
+ TmpPP.setDiagnostics(TmpDiags);
+
+ // Inform the preprocessor that we don't want comments.
+ TmpPP.SetCommentRetentionState(false, false);
+
+ // Enter the tokens we just lexed. This will cause them to be macro expanded
+ // but won't enter sub-files (because we removed #'s).
+ TmpPP.EnterTokenStream(&TokenStream[0], TokenStream.size(), false, false);
+
+ TokenConcatenation ConcatInfo(TmpPP);
+
+ // Lex all the tokens.
+ Token Tok;
+ TmpPP.Lex(Tok);
+ while (Tok.isNot(tok::eof)) {
+ // Ignore non-macro tokens.
+ if (!Tok.getLocation().isMacroID()) {
+ TmpPP.Lex(Tok);
+ continue;
+ }
+
+ // Okay, we have the first token of a macro expansion: highlight the
+ // instantiation by inserting a start tag before the macro instantiation and
+ // end tag after it.
+ std::pair<SourceLocation, SourceLocation> LLoc =
+ SM.getInstantiationRange(Tok.getLocation());
+
+ // Ignore tokens whose instantiation location was not the main file.
+ if (SM.getFileID(LLoc.first) != FID) {
+ TmpPP.Lex(Tok);
+ continue;
+ }
+
+ assert(SM.getFileID(LLoc.second) == FID &&
+ "Start and end of expansion must be in the same ultimate file!");
+
+ std::string Expansion = EscapeText(TmpPP.getSpelling(Tok));
+ unsigned LineLen = Expansion.size();
+
+ Token PrevPrevTok;
+ Token PrevTok = Tok;
+ // Okay, eat this token, getting the next one.
+ TmpPP.Lex(Tok);
+
+ // Skip all the rest of the tokens that are part of this macro
+ // instantiation. It would be really nice to pop up a window with all the
+ // spelling of the tokens or something.
+ while (!Tok.is(tok::eof) &&
+ SM.getInstantiationLoc(Tok.getLocation()) == LLoc.first) {
+ // Insert a newline if the macro expansion is getting large.
+ if (LineLen > 60) {
+ Expansion += "<br>";
+ LineLen = 0;
+ }
+
+ LineLen -= Expansion.size();
+
+ // If the tokens were already space separated, or if they must be to avoid
+ // them being implicitly pasted, add a space between them.
+ if (Tok.hasLeadingSpace() ||
+ ConcatInfo.AvoidConcat(PrevPrevTok, PrevTok, Tok))
+ Expansion += ' ';
+
+ // Escape any special characters in the token text.
+ Expansion += EscapeText(TmpPP.getSpelling(Tok));
+ LineLen += Expansion.size();
+
+ PrevPrevTok = PrevTok;
+ PrevTok = Tok;
+ TmpPP.Lex(Tok);
+ }
+
+
+ // Insert the expansion as the end tag, so that multi-line macros all get
+ // highlighted.
+ Expansion = "<span class='expansion'>" + Expansion + "</span></span>";
+
+ HighlightRange(R, LLoc.first, LLoc.second,
+ "<span class='macro'>", Expansion.c_str());
+ }
+
+ // Restore diagnostics object back to its own thing.
+ TmpPP.setDiagnostics(*OldDiags);
+}
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/Makefile b/contrib/llvm/tools/clang/lib/Rewrite/Makefile
new file mode 100644
index 0000000..04c3530
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/Makefile
@@ -0,0 +1,21 @@
+##===- clang/lib/Rewrite/Makefile --------------------------*- Makefile -*-===##
+#
+# The LLVM Compiler Infrastructure
+#
+# This file is distributed under the University of Illinois Open Source
+# License. See LICENSE.TXT for details.
+#
+##===----------------------------------------------------------------------===##
+#
+# This implements code transformation / rewriting facilities.
+#
+##===----------------------------------------------------------------------===##
+
+LEVEL = ../../../..
+LIBRARYNAME := clangRewrite
+BUILD_ARCHIVE = 1
+
+CPP.Flags += -I$(PROJ_SRC_DIR)/../../include -I$(PROJ_OBJ_DIR)/../../include
+
+include $(LEVEL)/Makefile.common
+
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/RewriteRope.cpp b/contrib/llvm/tools/clang/lib/Rewrite/RewriteRope.cpp
new file mode 100644
index 0000000..fdb6fc3
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/RewriteRope.cpp
@@ -0,0 +1,808 @@
+//===--- RewriteRope.cpp - Rope specialized for rewriter --------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the RewriteRope class, which is a powerful string.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Rewrite/RewriteRope.h"
+#include "llvm/Support/Casting.h"
+#include <algorithm>
+using namespace clang;
+using llvm::dyn_cast;
+using llvm::cast;
+
+/// RewriteRope is a "strong" string class, designed to make insertions and
+/// deletions in the middle of the string nearly constant time (really, they are
+/// O(log N), but with a very low constant factor).
+///
+/// The implementation of this datastructure is a conceptual linear sequence of
+/// RopePiece elements. Each RopePiece represents a view on a separately
+/// allocated and reference counted string. This means that splitting a very
+/// long string can be done in constant time by splitting a RopePiece that
+/// references the whole string into two rope pieces that reference each half.
+/// Once split, another string can be inserted in between the two halves by
+/// inserting a RopePiece in between the two others. All of this is very
+/// inexpensive: it takes time proportional to the number of RopePieces, not the
+/// length of the strings they represent.
+///
+/// While a linear sequences of RopePieces is the conceptual model, the actual
+/// implementation captures them in an adapted B+ Tree. Using a B+ tree (which
+/// is a tree that keeps the values in the leaves and has where each node
+/// contains a reasonable number of pointers to children/values) allows us to
+/// maintain efficient operation when the RewriteRope contains a *huge* number
+/// of RopePieces. The basic idea of the B+ Tree is that it allows us to find
+/// the RopePiece corresponding to some offset very efficiently, and it
+/// automatically balances itself on insertions of RopePieces (which can happen
+/// for both insertions and erases of string ranges).
+///
+/// The one wrinkle on the theory is that we don't attempt to keep the tree
+/// properly balanced when erases happen. Erases of string data can both insert
+/// new RopePieces (e.g. when the middle of some other rope piece is deleted,
+/// which results in two rope pieces, which is just like an insert) or it can
+/// reduce the number of RopePieces maintained by the B+Tree. In the case when
+/// the number of RopePieces is reduced, we don't attempt to maintain the
+/// standard 'invariant' that each node in the tree contains at least
+/// 'WidthFactor' children/values. For our use cases, this doesn't seem to
+/// matter.
+///
+/// The implementation below is primarily implemented in terms of three classes:
+/// RopePieceBTreeNode - Common base class for:
+///
+/// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
+/// nodes. This directly represents a chunk of the string with those
+/// RopePieces contatenated.
+/// RopePieceBTreeInterior - An interior node in the B+ Tree, which manages
+/// up to '2*WidthFactor' other nodes in the tree.
+
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTreeNode Class
+//===----------------------------------------------------------------------===//
+
+namespace {
+ /// RopePieceBTreeNode - Common base class of RopePieceBTreeLeaf and
+ /// RopePieceBTreeInterior. This provides some 'virtual' dispatching methods
+ /// and a flag that determines which subclass the instance is. Also
+ /// important, this node knows the full extend of the node, including any
+ /// children that it has. This allows efficient skipping over entire subtrees
+ /// when looking for an offset in the BTree.
+ class RopePieceBTreeNode {
+ protected:
+ /// WidthFactor - This controls the number of K/V slots held in the BTree:
+ /// how wide it is. Each level of the BTree is guaranteed to have at least
+ /// 'WidthFactor' elements in it (either ropepieces or children), (except
+ /// the root, which may have less) and may have at most 2*WidthFactor
+ /// elements.
+ enum { WidthFactor = 8 };
+
+ /// Size - This is the number of bytes of file this node (including any
+ /// potential children) covers.
+ unsigned Size;
+
+ /// IsLeaf - True if this is an instance of RopePieceBTreeLeaf, false if it
+ /// is an instance of RopePieceBTreeInterior.
+ bool IsLeaf;
+
+ RopePieceBTreeNode(bool isLeaf) : Size(0), IsLeaf(isLeaf) {}
+ ~RopePieceBTreeNode() {}
+ public:
+
+ bool isLeaf() const { return IsLeaf; }
+ unsigned size() const { return Size; }
+
+ void Destroy();
+
+ /// split - Split the range containing the specified offset so that we are
+ /// guaranteed that there is a place to do an insertion at the specified
+ /// offset. The offset is relative, so "0" is the start of the node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *split(unsigned Offset);
+
+ /// insert - Insert the specified ropepiece into this tree node at the
+ /// specified offset. The offset is relative, so "0" is the start of the
+ /// node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
+
+ /// erase - Remove NumBytes from this node at the specified offset. We are
+ /// guaranteed that there is a split at Offset.
+ void erase(unsigned Offset, unsigned NumBytes);
+
+ static inline bool classof(const RopePieceBTreeNode *) { return true; }
+
+ };
+} // end anonymous namespace
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTreeLeaf Class
+//===----------------------------------------------------------------------===//
+
+namespace {
+ /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
+ /// nodes. This directly represents a chunk of the string with those
+ /// RopePieces contatenated. Since this is a B+Tree, all values (in this case
+ /// instances of RopePiece) are stored in leaves like this. To make iteration
+ /// over the leaves efficient, they maintain a singly linked list through the
+ /// NextLeaf field. This allows the B+Tree forward iterator to be constant
+ /// time for all increments.
+ class RopePieceBTreeLeaf : public RopePieceBTreeNode {
+ /// NumPieces - This holds the number of rope pieces currently active in the
+ /// Pieces array.
+ unsigned char NumPieces;
+
+ /// Pieces - This tracks the file chunks currently in this leaf.
+ ///
+ RopePiece Pieces[2*WidthFactor];
+
+ /// NextLeaf - This is a pointer to the next leaf in the tree, allowing
+ /// efficient in-order forward iteration of the tree without traversal.
+ RopePieceBTreeLeaf **PrevLeaf, *NextLeaf;
+ public:
+ RopePieceBTreeLeaf() : RopePieceBTreeNode(true), NumPieces(0),
+ PrevLeaf(0), NextLeaf(0) {}
+ ~RopePieceBTreeLeaf() {
+ if (PrevLeaf || NextLeaf)
+ removeFromLeafInOrder();
+ clear();
+ }
+
+ bool isFull() const { return NumPieces == 2*WidthFactor; }
+
+ /// clear - Remove all rope pieces from this leaf.
+ void clear() {
+ while (NumPieces)
+ Pieces[--NumPieces] = RopePiece();
+ Size = 0;
+ }
+
+ unsigned getNumPieces() const { return NumPieces; }
+
+ const RopePiece &getPiece(unsigned i) const {
+ assert(i < getNumPieces() && "Invalid piece ID");
+ return Pieces[i];
+ }
+
+ const RopePieceBTreeLeaf *getNextLeafInOrder() const { return NextLeaf; }
+ void insertAfterLeafInOrder(RopePieceBTreeLeaf *Node) {
+ assert(PrevLeaf == 0 && NextLeaf == 0 && "Already in ordering");
+
+ NextLeaf = Node->NextLeaf;
+ if (NextLeaf)
+ NextLeaf->PrevLeaf = &NextLeaf;
+ PrevLeaf = &Node->NextLeaf;
+ Node->NextLeaf = this;
+ }
+
+ void removeFromLeafInOrder() {
+ if (PrevLeaf) {
+ *PrevLeaf = NextLeaf;
+ if (NextLeaf)
+ NextLeaf->PrevLeaf = PrevLeaf;
+ } else if (NextLeaf) {
+ NextLeaf->PrevLeaf = 0;
+ }
+ }
+
+ /// FullRecomputeSizeLocally - This method recomputes the 'Size' field by
+ /// summing the size of all RopePieces.
+ void FullRecomputeSizeLocally() {
+ Size = 0;
+ for (unsigned i = 0, e = getNumPieces(); i != e; ++i)
+ Size += getPiece(i).size();
+ }
+
+ /// split - Split the range containing the specified offset so that we are
+ /// guaranteed that there is a place to do an insertion at the specified
+ /// offset. The offset is relative, so "0" is the start of the node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *split(unsigned Offset);
+
+ /// insert - Insert the specified ropepiece into this tree node at the
+ /// specified offset. The offset is relative, so "0" is the start of the
+ /// node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
+
+
+ /// erase - Remove NumBytes from this node at the specified offset. We are
+ /// guaranteed that there is a split at Offset.
+ void erase(unsigned Offset, unsigned NumBytes);
+
+ static inline bool classof(const RopePieceBTreeLeaf *) { return true; }
+ static inline bool classof(const RopePieceBTreeNode *N) {
+ return N->isLeaf();
+ }
+ };
+} // end anonymous namespace
+
+/// split - Split the range containing the specified offset so that we are
+/// guaranteed that there is a place to do an insertion at the specified
+/// offset. The offset is relative, so "0" is the start of the node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeLeaf::split(unsigned Offset) {
+ // Find the insertion point. We are guaranteed that there is a split at the
+ // specified offset so find it.
+ if (Offset == 0 || Offset == size()) {
+ // Fastpath for a common case. There is already a splitpoint at the end.
+ return 0;
+ }
+
+ // Find the piece that this offset lands in.
+ unsigned PieceOffs = 0;
+ unsigned i = 0;
+ while (Offset >= PieceOffs+Pieces[i].size()) {
+ PieceOffs += Pieces[i].size();
+ ++i;
+ }
+
+ // If there is already a split point at the specified offset, just return
+ // success.
+ if (PieceOffs == Offset)
+ return 0;
+
+ // Otherwise, we need to split piece 'i' at Offset-PieceOffs. Convert Offset
+ // to being Piece relative.
+ unsigned IntraPieceOffset = Offset-PieceOffs;
+
+ // We do this by shrinking the RopePiece and then doing an insert of the tail.
+ RopePiece Tail(Pieces[i].StrData, Pieces[i].StartOffs+IntraPieceOffset,
+ Pieces[i].EndOffs);
+ Size -= Pieces[i].size();
+ Pieces[i].EndOffs = Pieces[i].StartOffs+IntraPieceOffset;
+ Size += Pieces[i].size();
+
+ return insert(Offset, Tail);
+}
+
+
+/// insert - Insert the specified RopePiece into this tree node at the
+/// specified offset. The offset is relative, so "0" is the start of the node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeLeaf::insert(unsigned Offset,
+ const RopePiece &R) {
+ // If this node is not full, insert the piece.
+ if (!isFull()) {
+ // Find the insertion point. We are guaranteed that there is a split at the
+ // specified offset so find it.
+ unsigned i = 0, e = getNumPieces();
+ if (Offset == size()) {
+ // Fastpath for a common case.
+ i = e;
+ } else {
+ unsigned SlotOffs = 0;
+ for (; Offset > SlotOffs; ++i)
+ SlotOffs += getPiece(i).size();
+ assert(SlotOffs == Offset && "Split didn't occur before insertion!");
+ }
+
+ // For an insertion into a non-full leaf node, just insert the value in
+ // its sorted position. This requires moving later values over.
+ for (; i != e; --e)
+ Pieces[e] = Pieces[e-1];
+ Pieces[i] = R;
+ ++NumPieces;
+ Size += R.size();
+ return 0;
+ }
+
+ // Otherwise, if this is leaf is full, split it in two halves. Since this
+ // node is full, it contains 2*WidthFactor values. We move the first
+ // 'WidthFactor' values to the LHS child (which we leave in this node) and
+ // move the last 'WidthFactor' values into the RHS child.
+
+ // Create the new node.
+ RopePieceBTreeLeaf *NewNode = new RopePieceBTreeLeaf();
+
+ // Move over the last 'WidthFactor' values from here to NewNode.
+ std::copy(&Pieces[WidthFactor], &Pieces[2*WidthFactor],
+ &NewNode->Pieces[0]);
+ // Replace old pieces with null RopePieces to drop refcounts.
+ std::fill(&Pieces[WidthFactor], &Pieces[2*WidthFactor], RopePiece());
+
+ // Decrease the number of values in the two nodes.
+ NewNode->NumPieces = NumPieces = WidthFactor;
+
+ // Recompute the two nodes' size.
+ NewNode->FullRecomputeSizeLocally();
+ FullRecomputeSizeLocally();
+
+ // Update the list of leaves.
+ NewNode->insertAfterLeafInOrder(this);
+
+ // These insertions can't fail.
+ if (this->size() >= Offset)
+ this->insert(Offset, R);
+ else
+ NewNode->insert(Offset - this->size(), R);
+ return NewNode;
+}
+
+/// erase - Remove NumBytes from this node at the specified offset. We are
+/// guaranteed that there is a split at Offset.
+void RopePieceBTreeLeaf::erase(unsigned Offset, unsigned NumBytes) {
+ // Since we are guaranteed that there is a split at Offset, we start by
+ // finding the Piece that starts there.
+ unsigned PieceOffs = 0;
+ unsigned i = 0;
+ for (; Offset > PieceOffs; ++i)
+ PieceOffs += getPiece(i).size();
+ assert(PieceOffs == Offset && "Split didn't occur before erase!");
+
+ unsigned StartPiece = i;
+
+ // Figure out how many pieces completely cover 'NumBytes'. We want to remove
+ // all of them.
+ for (; Offset+NumBytes > PieceOffs+getPiece(i).size(); ++i)
+ PieceOffs += getPiece(i).size();
+
+ // If we exactly include the last one, include it in the region to delete.
+ if (Offset+NumBytes == PieceOffs+getPiece(i).size())
+ PieceOffs += getPiece(i).size(), ++i;
+
+ // If we completely cover some RopePieces, erase them now.
+ if (i != StartPiece) {
+ unsigned NumDeleted = i-StartPiece;
+ for (; i != getNumPieces(); ++i)
+ Pieces[i-NumDeleted] = Pieces[i];
+
+ // Drop references to dead rope pieces.
+ std::fill(&Pieces[getNumPieces()-NumDeleted], &Pieces[getNumPieces()],
+ RopePiece());
+ NumPieces -= NumDeleted;
+
+ unsigned CoverBytes = PieceOffs-Offset;
+ NumBytes -= CoverBytes;
+ Size -= CoverBytes;
+ }
+
+ // If we completely removed some stuff, we could be done.
+ if (NumBytes == 0) return;
+
+ // Okay, now might be erasing part of some Piece. If this is the case, then
+ // move the start point of the piece.
+ assert(getPiece(StartPiece).size() > NumBytes);
+ Pieces[StartPiece].StartOffs += NumBytes;
+
+ // The size of this node just shrunk by NumBytes.
+ Size -= NumBytes;
+}
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTreeInterior Class
+//===----------------------------------------------------------------------===//
+
+namespace {
+ /// RopePieceBTreeInterior - This represents an interior node in the B+Tree,
+ /// which holds up to 2*WidthFactor pointers to child nodes.
+ class RopePieceBTreeInterior : public RopePieceBTreeNode {
+ /// NumChildren - This holds the number of children currently active in the
+ /// Children array.
+ unsigned char NumChildren;
+ RopePieceBTreeNode *Children[2*WidthFactor];
+ public:
+ RopePieceBTreeInterior() : RopePieceBTreeNode(false), NumChildren(0) {}
+
+ RopePieceBTreeInterior(RopePieceBTreeNode *LHS, RopePieceBTreeNode *RHS)
+ : RopePieceBTreeNode(false) {
+ Children[0] = LHS;
+ Children[1] = RHS;
+ NumChildren = 2;
+ Size = LHS->size() + RHS->size();
+ }
+
+ bool isFull() const { return NumChildren == 2*WidthFactor; }
+
+ unsigned getNumChildren() const { return NumChildren; }
+ const RopePieceBTreeNode *getChild(unsigned i) const {
+ assert(i < NumChildren && "invalid child #");
+ return Children[i];
+ }
+ RopePieceBTreeNode *getChild(unsigned i) {
+ assert(i < NumChildren && "invalid child #");
+ return Children[i];
+ }
+
+ /// FullRecomputeSizeLocally - Recompute the Size field of this node by
+ /// summing up the sizes of the child nodes.
+ void FullRecomputeSizeLocally() {
+ Size = 0;
+ for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
+ Size += getChild(i)->size();
+ }
+
+
+ /// split - Split the range containing the specified offset so that we are
+ /// guaranteed that there is a place to do an insertion at the specified
+ /// offset. The offset is relative, so "0" is the start of the node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *split(unsigned Offset);
+
+
+ /// insert - Insert the specified ropepiece into this tree node at the
+ /// specified offset. The offset is relative, so "0" is the start of the
+ /// node.
+ ///
+ /// If there is no space in this subtree for the extra piece, the extra tree
+ /// node is returned and must be inserted into a parent.
+ RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
+
+ /// HandleChildPiece - A child propagated an insertion result up to us.
+ /// Insert the new child, and/or propagate the result further up the tree.
+ RopePieceBTreeNode *HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS);
+
+ /// erase - Remove NumBytes from this node at the specified offset. We are
+ /// guaranteed that there is a split at Offset.
+ void erase(unsigned Offset, unsigned NumBytes);
+
+ static inline bool classof(const RopePieceBTreeInterior *) { return true; }
+ static inline bool classof(const RopePieceBTreeNode *N) {
+ return !N->isLeaf();
+ }
+ };
+} // end anonymous namespace
+
+/// split - Split the range containing the specified offset so that we are
+/// guaranteed that there is a place to do an insertion at the specified
+/// offset. The offset is relative, so "0" is the start of the node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeInterior::split(unsigned Offset) {
+ // Figure out which child to split.
+ if (Offset == 0 || Offset == size())
+ return 0; // If we have an exact offset, we're already split.
+
+ unsigned ChildOffset = 0;
+ unsigned i = 0;
+ for (; Offset >= ChildOffset+getChild(i)->size(); ++i)
+ ChildOffset += getChild(i)->size();
+
+ // If already split there, we're done.
+ if (ChildOffset == Offset)
+ return 0;
+
+ // Otherwise, recursively split the child.
+ if (RopePieceBTreeNode *RHS = getChild(i)->split(Offset-ChildOffset))
+ return HandleChildPiece(i, RHS);
+ return 0; // Done!
+}
+
+/// insert - Insert the specified ropepiece into this tree node at the
+/// specified offset. The offset is relative, so "0" is the start of the
+/// node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeInterior::insert(unsigned Offset,
+ const RopePiece &R) {
+ // Find the insertion point. We are guaranteed that there is a split at the
+ // specified offset so find it.
+ unsigned i = 0, e = getNumChildren();
+
+ unsigned ChildOffs = 0;
+ if (Offset == size()) {
+ // Fastpath for a common case. Insert at end of last child.
+ i = e-1;
+ ChildOffs = size()-getChild(i)->size();
+ } else {
+ for (; Offset > ChildOffs+getChild(i)->size(); ++i)
+ ChildOffs += getChild(i)->size();
+ }
+
+ Size += R.size();
+
+ // Insert at the end of this child.
+ if (RopePieceBTreeNode *RHS = getChild(i)->insert(Offset-ChildOffs, R))
+ return HandleChildPiece(i, RHS);
+
+ return 0;
+}
+
+/// HandleChildPiece - A child propagated an insertion result up to us.
+/// Insert the new child, and/or propagate the result further up the tree.
+RopePieceBTreeNode *
+RopePieceBTreeInterior::HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS) {
+ // Otherwise the child propagated a subtree up to us as a new child. See if
+ // we have space for it here.
+ if (!isFull()) {
+ // Insert RHS after child 'i'.
+ if (i + 1 != getNumChildren())
+ memmove(&Children[i+2], &Children[i+1],
+ (getNumChildren()-i-1)*sizeof(Children[0]));
+ Children[i+1] = RHS;
+ ++NumChildren;
+ return false;
+ }
+
+ // Okay, this node is full. Split it in half, moving WidthFactor children to
+ // a newly allocated interior node.
+
+ // Create the new node.
+ RopePieceBTreeInterior *NewNode = new RopePieceBTreeInterior();
+
+ // Move over the last 'WidthFactor' values from here to NewNode.
+ memcpy(&NewNode->Children[0], &Children[WidthFactor],
+ WidthFactor*sizeof(Children[0]));
+
+ // Decrease the number of values in the two nodes.
+ NewNode->NumChildren = NumChildren = WidthFactor;
+
+ // Finally, insert the two new children in the side the can (now) hold them.
+ // These insertions can't fail.
+ if (i < WidthFactor)
+ this->HandleChildPiece(i, RHS);
+ else
+ NewNode->HandleChildPiece(i-WidthFactor, RHS);
+
+ // Recompute the two nodes' size.
+ NewNode->FullRecomputeSizeLocally();
+ FullRecomputeSizeLocally();
+ return NewNode;
+}
+
+/// erase - Remove NumBytes from this node at the specified offset. We are
+/// guaranteed that there is a split at Offset.
+void RopePieceBTreeInterior::erase(unsigned Offset, unsigned NumBytes) {
+ // This will shrink this node by NumBytes.
+ Size -= NumBytes;
+
+ // Find the first child that overlaps with Offset.
+ unsigned i = 0;
+ for (; Offset >= getChild(i)->size(); ++i)
+ Offset -= getChild(i)->size();
+
+ // Propagate the delete request into overlapping children, or completely
+ // delete the children as appropriate.
+ while (NumBytes) {
+ RopePieceBTreeNode *CurChild = getChild(i);
+
+ // If we are deleting something contained entirely in the child, pass on the
+ // request.
+ if (Offset+NumBytes < CurChild->size()) {
+ CurChild->erase(Offset, NumBytes);
+ return;
+ }
+
+ // If this deletion request starts somewhere in the middle of the child, it
+ // must be deleting to the end of the child.
+ if (Offset) {
+ unsigned BytesFromChild = CurChild->size()-Offset;
+ CurChild->erase(Offset, BytesFromChild);
+ NumBytes -= BytesFromChild;
+ // Start at the beginning of the next child.
+ Offset = 0;
+ ++i;
+ continue;
+ }
+
+ // If the deletion request completely covers the child, delete it and move
+ // the rest down.
+ NumBytes -= CurChild->size();
+ CurChild->Destroy();
+ --NumChildren;
+ if (i != getNumChildren())
+ memmove(&Children[i], &Children[i+1],
+ (getNumChildren()-i)*sizeof(Children[0]));
+ }
+}
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTreeNode Implementation
+//===----------------------------------------------------------------------===//
+
+void RopePieceBTreeNode::Destroy() {
+ if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
+ delete Leaf;
+ else
+ delete cast<RopePieceBTreeInterior>(this);
+}
+
+/// split - Split the range containing the specified offset so that we are
+/// guaranteed that there is a place to do an insertion at the specified
+/// offset. The offset is relative, so "0" is the start of the node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeNode::split(unsigned Offset) {
+ assert(Offset <= size() && "Invalid offset to split!");
+ if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
+ return Leaf->split(Offset);
+ return cast<RopePieceBTreeInterior>(this)->split(Offset);
+}
+
+/// insert - Insert the specified ropepiece into this tree node at the
+/// specified offset. The offset is relative, so "0" is the start of the
+/// node.
+///
+/// If there is no space in this subtree for the extra piece, the extra tree
+/// node is returned and must be inserted into a parent.
+RopePieceBTreeNode *RopePieceBTreeNode::insert(unsigned Offset,
+ const RopePiece &R) {
+ assert(Offset <= size() && "Invalid offset to insert!");
+ if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
+ return Leaf->insert(Offset, R);
+ return cast<RopePieceBTreeInterior>(this)->insert(Offset, R);
+}
+
+/// erase - Remove NumBytes from this node at the specified offset. We are
+/// guaranteed that there is a split at Offset.
+void RopePieceBTreeNode::erase(unsigned Offset, unsigned NumBytes) {
+ assert(Offset+NumBytes <= size() && "Invalid offset to erase!");
+ if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
+ return Leaf->erase(Offset, NumBytes);
+ return cast<RopePieceBTreeInterior>(this)->erase(Offset, NumBytes);
+}
+
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTreeIterator Implementation
+//===----------------------------------------------------------------------===//
+
+static const RopePieceBTreeLeaf *getCN(const void *P) {
+ return static_cast<const RopePieceBTreeLeaf*>(P);
+}
+
+// begin iterator.
+RopePieceBTreeIterator::RopePieceBTreeIterator(const void *n) {
+ const RopePieceBTreeNode *N = static_cast<const RopePieceBTreeNode*>(n);
+
+ // Walk down the left side of the tree until we get to a leaf.
+ while (const RopePieceBTreeInterior *IN = dyn_cast<RopePieceBTreeInterior>(N))
+ N = IN->getChild(0);
+
+ // We must have at least one leaf.
+ CurNode = cast<RopePieceBTreeLeaf>(N);
+
+ // If we found a leaf that happens to be empty, skip over it until we get
+ // to something full.
+ while (CurNode && getCN(CurNode)->getNumPieces() == 0)
+ CurNode = getCN(CurNode)->getNextLeafInOrder();
+
+ if (CurNode != 0)
+ CurPiece = &getCN(CurNode)->getPiece(0);
+ else // Empty tree, this is an end() iterator.
+ CurPiece = 0;
+ CurChar = 0;
+}
+
+void RopePieceBTreeIterator::MoveToNextPiece() {
+ if (CurPiece != &getCN(CurNode)->getPiece(getCN(CurNode)->getNumPieces()-1)) {
+ CurChar = 0;
+ ++CurPiece;
+ return;
+ }
+
+ // Find the next non-empty leaf node.
+ do
+ CurNode = getCN(CurNode)->getNextLeafInOrder();
+ while (CurNode && getCN(CurNode)->getNumPieces() == 0);
+
+ if (CurNode != 0)
+ CurPiece = &getCN(CurNode)->getPiece(0);
+ else // Hit end().
+ CurPiece = 0;
+ CurChar = 0;
+}
+
+//===----------------------------------------------------------------------===//
+// RopePieceBTree Implementation
+//===----------------------------------------------------------------------===//
+
+static RopePieceBTreeNode *getRoot(void *P) {
+ return static_cast<RopePieceBTreeNode*>(P);
+}
+
+RopePieceBTree::RopePieceBTree() {
+ Root = new RopePieceBTreeLeaf();
+}
+RopePieceBTree::RopePieceBTree(const RopePieceBTree &RHS) {
+ assert(RHS.empty() && "Can't copy non-empty tree yet");
+ Root = new RopePieceBTreeLeaf();
+}
+RopePieceBTree::~RopePieceBTree() {
+ getRoot(Root)->Destroy();
+}
+
+unsigned RopePieceBTree::size() const {
+ return getRoot(Root)->size();
+}
+
+void RopePieceBTree::clear() {
+ if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(getRoot(Root)))
+ Leaf->clear();
+ else {
+ getRoot(Root)->Destroy();
+ Root = new RopePieceBTreeLeaf();
+ }
+}
+
+void RopePieceBTree::insert(unsigned Offset, const RopePiece &R) {
+ // #1. Split at Offset.
+ if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
+ Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
+
+ // #2. Do the insertion.
+ if (RopePieceBTreeNode *RHS = getRoot(Root)->insert(Offset, R))
+ Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
+}
+
+void RopePieceBTree::erase(unsigned Offset, unsigned NumBytes) {
+ // #1. Split at Offset.
+ if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
+ Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
+
+ // #2. Do the erasing.
+ getRoot(Root)->erase(Offset, NumBytes);
+}
+
+//===----------------------------------------------------------------------===//
+// RewriteRope Implementation
+//===----------------------------------------------------------------------===//
+
+/// MakeRopeString - This copies the specified byte range into some instance of
+/// RopeRefCountString, and return a RopePiece that represents it. This uses
+/// the AllocBuffer object to aggregate requests for small strings into one
+/// allocation instead of doing tons of tiny allocations.
+RopePiece RewriteRope::MakeRopeString(const char *Start, const char *End) {
+ unsigned Len = End-Start;
+ assert(Len && "Zero length RopePiece is invalid!");
+
+ // If we have space for this string in the current alloc buffer, use it.
+ if (AllocOffs+Len <= AllocChunkSize) {
+ memcpy(AllocBuffer->Data+AllocOffs, Start, Len);
+ AllocOffs += Len;
+ return RopePiece(AllocBuffer, AllocOffs-Len, AllocOffs);
+ }
+
+ // If we don't have enough room because this specific allocation is huge,
+ // just allocate a new rope piece for it alone.
+ if (Len > AllocChunkSize) {
+ unsigned Size = End-Start+sizeof(RopeRefCountString)-1;
+ RopeRefCountString *Res =
+ reinterpret_cast<RopeRefCountString *>(new char[Size]);
+ Res->RefCount = 0;
+ memcpy(Res->Data, Start, End-Start);
+ return RopePiece(Res, 0, End-Start);
+ }
+
+ // Otherwise, this was a small request but we just don't have space for it
+ // Make a new chunk and share it with later allocations.
+
+ // If we had an old allocation, drop our reference to it.
+ if (AllocBuffer && --AllocBuffer->RefCount == 0)
+ delete [] (char*)AllocBuffer;
+
+ unsigned AllocSize = offsetof(RopeRefCountString, Data) + AllocChunkSize;
+ AllocBuffer = reinterpret_cast<RopeRefCountString *>(new char[AllocSize]);
+ AllocBuffer->RefCount = 0;
+ memcpy(AllocBuffer->Data, Start, Len);
+ AllocOffs = Len;
+
+ // Start out the new allocation with a refcount of 1, since we have an
+ // internal reference to it.
+ AllocBuffer->addRef();
+ return RopePiece(AllocBuffer, 0, Len);
+}
+
+
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/Rewriter.cpp b/contrib/llvm/tools/clang/lib/Rewrite/Rewriter.cpp
new file mode 100644
index 0000000..376678a
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/Rewriter.cpp
@@ -0,0 +1,230 @@
+//===--- Rewriter.cpp - Code rewriting interface --------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the Rewriter class, which is used for code
+// transformations.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Rewrite/Rewriter.h"
+#include "clang/AST/Stmt.h"
+#include "clang/AST/Decl.h"
+#include "clang/Lex/Lexer.h"
+#include "clang/Basic/SourceManager.h"
+#include "llvm/Support/raw_ostream.h"
+using namespace clang;
+
+llvm::raw_ostream &RewriteBuffer::write(llvm::raw_ostream &os) const {
+ // FIXME: eliminate the copy by writing out each chunk at a time
+ os << std::string(begin(), end());
+ return os;
+}
+
+void RewriteBuffer::RemoveText(unsigned OrigOffset, unsigned Size) {
+ // Nothing to remove, exit early.
+ if (Size == 0) return;
+
+ unsigned RealOffset = getMappedOffset(OrigOffset, true);
+ assert(RealOffset+Size < Buffer.size() && "Invalid location");
+
+ // Remove the dead characters.
+ Buffer.erase(RealOffset, Size);
+
+ // Add a delta so that future changes are offset correctly.
+ AddReplaceDelta(OrigOffset, -Size);
+}
+
+void RewriteBuffer::InsertText(unsigned OrigOffset, const llvm::StringRef &Str,
+ bool InsertAfter) {
+
+ // Nothing to insert, exit early.
+ if (Str.empty()) return;
+
+ unsigned RealOffset = getMappedOffset(OrigOffset, InsertAfter);
+ Buffer.insert(RealOffset, Str.begin(), Str.end());
+
+ // Add a delta so that future changes are offset correctly.
+ AddInsertDelta(OrigOffset, Str.size());
+}
+
+/// ReplaceText - This method replaces a range of characters in the input
+/// buffer with a new string. This is effectively a combined "remove+insert"
+/// operation.
+void RewriteBuffer::ReplaceText(unsigned OrigOffset, unsigned OrigLength,
+ const llvm::StringRef &NewStr) {
+ unsigned RealOffset = getMappedOffset(OrigOffset, true);
+ Buffer.erase(RealOffset, OrigLength);
+ Buffer.insert(RealOffset, NewStr.begin(), NewStr.end());
+ if (OrigLength != NewStr.size())
+ AddReplaceDelta(OrigOffset, NewStr.size() - OrigLength);
+}
+
+
+//===----------------------------------------------------------------------===//
+// Rewriter class
+//===----------------------------------------------------------------------===//
+
+/// getRangeSize - Return the size in bytes of the specified range if they
+/// are in the same file. If not, this returns -1.
+int Rewriter::getRangeSize(SourceRange Range) const {
+ if (!isRewritable(Range.getBegin()) ||
+ !isRewritable(Range.getEnd())) return -1;
+
+ FileID StartFileID, EndFileID;
+ unsigned StartOff, EndOff;
+
+ StartOff = getLocationOffsetAndFileID(Range.getBegin(), StartFileID);
+ EndOff = getLocationOffsetAndFileID(Range.getEnd(), EndFileID);
+
+ if (StartFileID != EndFileID)
+ return -1;
+
+ // If edits have been made to this buffer, the delta between the range may
+ // have changed.
+ std::map<FileID, RewriteBuffer>::const_iterator I =
+ RewriteBuffers.find(StartFileID);
+ if (I != RewriteBuffers.end()) {
+ const RewriteBuffer &RB = I->second;
+ EndOff = RB.getMappedOffset(EndOff, true);
+ StartOff = RB.getMappedOffset(StartOff);
+ }
+
+
+ // Adjust the end offset to the end of the last token, instead of being the
+ // start of the last token.
+ EndOff += Lexer::MeasureTokenLength(Range.getEnd(), *SourceMgr, *LangOpts);
+
+ return EndOff-StartOff;
+}
+
+/// getRewrittenText - Return the rewritten form of the text in the specified
+/// range. If the start or end of the range was unrewritable or if they are
+/// in different buffers, this returns an empty string.
+///
+/// Note that this method is not particularly efficient.
+///
+std::string Rewriter::getRewrittenText(SourceRange Range) const {
+ if (!isRewritable(Range.getBegin()) ||
+ !isRewritable(Range.getEnd()))
+ return "";
+
+ FileID StartFileID, EndFileID;
+ unsigned StartOff, EndOff;
+ StartOff = getLocationOffsetAndFileID(Range.getBegin(), StartFileID);
+ EndOff = getLocationOffsetAndFileID(Range.getEnd(), EndFileID);
+
+ if (StartFileID != EndFileID)
+ return ""; // Start and end in different buffers.
+
+ // If edits have been made to this buffer, the delta between the range may
+ // have changed.
+ std::map<FileID, RewriteBuffer>::const_iterator I =
+ RewriteBuffers.find(StartFileID);
+ if (I == RewriteBuffers.end()) {
+ // If the buffer hasn't been rewritten, just return the text from the input.
+ const char *Ptr = SourceMgr->getCharacterData(Range.getBegin());
+
+ // Adjust the end offset to the end of the last token, instead of being the
+ // start of the last token.
+ EndOff += Lexer::MeasureTokenLength(Range.getEnd(), *SourceMgr, *LangOpts);
+ return std::string(Ptr, Ptr+EndOff-StartOff);
+ }
+
+ const RewriteBuffer &RB = I->second;
+ EndOff = RB.getMappedOffset(EndOff, true);
+ StartOff = RB.getMappedOffset(StartOff);
+
+ // Adjust the end offset to the end of the last token, instead of being the
+ // start of the last token.
+ EndOff += Lexer::MeasureTokenLength(Range.getEnd(), *SourceMgr, *LangOpts);
+
+ // Advance the iterators to the right spot, yay for linear time algorithms.
+ RewriteBuffer::iterator Start = RB.begin();
+ std::advance(Start, StartOff);
+ RewriteBuffer::iterator End = Start;
+ std::advance(End, EndOff-StartOff);
+
+ return std::string(Start, End);
+}
+
+unsigned Rewriter::getLocationOffsetAndFileID(SourceLocation Loc,
+ FileID &FID) const {
+ assert(Loc.isValid() && "Invalid location");
+ std::pair<FileID,unsigned> V = SourceMgr->getDecomposedLoc(Loc);
+ FID = V.first;
+ return V.second;
+}
+
+
+/// getEditBuffer - Get or create a RewriteBuffer for the specified FileID.
+///
+RewriteBuffer &Rewriter::getEditBuffer(FileID FID) {
+ std::map<FileID, RewriteBuffer>::iterator I =
+ RewriteBuffers.lower_bound(FID);
+ if (I != RewriteBuffers.end() && I->first == FID)
+ return I->second;
+ I = RewriteBuffers.insert(I, std::make_pair(FID, RewriteBuffer()));
+
+ llvm::StringRef MB = SourceMgr->getBufferData(FID);
+ I->second.Initialize(MB.begin(), MB.end());
+
+ return I->second;
+}
+
+/// InsertText - Insert the specified string at the specified location in the
+/// original buffer.
+bool Rewriter::InsertText(SourceLocation Loc, const llvm::StringRef &Str,
+ bool InsertAfter) {
+ if (!isRewritable(Loc)) return true;
+ FileID FID;
+ unsigned StartOffs = getLocationOffsetAndFileID(Loc, FID);
+ getEditBuffer(FID).InsertText(StartOffs, Str, InsertAfter);
+ return false;
+}
+
+/// RemoveText - Remove the specified text region.
+bool Rewriter::RemoveText(SourceLocation Start, unsigned Length) {
+ if (!isRewritable(Start)) return true;
+ FileID FID;
+ unsigned StartOffs = getLocationOffsetAndFileID(Start, FID);
+ getEditBuffer(FID).RemoveText(StartOffs, Length);
+ return false;
+}
+
+/// ReplaceText - This method replaces a range of characters in the input
+/// buffer with a new string. This is effectively a combined "remove/insert"
+/// operation.
+bool Rewriter::ReplaceText(SourceLocation Start, unsigned OrigLength,
+ const llvm::StringRef &NewStr) {
+ if (!isRewritable(Start)) return true;
+ FileID StartFileID;
+ unsigned StartOffs = getLocationOffsetAndFileID(Start, StartFileID);
+
+ getEditBuffer(StartFileID).ReplaceText(StartOffs, OrigLength, NewStr);
+ return false;
+}
+
+/// ReplaceStmt - This replaces a Stmt/Expr with another, using the pretty
+/// printer to generate the replacement code. This returns true if the input
+/// could not be rewritten, or false if successful.
+bool Rewriter::ReplaceStmt(Stmt *From, Stmt *To) {
+ // Measaure the old text.
+ int Size = getRangeSize(From->getSourceRange());
+ if (Size == -1)
+ return true;
+
+ // Get the new text.
+ std::string SStr;
+ llvm::raw_string_ostream S(SStr);
+ To->printPretty(S, 0, PrintingPolicy(*LangOpts));
+ const std::string &Str = S.str();
+
+ ReplaceText(From->getLocStart(), Size, Str);
+ return false;
+}
diff --git a/contrib/llvm/tools/clang/lib/Rewrite/TokenRewriter.cpp b/contrib/llvm/tools/clang/lib/Rewrite/TokenRewriter.cpp
new file mode 100644
index 0000000..789d53f
--- /dev/null
+++ b/contrib/llvm/tools/clang/lib/Rewrite/TokenRewriter.cpp
@@ -0,0 +1,99 @@
+//===--- TokenRewriter.cpp - Token-based code rewriting interface ---------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the TokenRewriter class, which is used for code
+// transformations.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Rewrite/TokenRewriter.h"
+#include "clang/Lex/Lexer.h"
+#include "clang/Lex/ScratchBuffer.h"
+#include "clang/Basic/SourceManager.h"
+using namespace clang;
+
+TokenRewriter::TokenRewriter(FileID FID, SourceManager &SM,
+ const LangOptions &LangOpts) {
+ ScratchBuf.reset(new ScratchBuffer(SM));
+
+ // Create a lexer to lex all the tokens of the main file in raw mode.
+ const llvm::MemoryBuffer *FromFile = SM.getBuffer(FID);
+ Lexer RawLex(FID, FromFile, SM, LangOpts);
+
+ // Return all comments and whitespace as tokens.
+ RawLex.SetKeepWhitespaceMode(true);
+
+ // Lex the file, populating our datastructures.
+ Token RawTok;
+ RawLex.LexFromRawLexer(RawTok);
+ while (RawTok.isNot(tok::eof)) {
+#if 0
+ if (Tok.is(tok::identifier)) {
+ // Look up the identifier info for the token. This should use
+ // IdentifierTable directly instead of PP.
+ Tok.setIdentifierInfo(PP.LookUpIdentifierInfo(Tok));
+ }
+#endif
+
+ AddToken(RawTok, TokenList.end());
+ RawLex.LexFromRawLexer(RawTok);
+ }
+}
+
+TokenRewriter::~TokenRewriter() {
+}
+
+
+/// RemapIterator - Convert from token_iterator (a const iterator) to
+/// TokenRefTy (a non-const iterator).
+TokenRewriter::TokenRefTy TokenRewriter::RemapIterator(token_iterator I) {
+ if (I == token_end()) return TokenList.end();
+
+ // FIXME: This is horrible, we should use our own list or something to avoid
+ // this.
+ std::map<SourceLocation, TokenRefTy>::iterator MapIt =
+ TokenAtLoc.find(I->getLocation());
+ assert(MapIt != TokenAtLoc.end() && "iterator not in rewriter?");
+ return MapIt->second;
+}
+
+
+/// AddToken - Add the specified token into the Rewriter before the other
+/// position.
+TokenRewriter::TokenRefTy
+TokenRewriter::AddToken(const Token &T, TokenRefTy Where) {
+ Where = TokenList.insert(Where, T);
+
+ bool InsertSuccess = TokenAtLoc.insert(std::make_pair(T.getLocation(),
+ Where)).second;
+ assert(InsertSuccess && "Token location already in rewriter!");
+ InsertSuccess = InsertSuccess;
+ return Where;
+}
+
+
+TokenRewriter::token_iterator
+TokenRewriter::AddTokenBefore(token_iterator I, const char *Val) {
+ unsigned Len = strlen(Val);
+
+ // Plop the string into the scratch buffer, then create a token for this
+ // string.
+ Token Tok;
+ Tok.startToken();
+ const char *Spelling;
+ Tok.setLocation(ScratchBuf->getToken(Val, Len, Spelling));
+ Tok.setLength(Len);
+
+ // TODO: Form a whole lexer around this and relex the token! For now, just
+ // set kind to tok::unknown.
+ Tok.setKind(tok::unknown);
+
+ return AddToken(Tok, RemapIterator(I));
+}
+
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