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Diffstat (limited to 'contrib/llvm/tools/clang/lib/Lex/HeaderSearch.cpp')
-rw-r--r-- | contrib/llvm/tools/clang/lib/Lex/HeaderSearch.cpp | 440 |
1 files changed, 440 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/Lex/HeaderSearch.cpp b/contrib/llvm/tools/clang/lib/Lex/HeaderSearch.cpp new file mode 100644 index 0000000..4554aba --- /dev/null +++ b/contrib/llvm/tools/clang/lib/Lex/HeaderSearch.cpp @@ -0,0 +1,440 @@ +//===--- HeaderSearch.cpp - Resolve Header File Locations ---===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the DirectoryLookup and HeaderSearch interfaces. +// +//===----------------------------------------------------------------------===// + +#include "clang/Lex/HeaderSearch.h" +#include "clang/Lex/HeaderMap.h" +#include "clang/Basic/FileManager.h" +#include "clang/Basic/IdentifierTable.h" +#include "llvm/System/Path.h" +#include "llvm/ADT/SmallString.h" +#include <cstdio> +using namespace clang; + +const IdentifierInfo * +HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) { + if (ControllingMacro) + return ControllingMacro; + + if (!ControllingMacroID || !External) + return 0; + + ControllingMacro = External->GetIdentifier(ControllingMacroID); + return ControllingMacro; +} + +HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM), FrameworkMap(64) { + SystemDirIdx = 0; + NoCurDirSearch = false; + + ExternalLookup = 0; + NumIncluded = 0; + NumMultiIncludeFileOptzn = 0; + NumFrameworkLookups = NumSubFrameworkLookups = 0; +} + +HeaderSearch::~HeaderSearch() { + // Delete headermaps. + for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) + delete HeaderMaps[i].second; +} + +void HeaderSearch::PrintStats() { + fprintf(stderr, "\n*** HeaderSearch Stats:\n"); + fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size()); + unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0; + for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) { + NumOnceOnlyFiles += FileInfo[i].isImport; + if (MaxNumIncludes < FileInfo[i].NumIncludes) + MaxNumIncludes = FileInfo[i].NumIncludes; + NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1; + } + fprintf(stderr, " %d #import/#pragma once files.\n", NumOnceOnlyFiles); + fprintf(stderr, " %d included exactly once.\n", NumSingleIncludedFiles); + fprintf(stderr, " %d max times a file is included.\n", MaxNumIncludes); + + fprintf(stderr, " %d #include/#include_next/#import.\n", NumIncluded); + fprintf(stderr, " %d #includes skipped due to" + " the multi-include optimization.\n", NumMultiIncludeFileOptzn); + + fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups); + fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups); +} + +/// CreateHeaderMap - This method returns a HeaderMap for the specified +/// FileEntry, uniquing them through the the 'HeaderMaps' datastructure. +const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) { + // We expect the number of headermaps to be small, and almost always empty. + // If it ever grows, use of a linear search should be re-evaluated. + if (!HeaderMaps.empty()) { + for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i) + // Pointer equality comparison of FileEntries works because they are + // already uniqued by inode. + if (HeaderMaps[i].first == FE) + return HeaderMaps[i].second; + } + + if (const HeaderMap *HM = HeaderMap::Create(FE)) { + HeaderMaps.push_back(std::make_pair(FE, HM)); + return HM; + } + + return 0; +} + +//===----------------------------------------------------------------------===// +// File lookup within a DirectoryLookup scope +//===----------------------------------------------------------------------===// + +/// getName - Return the directory or filename corresponding to this lookup +/// object. +const char *DirectoryLookup::getName() const { + if (isNormalDir()) + return getDir()->getName(); + if (isFramework()) + return getFrameworkDir()->getName(); + assert(isHeaderMap() && "Unknown DirectoryLookup"); + return getHeaderMap()->getFileName(); +} + + +/// LookupFile - Lookup the specified file in this search path, returning it +/// if it exists or returning null if not. +const FileEntry *DirectoryLookup::LookupFile(llvm::StringRef Filename, + HeaderSearch &HS) const { + llvm::SmallString<1024> TmpDir; + if (isNormalDir()) { + // Concatenate the requested file onto the directory. + // FIXME: Portability. Filename concatenation should be in sys::Path. + TmpDir += getDir()->getName(); + TmpDir.push_back('/'); + TmpDir.append(Filename.begin(), Filename.end()); + return HS.getFileMgr().getFile(TmpDir.begin(), TmpDir.end()); + } + + if (isFramework()) + return DoFrameworkLookup(Filename, HS); + + assert(isHeaderMap() && "Unknown directory lookup"); + return getHeaderMap()->LookupFile(Filename, HS.getFileMgr()); +} + + +/// DoFrameworkLookup - Do a lookup of the specified file in the current +/// DirectoryLookup, which is a framework directory. +const FileEntry *DirectoryLookup::DoFrameworkLookup(llvm::StringRef Filename, + HeaderSearch &HS) const { + FileManager &FileMgr = HS.getFileMgr(); + + // Framework names must have a '/' in the filename. + size_t SlashPos = Filename.find('/'); + if (SlashPos == llvm::StringRef::npos) return 0; + + // Find out if this is the home for the specified framework, by checking + // HeaderSearch. Possible answer are yes/no and unknown. + const DirectoryEntry *&FrameworkDirCache = + HS.LookupFrameworkCache(Filename.substr(0, SlashPos)); + + // If it is known and in some other directory, fail. + if (FrameworkDirCache && FrameworkDirCache != getFrameworkDir()) + return 0; + + // Otherwise, construct the path to this framework dir. + + // FrameworkName = "/System/Library/Frameworks/" + llvm::SmallString<1024> FrameworkName; + FrameworkName += getFrameworkDir()->getName(); + if (FrameworkName.empty() || FrameworkName.back() != '/') + FrameworkName.push_back('/'); + + // FrameworkName = "/System/Library/Frameworks/Cocoa" + FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos); + + // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/" + FrameworkName += ".framework/"; + + // If the cache entry is still unresolved, query to see if the cache entry is + // still unresolved. If so, check its existence now. + if (FrameworkDirCache == 0) { + HS.IncrementFrameworkLookupCount(); + + // If the framework dir doesn't exist, we fail. + // FIXME: It's probably more efficient to query this with FileMgr.getDir. + if (!llvm::sys::Path(std::string(FrameworkName.begin(), + FrameworkName.end())).exists()) + return 0; + + // Otherwise, if it does, remember that this is the right direntry for this + // framework. + FrameworkDirCache = getFrameworkDir(); + } + + // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h" + unsigned OrigSize = FrameworkName.size(); + + FrameworkName += "Headers/"; + FrameworkName.append(Filename.begin()+SlashPos+1, Filename.end()); + if (const FileEntry *FE = FileMgr.getFile(FrameworkName.begin(), + FrameworkName.end())) { + return FE; + } + + // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h" + const char *Private = "Private"; + FrameworkName.insert(FrameworkName.begin()+OrigSize, Private, + Private+strlen(Private)); + return FileMgr.getFile(FrameworkName.begin(), FrameworkName.end()); +} + + +//===----------------------------------------------------------------------===// +// Header File Location. +//===----------------------------------------------------------------------===// + + +/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file, +/// return null on failure. isAngled indicates whether the file reference is +/// for system #include's or not (i.e. using <> instead of ""). CurFileEnt, if +/// non-null, indicates where the #including file is, in case a relative search +/// is needed. +const FileEntry *HeaderSearch::LookupFile(llvm::StringRef Filename, + bool isAngled, + const DirectoryLookup *FromDir, + const DirectoryLookup *&CurDir, + const FileEntry *CurFileEnt) { + // If 'Filename' is absolute, check to see if it exists and no searching. + if (llvm::sys::Path::isAbsolute(Filename.begin(), Filename.size())) { + CurDir = 0; + + // If this was an #include_next "/absolute/file", fail. + if (FromDir) return 0; + + // Otherwise, just return the file. + return FileMgr.getFile(Filename); + } + + // Step #0, unless disabled, check to see if the file is in the #includer's + // directory. This has to be based on CurFileEnt, not CurDir, because + // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and + // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h". + // This search is not done for <> headers. + if (CurFileEnt && !isAngled && !NoCurDirSearch) { + llvm::SmallString<1024> TmpDir; + // Concatenate the requested file onto the directory. + // FIXME: Portability. Filename concatenation should be in sys::Path. + TmpDir += CurFileEnt->getDir()->getName(); + TmpDir.push_back('/'); + TmpDir.append(Filename.begin(), Filename.end()); + if (const FileEntry *FE = FileMgr.getFile(TmpDir.str())) { + // Leave CurDir unset. + // This file is a system header or C++ unfriendly if the old file is. + // + // Note that the temporary 'DirInfo' is required here, as either call to + // getFileInfo could resize the vector and we don't want to rely on order + // of evaluation. + unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo; + getFileInfo(FE).DirInfo = DirInfo; + return FE; + } + } + + CurDir = 0; + + // If this is a system #include, ignore the user #include locs. + unsigned i = isAngled ? SystemDirIdx : 0; + + // If this is a #include_next request, start searching after the directory the + // file was found in. + if (FromDir) + i = FromDir-&SearchDirs[0]; + + // Cache all of the lookups performed by this method. Many headers are + // multiply included, and the "pragma once" optimization prevents them from + // being relex/pp'd, but they would still have to search through a + // (potentially huge) series of SearchDirs to find it. + std::pair<unsigned, unsigned> &CacheLookup = + LookupFileCache.GetOrCreateValue(Filename).getValue(); + + // If the entry has been previously looked up, the first value will be + // non-zero. If the value is equal to i (the start point of our search), then + // this is a matching hit. + if (CacheLookup.first == i+1) { + // Skip querying potentially lots of directories for this lookup. + i = CacheLookup.second; + } else { + // Otherwise, this is the first query, or the previous query didn't match + // our search start. We will fill in our found location below, so prime the + // start point value. + CacheLookup.first = i+1; + } + + // Check each directory in sequence to see if it contains this file. + for (; i != SearchDirs.size(); ++i) { + const FileEntry *FE = + SearchDirs[i].LookupFile(Filename, *this); + if (!FE) continue; + + CurDir = &SearchDirs[i]; + + // This file is a system header or C++ unfriendly if the dir is. + getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic(); + + // Remember this location for the next lookup we do. + CacheLookup.second = i; + return FE; + } + + // Otherwise, didn't find it. Remember we didn't find this. + CacheLookup.second = SearchDirs.size(); + return 0; +} + +/// LookupSubframeworkHeader - Look up a subframework for the specified +/// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from +/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox +/// is a subframework within Carbon.framework. If so, return the FileEntry +/// for the designated file, otherwise return null. +const FileEntry *HeaderSearch:: +LookupSubframeworkHeader(llvm::StringRef Filename, + const FileEntry *ContextFileEnt) { + assert(ContextFileEnt && "No context file?"); + + // Framework names must have a '/' in the filename. Find it. + size_t SlashPos = Filename.find('/'); + if (SlashPos == llvm::StringRef::npos) return 0; + + // Look up the base framework name of the ContextFileEnt. + const char *ContextName = ContextFileEnt->getName(); + + // If the context info wasn't a framework, couldn't be a subframework. + const char *FrameworkPos = strstr(ContextName, ".framework/"); + if (FrameworkPos == 0) + return 0; + + llvm::SmallString<1024> FrameworkName(ContextName, + FrameworkPos+strlen(".framework/")); + + // Append Frameworks/HIToolbox.framework/ + FrameworkName += "Frameworks/"; + FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos); + FrameworkName += ".framework/"; + + llvm::StringMapEntry<const DirectoryEntry *> &CacheLookup = + FrameworkMap.GetOrCreateValue(Filename.begin(), Filename.begin()+SlashPos); + + // Some other location? + if (CacheLookup.getValue() && + CacheLookup.getKeyLength() == FrameworkName.size() && + memcmp(CacheLookup.getKeyData(), &FrameworkName[0], + CacheLookup.getKeyLength()) != 0) + return 0; + + // Cache subframework. + if (CacheLookup.getValue() == 0) { + ++NumSubFrameworkLookups; + + // If the framework dir doesn't exist, we fail. + const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(), + FrameworkName.end()); + if (Dir == 0) return 0; + + // Otherwise, if it does, remember that this is the right direntry for this + // framework. + CacheLookup.setValue(Dir); + } + + const FileEntry *FE = 0; + + // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h" + llvm::SmallString<1024> HeadersFilename(FrameworkName); + HeadersFilename += "Headers/"; + HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); + if (!(FE = FileMgr.getFile(HeadersFilename.begin(), + HeadersFilename.end()))) { + + // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h" + HeadersFilename = FrameworkName; + HeadersFilename += "PrivateHeaders/"; + HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end()); + if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end()))) + return 0; + } + + // This file is a system header or C++ unfriendly if the old file is. + // + // Note that the temporary 'DirInfo' is required here, as either call to + // getFileInfo could resize the vector and we don't want to rely on order + // of evaluation. + unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo; + getFileInfo(FE).DirInfo = DirInfo; + return FE; +} + +//===----------------------------------------------------------------------===// +// File Info Management. +//===----------------------------------------------------------------------===// + + +/// getFileInfo - Return the HeaderFileInfo structure for the specified +/// FileEntry. +HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) { + if (FE->getUID() >= FileInfo.size()) + FileInfo.resize(FE->getUID()+1); + return FileInfo[FE->getUID()]; +} + +void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) { + if (UID >= FileInfo.size()) + FileInfo.resize(UID+1); + FileInfo[UID] = HFI; +} + +/// ShouldEnterIncludeFile - Mark the specified file as a target of of a +/// #include, #include_next, or #import directive. Return false if #including +/// the file will have no effect or true if we should include it. +bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){ + ++NumIncluded; // Count # of attempted #includes. + + // Get information about this file. + HeaderFileInfo &FileInfo = getFileInfo(File); + + // If this is a #import directive, check that we have not already imported + // this header. + if (isImport) { + // If this has already been imported, don't import it again. + FileInfo.isImport = true; + + // Has this already been #import'ed or #include'd? + if (FileInfo.NumIncludes) return false; + } else { + // Otherwise, if this is a #include of a file that was previously #import'd + // or if this is the second #include of a #pragma once file, ignore it. + if (FileInfo.isImport) + return false; + } + + // Next, check to see if the file is wrapped with #ifndef guards. If so, and + // if the macro that guards it is defined, we know the #include has no effect. + if (const IdentifierInfo *ControllingMacro + = FileInfo.getControllingMacro(ExternalLookup)) + if (ControllingMacro->hasMacroDefinition()) { + ++NumMultiIncludeFileOptzn; + return false; + } + + // Increment the number of times this file has been included. + ++FileInfo.NumIncludes; + + return true; +} + + |