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-rw-r--r--contrib/llvm/tools/clang/lib/Checker/GRState.cpp549
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diff --git a/contrib/llvm/tools/clang/lib/Checker/GRState.cpp b/contrib/llvm/tools/clang/lib/Checker/GRState.cpp
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-//= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements GRState and GRStateManager.
-//
-//===----------------------------------------------------------------------===//
-
-#include "clang/Analysis/CFG.h"
-#include "clang/Checker/PathSensitive/GRStateTrait.h"
-#include "clang/Checker/PathSensitive/GRState.h"
-#include "clang/Checker/PathSensitive/GRSubEngine.h"
-#include "clang/Checker/PathSensitive/GRTransferFuncs.h"
-#include "llvm/Support/raw_ostream.h"
-
-using namespace clang;
-
-// Give the vtable for ConstraintManager somewhere to live.
-// FIXME: Move this elsewhere.
-ConstraintManager::~ConstraintManager() {}
-
-GRStateManager::~GRStateManager() {
- for (std::vector<GRState::Printer*>::iterator I=Printers.begin(),
- E=Printers.end(); I!=E; ++I)
- delete *I;
-
- for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
- I!=E; ++I)
- I->second.second(I->second.first);
-}
-
-const GRState*
-GRStateManager::RemoveDeadBindings(const GRState* state,
- const StackFrameContext *LCtx,
- SymbolReaper& SymReaper) {
-
- // This code essentially performs a "mark-and-sweep" of the VariableBindings.
- // The roots are any Block-level exprs and Decls that our liveness algorithm
- // tells us are live. We then see what Decls they may reference, and keep
- // those around. This code more than likely can be made faster, and the
- // frequency of which this method is called should be experimented with
- // for optimum performance.
- llvm::SmallVector<const MemRegion*, 10> RegionRoots;
- GRState NewState = *state;
-
- NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, SymReaper,
- state, RegionRoots);
-
- // Clean up the store.
- NewState.St = StoreMgr->RemoveDeadBindings(NewState.St, LCtx,
- SymReaper, RegionRoots);
- state = getPersistentState(NewState);
- return ConstraintMgr->RemoveDeadBindings(state, SymReaper);
-}
-
-const GRState *GRStateManager::MarshalState(const GRState *state,
- const StackFrameContext *InitLoc) {
- // make up an empty state for now.
- GRState State(this,
- EnvMgr.getInitialEnvironment(),
- StoreMgr->getInitialStore(InitLoc),
- GDMFactory.GetEmptyMap());
-
- return getPersistentState(State);
-}
-
-const GRState *GRState::bindCompoundLiteral(const CompoundLiteralExpr* CL,
- const LocationContext *LC,
- SVal V) const {
- Store new_store =
- getStateManager().StoreMgr->BindCompoundLiteral(St, CL, LC, V);
- return makeWithStore(new_store);
-}
-
-const GRState *GRState::bindDecl(const VarRegion* VR, SVal IVal) const {
- Store new_store = getStateManager().StoreMgr->BindDecl(St, VR, IVal);
- return makeWithStore(new_store);
-}
-
-const GRState *GRState::bindDeclWithNoInit(const VarRegion* VR) const {
- Store new_store = getStateManager().StoreMgr->BindDeclWithNoInit(St, VR);
- return makeWithStore(new_store);
-}
-
-const GRState *GRState::bindLoc(Loc LV, SVal V) const {
- GRStateManager &Mgr = getStateManager();
- Store new_store = Mgr.StoreMgr->Bind(St, LV, V);
- const GRState *new_state = makeWithStore(new_store);
-
- const MemRegion *MR = LV.getAsRegion();
- if (MR)
- return Mgr.getOwningEngine().ProcessRegionChange(new_state, MR);
-
- return new_state;
-}
-
-const GRState *GRState::bindDefault(SVal loc, SVal V) const {
- GRStateManager &Mgr = getStateManager();
- const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
- Store new_store = Mgr.StoreMgr->BindDefault(St, R, V);
- const GRState *new_state = makeWithStore(new_store);
- return Mgr.getOwningEngine().ProcessRegionChange(new_state, R);
-}
-
-const GRState *GRState::InvalidateRegions(const MemRegion * const *Begin,
- const MemRegion * const *End,
- const Expr *E, unsigned Count,
- StoreManager::InvalidatedSymbols *IS,
- bool invalidateGlobals) const {
- GRStateManager &Mgr = getStateManager();
- GRSubEngine &Eng = Mgr.getOwningEngine();
-
- if (Eng.WantsRegionChangeUpdate(this)) {
- StoreManager::InvalidatedRegions Regions;
-
- Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
- E, Count, IS,
- invalidateGlobals,
- &Regions);
- const GRState *new_state = makeWithStore(new_store);
-
- return Eng.ProcessRegionChanges(new_state,
- &Regions.front(),
- &Regions.back()+1);
- }
-
- Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
- E, Count, IS,
- invalidateGlobals,
- NULL);
- return makeWithStore(new_store);
-}
-
-const GRState *GRState::unbindLoc(Loc LV) const {
- assert(!isa<loc::MemRegionVal>(LV) && "Use InvalidateRegion instead.");
-
- Store OldStore = getStore();
- Store NewStore = getStateManager().StoreMgr->Remove(OldStore, LV);
-
- if (NewStore == OldStore)
- return this;
-
- return makeWithStore(NewStore);
-}
-
-const GRState *GRState::EnterStackFrame(const StackFrameContext *frame) const {
- Store new_store = getStateManager().StoreMgr->EnterStackFrame(this, frame);
- return makeWithStore(new_store);
-}
-
-SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const {
- // We only want to do fetches from regions that we can actually bind
- // values. For example, SymbolicRegions of type 'id<...>' cannot
- // have direct bindings (but their can be bindings on their subregions).
- if (!R->isBoundable())
- return UnknownVal();
-
- if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
- QualType T = TR->getValueType();
- if (Loc::IsLocType(T) || T->isIntegerType())
- return getSVal(R);
- }
-
- return UnknownVal();
-}
-
-SVal GRState::getSimplifiedSVal(Loc location, QualType T) const {
- SVal V = getSVal(cast<Loc>(location), T);
-
- // If 'V' is a symbolic value that is *perfectly* constrained to
- // be a constant value, use that value instead to lessen the burden
- // on later analysis stages (so we have less symbolic values to reason
- // about).
- if (!T.isNull()) {
- if (SymbolRef sym = V.getAsSymbol()) {
- if (const llvm::APSInt *Int = getSymVal(sym)) {
- // FIXME: Because we don't correctly model (yet) sign-extension
- // and truncation of symbolic values, we need to convert
- // the integer value to the correct signedness and bitwidth.
- //
- // This shows up in the following:
- //
- // char foo();
- // unsigned x = foo();
- // if (x == 54)
- // ...
- //
- // The symbolic value stored to 'x' is actually the conjured
- // symbol for the call to foo(); the type of that symbol is 'char',
- // not unsigned.
- const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
-
- if (isa<Loc>(V))
- return loc::ConcreteInt(NewV);
- else
- return nonloc::ConcreteInt(NewV);
- }
- }
- }
-
- return V;
-}
-
-const GRState *GRState::BindExpr(const Stmt* S, SVal V, bool Invalidate) const{
- Environment NewEnv = getStateManager().EnvMgr.bindExpr(Env, S, V,
- Invalidate);
- if (NewEnv == Env)
- return this;
-
- GRState NewSt = *this;
- NewSt.Env = NewEnv;
- return getStateManager().getPersistentState(NewSt);
-}
-
-const GRState *GRState::bindExprAndLocation(const Stmt *S, SVal location,
- SVal V) const {
- Environment NewEnv =
- getStateManager().EnvMgr.bindExprAndLocation(Env, S, location, V);
-
- if (NewEnv == Env)
- return this;
-
- GRState NewSt = *this;
- NewSt.Env = NewEnv;
- return getStateManager().getPersistentState(NewSt);
-}
-
-const GRState *GRState::AssumeInBound(DefinedOrUnknownSVal Idx,
- DefinedOrUnknownSVal UpperBound,
- bool Assumption) const {
- if (Idx.isUnknown() || UpperBound.isUnknown())
- return this;
-
- // Build an expression for 0 <= Idx < UpperBound.
- // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
- // FIXME: This should probably be part of SValuator.
- GRStateManager &SM = getStateManager();
- ValueManager &VM = SM.getValueManager();
- SValuator &SV = VM.getSValuator();
- ASTContext &Ctx = VM.getContext();
-
- // Get the offset: the minimum value of the array index type.
- BasicValueFactory &BVF = VM.getBasicValueFactory();
- // FIXME: This should be using ValueManager::ArrayIndexTy...somehow.
- QualType IndexTy = Ctx.IntTy;
- nonloc::ConcreteInt Min = BVF.getMinValue(IndexTy);
-
- // Adjust the index.
- SVal NewIdx = SV.EvalBinOpNN(this, BO_Add,
- cast<NonLoc>(Idx), Min, IndexTy);
- if (NewIdx.isUnknownOrUndef())
- return this;
-
- // Adjust the upper bound.
- SVal NewBound = SV.EvalBinOpNN(this, BO_Add,
- cast<NonLoc>(UpperBound), Min, IndexTy);
- if (NewBound.isUnknownOrUndef())
- return this;
-
- // Build the actual comparison.
- SVal InBound = SV.EvalBinOpNN(this, BO_LT,
- cast<NonLoc>(NewIdx), cast<NonLoc>(NewBound),
- Ctx.IntTy);
- if (InBound.isUnknownOrUndef())
- return this;
-
- // Finally, let the constraint manager take care of it.
- ConstraintManager &CM = SM.getConstraintManager();
- return CM.Assume(this, cast<DefinedSVal>(InBound), Assumption);
-}
-
-const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) {
- GRState State(this,
- EnvMgr.getInitialEnvironment(),
- StoreMgr->getInitialStore(InitLoc),
- GDMFactory.GetEmptyMap());
-
- return getPersistentState(State);
-}
-
-const GRState* GRStateManager::getPersistentState(GRState& State) {
-
- llvm::FoldingSetNodeID ID;
- State.Profile(ID);
- void* InsertPos;
-
- if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
- return I;
-
- GRState* I = (GRState*) Alloc.Allocate<GRState>();
- new (I) GRState(State);
- StateSet.InsertNode(I, InsertPos);
- return I;
-}
-
-const GRState* GRState::makeWithStore(Store store) const {
- GRState NewSt = *this;
- NewSt.St = store;
- return getStateManager().getPersistentState(NewSt);
-}
-
-//===----------------------------------------------------------------------===//
-// State pretty-printing.
-//===----------------------------------------------------------------------===//
-
-static bool IsEnvLoc(const Stmt *S) {
- // FIXME: This is a layering violation. Should be in environment.
- return (bool) (((uintptr_t) S) & 0x1);
-}
-
-void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl,
- const char* sep) const {
- // Print the store.
- GRStateManager &Mgr = getStateManager();
- Mgr.getStoreManager().print(getStore(), Out, nl, sep);
-
- // Print Subexpression bindings.
- bool isFirst = true;
-
- // FIXME: All environment printing should be moved inside Environment.
- for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
- if (C.isBlkExpr(I.getKey()) || IsEnvLoc(I.getKey()))
- continue;
-
- if (isFirst) {
- Out << nl << nl << "Sub-Expressions:" << nl;
- isFirst = false;
- }
- else { Out << nl; }
-
- Out << " (" << (void*) I.getKey() << ") ";
- LangOptions LO; // FIXME.
- I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
- Out << " : " << I.getData();
- }
-
- // Print block-expression bindings.
- isFirst = true;
-
- for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
- if (!C.isBlkExpr(I.getKey()))
- continue;
-
- if (isFirst) {
- Out << nl << nl << "Block-level Expressions:" << nl;
- isFirst = false;
- }
- else { Out << nl; }
-
- Out << " (" << (void*) I.getKey() << ") ";
- LangOptions LO; // FIXME.
- I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
- Out << " : " << I.getData();
- }
-
- // Print locations.
- isFirst = true;
-
- for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
- if (!IsEnvLoc(I.getKey()))
- continue;
-
- if (isFirst) {
- Out << nl << nl << "Load/store locations:" << nl;
- isFirst = false;
- }
- else { Out << nl; }
-
- const Stmt *S = (Stmt*) (((uintptr_t) I.getKey()) & ((uintptr_t) ~0x1));
-
- Out << " (" << (void*) S << ") ";
- LangOptions LO; // FIXME.
- S->printPretty(Out, 0, PrintingPolicy(LO));
- Out << " : " << I.getData();
- }
-
- Mgr.getConstraintManager().print(this, Out, nl, sep);
-
- // Print checker-specific data.
- for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(),
- E = Mgr.Printers.end(); I != E; ++I) {
- (*I)->Print(Out, this, nl, sep);
- }
-}
-
-void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const {
- print(Out, C, "\\l", "\\|");
-}
-
-void GRState::printStdErr(CFG &C) const {
- print(llvm::errs(), C);
-}
-
-//===----------------------------------------------------------------------===//
-// Generic Data Map.
-//===----------------------------------------------------------------------===//
-
-void* const* GRState::FindGDM(void* K) const {
- return GDM.lookup(K);
-}
-
-void*
-GRStateManager::FindGDMContext(void* K,
- void* (*CreateContext)(llvm::BumpPtrAllocator&),
- void (*DeleteContext)(void*)) {
-
- std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
- if (!p.first) {
- p.first = CreateContext(Alloc);
- p.second = DeleteContext;
- }
-
- return p.first;
-}
-
-const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){
- GRState::GenericDataMap M1 = St->getGDM();
- GRState::GenericDataMap M2 = GDMFactory.Add(M1, Key, Data);
-
- if (M1 == M2)
- return St;
-
- GRState NewSt = *St;
- NewSt.GDM = M2;
- return getPersistentState(NewSt);
-}
-
-const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) {
- GRState::GenericDataMap OldM = state->getGDM();
- GRState::GenericDataMap NewM = GDMFactory.Remove(OldM, Key);
-
- if (NewM == OldM)
- return state;
-
- GRState NewState = *state;
- NewState.GDM = NewM;
- return getPersistentState(NewState);
-}
-
-//===----------------------------------------------------------------------===//
-// Utility.
-//===----------------------------------------------------------------------===//
-
-namespace {
-class ScanReachableSymbols : public SubRegionMap::Visitor {
- typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy;
-
- VisitedRegionsTy visited;
- const GRState *state;
- SymbolVisitor &visitor;
- llvm::OwningPtr<SubRegionMap> SRM;
-public:
-
- ScanReachableSymbols(const GRState *st, SymbolVisitor& v)
- : state(st), visitor(v) {}
-
- bool scan(nonloc::CompoundVal val);
- bool scan(SVal val);
- bool scan(const MemRegion *R);
-
- // From SubRegionMap::Visitor.
- bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
- return scan(SubRegion);
- }
-};
-}
-
-bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
- for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
- if (!scan(*I))
- return false;
-
- return true;
-}
-
-bool ScanReachableSymbols::scan(SVal val) {
- if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
- return scan(X->getRegion());
-
- if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
- return scan(X->getLoc());
-
- if (SymbolRef Sym = val.getAsSymbol())
- return visitor.VisitSymbol(Sym);
-
- if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
- return scan(*X);
-
- return true;
-}
-
-bool ScanReachableSymbols::scan(const MemRegion *R) {
- if (isa<MemSpaceRegion>(R) || visited.count(R))
- return true;
-
- visited.insert(R);
-
- // If this is a symbolic region, visit the symbol for the region.
- if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
- if (!visitor.VisitSymbol(SR->getSymbol()))
- return false;
-
- // If this is a subregion, also visit the parent regions.
- if (const SubRegion *SR = dyn_cast<SubRegion>(R))
- if (!scan(SR->getSuperRegion()))
- return false;
-
- // Now look at the binding to this region (if any).
- if (!scan(state->getSValAsScalarOrLoc(R)))
- return false;
-
- // Now look at the subregions.
- if (!SRM.get())
- SRM.reset(state->getStateManager().getStoreManager().
- getSubRegionMap(state->getStore()));
-
- return SRM->iterSubRegions(R, *this);
-}
-
-bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
- ScanReachableSymbols S(this, visitor);
- return S.scan(val);
-}
-
-bool GRState::scanReachableSymbols(const SVal *I, const SVal *E,
- SymbolVisitor &visitor) const {
- ScanReachableSymbols S(this, visitor);
- for ( ; I != E; ++I) {
- if (!S.scan(*I))
- return false;
- }
- return true;
-}
-
-bool GRState::scanReachableSymbols(const MemRegion * const *I,
- const MemRegion * const *E,
- SymbolVisitor &visitor) const {
- ScanReachableSymbols S(this, visitor);
- for ( ; I != E; ++I) {
- if (!S.scan(*I))
- return false;
- }
- return true;
-}
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