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Diffstat (limited to 'contrib/llvm/tools/clang/lib/Checker/GRState.cpp')
-rw-r--r-- | contrib/llvm/tools/clang/lib/Checker/GRState.cpp | 370 |
1 files changed, 370 insertions, 0 deletions
diff --git a/contrib/llvm/tools/clang/lib/Checker/GRState.cpp b/contrib/llvm/tools/clang/lib/Checker/GRState.cpp new file mode 100644 index 0000000..b16e922 --- /dev/null +++ b/contrib/llvm/tools/clang/lib/Checker/GRState.cpp @@ -0,0 +1,370 @@ +//= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements GRState and GRStateManager. +// +//===----------------------------------------------------------------------===// + +#include "clang/Analysis/CFG.h" +#include "clang/Checker/PathSensitive/GRStateTrait.h" +#include "clang/Checker/PathSensitive/GRState.h" +#include "clang/Checker/PathSensitive/GRTransferFuncs.h" +#include "llvm/Support/raw_ostream.h" + +using namespace clang; + +// Give the vtable for ConstraintManager somewhere to live. +// FIXME: Move this elsewhere. +ConstraintManager::~ConstraintManager() {} + +GRStateManager::~GRStateManager() { + for (std::vector<GRState::Printer*>::iterator I=Printers.begin(), + E=Printers.end(); I!=E; ++I) + delete *I; + + for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end(); + I!=E; ++I) + I->second.second(I->second.first); +} + +const GRState* +GRStateManager::RemoveDeadBindings(const GRState* state, Stmt* Loc, + const StackFrameContext *LCtx, + SymbolReaper& SymReaper) { + + // This code essentially performs a "mark-and-sweep" of the VariableBindings. + // The roots are any Block-level exprs and Decls that our liveness algorithm + // tells us are live. We then see what Decls they may reference, and keep + // those around. This code more than likely can be made faster, and the + // frequency of which this method is called should be experimented with + // for optimum performance. + llvm::SmallVector<const MemRegion*, 10> RegionRoots; + GRState NewState = *state; + + NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, Loc, SymReaper, + state, RegionRoots); + + // Clean up the store. + const GRState *s = StoreMgr->RemoveDeadBindings(NewState, Loc, LCtx, + SymReaper, RegionRoots); + + return ConstraintMgr->RemoveDeadBindings(s, SymReaper); +} + +const GRState *GRState::unbindLoc(Loc LV) const { + Store OldStore = getStore(); + Store NewStore = getStateManager().StoreMgr->Remove(OldStore, LV); + + if (NewStore == OldStore) + return this; + + GRState NewSt = *this; + NewSt.St = NewStore; + return getStateManager().getPersistentState(NewSt); +} + +SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const { + // We only want to do fetches from regions that we can actually bind + // values. For example, SymbolicRegions of type 'id<...>' cannot + // have direct bindings (but their can be bindings on their subregions). + if (!R->isBoundable()) + return UnknownVal(); + + if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) { + QualType T = TR->getValueType(getStateManager().getContext()); + if (Loc::IsLocType(T) || T->isIntegerType()) + return getSVal(R); + } + + return UnknownVal(); +} + + +const GRState *GRState::BindExpr(const Stmt* Ex, SVal V, bool Invalidate) const{ + Environment NewEnv = getStateManager().EnvMgr.BindExpr(Env, Ex, V, + Invalidate); + if (NewEnv == Env) + return this; + + GRState NewSt = *this; + NewSt.Env = NewEnv; + return getStateManager().getPersistentState(NewSt); +} + +const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) { + GRState State(this, + EnvMgr.getInitialEnvironment(), + StoreMgr->getInitialStore(InitLoc), + GDMFactory.GetEmptyMap()); + + return getPersistentState(State); +} + +const GRState* GRStateManager::getPersistentState(GRState& State) { + + llvm::FoldingSetNodeID ID; + State.Profile(ID); + void* InsertPos; + + if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos)) + return I; + + GRState* I = (GRState*) Alloc.Allocate<GRState>(); + new (I) GRState(State); + StateSet.InsertNode(I, InsertPos); + return I; +} + +const GRState* GRState::makeWithStore(Store store) const { + GRState NewSt = *this; + NewSt.St = store; + return getStateManager().getPersistentState(NewSt); +} + +//===----------------------------------------------------------------------===// +// State pretty-printing. +//===----------------------------------------------------------------------===// + +void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl, + const char* sep) const { + // Print the store. + GRStateManager &Mgr = getStateManager(); + Mgr.getStoreManager().print(getStore(), Out, nl, sep); + + // Print Subexpression bindings. + bool isFirst = true; + + for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) { + if (C.isBlkExpr(I.getKey())) + continue; + + if (isFirst) { + Out << nl << nl << "Sub-Expressions:" << nl; + isFirst = false; + } + else { Out << nl; } + + Out << " (" << (void*) I.getKey() << ") "; + LangOptions LO; // FIXME. + I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); + Out << " : " << I.getData(); + } + + // Print block-expression bindings. + isFirst = true; + + for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) { + if (!C.isBlkExpr(I.getKey())) + continue; + + if (isFirst) { + Out << nl << nl << "Block-level Expressions:" << nl; + isFirst = false; + } + else { Out << nl; } + + Out << " (" << (void*) I.getKey() << ") "; + LangOptions LO; // FIXME. + I.getKey()->printPretty(Out, 0, PrintingPolicy(LO)); + Out << " : " << I.getData(); + } + + Mgr.getConstraintManager().print(this, Out, nl, sep); + + // Print checker-specific data. + for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(), + E = Mgr.Printers.end(); I != E; ++I) { + (*I)->Print(Out, this, nl, sep); + } +} + +void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const { + print(Out, C, "\\l", "\\|"); +} + +void GRState::printStdErr(CFG &C) const { + print(llvm::errs(), C); +} + +//===----------------------------------------------------------------------===// +// Generic Data Map. +//===----------------------------------------------------------------------===// + +void* const* GRState::FindGDM(void* K) const { + return GDM.lookup(K); +} + +void* +GRStateManager::FindGDMContext(void* K, + void* (*CreateContext)(llvm::BumpPtrAllocator&), + void (*DeleteContext)(void*)) { + + std::pair<void*, void (*)(void*)>& p = GDMContexts[K]; + if (!p.first) { + p.first = CreateContext(Alloc); + p.second = DeleteContext; + } + + return p.first; +} + +const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){ + GRState::GenericDataMap M1 = St->getGDM(); + GRState::GenericDataMap M2 = GDMFactory.Add(M1, Key, Data); + + if (M1 == M2) + return St; + + GRState NewSt = *St; + NewSt.GDM = M2; + return getPersistentState(NewSt); +} + +const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) { + GRState::GenericDataMap OldM = state->getGDM(); + GRState::GenericDataMap NewM = GDMFactory.Remove(OldM, Key); + + if (NewM == OldM) + return state; + + GRState NewState = *state; + NewState.GDM = NewM; + return getPersistentState(NewState); +} + +//===----------------------------------------------------------------------===// +// Utility. +//===----------------------------------------------------------------------===// + +namespace { +class ScanReachableSymbols : public SubRegionMap::Visitor { + typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy; + + VisitedRegionsTy visited; + const GRState *state; + SymbolVisitor &visitor; + llvm::OwningPtr<SubRegionMap> SRM; +public: + + ScanReachableSymbols(const GRState *st, SymbolVisitor& v) + : state(st), visitor(v) {} + + bool scan(nonloc::CompoundVal val); + bool scan(SVal val); + bool scan(const MemRegion *R); + + // From SubRegionMap::Visitor. + bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) { + return scan(SubRegion); + } +}; +} + +bool ScanReachableSymbols::scan(nonloc::CompoundVal val) { + for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I) + if (!scan(*I)) + return false; + + return true; +} + +bool ScanReachableSymbols::scan(SVal val) { + if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val)) + return scan(X->getRegion()); + + if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val)) + return scan(X->getLoc()); + + if (SymbolRef Sym = val.getAsSymbol()) + return visitor.VisitSymbol(Sym); + + if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val)) + return scan(*X); + + return true; +} + +bool ScanReachableSymbols::scan(const MemRegion *R) { + if (isa<MemSpaceRegion>(R) || visited.count(R)) + return true; + + visited.insert(R); + + // If this is a symbolic region, visit the symbol for the region. + if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) + if (!visitor.VisitSymbol(SR->getSymbol())) + return false; + + // If this is a subregion, also visit the parent regions. + if (const SubRegion *SR = dyn_cast<SubRegion>(R)) + if (!scan(SR->getSuperRegion())) + return false; + + // Now look at the binding to this region (if any). + if (!scan(state->getSValAsScalarOrLoc(R))) + return false; + + // Now look at the subregions. + if (!SRM.get()) + SRM.reset(state->getStateManager().getStoreManager(). + getSubRegionMap(state->getStore())); + + return SRM->iterSubRegions(R, *this); +} + +bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const { + ScanReachableSymbols S(this, visitor); + return S.scan(val); +} + +bool GRState::scanReachableSymbols(const SVal *I, const SVal *E, + SymbolVisitor &visitor) const { + ScanReachableSymbols S(this, visitor); + for ( ; I != E; ++I) { + if (!S.scan(*I)) + return false; + } + return true; +} + +bool GRState::scanReachableSymbols(const MemRegion * const *I, + const MemRegion * const *E, + SymbolVisitor &visitor) const { + ScanReachableSymbols S(this, visitor); + for ( ; I != E; ++I) { + if (!S.scan(*I)) + return false; + } + return true; +} + +//===----------------------------------------------------------------------===// +// Queries. +//===----------------------------------------------------------------------===// + +bool GRStateManager::isEqual(const GRState* state, const Expr* Ex, + const llvm::APSInt& Y) { + + SVal V = state->getSVal(Ex); + + if (loc::ConcreteInt* X = dyn_cast<loc::ConcreteInt>(&V)) + return X->getValue() == Y; + + if (nonloc::ConcreteInt* X = dyn_cast<nonloc::ConcreteInt>(&V)) + return X->getValue() == Y; + + if (SymbolRef Sym = V.getAsSymbol()) + return ConstraintMgr->isEqual(state, Sym, Y); + + return false; +} + +bool GRStateManager::isEqual(const GRState* state, const Expr* Ex, uint64_t x) { + return isEqual(state, Ex, getBasicVals().getValue(x, Ex->getType())); +} |