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Diffstat (limited to 'contrib/llvm/lib/VMCore/Module.cpp')
-rw-r--r-- | contrib/llvm/lib/VMCore/Module.cpp | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/contrib/llvm/lib/VMCore/Module.cpp b/contrib/llvm/lib/VMCore/Module.cpp new file mode 100644 index 0000000..94840f0 --- /dev/null +++ b/contrib/llvm/lib/VMCore/Module.cpp @@ -0,0 +1,459 @@ +//===-- Module.cpp - Implement the Module class ---------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Module class for the VMCore library. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Module.h" +#include "llvm/InstrTypes.h" +#include "llvm/Constants.h" +#include "llvm/DerivedTypes.h" +#include "llvm/GVMaterializer.h" +#include "llvm/LLVMContext.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/StringExtras.h" +#include "llvm/Support/LeakDetector.h" +#include "SymbolTableListTraitsImpl.h" +#include "llvm/TypeSymbolTable.h" +#include <algorithm> +#include <cstdarg> +#include <cstdlib> +using namespace llvm; + +//===----------------------------------------------------------------------===// +// Methods to implement the globals and functions lists. +// + +GlobalVariable *ilist_traits<GlobalVariable>::createSentinel() { + GlobalVariable *Ret = new GlobalVariable(Type::getInt32Ty(getGlobalContext()), + false, GlobalValue::ExternalLinkage); + // This should not be garbage monitored. + LeakDetector::removeGarbageObject(Ret); + return Ret; +} +GlobalAlias *ilist_traits<GlobalAlias>::createSentinel() { + GlobalAlias *Ret = new GlobalAlias(Type::getInt32Ty(getGlobalContext()), + GlobalValue::ExternalLinkage); + // This should not be garbage monitored. + LeakDetector::removeGarbageObject(Ret); + return Ret; +} + +// Explicit instantiations of SymbolTableListTraits since some of the methods +// are not in the public header file. +template class llvm::SymbolTableListTraits<GlobalVariable, Module>; +template class llvm::SymbolTableListTraits<Function, Module>; +template class llvm::SymbolTableListTraits<GlobalAlias, Module>; + +//===----------------------------------------------------------------------===// +// Primitive Module methods. +// + +Module::Module(StringRef MID, LLVMContext& C) + : Context(C), Materializer(NULL), ModuleID(MID), DataLayout("") { + ValSymTab = new ValueSymbolTable(); + TypeSymTab = new TypeSymbolTable(); + NamedMDSymTab = new MDSymbolTable(); +} + +Module::~Module() { + dropAllReferences(); + GlobalList.clear(); + FunctionList.clear(); + AliasList.clear(); + LibraryList.clear(); + NamedMDList.clear(); + delete ValSymTab; + delete TypeSymTab; + delete NamedMDSymTab; +} + +/// Target endian information... +Module::Endianness Module::getEndianness() const { + StringRef temp = DataLayout; + Module::Endianness ret = AnyEndianness; + + while (!temp.empty()) { + StringRef token = DataLayout; + tie(token, temp) = getToken(temp, "-"); + + if (token[0] == 'e') { + ret = LittleEndian; + } else if (token[0] == 'E') { + ret = BigEndian; + } + } + + return ret; +} + +/// Target Pointer Size information... +Module::PointerSize Module::getPointerSize() const { + StringRef temp = DataLayout; + Module::PointerSize ret = AnyPointerSize; + + while (!temp.empty()) { + StringRef token, signalToken; + tie(token, temp) = getToken(temp, "-"); + tie(signalToken, token) = getToken(token, ":"); + + if (signalToken[0] == 'p') { + int size = 0; + getToken(token, ":").first.getAsInteger(10, size); + if (size == 32) + ret = Pointer32; + else if (size == 64) + ret = Pointer64; + } + } + + return ret; +} + +/// getNamedValue - Return the first global value in the module with +/// the specified name, of arbitrary type. This method returns null +/// if a global with the specified name is not found. +GlobalValue *Module::getNamedValue(StringRef Name) const { + return cast_or_null<GlobalValue>(getValueSymbolTable().lookup(Name)); +} + +/// getMDKindID - Return a unique non-zero ID for the specified metadata kind. +/// This ID is uniqued across modules in the current LLVMContext. +unsigned Module::getMDKindID(StringRef Name) const { + return Context.getMDKindID(Name); +} + +/// getMDKindNames - Populate client supplied SmallVector with the name for +/// custom metadata IDs registered in this LLVMContext. ID #0 is not used, +/// so it is filled in as an empty string. +void Module::getMDKindNames(SmallVectorImpl<StringRef> &Result) const { + return Context.getMDKindNames(Result); +} + + +//===----------------------------------------------------------------------===// +// Methods for easy access to the functions in the module. +// + +// getOrInsertFunction - Look up the specified function in the module symbol +// table. If it does not exist, add a prototype for the function and return +// it. This is nice because it allows most passes to get away with not handling +// the symbol table directly for this common task. +// +Constant *Module::getOrInsertFunction(StringRef Name, + const FunctionType *Ty, + AttrListPtr AttributeList) { + // See if we have a definition for the specified function already. + GlobalValue *F = getNamedValue(Name); + if (F == 0) { + // Nope, add it + Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name); + if (!New->isIntrinsic()) // Intrinsics get attrs set on construction + New->setAttributes(AttributeList); + FunctionList.push_back(New); + return New; // Return the new prototype. + } + + // Okay, the function exists. Does it have externally visible linkage? + if (F->hasLocalLinkage()) { + // Clear the function's name. + F->setName(""); + // Retry, now there won't be a conflict. + Constant *NewF = getOrInsertFunction(Name, Ty); + F->setName(Name); + return NewF; + } + + // If the function exists but has the wrong type, return a bitcast to the + // right type. + if (F->getType() != PointerType::getUnqual(Ty)) + return ConstantExpr::getBitCast(F, PointerType::getUnqual(Ty)); + + // Otherwise, we just found the existing function or a prototype. + return F; +} + +Constant *Module::getOrInsertTargetIntrinsic(StringRef Name, + const FunctionType *Ty, + AttrListPtr AttributeList) { + // See if we have a definition for the specified function already. + GlobalValue *F = getNamedValue(Name); + if (F == 0) { + // Nope, add it + Function *New = Function::Create(Ty, GlobalVariable::ExternalLinkage, Name); + New->setAttributes(AttributeList); + FunctionList.push_back(New); + return New; // Return the new prototype. + } + + // Otherwise, we just found the existing function or a prototype. + return F; +} + +Constant *Module::getOrInsertFunction(StringRef Name, + const FunctionType *Ty) { + AttrListPtr AttributeList = AttrListPtr::get((AttributeWithIndex *)0, 0); + return getOrInsertFunction(Name, Ty, AttributeList); +} + +// getOrInsertFunction - Look up the specified function in the module symbol +// table. If it does not exist, add a prototype for the function and return it. +// This version of the method takes a null terminated list of function +// arguments, which makes it easier for clients to use. +// +Constant *Module::getOrInsertFunction(StringRef Name, + AttrListPtr AttributeList, + const Type *RetTy, ...) { + va_list Args; + va_start(Args, RetTy); + + // Build the list of argument types... + std::vector<const Type*> ArgTys; + while (const Type *ArgTy = va_arg(Args, const Type*)) + ArgTys.push_back(ArgTy); + + va_end(Args); + + // Build the function type and chain to the other getOrInsertFunction... + return getOrInsertFunction(Name, + FunctionType::get(RetTy, ArgTys, false), + AttributeList); +} + +Constant *Module::getOrInsertFunction(StringRef Name, + const Type *RetTy, ...) { + va_list Args; + va_start(Args, RetTy); + + // Build the list of argument types... + std::vector<const Type*> ArgTys; + while (const Type *ArgTy = va_arg(Args, const Type*)) + ArgTys.push_back(ArgTy); + + va_end(Args); + + // Build the function type and chain to the other getOrInsertFunction... + return getOrInsertFunction(Name, + FunctionType::get(RetTy, ArgTys, false), + AttrListPtr::get((AttributeWithIndex *)0, 0)); +} + +// getFunction - Look up the specified function in the module symbol table. +// If it does not exist, return null. +// +Function *Module::getFunction(StringRef Name) const { + return dyn_cast_or_null<Function>(getNamedValue(Name)); +} + +//===----------------------------------------------------------------------===// +// Methods for easy access to the global variables in the module. +// + +/// getGlobalVariable - Look up the specified global variable in the module +/// symbol table. If it does not exist, return null. The type argument +/// should be the underlying type of the global, i.e., it should not have +/// the top-level PointerType, which represents the address of the global. +/// If AllowLocal is set to true, this function will return types that +/// have an local. By default, these types are not returned. +/// +GlobalVariable *Module::getGlobalVariable(StringRef Name, + bool AllowLocal) const { + if (GlobalVariable *Result = + dyn_cast_or_null<GlobalVariable>(getNamedValue(Name))) + if (AllowLocal || !Result->hasLocalLinkage()) + return Result; + return 0; +} + +/// getOrInsertGlobal - Look up the specified global in the module symbol table. +/// 1. If it does not exist, add a declaration of the global and return it. +/// 2. Else, the global exists but has the wrong type: return the function +/// with a constantexpr cast to the right type. +/// 3. Finally, if the existing global is the correct delclaration, return the +/// existing global. +Constant *Module::getOrInsertGlobal(StringRef Name, const Type *Ty) { + // See if we have a definition for the specified global already. + GlobalVariable *GV = dyn_cast_or_null<GlobalVariable>(getNamedValue(Name)); + if (GV == 0) { + // Nope, add it + GlobalVariable *New = + new GlobalVariable(*this, Ty, false, GlobalVariable::ExternalLinkage, + 0, Name); + return New; // Return the new declaration. + } + + // If the variable exists but has the wrong type, return a bitcast to the + // right type. + if (GV->getType() != PointerType::getUnqual(Ty)) + return ConstantExpr::getBitCast(GV, PointerType::getUnqual(Ty)); + + // Otherwise, we just found the existing function or a prototype. + return GV; +} + +//===----------------------------------------------------------------------===// +// Methods for easy access to the global variables in the module. +// + +// getNamedAlias - Look up the specified global in the module symbol table. +// If it does not exist, return null. +// +GlobalAlias *Module::getNamedAlias(StringRef Name) const { + return dyn_cast_or_null<GlobalAlias>(getNamedValue(Name)); +} + +/// getNamedMetadata - Return the first NamedMDNode in the module with the +/// specified name. This method returns null if a NamedMDNode with the +//// specified name is not found. +NamedMDNode *Module::getNamedMetadata(StringRef Name) const { + return NamedMDSymTab->lookup(Name); +} + +/// getOrInsertNamedMetadata - Return the first named MDNode in the module +/// with the specified name. This method returns a new NamedMDNode if a +/// NamedMDNode with the specified name is not found. +NamedMDNode *Module::getOrInsertNamedMetadata(StringRef Name) { + NamedMDNode *NMD = NamedMDSymTab->lookup(Name); + if (!NMD) + NMD = NamedMDNode::Create(getContext(), Name, NULL, 0, this); + return NMD; +} + +//===----------------------------------------------------------------------===// +// Methods for easy access to the types in the module. +// + + +// addTypeName - Insert an entry in the symbol table mapping Str to Type. If +// there is already an entry for this name, true is returned and the symbol +// table is not modified. +// +bool Module::addTypeName(StringRef Name, const Type *Ty) { + TypeSymbolTable &ST = getTypeSymbolTable(); + + if (ST.lookup(Name)) return true; // Already in symtab... + + // Not in symbol table? Set the name with the Symtab as an argument so the + // type knows what to update... + ST.insert(Name, Ty); + + return false; +} + +/// getTypeByName - Return the type with the specified name in this module, or +/// null if there is none by that name. +const Type *Module::getTypeByName(StringRef Name) const { + const TypeSymbolTable &ST = getTypeSymbolTable(); + return cast_or_null<Type>(ST.lookup(Name)); +} + +// getTypeName - If there is at least one entry in the symbol table for the +// specified type, return it. +// +std::string Module::getTypeName(const Type *Ty) const { + const TypeSymbolTable &ST = getTypeSymbolTable(); + + TypeSymbolTable::const_iterator TI = ST.begin(); + TypeSymbolTable::const_iterator TE = ST.end(); + if ( TI == TE ) return ""; // No names for types + + while (TI != TE && TI->second != Ty) + ++TI; + + if (TI != TE) // Must have found an entry! + return TI->first; + return ""; // Must not have found anything... +} + +//===----------------------------------------------------------------------===// +// Methods to control the materialization of GlobalValues in the Module. +// +void Module::setMaterializer(GVMaterializer *GVM) { + assert(!Materializer && + "Module already has a GVMaterializer. Call MaterializeAllPermanently" + " to clear it out before setting another one."); + Materializer.reset(GVM); +} + +bool Module::isMaterializable(const GlobalValue *GV) const { + if (Materializer) + return Materializer->isMaterializable(GV); + return false; +} + +bool Module::isDematerializable(const GlobalValue *GV) const { + if (Materializer) + return Materializer->isDematerializable(GV); + return false; +} + +bool Module::Materialize(GlobalValue *GV, std::string *ErrInfo) { + if (Materializer) + return Materializer->Materialize(GV, ErrInfo); + return false; +} + +void Module::Dematerialize(GlobalValue *GV) { + if (Materializer) + return Materializer->Dematerialize(GV); +} + +bool Module::MaterializeAll(std::string *ErrInfo) { + if (!Materializer) + return false; + return Materializer->MaterializeModule(this, ErrInfo); +} + +bool Module::MaterializeAllPermanently(std::string *ErrInfo) { + if (MaterializeAll(ErrInfo)) + return true; + Materializer.reset(); + return false; +} + +//===----------------------------------------------------------------------===// +// Other module related stuff. +// + + +// dropAllReferences() - This function causes all the subelementss to "let go" +// of all references that they are maintaining. This allows one to 'delete' a +// whole module at a time, even though there may be circular references... first +// all references are dropped, and all use counts go to zero. Then everything +// is deleted for real. Note that no operations are valid on an object that +// has "dropped all references", except operator delete. +// +void Module::dropAllReferences() { + for(Module::iterator I = begin(), E = end(); I != E; ++I) + I->dropAllReferences(); + + for(Module::global_iterator I = global_begin(), E = global_end(); I != E; ++I) + I->dropAllReferences(); + + for(Module::alias_iterator I = alias_begin(), E = alias_end(); I != E; ++I) + I->dropAllReferences(); +} + +void Module::addLibrary(StringRef Lib) { + for (Module::lib_iterator I = lib_begin(), E = lib_end(); I != E; ++I) + if (*I == Lib) + return; + LibraryList.push_back(Lib); +} + +void Module::removeLibrary(StringRef Lib) { + LibraryListType::iterator I = LibraryList.begin(); + LibraryListType::iterator E = LibraryList.end(); + for (;I != E; ++I) + if (*I == Lib) { + LibraryList.erase(I); + return; + } +} |