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+//===- SROA.cpp - Scalar Replacement Of Aggregates ------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+/// \file
+/// This transformation implements the well known scalar replacement of
+/// aggregates transformation. It tries to identify promotable elements of an
+/// aggregate alloca, and promote them to registers. It will also try to
+/// convert uses of an element (or set of elements) of an alloca into a vector
+/// or bitfield-style integer scalar if appropriate.
+///
+/// It works to do this with minimal slicing of the alloca so that regions
+/// which are merely transferred in and out of external memory remain unchanged
+/// and are not decomposed to scalar code.
+///
+/// Because this also performs alloca promotion, it can be thought of as also
+/// serving the purpose of SSA formation. The algorithm iterates on the
+/// function until all opportunities for promotion have been realized.
+///
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "sroa"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Constants.h"
+#include "llvm/DIBuilder.h"
+#include "llvm/DebugInfo.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Function.h"
+#include "llvm/IRBuilder.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/LLVMContext.h"
+#include "llvm/Module.h"
+#include "llvm/Operator.h"
+#include "llvm/Pass.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/Loads.h"
+#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/InstVisitor.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/DataLayout.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Transforms/Utils/PromoteMemToReg.h"
+#include "llvm/Transforms/Utils/SSAUpdater.h"
+using namespace llvm;
+
+STATISTIC(NumAllocasAnalyzed, "Number of allocas analyzed for replacement");
+STATISTIC(NumNewAllocas, "Number of new, smaller allocas introduced");
+STATISTIC(NumPromoted, "Number of allocas promoted to SSA values");
+STATISTIC(NumLoadsSpeculated, "Number of loads speculated to allow promotion");
+STATISTIC(NumDeleted, "Number of instructions deleted");
+STATISTIC(NumVectorized, "Number of vectorized aggregates");
+
+/// Hidden option to force the pass to not use DomTree and mem2reg, instead
+/// forming SSA values through the SSAUpdater infrastructure.
+static cl::opt<bool>
+ForceSSAUpdater("force-ssa-updater", cl::init(false), cl::Hidden);
+
+namespace {
+/// \brief Alloca partitioning representation.
+///
+/// This class represents a partitioning of an alloca into slices, and
+/// information about the nature of uses of each slice of the alloca. The goal
+/// is that this information is sufficient to decide if and how to split the
+/// alloca apart and replace slices with scalars. It is also intended that this
+/// structure can capture the relevant information needed both to decide about
+/// and to enact these transformations.
+class AllocaPartitioning {
+public:
+ /// \brief A common base class for representing a half-open byte range.
+ struct ByteRange {
+ /// \brief The beginning offset of the range.
+ uint64_t BeginOffset;
+
+ /// \brief The ending offset, not included in the range.
+ uint64_t EndOffset;
+
+ ByteRange() : BeginOffset(), EndOffset() {}
+ ByteRange(uint64_t BeginOffset, uint64_t EndOffset)
+ : BeginOffset(BeginOffset), EndOffset(EndOffset) {}
+
+ /// \brief Support for ordering ranges.
+ ///
+ /// This provides an ordering over ranges such that start offsets are
+ /// always increasing, and within equal start offsets, the end offsets are
+ /// decreasing. Thus the spanning range comes first in a cluster with the
+ /// same start position.
+ bool operator<(const ByteRange &RHS) const {
+ if (BeginOffset < RHS.BeginOffset) return true;
+ if (BeginOffset > RHS.BeginOffset) return false;
+ if (EndOffset > RHS.EndOffset) return true;
+ return false;
+ }
+
+ /// \brief Support comparison with a single offset to allow binary searches.
+ friend bool operator<(const ByteRange &LHS, uint64_t RHSOffset) {
+ return LHS.BeginOffset < RHSOffset;
+ }
+
+ friend LLVM_ATTRIBUTE_UNUSED bool operator<(uint64_t LHSOffset,
+ const ByteRange &RHS) {
+ return LHSOffset < RHS.BeginOffset;
+ }
+
+ bool operator==(const ByteRange &RHS) const {
+ return BeginOffset == RHS.BeginOffset && EndOffset == RHS.EndOffset;
+ }
+ bool operator!=(const ByteRange &RHS) const { return !operator==(RHS); }
+ };
+
+ /// \brief A partition of an alloca.
+ ///
+ /// This structure represents a contiguous partition of the alloca. These are
+ /// formed by examining the uses of the alloca. During formation, they may
+ /// overlap but once an AllocaPartitioning is built, the Partitions within it
+ /// are all disjoint.
+ struct Partition : public ByteRange {
+ /// \brief Whether this partition is splittable into smaller partitions.
+ ///
+ /// We flag partitions as splittable when they are formed entirely due to
+ /// accesses by trivially splittable operations such as memset and memcpy.
+ bool IsSplittable;
+
+ /// \brief Test whether a partition has been marked as dead.
+ bool isDead() const {
+ if (BeginOffset == UINT64_MAX) {
+ assert(EndOffset == UINT64_MAX);
+ return true;
+ }
+ return false;
+ }
+
+ /// \brief Kill a partition.
+ /// This is accomplished by setting both its beginning and end offset to
+ /// the maximum possible value.
+ void kill() {
+ assert(!isDead() && "He's Dead, Jim!");
+ BeginOffset = EndOffset = UINT64_MAX;
+ }
+
+ Partition() : ByteRange(), IsSplittable() {}
+ Partition(uint64_t BeginOffset, uint64_t EndOffset, bool IsSplittable)
+ : ByteRange(BeginOffset, EndOffset), IsSplittable(IsSplittable) {}
+ };
+
+ /// \brief A particular use of a partition of the alloca.
+ ///
+ /// This structure is used to associate uses of a partition with it. They
+ /// mark the range of bytes which are referenced by a particular instruction,
+ /// and includes a handle to the user itself and the pointer value in use.
+ /// The bounds of these uses are determined by intersecting the bounds of the
+ /// memory use itself with a particular partition. As a consequence there is
+ /// intentionally overlap between various uses of the same partition.
+ struct PartitionUse : public ByteRange {
+ /// \brief The use in question. Provides access to both user and used value.
+ ///
+ /// Note that this may be null if the partition use is *dead*, that is, it
+ /// should be ignored.
+ Use *U;
+
+ PartitionUse() : ByteRange(), U() {}
+ PartitionUse(uint64_t BeginOffset, uint64_t EndOffset, Use *U)
+ : ByteRange(BeginOffset, EndOffset), U(U) {}
+ };
+
+ /// \brief Construct a partitioning of a particular alloca.
+ ///
+ /// Construction does most of the work for partitioning the alloca. This
+ /// performs the necessary walks of users and builds a partitioning from it.
+ AllocaPartitioning(const DataLayout &TD, AllocaInst &AI);
+
+ /// \brief Test whether a pointer to the allocation escapes our analysis.
+ ///
+ /// If this is true, the partitioning is never fully built and should be
+ /// ignored.
+ bool isEscaped() const { return PointerEscapingInstr; }
+
+ /// \brief Support for iterating over the partitions.
+ /// @{
+ typedef SmallVectorImpl<Partition>::iterator iterator;
+ iterator begin() { return Partitions.begin(); }
+ iterator end() { return Partitions.end(); }
+
+ typedef SmallVectorImpl<Partition>::const_iterator const_iterator;
+ const_iterator begin() const { return Partitions.begin(); }
+ const_iterator end() const { return Partitions.end(); }
+ /// @}
+
+ /// \brief Support for iterating over and manipulating a particular
+ /// partition's uses.
+ ///
+ /// The iteration support provided for uses is more limited, but also
+ /// includes some manipulation routines to support rewriting the uses of
+ /// partitions during SROA.
+ /// @{
+ typedef SmallVectorImpl<PartitionUse>::iterator use_iterator;
+ use_iterator use_begin(unsigned Idx) { return Uses[Idx].begin(); }
+ use_iterator use_begin(const_iterator I) { return Uses[I - begin()].begin(); }
+ use_iterator use_end(unsigned Idx) { return Uses[Idx].end(); }
+ use_iterator use_end(const_iterator I) { return Uses[I - begin()].end(); }
+
+ typedef SmallVectorImpl<PartitionUse>::const_iterator const_use_iterator;
+ const_use_iterator use_begin(unsigned Idx) const { return Uses[Idx].begin(); }
+ const_use_iterator use_begin(const_iterator I) const {
+ return Uses[I - begin()].begin();
+ }
+ const_use_iterator use_end(unsigned Idx) const { return Uses[Idx].end(); }
+ const_use_iterator use_end(const_iterator I) const {
+ return Uses[I - begin()].end();
+ }
+
+ unsigned use_size(unsigned Idx) const { return Uses[Idx].size(); }
+ unsigned use_size(const_iterator I) const { return Uses[I - begin()].size(); }
+ const PartitionUse &getUse(unsigned PIdx, unsigned UIdx) const {
+ return Uses[PIdx][UIdx];
+ }
+ const PartitionUse &getUse(const_iterator I, unsigned UIdx) const {
+ return Uses[I - begin()][UIdx];
+ }
+
+ void use_push_back(unsigned Idx, const PartitionUse &PU) {
+ Uses[Idx].push_back(PU);
+ }
+ void use_push_back(const_iterator I, const PartitionUse &PU) {
+ Uses[I - begin()].push_back(PU);
+ }
+ /// @}
+
+ /// \brief Allow iterating the dead users for this alloca.
+ ///
+ /// These are instructions which will never actually use the alloca as they
+ /// are outside the allocated range. They are safe to replace with undef and
+ /// delete.
+ /// @{
+ typedef SmallVectorImpl<Instruction *>::const_iterator dead_user_iterator;
+ dead_user_iterator dead_user_begin() const { return DeadUsers.begin(); }
+ dead_user_iterator dead_user_end() const { return DeadUsers.end(); }
+ /// @}
+
+ /// \brief Allow iterating the dead expressions referring to this alloca.
+ ///
+ /// These are operands which have cannot actually be used to refer to the
+ /// alloca as they are outside its range and the user doesn't correct for
+ /// that. These mostly consist of PHI node inputs and the like which we just
+ /// need to replace with undef.
+ /// @{
+ typedef SmallVectorImpl<Use *>::const_iterator dead_op_iterator;
+ dead_op_iterator dead_op_begin() const { return DeadOperands.begin(); }
+ dead_op_iterator dead_op_end() const { return DeadOperands.end(); }
+ /// @}
+
+ /// \brief MemTransferInst auxiliary data.
+ /// This struct provides some auxiliary data about memory transfer
+ /// intrinsics such as memcpy and memmove. These intrinsics can use two
+ /// different ranges within the same alloca, and provide other challenges to
+ /// correctly represent. We stash extra data to help us untangle this
+ /// after the partitioning is complete.
+ struct MemTransferOffsets {
+ /// The destination begin and end offsets when the destination is within
+ /// this alloca. If the end offset is zero the destination is not within
+ /// this alloca.
+ uint64_t DestBegin, DestEnd;
+
+ /// The source begin and end offsets when the source is within this alloca.
+ /// If the end offset is zero, the source is not within this alloca.
+ uint64_t SourceBegin, SourceEnd;
+
+ /// Flag for whether an alloca is splittable.
+ bool IsSplittable;
+ };
+ MemTransferOffsets getMemTransferOffsets(MemTransferInst &II) const {
+ return MemTransferInstData.lookup(&II);
+ }
+
+ /// \brief Map from a PHI or select operand back to a partition.
+ ///
+ /// When manipulating PHI nodes or selects, they can use more than one
+ /// partition of an alloca. We store a special mapping to allow finding the
+ /// partition referenced by each of these operands, if any.
+ iterator findPartitionForPHIOrSelectOperand(Use *U) {
+ SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
+ = PHIOrSelectOpMap.find(U);
+ if (MapIt == PHIOrSelectOpMap.end())
+ return end();
+
+ return begin() + MapIt->second.first;
+ }
+
+ /// \brief Map from a PHI or select operand back to the specific use of
+ /// a partition.
+ ///
+ /// Similar to mapping these operands back to the partitions, this maps
+ /// directly to the use structure of that partition.
+ use_iterator findPartitionUseForPHIOrSelectOperand(Use *U) {
+ SmallDenseMap<Use *, std::pair<unsigned, unsigned> >::const_iterator MapIt
+ = PHIOrSelectOpMap.find(U);
+ assert(MapIt != PHIOrSelectOpMap.end());
+ return Uses[MapIt->second.first].begin() + MapIt->second.second;
+ }
+
+ /// \brief Compute a common type among the uses of a particular partition.
+ ///
+ /// This routines walks all of the uses of a particular partition and tries
+ /// to find a common type between them. Untyped operations such as memset and
+ /// memcpy are ignored.
+ Type *getCommonType(iterator I) const;
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+ void print(raw_ostream &OS, const_iterator I, StringRef Indent = " ") const;
+ void printUsers(raw_ostream &OS, const_iterator I,
+ StringRef Indent = " ") const;
+ void print(raw_ostream &OS) const;
+ void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump(const_iterator I) const;
+ void LLVM_ATTRIBUTE_NOINLINE LLVM_ATTRIBUTE_USED dump() const;
+#endif
+
+private:
+ template <typename DerivedT, typename RetT = void> class BuilderBase;
+ class PartitionBuilder;
+ friend class AllocaPartitioning::PartitionBuilder;
+ class UseBuilder;
+ friend class AllocaPartitioning::UseBuilder;
+
+#ifndef NDEBUG
+ /// \brief Handle to alloca instruction to simplify method interfaces.
+ AllocaInst &AI;
+#endif
+
+ /// \brief The instruction responsible for this alloca having no partitioning.
+ ///
+ /// When an instruction (potentially) escapes the pointer to the alloca, we
+ /// store a pointer to that here and abort trying to partition the alloca.
+ /// This will be null if the alloca is partitioned successfully.
+ Instruction *PointerEscapingInstr;
+
+ /// \brief The partitions of the alloca.
+ ///
+ /// We store a vector of the partitions over the alloca here. This vector is
+ /// sorted by increasing begin offset, and then by decreasing end offset. See
+ /// the Partition inner class for more details. Initially (during
+ /// construction) there are overlaps, but we form a disjoint sequence of
+ /// partitions while finishing construction and a fully constructed object is
+ /// expected to always have this as a disjoint space.
+ SmallVector<Partition, 8> Partitions;
+
+ /// \brief The uses of the partitions.
+ ///
+ /// This is essentially a mapping from each partition to a list of uses of
+ /// that partition. The mapping is done with a Uses vector that has the exact
+ /// same number of entries as the partition vector. Each entry is itself
+ /// a vector of the uses.
+ SmallVector<SmallVector<PartitionUse, 2>, 8> Uses;
+
+ /// \brief Instructions which will become dead if we rewrite the alloca.
+ ///
+ /// Note that these are not separated by partition. This is because we expect
+ /// a partitioned alloca to be completely rewritten or not rewritten at all.
+ /// If rewritten, all these instructions can simply be removed and replaced
+ /// with undef as they come from outside of the allocated space.
+ SmallVector<Instruction *, 8> DeadUsers;
+
+ /// \brief Operands which will become dead if we rewrite the alloca.
+ ///
+ /// These are operands that in their particular use can be replaced with
+ /// undef when we rewrite the alloca. These show up in out-of-bounds inputs
+ /// to PHI nodes and the like. They aren't entirely dead (there might be
+ /// a GEP back into the bounds using it elsewhere) and nor is the PHI, but we
+ /// want to swap this particular input for undef to simplify the use lists of
+ /// the alloca.
+ SmallVector<Use *, 8> DeadOperands;
+
+ /// \brief The underlying storage for auxiliary memcpy and memset info.
+ SmallDenseMap<MemTransferInst *, MemTransferOffsets, 4> MemTransferInstData;
+
+ /// \brief A side datastructure used when building up the partitions and uses.
+ ///
+ /// This mapping is only really used during the initial building of the
+ /// partitioning so that we can retain information about PHI and select nodes
+ /// processed.
+ SmallDenseMap<Instruction *, std::pair<uint64_t, bool> > PHIOrSelectSizes;
+
+ /// \brief Auxiliary information for particular PHI or select operands.
+ SmallDenseMap<Use *, std::pair<unsigned, unsigned>, 4> PHIOrSelectOpMap;
+
+ /// \brief A utility routine called from the constructor.
+ ///
+ /// This does what it says on the tin. It is the key of the alloca partition
+ /// splitting and merging. After it is called we have the desired disjoint
+ /// collection of partitions.
+ void splitAndMergePartitions();
+};
+}
+
+template <typename DerivedT, typename RetT>
+class AllocaPartitioning::BuilderBase
+ : public InstVisitor<DerivedT, RetT> {
+public:
+ BuilderBase(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
+ : TD(TD),
+ AllocSize(TD.getTypeAllocSize(AI.getAllocatedType())),
+ P(P) {
+ enqueueUsers(AI, 0);
+ }
+
+protected:
+ const DataLayout &TD;
+ const uint64_t AllocSize;
+ AllocaPartitioning &P;
+
+ SmallPtrSet<Use *, 8> VisitedUses;
+
+ struct OffsetUse {
+ Use *U;
+ int64_t Offset;
+ };
+ SmallVector<OffsetUse, 8> Queue;
+
+ // The active offset and use while visiting.
+ Use *U;
+ int64_t Offset;
+
+ void enqueueUsers(Instruction &I, int64_t UserOffset) {
+ for (Value::use_iterator UI = I.use_begin(), UE = I.use_end();
+ UI != UE; ++UI) {
+ if (VisitedUses.insert(&UI.getUse())) {
+ OffsetUse OU = { &UI.getUse(), UserOffset };
+ Queue.push_back(OU);
+ }
+ }
+ }
+
+ bool computeConstantGEPOffset(GetElementPtrInst &GEPI, int64_t &GEPOffset) {
+ GEPOffset = Offset;
+ for (gep_type_iterator GTI = gep_type_begin(GEPI), GTE = gep_type_end(GEPI);
+ GTI != GTE; ++GTI) {
+ ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
+ if (!OpC)
+ return false;
+ if (OpC->isZero())
+ continue;
+
+ // Handle a struct index, which adds its field offset to the pointer.
+ if (StructType *STy = dyn_cast<StructType>(*GTI)) {
+ unsigned ElementIdx = OpC->getZExtValue();
+ const StructLayout *SL = TD.getStructLayout(STy);
+ uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
+ // Check that we can continue to model this GEP in a signed 64-bit offset.
+ if (ElementOffset > INT64_MAX ||
+ (GEPOffset >= 0 &&
+ ((uint64_t)GEPOffset + ElementOffset) > INT64_MAX)) {
+ DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
+ << "what can be represented in an int64_t!\n"
+ << " alloca: " << P.AI << "\n");
+ return false;
+ }
+ if (GEPOffset < 0)
+ GEPOffset = ElementOffset + (uint64_t)-GEPOffset;
+ else
+ GEPOffset += ElementOffset;
+ continue;
+ }
+
+ APInt Index = OpC->getValue().sextOrTrunc(TD.getPointerSizeInBits());
+ Index *= APInt(Index.getBitWidth(),
+ TD.getTypeAllocSize(GTI.getIndexedType()));
+ Index += APInt(Index.getBitWidth(), (uint64_t)GEPOffset,
+ /*isSigned*/true);
+ // Check if the result can be stored in our int64_t offset.
+ if (!Index.isSignedIntN(sizeof(GEPOffset) * 8)) {
+ DEBUG(dbgs() << "WARNING: Encountered a cumulative offset exceeding "
+ << "what can be represented in an int64_t!\n"
+ << " alloca: " << P.AI << "\n");
+ return false;
+ }
+
+ GEPOffset = Index.getSExtValue();
+ }
+ return true;
+ }
+
+ Value *foldSelectInst(SelectInst &SI) {
+ // If the condition being selected on is a constant or the same value is
+ // being selected between, fold the select. Yes this does (rarely) happen
+ // early on.
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(SI.getCondition()))
+ return SI.getOperand(1+CI->isZero());
+ if (SI.getOperand(1) == SI.getOperand(2)) {
+ assert(*U == SI.getOperand(1));
+ return SI.getOperand(1);
+ }
+ return 0;
+ }
+};
+
+/// \brief Builder for the alloca partitioning.
+///
+/// This class builds an alloca partitioning by recursively visiting the uses
+/// of an alloca and splitting the partitions for each load and store at each
+/// offset.
+class AllocaPartitioning::PartitionBuilder
+ : public BuilderBase<PartitionBuilder, bool> {
+ friend class InstVisitor<PartitionBuilder, bool>;
+
+ SmallDenseMap<Instruction *, unsigned> MemTransferPartitionMap;
+
+public:
+ PartitionBuilder(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
+ : BuilderBase<PartitionBuilder, bool>(TD, AI, P) {}
+
+ /// \brief Run the builder over the allocation.
+ bool operator()() {
+ // Note that we have to re-evaluate size on each trip through the loop as
+ // the queue grows at the tail.
+ for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
+ U = Queue[Idx].U;
+ Offset = Queue[Idx].Offset;
+ if (!visit(cast<Instruction>(U->getUser())))
+ return false;
+ }
+ return true;
+ }
+
+private:
+ bool markAsEscaping(Instruction &I) {
+ P.PointerEscapingInstr = &I;
+ return false;
+ }
+
+ void insertUse(Instruction &I, int64_t Offset, uint64_t Size,
+ bool IsSplittable = false) {
+ // Completely skip uses which have a zero size or don't overlap the
+ // allocation.
+ if (Size == 0 ||
+ (Offset >= 0 && (uint64_t)Offset >= AllocSize) ||
+ (Offset < 0 && (uint64_t)-Offset >= Size)) {
+ DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte use @" << Offset
+ << " which starts past the end of the " << AllocSize
+ << " byte alloca:\n"
+ << " alloca: " << P.AI << "\n"
+ << " use: " << I << "\n");
+ return;
+ }
+
+ // Clamp the start to the beginning of the allocation.
+ if (Offset < 0) {
+ DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
+ << " to start at the beginning of the alloca:\n"
+ << " alloca: " << P.AI << "\n"
+ << " use: " << I << "\n");
+ Size -= (uint64_t)-Offset;
+ Offset = 0;
+ }
+
+ uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
+
+ // Clamp the end offset to the end of the allocation. Note that this is
+ // formulated to handle even the case where "BeginOffset + Size" overflows.
+ // NOTE! This may appear superficially to be something we could ignore
+ // entirely, but that is not so! There may be PHI-node uses where some
+ // instructions are dead but not others. We can't completely ignore the
+ // PHI node, and so have to record at least the information here.
+ assert(AllocSize >= BeginOffset); // Established above.
+ if (Size > AllocSize - BeginOffset) {
+ DEBUG(dbgs() << "WARNING: Clamping a " << Size << " byte use @" << Offset
+ << " to remain within the " << AllocSize << " byte alloca:\n"
+ << " alloca: " << P.AI << "\n"
+ << " use: " << I << "\n");
+ EndOffset = AllocSize;
+ }
+
+ Partition New(BeginOffset, EndOffset, IsSplittable);
+ P.Partitions.push_back(New);
+ }
+
+ bool handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset,
+ bool IsVolatile) {
+ uint64_t Size = TD.getTypeStoreSize(Ty);
+
+ // If this memory access can be shown to *statically* extend outside the
+ // bounds of of the allocation, it's behavior is undefined, so simply
+ // ignore it. Note that this is more strict than the generic clamping
+ // behavior of insertUse. We also try to handle cases which might run the
+ // risk of overflow.
+ // FIXME: We should instead consider the pointer to have escaped if this
+ // function is being instrumented for addressing bugs or race conditions.
+ if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
+ Size > (AllocSize - (uint64_t)Offset)) {
+ DEBUG(dbgs() << "WARNING: Ignoring " << Size << " byte "
+ << (isa<LoadInst>(I) ? "load" : "store") << " @" << Offset
+ << " which extends past the end of the " << AllocSize
+ << " byte alloca:\n"
+ << " alloca: " << P.AI << "\n"
+ << " use: " << I << "\n");
+ return true;
+ }
+
+ // We allow splitting of loads and stores where the type is an integer type
+ // and which cover the entire alloca. Such integer loads and stores
+ // often require decomposition into fine grained loads and stores.
+ bool IsSplittable = false;
+ if (IntegerType *ITy = dyn_cast<IntegerType>(Ty))
+ IsSplittable = !IsVolatile && ITy->getBitWidth() == AllocSize*8;
+
+ insertUse(I, Offset, Size, IsSplittable);
+ return true;
+ }
+
+ bool visitBitCastInst(BitCastInst &BC) {
+ enqueueUsers(BC, Offset);
+ return true;
+ }
+
+ bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
+ int64_t GEPOffset;
+ if (!computeConstantGEPOffset(GEPI, GEPOffset))
+ return markAsEscaping(GEPI);
+
+ enqueueUsers(GEPI, GEPOffset);
+ return true;
+ }
+
+ bool visitLoadInst(LoadInst &LI) {
+ assert((!LI.isSimple() || LI.getType()->isSingleValueType()) &&
+ "All simple FCA loads should have been pre-split");
+ return handleLoadOrStore(LI.getType(), LI, Offset, LI.isVolatile());
+ }
+
+ bool visitStoreInst(StoreInst &SI) {
+ Value *ValOp = SI.getValueOperand();
+ if (ValOp == *U)
+ return markAsEscaping(SI);
+
+ assert((!SI.isSimple() || ValOp->getType()->isSingleValueType()) &&
+ "All simple FCA stores should have been pre-split");
+ return handleLoadOrStore(ValOp->getType(), SI, Offset, SI.isVolatile());
+ }
+
+
+ bool visitMemSetInst(MemSetInst &II) {
+ assert(II.getRawDest() == *U && "Pointer use is not the destination?");
+ ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
+ uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
+ insertUse(II, Offset, Size, Length);
+ return true;
+ }
+
+ bool visitMemTransferInst(MemTransferInst &II) {
+ ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
+ uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
+ if (!Size)
+ // Zero-length mem transfer intrinsics can be ignored entirely.
+ return true;
+
+ MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
+
+ // Only intrinsics with a constant length can be split.
+ Offsets.IsSplittable = Length;
+
+ if (*U == II.getRawDest()) {
+ Offsets.DestBegin = Offset;
+ Offsets.DestEnd = Offset + Size;
+ }
+ if (*U == II.getRawSource()) {
+ Offsets.SourceBegin = Offset;
+ Offsets.SourceEnd = Offset + Size;
+ }
+
+ // If we have set up end offsets for both the source and the destination,
+ // we have found both sides of this transfer pointing at the same alloca.
+ bool SeenBothEnds = Offsets.SourceEnd && Offsets.DestEnd;
+ if (SeenBothEnds && II.getRawDest() != II.getRawSource()) {
+ unsigned PrevIdx = MemTransferPartitionMap[&II];
+
+ // Check if the begin offsets match and this is a non-volatile transfer.
+ // In that case, we can completely elide the transfer.
+ if (!II.isVolatile() && Offsets.SourceBegin == Offsets.DestBegin) {
+ P.Partitions[PrevIdx].kill();
+ return true;
+ }
+
+ // Otherwise we have an offset transfer within the same alloca. We can't
+ // split those.
+ P.Partitions[PrevIdx].IsSplittable = Offsets.IsSplittable = false;
+ } else if (SeenBothEnds) {
+ // Handle the case where this exact use provides both ends of the
+ // operation.
+ assert(II.getRawDest() == II.getRawSource());
+
+ // For non-volatile transfers this is a no-op.
+ if (!II.isVolatile())
+ return true;
+
+ // Otherwise just suppress splitting.
+ Offsets.IsSplittable = false;
+ }
+
+
+ // Insert the use now that we've fixed up the splittable nature.
+ insertUse(II, Offset, Size, Offsets.IsSplittable);
+
+ // Setup the mapping from intrinsic to partition of we've not seen both
+ // ends of this transfer.
+ if (!SeenBothEnds) {
+ unsigned NewIdx = P.Partitions.size() - 1;
+ bool Inserted
+ = MemTransferPartitionMap.insert(std::make_pair(&II, NewIdx)).second;
+ assert(Inserted &&
+ "Already have intrinsic in map but haven't seen both ends");
+ (void)Inserted;
+ }
+
+ return true;
+ }
+
+ // Disable SRoA for any intrinsics except for lifetime invariants.
+ // FIXME: What about debug instrinsics? This matches old behavior, but
+ // doesn't make sense.
+ bool visitIntrinsicInst(IntrinsicInst &II) {
+ if (II.getIntrinsicID() == Intrinsic::lifetime_start ||
+ II.getIntrinsicID() == Intrinsic::lifetime_end) {
+ ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
+ uint64_t Size = std::min(AllocSize - Offset, Length->getLimitedValue());
+ insertUse(II, Offset, Size, true);
+ return true;
+ }
+
+ return markAsEscaping(II);
+ }
+
+ Instruction *hasUnsafePHIOrSelectUse(Instruction *Root, uint64_t &Size) {
+ // We consider any PHI or select that results in a direct load or store of
+ // the same offset to be a viable use for partitioning purposes. These uses
+ // are considered unsplittable and the size is the maximum loaded or stored
+ // size.
+ SmallPtrSet<Instruction *, 4> Visited;
+ SmallVector<std::pair<Instruction *, Instruction *>, 4> Uses;
+ Visited.insert(Root);
+ Uses.push_back(std::make_pair(cast<Instruction>(*U), Root));
+ // If there are no loads or stores, the access is dead. We mark that as
+ // a size zero access.
+ Size = 0;
+ do {
+ Instruction *I, *UsedI;
+ llvm::tie(UsedI, I) = Uses.pop_back_val();
+
+ if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
+ Size = std::max(Size, TD.getTypeStoreSize(LI->getType()));
+ continue;
+ }
+ if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
+ Value *Op = SI->getOperand(0);
+ if (Op == UsedI)
+ return SI;
+ Size = std::max(Size, TD.getTypeStoreSize(Op->getType()));
+ continue;
+ }
+
+ if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
+ if (!GEP->hasAllZeroIndices())
+ return GEP;
+ } else if (!isa<BitCastInst>(I) && !isa<PHINode>(I) &&
+ !isa<SelectInst>(I)) {
+ return I;
+ }
+
+ for (Value::use_iterator UI = I->use_begin(), UE = I->use_end(); UI != UE;
+ ++UI)
+ if (Visited.insert(cast<Instruction>(*UI)))
+ Uses.push_back(std::make_pair(I, cast<Instruction>(*UI)));
+ } while (!Uses.empty());
+
+ return 0;
+ }
+
+ bool visitPHINode(PHINode &PN) {
+ // See if we already have computed info on this node.
+ std::pair<uint64_t, bool> &PHIInfo = P.PHIOrSelectSizes[&PN];
+ if (PHIInfo.first) {
+ PHIInfo.second = true;
+ insertUse(PN, Offset, PHIInfo.first);
+ return true;
+ }
+
+ // Check for an unsafe use of the PHI node.
+ if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&PN, PHIInfo.first))
+ return markAsEscaping(*EscapingI);
+
+ insertUse(PN, Offset, PHIInfo.first);
+ return true;
+ }
+
+ bool visitSelectInst(SelectInst &SI) {
+ if (Value *Result = foldSelectInst(SI)) {
+ if (Result == *U)
+ // If the result of the constant fold will be the pointer, recurse
+ // through the select as if we had RAUW'ed it.
+ enqueueUsers(SI, Offset);
+
+ return true;
+ }
+
+ // See if we already have computed info on this node.
+ std::pair<uint64_t, bool> &SelectInfo = P.PHIOrSelectSizes[&SI];
+ if (SelectInfo.first) {
+ SelectInfo.second = true;
+ insertUse(SI, Offset, SelectInfo.first);
+ return true;
+ }
+
+ // Check for an unsafe use of the PHI node.
+ if (Instruction *EscapingI = hasUnsafePHIOrSelectUse(&SI, SelectInfo.first))
+ return markAsEscaping(*EscapingI);
+
+ insertUse(SI, Offset, SelectInfo.first);
+ return true;
+ }
+
+ /// \brief Disable SROA entirely if there are unhandled users of the alloca.
+ bool visitInstruction(Instruction &I) { return markAsEscaping(I); }
+};
+
+
+/// \brief Use adder for the alloca partitioning.
+///
+/// This class adds the uses of an alloca to all of the partitions which they
+/// use. For splittable partitions, this can end up doing essentially a linear
+/// walk of the partitions, but the number of steps remains bounded by the
+/// total result instruction size:
+/// - The number of partitions is a result of the number unsplittable
+/// instructions using the alloca.
+/// - The number of users of each partition is at worst the total number of
+/// splittable instructions using the alloca.
+/// Thus we will produce N * M instructions in the end, where N are the number
+/// of unsplittable uses and M are the number of splittable. This visitor does
+/// the exact same number of updates to the partitioning.
+///
+/// In the more common case, this visitor will leverage the fact that the
+/// partition space is pre-sorted, and do a logarithmic search for the
+/// partition needed, making the total visit a classical ((N + M) * log(N))
+/// complexity operation.
+class AllocaPartitioning::UseBuilder : public BuilderBase<UseBuilder> {
+ friend class InstVisitor<UseBuilder>;
+
+ /// \brief Set to de-duplicate dead instructions found in the use walk.
+ SmallPtrSet<Instruction *, 4> VisitedDeadInsts;
+
+public:
+ UseBuilder(const DataLayout &TD, AllocaInst &AI, AllocaPartitioning &P)
+ : BuilderBase<UseBuilder>(TD, AI, P) {}
+
+ /// \brief Run the builder over the allocation.
+ void operator()() {
+ // Note that we have to re-evaluate size on each trip through the loop as
+ // the queue grows at the tail.
+ for (unsigned Idx = 0; Idx < Queue.size(); ++Idx) {
+ U = Queue[Idx].U;
+ Offset = Queue[Idx].Offset;
+ this->visit(cast<Instruction>(U->getUser()));
+ }
+ }
+
+private:
+ void markAsDead(Instruction &I) {
+ if (VisitedDeadInsts.insert(&I))
+ P.DeadUsers.push_back(&I);
+ }
+
+ void insertUse(Instruction &User, int64_t Offset, uint64_t Size) {
+ // If the use has a zero size or extends outside of the allocation, record
+ // it as a dead use for elimination later.
+ if (Size == 0 || (uint64_t)Offset >= AllocSize ||
+ (Offset < 0 && (uint64_t)-Offset >= Size))
+ return markAsDead(User);
+
+ // Clamp the start to the beginning of the allocation.
+ if (Offset < 0) {
+ Size -= (uint64_t)-Offset;
+ Offset = 0;
+ }
+
+ uint64_t BeginOffset = Offset, EndOffset = BeginOffset + Size;
+
+ // Clamp the end offset to the end of the allocation. Note that this is
+ // formulated to handle even the case where "BeginOffset + Size" overflows.
+ assert(AllocSize >= BeginOffset); // Established above.
+ if (Size > AllocSize - BeginOffset)
+ EndOffset = AllocSize;
+
+ // NB: This only works if we have zero overlapping partitions.
+ iterator B = std::lower_bound(P.begin(), P.end(), BeginOffset);
+ if (B != P.begin() && llvm::prior(B)->EndOffset > BeginOffset)
+ B = llvm::prior(B);
+ for (iterator I = B, E = P.end(); I != E && I->BeginOffset < EndOffset;
+ ++I) {
+ PartitionUse NewPU(std::max(I->BeginOffset, BeginOffset),
+ std::min(I->EndOffset, EndOffset), U);
+ P.use_push_back(I, NewPU);
+ if (isa<PHINode>(U->getUser()) || isa<SelectInst>(U->getUser()))
+ P.PHIOrSelectOpMap[U]
+ = std::make_pair(I - P.begin(), P.Uses[I - P.begin()].size() - 1);
+ }
+ }
+
+ void handleLoadOrStore(Type *Ty, Instruction &I, int64_t Offset) {
+ uint64_t Size = TD.getTypeStoreSize(Ty);
+
+ // If this memory access can be shown to *statically* extend outside the
+ // bounds of of the allocation, it's behavior is undefined, so simply
+ // ignore it. Note that this is more strict than the generic clamping
+ // behavior of insertUse.
+ if (Offset < 0 || (uint64_t)Offset >= AllocSize ||
+ Size > (AllocSize - (uint64_t)Offset))
+ return markAsDead(I);
+
+ insertUse(I, Offset, Size);
+ }
+
+ void visitBitCastInst(BitCastInst &BC) {
+ if (BC.use_empty())
+ return markAsDead(BC);
+
+ enqueueUsers(BC, Offset);
+ }
+
+ void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
+ if (GEPI.use_empty())
+ return markAsDead(GEPI);
+
+ int64_t GEPOffset;
+ if (!computeConstantGEPOffset(GEPI, GEPOffset))
+ llvm_unreachable("Unable to compute constant offset for use");
+
+ enqueueUsers(GEPI, GEPOffset);
+ }
+
+ void visitLoadInst(LoadInst &LI) {
+ handleLoadOrStore(LI.getType(), LI, Offset);
+ }
+
+ void visitStoreInst(StoreInst &SI) {
+ handleLoadOrStore(SI.getOperand(0)->getType(), SI, Offset);
+ }
+
+ void visitMemSetInst(MemSetInst &II) {
+ ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
+ uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
+ insertUse(II, Offset, Size);
+ }
+
+ void visitMemTransferInst(MemTransferInst &II) {
+ ConstantInt *Length = dyn_cast<ConstantInt>(II.getLength());
+ uint64_t Size = Length ? Length->getZExtValue() : AllocSize - Offset;
+ if (!Size)
+ return markAsDead(II);
+
+ MemTransferOffsets &Offsets = P.MemTransferInstData[&II];
+ if (!II.isVolatile() && Offsets.DestEnd && Offsets.SourceEnd &&
+ Offsets.DestBegin == Offsets.SourceBegin)
+ return markAsDead(II); // Skip identity transfers without side-effects.
+
+ insertUse(II, Offset, Size);
+ }
+
+ void visitIntrinsicInst(IntrinsicInst &II) {
+ assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
+ II.getIntrinsicID() == Intrinsic::lifetime_end);
+
+ ConstantInt *Length = cast<ConstantInt>(II.getArgOperand(0));
+ insertUse(II, Offset,
+ std::min(AllocSize - Offset, Length->getLimitedValue()));
+ }
+
+ void insertPHIOrSelect(Instruction &User, uint64_t Offset) {
+ uint64_t Size = P.PHIOrSelectSizes.lookup(&User).first;
+
+ // For PHI and select operands outside the alloca, we can't nuke the entire
+ // phi or select -- the other side might still be relevant, so we special
+ // case them here and use a separate structure to track the operands
+ // themselves which should be replaced with undef.
+ if (Offset >= AllocSize) {
+ P.DeadOperands.push_back(U);
+ return;
+ }
+
+ insertUse(User, Offset, Size);
+ }
+ void visitPHINode(PHINode &PN) {
+ if (PN.use_empty())
+ return markAsDead(PN);
+
+ insertPHIOrSelect(PN, Offset);
+ }
+ void visitSelectInst(SelectInst &SI) {
+ if (SI.use_empty())
+ return markAsDead(SI);
+
+ if (Value *Result = foldSelectInst(SI)) {
+ if (Result == *U)
+ // If the result of the constant fold will be the pointer, recurse
+ // through the select as if we had RAUW'ed it.
+ enqueueUsers(SI, Offset);
+ else
+ // Otherwise the operand to the select is dead, and we can replace it
+ // with undef.
+ P.DeadOperands.push_back(U);
+
+ return;
+ }
+
+ insertPHIOrSelect(SI, Offset);
+ }
+
+ /// \brief Unreachable, we've already visited the alloca once.
+ void visitInstruction(Instruction &I) {
+ llvm_unreachable("Unhandled instruction in use builder.");
+ }
+};
+
+void AllocaPartitioning::splitAndMergePartitions() {
+ size_t NumDeadPartitions = 0;
+
+ // Track the range of splittable partitions that we pass when accumulating
+ // overlapping unsplittable partitions.
+ uint64_t SplitEndOffset = 0ull;
+
+ Partition New(0ull, 0ull, false);
+
+ for (unsigned i = 0, j = i, e = Partitions.size(); i != e; i = j) {
+ ++j;
+
+ if (!Partitions[i].IsSplittable || New.BeginOffset == New.EndOffset) {
+ assert(New.BeginOffset == New.EndOffset);
+ New = Partitions[i];
+ } else {
+ assert(New.IsSplittable);
+ New.EndOffset = std::max(New.EndOffset, Partitions[i].EndOffset);
+ }
+ assert(New.BeginOffset != New.EndOffset);
+
+ // Scan the overlapping partitions.
+ while (j != e && New.EndOffset > Partitions[j].BeginOffset) {
+ // If the new partition we are forming is splittable, stop at the first
+ // unsplittable partition.
+ if (New.IsSplittable && !Partitions[j].IsSplittable)
+ break;
+
+ // Grow the new partition to include any equally splittable range. 'j' is
+ // always equally splittable when New is splittable, but when New is not
+ // splittable, we may subsume some (or part of some) splitable partition
+ // without growing the new one.
+ if (New.IsSplittable == Partitions[j].IsSplittable) {
+ New.EndOffset = std::max(New.EndOffset, Partitions[j].EndOffset);
+ } else {
+ assert(!New.IsSplittable);
+ assert(Partitions[j].IsSplittable);
+ SplitEndOffset = std::max(SplitEndOffset, Partitions[j].EndOffset);
+ }
+
+ Partitions[j].kill();
+ ++NumDeadPartitions;
+ ++j;
+ }
+
+ // If the new partition is splittable, chop off the end as soon as the
+ // unsplittable subsequent partition starts and ensure we eventually cover
+ // the splittable area.
+ if (j != e && New.IsSplittable) {
+ SplitEndOffset = std::max(SplitEndOffset, New.EndOffset);
+ New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
+ }
+
+ // Add the new partition if it differs from the original one and is
+ // non-empty. We can end up with an empty partition here if it was
+ // splittable but there is an unsplittable one that starts at the same
+ // offset.
+ if (New != Partitions[i]) {
+ if (New.BeginOffset != New.EndOffset)
+ Partitions.push_back(New);
+ // Mark the old one for removal.
+ Partitions[i].kill();
+ ++NumDeadPartitions;
+ }
+
+ New.BeginOffset = New.EndOffset;
+ if (!New.IsSplittable) {
+ New.EndOffset = std::max(New.EndOffset, SplitEndOffset);
+ if (j != e && !Partitions[j].IsSplittable)
+ New.EndOffset = std::min(New.EndOffset, Partitions[j].BeginOffset);
+ New.IsSplittable = true;
+ // If there is a trailing splittable partition which won't be fused into
+ // the next splittable partition go ahead and add it onto the partitions
+ // list.
+ if (New.BeginOffset < New.EndOffset &&
+ (j == e || !Partitions[j].IsSplittable ||
+ New.EndOffset < Partitions[j].BeginOffset)) {
+ Partitions.push_back(New);
+ New.BeginOffset = New.EndOffset = 0ull;
+ }
+ }
+ }
+
+ // Re-sort the partitions now that they have been split and merged into
+ // disjoint set of partitions. Also remove any of the dead partitions we've
+ // replaced in the process.
+ std::sort(Partitions.begin(), Partitions.end());
+ if (NumDeadPartitions) {
+ assert(Partitions.back().isDead());
+ assert((ptrdiff_t)NumDeadPartitions ==
+ std::count(Partitions.begin(), Partitions.end(), Partitions.back()));
+ }
+ Partitions.erase(Partitions.end() - NumDeadPartitions, Partitions.end());
+}
+
+AllocaPartitioning::AllocaPartitioning(const DataLayout &TD, AllocaInst &AI)
+ :
+#ifndef NDEBUG
+ AI(AI),
+#endif
+ PointerEscapingInstr(0) {
+ PartitionBuilder PB(TD, AI, *this);
+ if (!PB())
+ return;
+
+ // Sort the uses. This arranges for the offsets to be in ascending order,
+ // and the sizes to be in descending order.
+ std::sort(Partitions.begin(), Partitions.end());
+
+ // Remove any partitions from the back which are marked as dead.
+ while (!Partitions.empty() && Partitions.back().isDead())
+ Partitions.pop_back();
+
+ if (Partitions.size() > 1) {
+ // Intersect splittability for all partitions with equal offsets and sizes.
+ // Then remove all but the first so that we have a sequence of non-equal but
+ // potentially overlapping partitions.
+ for (iterator I = Partitions.begin(), J = I, E = Partitions.end(); I != E;
+ I = J) {
+ ++J;
+ while (J != E && *I == *J) {
+ I->IsSplittable &= J->IsSplittable;
+ ++J;
+ }
+ }
+ Partitions.erase(std::unique(Partitions.begin(), Partitions.end()),
+ Partitions.end());
+
+ // Split splittable and merge unsplittable partitions into a disjoint set
+ // of partitions over the used space of the allocation.
+ splitAndMergePartitions();
+ }
+
+ // Now build up the user lists for each of these disjoint partitions by
+ // re-walking the recursive users of the alloca.
+ Uses.resize(Partitions.size());
+ UseBuilder UB(TD, AI, *this);
+ UB();
+}
+
+Type *AllocaPartitioning::getCommonType(iterator I) const {
+ Type *Ty = 0;
+ for (const_use_iterator UI = use_begin(I), UE = use_end(I); UI != UE; ++UI) {
+ if (!UI->U)
+ continue; // Skip dead uses.
+ if (isa<IntrinsicInst>(*UI->U->getUser()))
+ continue;
+ if (UI->BeginOffset != I->BeginOffset || UI->EndOffset != I->EndOffset)
+ continue;
+
+ Type *UserTy = 0;
+ if (LoadInst *LI = dyn_cast<LoadInst>(UI->U->getUser())) {
+ UserTy = LI->getType();
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(UI->U->getUser())) {
+ UserTy = SI->getValueOperand()->getType();
+ } else {
+ return 0; // Bail if we have weird uses.
+ }
+
+ if (IntegerType *ITy = dyn_cast<IntegerType>(UserTy)) {
+ // If the type is larger than the partition, skip it. We only encounter
+ // this for split integer operations where we want to use the type of the
+ // entity causing the split.
+ if (ITy->getBitWidth() > (I->EndOffset - I->BeginOffset)*8)
+ continue;
+
+ // If we have found an integer type use covering the alloca, use that
+ // regardless of the other types, as integers are often used for a "bucket
+ // of bits" type.
+ return ITy;
+ }
+
+ if (Ty && Ty != UserTy)
+ return 0;
+
+ Ty = UserTy;
+ }
+ return Ty;
+}
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+
+void AllocaPartitioning::print(raw_ostream &OS, const_iterator I,
+ StringRef Indent) const {
+ OS << Indent << "partition #" << (I - begin())
+ << " [" << I->BeginOffset << "," << I->EndOffset << ")"
+ << (I->IsSplittable ? " (splittable)" : "")
+ << (Uses[I - begin()].empty() ? " (zero uses)" : "")
+ << "\n";
+}
+
+void AllocaPartitioning::printUsers(raw_ostream &OS, const_iterator I,
+ StringRef Indent) const {
+ for (const_use_iterator UI = use_begin(I), UE = use_end(I);
+ UI != UE; ++UI) {
+ if (!UI->U)
+ continue; // Skip dead uses.
+ OS << Indent << " [" << UI->BeginOffset << "," << UI->EndOffset << ") "
+ << "used by: " << *UI->U->getUser() << "\n";
+ if (MemTransferInst *II = dyn_cast<MemTransferInst>(UI->U->getUser())) {
+ const MemTransferOffsets &MTO = MemTransferInstData.lookup(II);
+ bool IsDest;
+ if (!MTO.IsSplittable)
+ IsDest = UI->BeginOffset == MTO.DestBegin;
+ else
+ IsDest = MTO.DestBegin != 0u;
+ OS << Indent << " (original " << (IsDest ? "dest" : "source") << ": "
+ << "[" << (IsDest ? MTO.DestBegin : MTO.SourceBegin)
+ << "," << (IsDest ? MTO.DestEnd : MTO.SourceEnd) << ")\n";
+ }
+ }
+}
+
+void AllocaPartitioning::print(raw_ostream &OS) const {
+ if (PointerEscapingInstr) {
+ OS << "No partitioning for alloca: " << AI << "\n"
+ << " A pointer to this alloca escaped by:\n"
+ << " " << *PointerEscapingInstr << "\n";
+ return;
+ }
+
+ OS << "Partitioning of alloca: " << AI << "\n";
+ unsigned Num = 0;
+ for (const_iterator I = begin(), E = end(); I != E; ++I, ++Num) {
+ print(OS, I);
+ printUsers(OS, I);
+ }
+}
+
+void AllocaPartitioning::dump(const_iterator I) const { print(dbgs(), I); }
+void AllocaPartitioning::dump() const { print(dbgs()); }
+
+#endif // !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+
+
+namespace {
+/// \brief Implementation of LoadAndStorePromoter for promoting allocas.
+///
+/// This subclass of LoadAndStorePromoter adds overrides to handle promoting
+/// the loads and stores of an alloca instruction, as well as updating its
+/// debug information. This is used when a domtree is unavailable and thus
+/// mem2reg in its full form can't be used to handle promotion of allocas to
+/// scalar values.
+class AllocaPromoter : public LoadAndStorePromoter {
+ AllocaInst &AI;
+ DIBuilder &DIB;
+
+ SmallVector<DbgDeclareInst *, 4> DDIs;
+ SmallVector<DbgValueInst *, 4> DVIs;
+
+public:
+ AllocaPromoter(const SmallVectorImpl<Instruction*> &Insts, SSAUpdater &S,
+ AllocaInst &AI, DIBuilder &DIB)
+ : LoadAndStorePromoter(Insts, S), AI(AI), DIB(DIB) {}
+
+ void run(const SmallVectorImpl<Instruction*> &Insts) {
+ // Remember which alloca we're promoting (for isInstInList).
+ if (MDNode *DebugNode = MDNode::getIfExists(AI.getContext(), &AI)) {
+ for (Value::use_iterator UI = DebugNode->use_begin(),
+ UE = DebugNode->use_end();
+ UI != UE; ++UI)
+ if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))
+ DDIs.push_back(DDI);
+ else if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(*UI))
+ DVIs.push_back(DVI);
+ }
+
+ LoadAndStorePromoter::run(Insts);
+ AI.eraseFromParent();
+ while (!DDIs.empty())
+ DDIs.pop_back_val()->eraseFromParent();
+ while (!DVIs.empty())
+ DVIs.pop_back_val()->eraseFromParent();
+ }
+
+ virtual bool isInstInList(Instruction *I,
+ const SmallVectorImpl<Instruction*> &Insts) const {
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ return LI->getOperand(0) == &AI;
+ return cast<StoreInst>(I)->getPointerOperand() == &AI;
+ }
+
+ virtual void updateDebugInfo(Instruction *Inst) const {
+ for (SmallVector<DbgDeclareInst *, 4>::const_iterator I = DDIs.begin(),
+ E = DDIs.end(); I != E; ++I) {
+ DbgDeclareInst *DDI = *I;
+ if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
+ ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
+ else if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
+ ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
+ }
+ for (SmallVector<DbgValueInst *, 4>::const_iterator I = DVIs.begin(),
+ E = DVIs.end(); I != E; ++I) {
+ DbgValueInst *DVI = *I;
+ Value *Arg = NULL;
+ if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
+ // If an argument is zero extended then use argument directly. The ZExt
+ // may be zapped by an optimization pass in future.
+ if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
+ Arg = dyn_cast<Argument>(ZExt->getOperand(0));
+ if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
+ Arg = dyn_cast<Argument>(SExt->getOperand(0));
+ if (!Arg)
+ Arg = SI->getOperand(0);
+ } else if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
+ Arg = LI->getOperand(0);
+ } else {
+ continue;
+ }
+ Instruction *DbgVal =
+ DIB.insertDbgValueIntrinsic(Arg, 0, DIVariable(DVI->getVariable()),
+ Inst);
+ DbgVal->setDebugLoc(DVI->getDebugLoc());
+ }
+ }
+};
+} // end anon namespace
+
+
+namespace {
+/// \brief An optimization pass providing Scalar Replacement of Aggregates.
+///
+/// This pass takes allocations which can be completely analyzed (that is, they
+/// don't escape) and tries to turn them into scalar SSA values. There are
+/// a few steps to this process.
+///
+/// 1) It takes allocations of aggregates and analyzes the ways in which they
+/// are used to try to split them into smaller allocations, ideally of
+/// a single scalar data type. It will split up memcpy and memset accesses
+/// as necessary and try to isolate invidual scalar accesses.
+/// 2) It will transform accesses into forms which are suitable for SSA value
+/// promotion. This can be replacing a memset with a scalar store of an
+/// integer value, or it can involve speculating operations on a PHI or
+/// select to be a PHI or select of the results.
+/// 3) Finally, this will try to detect a pattern of accesses which map cleanly
+/// onto insert and extract operations on a vector value, and convert them to
+/// this form. By doing so, it will enable promotion of vector aggregates to
+/// SSA vector values.
+class SROA : public FunctionPass {
+ const bool RequiresDomTree;
+
+ LLVMContext *C;
+ const DataLayout *TD;
+ DominatorTree *DT;
+
+ /// \brief Worklist of alloca instructions to simplify.
+ ///
+ /// Each alloca in the function is added to this. Each new alloca formed gets
+ /// added to it as well to recursively simplify unless that alloca can be
+ /// directly promoted. Finally, each time we rewrite a use of an alloca other
+ /// the one being actively rewritten, we add it back onto the list if not
+ /// already present to ensure it is re-visited.
+ SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > Worklist;
+
+ /// \brief A collection of instructions to delete.
+ /// We try to batch deletions to simplify code and make things a bit more
+ /// efficient.
+ SetVector<Instruction *, SmallVector<Instruction *, 8> > DeadInsts;
+
+ /// \brief Post-promotion worklist.
+ ///
+ /// Sometimes we discover an alloca which has a high probability of becoming
+ /// viable for SROA after a round of promotion takes place. In those cases,
+ /// the alloca is enqueued here for re-processing.
+ ///
+ /// Note that we have to be very careful to clear allocas out of this list in
+ /// the event they are deleted.
+ SetVector<AllocaInst *, SmallVector<AllocaInst *, 16> > PostPromotionWorklist;
+
+ /// \brief A collection of alloca instructions we can directly promote.
+ std::vector<AllocaInst *> PromotableAllocas;
+
+public:
+ SROA(bool RequiresDomTree = true)
+ : FunctionPass(ID), RequiresDomTree(RequiresDomTree),
+ C(0), TD(0), DT(0) {
+ initializeSROAPass(*PassRegistry::getPassRegistry());
+ }
+ bool runOnFunction(Function &F);
+ void getAnalysisUsage(AnalysisUsage &AU) const;
+
+ const char *getPassName() const { return "SROA"; }
+ static char ID;
+
+private:
+ friend class PHIOrSelectSpeculator;
+ friend class AllocaPartitionRewriter;
+ friend class AllocaPartitionVectorRewriter;
+
+ bool rewriteAllocaPartition(AllocaInst &AI,
+ AllocaPartitioning &P,
+ AllocaPartitioning::iterator PI);
+ bool splitAlloca(AllocaInst &AI, AllocaPartitioning &P);
+ bool runOnAlloca(AllocaInst &AI);
+ void deleteDeadInstructions(SmallPtrSet<AllocaInst *, 4> &DeletedAllocas);
+ bool promoteAllocas(Function &F);
+};
+}
+
+char SROA::ID = 0;
+
+FunctionPass *llvm::createSROAPass(bool RequiresDomTree) {
+ return new SROA(RequiresDomTree);
+}
+
+INITIALIZE_PASS_BEGIN(SROA, "sroa", "Scalar Replacement Of Aggregates",
+ false, false)
+INITIALIZE_PASS_DEPENDENCY(DominatorTree)
+INITIALIZE_PASS_END(SROA, "sroa", "Scalar Replacement Of Aggregates",
+ false, false)
+
+namespace {
+/// \brief Visitor to speculate PHIs and Selects where possible.
+class PHIOrSelectSpeculator : public InstVisitor<PHIOrSelectSpeculator> {
+ // Befriend the base class so it can delegate to private visit methods.
+ friend class llvm::InstVisitor<PHIOrSelectSpeculator>;
+
+ const DataLayout &TD;
+ AllocaPartitioning &P;
+ SROA &Pass;
+
+public:
+ PHIOrSelectSpeculator(const DataLayout &TD, AllocaPartitioning &P, SROA &Pass)
+ : TD(TD), P(P), Pass(Pass) {}
+
+ /// \brief Visit the users of an alloca partition and rewrite them.
+ void visitUsers(AllocaPartitioning::const_iterator PI) {
+ // Note that we need to use an index here as the underlying vector of uses
+ // may be grown during speculation. However, we never need to re-visit the
+ // new uses, and so we can use the initial size bound.
+ for (unsigned Idx = 0, Size = P.use_size(PI); Idx != Size; ++Idx) {
+ const AllocaPartitioning::PartitionUse &PU = P.getUse(PI, Idx);
+ if (!PU.U)
+ continue; // Skip dead use.
+
+ visit(cast<Instruction>(PU.U->getUser()));
+ }
+ }
+
+private:
+ // By default, skip this instruction.
+ void visitInstruction(Instruction &I) {}
+
+ /// PHI instructions that use an alloca and are subsequently loaded can be
+ /// rewritten to load both input pointers in the pred blocks and then PHI the
+ /// results, allowing the load of the alloca to be promoted.
+ /// From this:
+ /// %P2 = phi [i32* %Alloca, i32* %Other]
+ /// %V = load i32* %P2
+ /// to:
+ /// %V1 = load i32* %Alloca -> will be mem2reg'd
+ /// ...
+ /// %V2 = load i32* %Other
+ /// ...
+ /// %V = phi [i32 %V1, i32 %V2]
+ ///
+ /// We can do this to a select if its only uses are loads and if the operands
+ /// to the select can be loaded unconditionally.
+ ///
+ /// FIXME: This should be hoisted into a generic utility, likely in
+ /// Transforms/Util/Local.h
+ bool isSafePHIToSpeculate(PHINode &PN, SmallVectorImpl<LoadInst *> &Loads) {
+ // For now, we can only do this promotion if the load is in the same block
+ // as the PHI, and if there are no stores between the phi and load.
+ // TODO: Allow recursive phi users.
+ // TODO: Allow stores.
+ BasicBlock *BB = PN.getParent();
+ unsigned MaxAlign = 0;
+ for (Value::use_iterator UI = PN.use_begin(), UE = PN.use_end();
+ UI != UE; ++UI) {
+ LoadInst *LI = dyn_cast<LoadInst>(*UI);
+ if (LI == 0 || !LI->isSimple()) return false;
+
+ // For now we only allow loads in the same block as the PHI. This is
+ // a common case that happens when instcombine merges two loads through
+ // a PHI.
+ if (LI->getParent() != BB) return false;
+
+ // Ensure that there are no instructions between the PHI and the load that
+ // could store.
+ for (BasicBlock::iterator BBI = &PN; &*BBI != LI; ++BBI)
+ if (BBI->mayWriteToMemory())
+ return false;
+
+ MaxAlign = std::max(MaxAlign, LI->getAlignment());
+ Loads.push_back(LI);
+ }
+
+ // We can only transform this if it is safe to push the loads into the
+ // predecessor blocks. The only thing to watch out for is that we can't put
+ // a possibly trapping load in the predecessor if it is a critical edge.
+ for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num;
+ ++Idx) {
+ TerminatorInst *TI = PN.getIncomingBlock(Idx)->getTerminator();
+ Value *InVal = PN.getIncomingValue(Idx);
+
+ // If the value is produced by the terminator of the predecessor (an
+ // invoke) or it has side-effects, there is no valid place to put a load
+ // in the predecessor.
+ if (TI == InVal || TI->mayHaveSideEffects())
+ return false;
+
+ // If the predecessor has a single successor, then the edge isn't
+ // critical.
+ if (TI->getNumSuccessors() == 1)
+ continue;
+
+ // If this pointer is always safe to load, or if we can prove that there
+ // is already a load in the block, then we can move the load to the pred
+ // block.
+ if (InVal->isDereferenceablePointer() ||
+ isSafeToLoadUnconditionally(InVal, TI, MaxAlign, &TD))
+ continue;
+
+ return false;
+ }
+
+ return true;
+ }
+
+ void visitPHINode(PHINode &PN) {
+ DEBUG(dbgs() << " original: " << PN << "\n");
+
+ SmallVector<LoadInst *, 4> Loads;
+ if (!isSafePHIToSpeculate(PN, Loads))
+ return;
+
+ assert(!Loads.empty());
+
+ Type *LoadTy = cast<PointerType>(PN.getType())->getElementType();
+ IRBuilder<> PHIBuilder(&PN);
+ PHINode *NewPN = PHIBuilder.CreatePHI(LoadTy, PN.getNumIncomingValues(),
+ PN.getName() + ".sroa.speculated");
+
+ // Get the TBAA tag and alignment to use from one of the loads. It doesn't
+ // matter which one we get and if any differ, it doesn't matter.
+ LoadInst *SomeLoad = cast<LoadInst>(Loads.back());
+ MDNode *TBAATag = SomeLoad->getMetadata(LLVMContext::MD_tbaa);
+ unsigned Align = SomeLoad->getAlignment();
+
+ // Rewrite all loads of the PN to use the new PHI.
+ do {
+ LoadInst *LI = Loads.pop_back_val();
+ LI->replaceAllUsesWith(NewPN);
+ Pass.DeadInsts.insert(LI);
+ } while (!Loads.empty());
+
+ // Inject loads into all of the pred blocks.
+ for (unsigned Idx = 0, Num = PN.getNumIncomingValues(); Idx != Num; ++Idx) {
+ BasicBlock *Pred = PN.getIncomingBlock(Idx);
+ TerminatorInst *TI = Pred->getTerminator();
+ Use *InUse = &PN.getOperandUse(PN.getOperandNumForIncomingValue(Idx));
+ Value *InVal = PN.getIncomingValue(Idx);
+ IRBuilder<> PredBuilder(TI);
+
+ LoadInst *Load
+ = PredBuilder.CreateLoad(InVal, (PN.getName() + ".sroa.speculate.load." +
+ Pred->getName()));
+ ++NumLoadsSpeculated;
+ Load->setAlignment(Align);
+ if (TBAATag)
+ Load->setMetadata(LLVMContext::MD_tbaa, TBAATag);
+ NewPN->addIncoming(Load, Pred);
+
+ Instruction *Ptr = dyn_cast<Instruction>(InVal);
+ if (!Ptr)
+ // No uses to rewrite.
+ continue;
+
+ // Try to lookup and rewrite any partition uses corresponding to this phi
+ // input.
+ AllocaPartitioning::iterator PI
+ = P.findPartitionForPHIOrSelectOperand(InUse);
+ if (PI == P.end())
+ continue;
+
+ // Replace the Use in the PartitionUse for this operand with the Use
+ // inside the load.
+ AllocaPartitioning::use_iterator UI
+ = P.findPartitionUseForPHIOrSelectOperand(InUse);
+ assert(isa<PHINode>(*UI->U->getUser()));
+ UI->U = &Load->getOperandUse(Load->getPointerOperandIndex());
+ }
+ DEBUG(dbgs() << " speculated to: " << *NewPN << "\n");
+ }
+
+ /// Select instructions that use an alloca and are subsequently loaded can be
+ /// rewritten to load both input pointers and then select between the result,
+ /// allowing the load of the alloca to be promoted.
+ /// From this:
+ /// %P2 = select i1 %cond, i32* %Alloca, i32* %Other
+ /// %V = load i32* %P2
+ /// to:
+ /// %V1 = load i32* %Alloca -> will be mem2reg'd
+ /// %V2 = load i32* %Other
+ /// %V = select i1 %cond, i32 %V1, i32 %V2
+ ///
+ /// We can do this to a select if its only uses are loads and if the operand
+ /// to the select can be loaded unconditionally.
+ bool isSafeSelectToSpeculate(SelectInst &SI,
+ SmallVectorImpl<LoadInst *> &Loads) {
+ Value *TValue = SI.getTrueValue();
+ Value *FValue = SI.getFalseValue();
+ bool TDerefable = TValue->isDereferenceablePointer();
+ bool FDerefable = FValue->isDereferenceablePointer();
+
+ for (Value::use_iterator UI = SI.use_begin(), UE = SI.use_end();
+ UI != UE; ++UI) {
+ LoadInst *LI = dyn_cast<LoadInst>(*UI);
+ if (LI == 0 || !LI->isSimple()) return false;
+
+ // Both operands to the select need to be dereferencable, either
+ // absolutely (e.g. allocas) or at this point because we can see other
+ // accesses to it.
+ if (!TDerefable && !isSafeToLoadUnconditionally(TValue, LI,
+ LI->getAlignment(), &TD))
+ return false;
+ if (!FDerefable && !isSafeToLoadUnconditionally(FValue, LI,
+ LI->getAlignment(), &TD))
+ return false;
+ Loads.push_back(LI);
+ }
+
+ return true;
+ }
+
+ void visitSelectInst(SelectInst &SI) {
+ DEBUG(dbgs() << " original: " << SI << "\n");
+ IRBuilder<> IRB(&SI);
+
+ // If the select isn't safe to speculate, just use simple logic to emit it.
+ SmallVector<LoadInst *, 4> Loads;
+ if (!isSafeSelectToSpeculate(SI, Loads))
+ return;
+
+ Use *Ops[2] = { &SI.getOperandUse(1), &SI.getOperandUse(2) };
+ AllocaPartitioning::iterator PIs[2];
+ AllocaPartitioning::PartitionUse PUs[2];
+ for (unsigned i = 0, e = 2; i != e; ++i) {
+ PIs[i] = P.findPartitionForPHIOrSelectOperand(Ops[i]);
+ if (PIs[i] != P.end()) {
+ // If the pointer is within the partitioning, remove the select from
+ // its uses. We'll add in the new loads below.
+ AllocaPartitioning::use_iterator UI
+ = P.findPartitionUseForPHIOrSelectOperand(Ops[i]);
+ PUs[i] = *UI;
+ // Clear out the use here so that the offsets into the use list remain
+ // stable but this use is ignored when rewriting.
+ UI->U = 0;
+ }
+ }
+
+ Value *TV = SI.getTrueValue();
+ Value *FV = SI.getFalseValue();
+ // Replace the loads of the select with a select of two loads.
+ while (!Loads.empty()) {
+ LoadInst *LI = Loads.pop_back_val();
+
+ IRB.SetInsertPoint(LI);
+ LoadInst *TL =
+ IRB.CreateLoad(TV, LI->getName() + ".sroa.speculate.load.true");
+ LoadInst *FL =
+ IRB.CreateLoad(FV, LI->getName() + ".sroa.speculate.load.false");
+ NumLoadsSpeculated += 2;
+
+ // Transfer alignment and TBAA info if present.
+ TL->setAlignment(LI->getAlignment());
+ FL->setAlignment(LI->getAlignment());
+ if (MDNode *Tag = LI->getMetadata(LLVMContext::MD_tbaa)) {
+ TL->setMetadata(LLVMContext::MD_tbaa, Tag);
+ FL->setMetadata(LLVMContext::MD_tbaa, Tag);
+ }
+
+ Value *V = IRB.CreateSelect(SI.getCondition(), TL, FL,
+ LI->getName() + ".sroa.speculated");
+
+ LoadInst *Loads[2] = { TL, FL };
+ for (unsigned i = 0, e = 2; i != e; ++i) {
+ if (PIs[i] != P.end()) {
+ Use *LoadUse = &Loads[i]->getOperandUse(0);
+ assert(PUs[i].U->get() == LoadUse->get());
+ PUs[i].U = LoadUse;
+ P.use_push_back(PIs[i], PUs[i]);
+ }
+ }
+
+ DEBUG(dbgs() << " speculated to: " << *V << "\n");
+ LI->replaceAllUsesWith(V);
+ Pass.DeadInsts.insert(LI);
+ }
+ }
+};
+}
+
+/// \brief Accumulate the constant offsets in a GEP into a single APInt offset.
+///
+/// If the provided GEP is all-constant, the total byte offset formed by the
+/// GEP is computed and Offset is set to it. If the GEP has any non-constant
+/// operands, the function returns false and the value of Offset is unmodified.
+static bool accumulateGEPOffsets(const DataLayout &TD, GEPOperator &GEP,
+ APInt &Offset) {
+ APInt GEPOffset(Offset.getBitWidth(), 0);
+ for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
+ GTI != GTE; ++GTI) {
+ ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand());
+ if (!OpC)
+ return false;
+ if (OpC->isZero()) continue;
+
+ // Handle a struct index, which adds its field offset to the pointer.
+ if (StructType *STy = dyn_cast<StructType>(*GTI)) {
+ unsigned ElementIdx = OpC->getZExtValue();
+ const StructLayout *SL = TD.getStructLayout(STy);
+ GEPOffset += APInt(Offset.getBitWidth(),
+ SL->getElementOffset(ElementIdx));
+ continue;
+ }
+
+ APInt TypeSize(Offset.getBitWidth(),
+ TD.getTypeAllocSize(GTI.getIndexedType()));
+ if (VectorType *VTy = dyn_cast<VectorType>(*GTI)) {
+ assert((VTy->getScalarSizeInBits() % 8) == 0 &&
+ "vector element size is not a multiple of 8, cannot GEP over it");
+ TypeSize = VTy->getScalarSizeInBits() / 8;
+ }
+
+ GEPOffset += OpC->getValue().sextOrTrunc(Offset.getBitWidth()) * TypeSize;
+ }
+ Offset = GEPOffset;
+ return true;
+}
+
+/// \brief Build a GEP out of a base pointer and indices.
+///
+/// This will return the BasePtr if that is valid, or build a new GEP
+/// instruction using the IRBuilder if GEP-ing is needed.
+static Value *buildGEP(IRBuilder<> &IRB, Value *BasePtr,
+ SmallVectorImpl<Value *> &Indices,
+ const Twine &Prefix) {
+ if (Indices.empty())
+ return BasePtr;
+
+ // A single zero index is a no-op, so check for this and avoid building a GEP
+ // in that case.
+ if (Indices.size() == 1 && cast<ConstantInt>(Indices.back())->isZero())
+ return BasePtr;
+
+ return IRB.CreateInBoundsGEP(BasePtr, Indices, Prefix + ".idx");
+}
+
+/// \brief Get a natural GEP off of the BasePtr walking through Ty toward
+/// TargetTy without changing the offset of the pointer.
+///
+/// This routine assumes we've already established a properly offset GEP with
+/// Indices, and arrived at the Ty type. The goal is to continue to GEP with
+/// zero-indices down through type layers until we find one the same as
+/// TargetTy. If we can't find one with the same type, we at least try to use
+/// one with the same size. If none of that works, we just produce the GEP as
+/// indicated by Indices to have the correct offset.
+static Value *getNaturalGEPWithType(IRBuilder<> &IRB, const DataLayout &TD,
+ Value *BasePtr, Type *Ty, Type *TargetTy,
+ SmallVectorImpl<Value *> &Indices,
+ const Twine &Prefix) {
+ if (Ty == TargetTy)
+ return buildGEP(IRB, BasePtr, Indices, Prefix);
+
+ // See if we can descend into a struct and locate a field with the correct
+ // type.
+ unsigned NumLayers = 0;
+ Type *ElementTy = Ty;
+ do {
+ if (ElementTy->isPointerTy())
+ break;
+ if (SequentialType *SeqTy = dyn_cast<SequentialType>(ElementTy)) {
+ ElementTy = SeqTy->getElementType();
+ // Note that we use the default address space as this index is over an
+ // array or a vector, not a pointer.
+ Indices.push_back(IRB.getInt(APInt(TD.getPointerSizeInBits(0), 0)));
+ } else if (StructType *STy = dyn_cast<StructType>(ElementTy)) {
+ if (STy->element_begin() == STy->element_end())
+ break; // Nothing left to descend into.
+ ElementTy = *STy->element_begin();
+ Indices.push_back(IRB.getInt32(0));
+ } else {
+ break;
+ }
+ ++NumLayers;
+ } while (ElementTy != TargetTy);
+ if (ElementTy != TargetTy)
+ Indices.erase(Indices.end() - NumLayers, Indices.end());
+
+ return buildGEP(IRB, BasePtr, Indices, Prefix);
+}
+
+/// \brief Recursively compute indices for a natural GEP.
+///
+/// This is the recursive step for getNaturalGEPWithOffset that walks down the
+/// element types adding appropriate indices for the GEP.
+static Value *getNaturalGEPRecursively(IRBuilder<> &IRB, const DataLayout &TD,
+ Value *Ptr, Type *Ty, APInt &Offset,
+ Type *TargetTy,
+ SmallVectorImpl<Value *> &Indices,
+ const Twine &Prefix) {
+ if (Offset == 0)
+ return getNaturalGEPWithType(IRB, TD, Ptr, Ty, TargetTy, Indices, Prefix);
+
+ // We can't recurse through pointer types.
+ if (Ty->isPointerTy())
+ return 0;
+
+ // We try to analyze GEPs over vectors here, but note that these GEPs are
+ // extremely poorly defined currently. The long-term goal is to remove GEPing
+ // over a vector from the IR completely.
+ if (VectorType *VecTy = dyn_cast<VectorType>(Ty)) {
+ unsigned ElementSizeInBits = VecTy->getScalarSizeInBits();
+ if (ElementSizeInBits % 8)
+ return 0; // GEPs over non-multiple of 8 size vector elements are invalid.
+ APInt ElementSize(Offset.getBitWidth(), ElementSizeInBits / 8);
+ APInt NumSkippedElements = Offset.sdiv(ElementSize);
+ if (NumSkippedElements.ugt(VecTy->getNumElements()))
+ return 0;
+ Offset -= NumSkippedElements * ElementSize;
+ Indices.push_back(IRB.getInt(NumSkippedElements));
+ return getNaturalGEPRecursively(IRB, TD, Ptr, VecTy->getElementType(),
+ Offset, TargetTy, Indices, Prefix);
+ }
+
+ if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
+ Type *ElementTy = ArrTy->getElementType();
+ APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
+ APInt NumSkippedElements = Offset.sdiv(ElementSize);
+ if (NumSkippedElements.ugt(ArrTy->getNumElements()))
+ return 0;
+
+ Offset -= NumSkippedElements * ElementSize;
+ Indices.push_back(IRB.getInt(NumSkippedElements));
+ return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
+ Indices, Prefix);
+ }
+
+ StructType *STy = dyn_cast<StructType>(Ty);
+ if (!STy)
+ return 0;
+
+ const StructLayout *SL = TD.getStructLayout(STy);
+ uint64_t StructOffset = Offset.getZExtValue();
+ if (StructOffset >= SL->getSizeInBytes())
+ return 0;
+ unsigned Index = SL->getElementContainingOffset(StructOffset);
+ Offset -= APInt(Offset.getBitWidth(), SL->getElementOffset(Index));
+ Type *ElementTy = STy->getElementType(Index);
+ if (Offset.uge(TD.getTypeAllocSize(ElementTy)))
+ return 0; // The offset points into alignment padding.
+
+ Indices.push_back(IRB.getInt32(Index));
+ return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
+ Indices, Prefix);
+}
+
+/// \brief Get a natural GEP from a base pointer to a particular offset and
+/// resulting in a particular type.
+///
+/// The goal is to produce a "natural" looking GEP that works with the existing
+/// composite types to arrive at the appropriate offset and element type for
+/// a pointer. TargetTy is the element type the returned GEP should point-to if
+/// possible. We recurse by decreasing Offset, adding the appropriate index to
+/// Indices, and setting Ty to the result subtype.
+///
+/// If no natural GEP can be constructed, this function returns null.
+static Value *getNaturalGEPWithOffset(IRBuilder<> &IRB, const DataLayout &TD,
+ Value *Ptr, APInt Offset, Type *TargetTy,
+ SmallVectorImpl<Value *> &Indices,
+ const Twine &Prefix) {
+ PointerType *Ty = cast<PointerType>(Ptr->getType());
+
+ // Don't consider any GEPs through an i8* as natural unless the TargetTy is
+ // an i8.
+ if (Ty == IRB.getInt8PtrTy() && TargetTy->isIntegerTy(8))
+ return 0;
+
+ Type *ElementTy = Ty->getElementType();
+ if (!ElementTy->isSized())
+ return 0; // We can't GEP through an unsized element.
+ APInt ElementSize(Offset.getBitWidth(), TD.getTypeAllocSize(ElementTy));
+ if (ElementSize == 0)
+ return 0; // Zero-length arrays can't help us build a natural GEP.
+ APInt NumSkippedElements = Offset.sdiv(ElementSize);
+
+ Offset -= NumSkippedElements * ElementSize;
+ Indices.push_back(IRB.getInt(NumSkippedElements));
+ return getNaturalGEPRecursively(IRB, TD, Ptr, ElementTy, Offset, TargetTy,
+ Indices, Prefix);
+}
+
+/// \brief Compute an adjusted pointer from Ptr by Offset bytes where the
+/// resulting pointer has PointerTy.
+///
+/// This tries very hard to compute a "natural" GEP which arrives at the offset
+/// and produces the pointer type desired. Where it cannot, it will try to use
+/// the natural GEP to arrive at the offset and bitcast to the type. Where that
+/// fails, it will try to use an existing i8* and GEP to the byte offset and
+/// bitcast to the type.
+///
+/// The strategy for finding the more natural GEPs is to peel off layers of the
+/// pointer, walking back through bit casts and GEPs, searching for a base
+/// pointer from which we can compute a natural GEP with the desired
+/// properities. The algorithm tries to fold as many constant indices into
+/// a single GEP as possible, thus making each GEP more independent of the
+/// surrounding code.
+static Value *getAdjustedPtr(IRBuilder<> &IRB, const DataLayout &TD,
+ Value *Ptr, APInt Offset, Type *PointerTy,
+ const Twine &Prefix) {
+ // Even though we don't look through PHI nodes, we could be called on an
+ // instruction in an unreachable block, which may be on a cycle.
+ SmallPtrSet<Value *, 4> Visited;
+ Visited.insert(Ptr);
+ SmallVector<Value *, 4> Indices;
+
+ // We may end up computing an offset pointer that has the wrong type. If we
+ // never are able to compute one directly that has the correct type, we'll
+ // fall back to it, so keep it around here.
+ Value *OffsetPtr = 0;
+
+ // Remember any i8 pointer we come across to re-use if we need to do a raw
+ // byte offset.
+ Value *Int8Ptr = 0;
+ APInt Int8PtrOffset(Offset.getBitWidth(), 0);
+
+ Type *TargetTy = PointerTy->getPointerElementType();
+
+ do {
+ // First fold any existing GEPs into the offset.
+ while (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
+ APInt GEPOffset(Offset.getBitWidth(), 0);
+ if (!accumulateGEPOffsets(TD, *GEP, GEPOffset))
+ break;
+ Offset += GEPOffset;
+ Ptr = GEP->getPointerOperand();
+ if (!Visited.insert(Ptr))
+ break;
+ }
+
+ // See if we can perform a natural GEP here.
+ Indices.clear();
+ if (Value *P = getNaturalGEPWithOffset(IRB, TD, Ptr, Offset, TargetTy,
+ Indices, Prefix)) {
+ if (P->getType() == PointerTy) {
+ // Zap any offset pointer that we ended up computing in previous rounds.
+ if (OffsetPtr && OffsetPtr->use_empty())
+ if (Instruction *I = dyn_cast<Instruction>(OffsetPtr))
+ I->eraseFromParent();
+ return P;
+ }
+ if (!OffsetPtr) {
+ OffsetPtr = P;
+ }
+ }
+
+ // Stash this pointer if we've found an i8*.
+ if (Ptr->getType()->isIntegerTy(8)) {
+ Int8Ptr = Ptr;
+ Int8PtrOffset = Offset;
+ }
+
+ // Peel off a layer of the pointer and update the offset appropriately.
+ if (Operator::getOpcode(Ptr) == Instruction::BitCast) {
+ Ptr = cast<Operator>(Ptr)->getOperand(0);
+ } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
+ if (GA->mayBeOverridden())
+ break;
+ Ptr = GA->getAliasee();
+ } else {
+ break;
+ }
+ assert(Ptr->getType()->isPointerTy() && "Unexpected operand type!");
+ } while (Visited.insert(Ptr));
+
+ if (!OffsetPtr) {
+ if (!Int8Ptr) {
+ Int8Ptr = IRB.CreateBitCast(Ptr, IRB.getInt8PtrTy(),
+ Prefix + ".raw_cast");
+ Int8PtrOffset = Offset;
+ }
+
+ OffsetPtr = Int8PtrOffset == 0 ? Int8Ptr :
+ IRB.CreateInBoundsGEP(Int8Ptr, IRB.getInt(Int8PtrOffset),
+ Prefix + ".raw_idx");
+ }
+ Ptr = OffsetPtr;
+
+ // On the off chance we were targeting i8*, guard the bitcast here.
+ if (Ptr->getType() != PointerTy)
+ Ptr = IRB.CreateBitCast(Ptr, PointerTy, Prefix + ".cast");
+
+ return Ptr;
+}
+
+/// \brief Test whether we can convert a value from the old to the new type.
+///
+/// This predicate should be used to guard calls to convertValue in order to
+/// ensure that we only try to convert viable values. The strategy is that we
+/// will peel off single element struct and array wrappings to get to an
+/// underlying value, and convert that value.
+static bool canConvertValue(const DataLayout &DL, Type *OldTy, Type *NewTy) {
+ if (OldTy == NewTy)
+ return true;
+ if (DL.getTypeSizeInBits(NewTy) != DL.getTypeSizeInBits(OldTy))
+ return false;
+ if (!NewTy->isSingleValueType() || !OldTy->isSingleValueType())
+ return false;
+
+ if (NewTy->isPointerTy() || OldTy->isPointerTy()) {
+ if (NewTy->isPointerTy() && OldTy->isPointerTy())
+ return true;
+ if (NewTy->isIntegerTy() || OldTy->isIntegerTy())
+ return true;
+ return false;
+ }
+
+ return true;
+}
+
+/// \brief Generic routine to convert an SSA value to a value of a different
+/// type.
+///
+/// This will try various different casting techniques, such as bitcasts,
+/// inttoptr, and ptrtoint casts. Use the \c canConvertValue predicate to test
+/// two types for viability with this routine.
+static Value *convertValue(const DataLayout &DL, IRBuilder<> &IRB, Value *V,
+ Type *Ty) {
+ assert(canConvertValue(DL, V->getType(), Ty) &&
+ "Value not convertable to type");
+ if (V->getType() == Ty)
+ return V;
+ if (V->getType()->isIntegerTy() && Ty->isPointerTy())
+ return IRB.CreateIntToPtr(V, Ty);
+ if (V->getType()->isPointerTy() && Ty->isIntegerTy())
+ return IRB.CreatePtrToInt(V, Ty);
+
+ return IRB.CreateBitCast(V, Ty);
+}
+
+/// \brief Test whether the given alloca partition can be promoted to a vector.
+///
+/// This is a quick test to check whether we can rewrite a particular alloca
+/// partition (and its newly formed alloca) into a vector alloca with only
+/// whole-vector loads and stores such that it could be promoted to a vector
+/// SSA value. We only can ensure this for a limited set of operations, and we
+/// don't want to do the rewrites unless we are confident that the result will
+/// be promotable, so we have an early test here.
+static bool isVectorPromotionViable(const DataLayout &TD,
+ Type *AllocaTy,
+ AllocaPartitioning &P,
+ uint64_t PartitionBeginOffset,
+ uint64_t PartitionEndOffset,
+ AllocaPartitioning::const_use_iterator I,
+ AllocaPartitioning::const_use_iterator E) {
+ VectorType *Ty = dyn_cast<VectorType>(AllocaTy);
+ if (!Ty)
+ return false;
+
+ uint64_t VecSize = TD.getTypeSizeInBits(Ty);
+ uint64_t ElementSize = Ty->getScalarSizeInBits();
+
+ // While the definition of LLVM vectors is bitpacked, we don't support sizes
+ // that aren't byte sized.
+ if (ElementSize % 8)
+ return false;
+ assert((VecSize % 8) == 0 && "vector size not a multiple of element size?");
+ VecSize /= 8;
+ ElementSize /= 8;
+
+ for (; I != E; ++I) {
+ if (!I->U)
+ continue; // Skip dead use.
+
+ uint64_t BeginOffset = I->BeginOffset - PartitionBeginOffset;
+ uint64_t BeginIndex = BeginOffset / ElementSize;
+ if (BeginIndex * ElementSize != BeginOffset ||
+ BeginIndex >= Ty->getNumElements())
+ return false;
+ uint64_t EndOffset = I->EndOffset - PartitionBeginOffset;
+ uint64_t EndIndex = EndOffset / ElementSize;
+ if (EndIndex * ElementSize != EndOffset ||
+ EndIndex > Ty->getNumElements())
+ return false;
+
+ // FIXME: We should build shuffle vector instructions to handle
+ // non-element-sized accesses.
+ if ((EndOffset - BeginOffset) != ElementSize &&
+ (EndOffset - BeginOffset) != VecSize)
+ return false;
+
+ if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
+ if (MI->isVolatile())
+ return false;
+ if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
+ const AllocaPartitioning::MemTransferOffsets &MTO
+ = P.getMemTransferOffsets(*MTI);
+ if (!MTO.IsSplittable)
+ return false;
+ }
+ } else if (I->U->get()->getType()->getPointerElementType()->isStructTy()) {
+ // Disable vector promotion when there are loads or stores of an FCA.
+ return false;
+ } else if (LoadInst *LI = dyn_cast<LoadInst>(I->U->getUser())) {
+ if (LI->isVolatile())
+ return false;
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(I->U->getUser())) {
+ if (SI->isVolatile())
+ return false;
+ } else {
+ return false;
+ }
+ }
+ return true;
+}
+
+/// \brief Test whether the given alloca partition's integer operations can be
+/// widened to promotable ones.
+///
+/// This is a quick test to check whether we can rewrite the integer loads and
+/// stores to a particular alloca into wider loads and stores and be able to
+/// promote the resulting alloca.
+static bool isIntegerWideningViable(const DataLayout &TD,
+ Type *AllocaTy,
+ uint64_t AllocBeginOffset,
+ AllocaPartitioning &P,
+ AllocaPartitioning::const_use_iterator I,
+ AllocaPartitioning::const_use_iterator E) {
+ uint64_t SizeInBits = TD.getTypeSizeInBits(AllocaTy);
+
+ // Don't try to handle allocas with bit-padding.
+ if (SizeInBits != TD.getTypeStoreSizeInBits(AllocaTy))
+ return false;
+
+ // We need to ensure that an integer type with the appropriate bitwidth can
+ // be converted to the alloca type, whatever that is. We don't want to force
+ // the alloca itself to have an integer type if there is a more suitable one.
+ Type *IntTy = Type::getIntNTy(AllocaTy->getContext(), SizeInBits);
+ if (!canConvertValue(TD, AllocaTy, IntTy) ||
+ !canConvertValue(TD, IntTy, AllocaTy))
+ return false;
+
+ uint64_t Size = TD.getTypeStoreSize(AllocaTy);
+
+ // Check the uses to ensure the uses are (likely) promoteable integer uses.
+ // Also ensure that the alloca has a covering load or store. We don't want
+ // to widen the integer operotains only to fail to promote due to some other
+ // unsplittable entry (which we may make splittable later).
+ bool WholeAllocaOp = false;
+ for (; I != E; ++I) {
+ if (!I->U)
+ continue; // Skip dead use.
+
+ uint64_t RelBegin = I->BeginOffset - AllocBeginOffset;
+ uint64_t RelEnd = I->EndOffset - AllocBeginOffset;
+
+ // We can't reasonably handle cases where the load or store extends past
+ // the end of the aloca's type and into its padding.
+ if (RelEnd > Size)
+ return false;
+
+ if (LoadInst *LI = dyn_cast<LoadInst>(I->U->getUser())) {
+ if (LI->isVolatile())
+ return false;
+ if (RelBegin == 0 && RelEnd == Size)
+ WholeAllocaOp = true;
+ if (IntegerType *ITy = dyn_cast<IntegerType>(LI->getType())) {
+ if (ITy->getBitWidth() < TD.getTypeStoreSize(ITy))
+ return false;
+ continue;
+ }
+ // Non-integer loads need to be convertible from the alloca type so that
+ // they are promotable.
+ if (RelBegin != 0 || RelEnd != Size ||
+ !canConvertValue(TD, AllocaTy, LI->getType()))
+ return false;
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(I->U->getUser())) {
+ Type *ValueTy = SI->getValueOperand()->getType();
+ if (SI->isVolatile())
+ return false;
+ if (RelBegin == 0 && RelEnd == Size)
+ WholeAllocaOp = true;
+ if (IntegerType *ITy = dyn_cast<IntegerType>(ValueTy)) {
+ if (ITy->getBitWidth() < TD.getTypeStoreSize(ITy))
+ return false;
+ continue;
+ }
+ // Non-integer stores need to be convertible to the alloca type so that
+ // they are promotable.
+ if (RelBegin != 0 || RelEnd != Size ||
+ !canConvertValue(TD, ValueTy, AllocaTy))
+ return false;
+ } else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I->U->getUser())) {
+ if (MI->isVolatile())
+ return false;
+ if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(I->U->getUser())) {
+ const AllocaPartitioning::MemTransferOffsets &MTO
+ = P.getMemTransferOffsets(*MTI);
+ if (!MTO.IsSplittable)
+ return false;
+ }
+ } else if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I->U->getUser())) {
+ if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
+ II->getIntrinsicID() != Intrinsic::lifetime_end)
+ return false;
+ } else {
+ return false;
+ }
+ }
+ return WholeAllocaOp;
+}
+
+static Value *extractInteger(const DataLayout &DL, IRBuilder<> &IRB, Value *V,
+ IntegerType *Ty, uint64_t Offset,
+ const Twine &Name) {
+ DEBUG(dbgs() << " start: " << *V << "\n");
+ IntegerType *IntTy = cast<IntegerType>(V->getType());
+ assert(DL.getTypeStoreSize(Ty) + Offset <= DL.getTypeStoreSize(IntTy) &&
+ "Element extends past full value");
+ uint64_t ShAmt = 8*Offset;
+ if (DL.isBigEndian())
+ ShAmt = 8*(DL.getTypeStoreSize(IntTy) - DL.getTypeStoreSize(Ty) - Offset);
+ if (ShAmt) {
+ V = IRB.CreateLShr(V, ShAmt, Name + ".shift");
+ DEBUG(dbgs() << " shifted: " << *V << "\n");
+ }
+ assert(Ty->getBitWidth() <= IntTy->getBitWidth() &&
+ "Cannot extract to a larger integer!");
+ if (Ty != IntTy) {
+ V = IRB.CreateTrunc(V, Ty, Name + ".trunc");
+ DEBUG(dbgs() << " trunced: " << *V << "\n");
+ }
+ return V;
+}
+
+static Value *insertInteger(const DataLayout &DL, IRBuilder<> &IRB, Value *Old,
+ Value *V, uint64_t Offset, const Twine &Name) {
+ IntegerType *IntTy = cast<IntegerType>(Old->getType());
+ IntegerType *Ty = cast<IntegerType>(V->getType());
+ assert(Ty->getBitWidth() <= IntTy->getBitWidth() &&
+ "Cannot insert a larger integer!");
+ DEBUG(dbgs() << " start: " << *V << "\n");
+ if (Ty != IntTy) {
+ V = IRB.CreateZExt(V, IntTy, Name + ".ext");
+ DEBUG(dbgs() << " extended: " << *V << "\n");
+ }
+ assert(DL.getTypeStoreSize(Ty) + Offset <= DL.getTypeStoreSize(IntTy) &&
+ "Element store outside of alloca store");
+ uint64_t ShAmt = 8*Offset;
+ if (DL.isBigEndian())
+ ShAmt = 8*(DL.getTypeStoreSize(IntTy) - DL.getTypeStoreSize(Ty) - Offset);
+ if (ShAmt) {
+ V = IRB.CreateShl(V, ShAmt, Name + ".shift");
+ DEBUG(dbgs() << " shifted: " << *V << "\n");
+ }
+
+ if (ShAmt || Ty->getBitWidth() < IntTy->getBitWidth()) {
+ APInt Mask = ~Ty->getMask().zext(IntTy->getBitWidth()).shl(ShAmt);
+ Old = IRB.CreateAnd(Old, Mask, Name + ".mask");
+ DEBUG(dbgs() << " masked: " << *Old << "\n");
+ V = IRB.CreateOr(Old, V, Name + ".insert");
+ DEBUG(dbgs() << " inserted: " << *V << "\n");
+ }
+ return V;
+}
+
+namespace {
+/// \brief Visitor to rewrite instructions using a partition of an alloca to
+/// use a new alloca.
+///
+/// Also implements the rewriting to vector-based accesses when the partition
+/// passes the isVectorPromotionViable predicate. Most of the rewriting logic
+/// lives here.
+class AllocaPartitionRewriter : public InstVisitor<AllocaPartitionRewriter,
+ bool> {
+ // Befriend the base class so it can delegate to private visit methods.
+ friend class llvm::InstVisitor<AllocaPartitionRewriter, bool>;
+
+ const DataLayout &TD;
+ AllocaPartitioning &P;
+ SROA &Pass;
+ AllocaInst &OldAI, &NewAI;
+ const uint64_t NewAllocaBeginOffset, NewAllocaEndOffset;
+ Type *NewAllocaTy;
+
+ // If we are rewriting an alloca partition which can be written as pure
+ // vector operations, we stash extra information here. When VecTy is
+ // non-null, we have some strict guarantees about the rewriten alloca:
+ // - The new alloca is exactly the size of the vector type here.
+ // - The accesses all either map to the entire vector or to a single
+ // element.
+ // - The set of accessing instructions is only one of those handled above
+ // in isVectorPromotionViable. Generally these are the same access kinds
+ // which are promotable via mem2reg.
+ VectorType *VecTy;
+ Type *ElementTy;
+ uint64_t ElementSize;
+
+ // This is a convenience and flag variable that will be null unless the new
+ // alloca's integer operations should be widened to this integer type due to
+ // passing isIntegerWideningViable above. If it is non-null, the desired
+ // integer type will be stored here for easy access during rewriting.
+ IntegerType *IntTy;
+
+ // The offset of the partition user currently being rewritten.
+ uint64_t BeginOffset, EndOffset;
+ Use *OldUse;
+ Instruction *OldPtr;
+
+ // The name prefix to use when rewriting instructions for this alloca.
+ std::string NamePrefix;
+
+public:
+ AllocaPartitionRewriter(const DataLayout &TD, AllocaPartitioning &P,
+ AllocaPartitioning::iterator PI,
+ SROA &Pass, AllocaInst &OldAI, AllocaInst &NewAI,
+ uint64_t NewBeginOffset, uint64_t NewEndOffset)
+ : TD(TD), P(P), Pass(Pass),
+ OldAI(OldAI), NewAI(NewAI),
+ NewAllocaBeginOffset(NewBeginOffset),
+ NewAllocaEndOffset(NewEndOffset),
+ NewAllocaTy(NewAI.getAllocatedType()),
+ VecTy(), ElementTy(), ElementSize(), IntTy(),
+ BeginOffset(), EndOffset() {
+ }
+
+ /// \brief Visit the users of the alloca partition and rewrite them.
+ bool visitUsers(AllocaPartitioning::const_use_iterator I,
+ AllocaPartitioning::const_use_iterator E) {
+ if (isVectorPromotionViable(TD, NewAI.getAllocatedType(), P,
+ NewAllocaBeginOffset, NewAllocaEndOffset,
+ I, E)) {
+ ++NumVectorized;
+ VecTy = cast<VectorType>(NewAI.getAllocatedType());
+ ElementTy = VecTy->getElementType();
+ assert((VecTy->getScalarSizeInBits() % 8) == 0 &&
+ "Only multiple-of-8 sized vector elements are viable");
+ ElementSize = VecTy->getScalarSizeInBits() / 8;
+ } else if (isIntegerWideningViable(TD, NewAI.getAllocatedType(),
+ NewAllocaBeginOffset, P, I, E)) {
+ IntTy = Type::getIntNTy(NewAI.getContext(),
+ TD.getTypeSizeInBits(NewAI.getAllocatedType()));
+ }
+ bool CanSROA = true;
+ for (; I != E; ++I) {
+ if (!I->U)
+ continue; // Skip dead uses.
+ BeginOffset = I->BeginOffset;
+ EndOffset = I->EndOffset;
+ OldUse = I->U;
+ OldPtr = cast<Instruction>(I->U->get());
+ NamePrefix = (Twine(NewAI.getName()) + "." + Twine(BeginOffset)).str();
+ CanSROA &= visit(cast<Instruction>(I->U->getUser()));
+ }
+ if (VecTy) {
+ assert(CanSROA);
+ VecTy = 0;
+ ElementTy = 0;
+ ElementSize = 0;
+ }
+ if (IntTy) {
+ assert(CanSROA);
+ IntTy = 0;
+ }
+ return CanSROA;
+ }
+
+private:
+ // Every instruction which can end up as a user must have a rewrite rule.
+ bool visitInstruction(Instruction &I) {
+ DEBUG(dbgs() << " !!!! Cannot rewrite: " << I << "\n");
+ llvm_unreachable("No rewrite rule for this instruction!");
+ }
+
+ Twine getName(const Twine &Suffix) {
+ return NamePrefix + Suffix;
+ }
+
+ Value *getAdjustedAllocaPtr(IRBuilder<> &IRB, Type *PointerTy) {
+ assert(BeginOffset >= NewAllocaBeginOffset);
+ APInt Offset(TD.getPointerSizeInBits(), BeginOffset - NewAllocaBeginOffset);
+ return getAdjustedPtr(IRB, TD, &NewAI, Offset, PointerTy, getName(""));
+ }
+
+ /// \brief Compute suitable alignment to access an offset into the new alloca.
+ unsigned getOffsetAlign(uint64_t Offset) {
+ unsigned NewAIAlign = NewAI.getAlignment();
+ if (!NewAIAlign)
+ NewAIAlign = TD.getABITypeAlignment(NewAI.getAllocatedType());
+ return MinAlign(NewAIAlign, Offset);
+ }
+
+ /// \brief Compute suitable alignment to access this partition of the new
+ /// alloca.
+ unsigned getPartitionAlign() {
+ return getOffsetAlign(BeginOffset - NewAllocaBeginOffset);
+ }
+
+ /// \brief Compute suitable alignment to access a type at an offset of the
+ /// new alloca.
+ ///
+ /// \returns zero if the type's ABI alignment is a suitable alignment,
+ /// otherwise returns the maximal suitable alignment.
+ unsigned getOffsetTypeAlign(Type *Ty, uint64_t Offset) {
+ unsigned Align = getOffsetAlign(Offset);
+ return Align == TD.getABITypeAlignment(Ty) ? 0 : Align;
+ }
+
+ /// \brief Compute suitable alignment to access a type at the beginning of
+ /// this partition of the new alloca.
+ ///
+ /// See \c getOffsetTypeAlign for details; this routine delegates to it.
+ unsigned getPartitionTypeAlign(Type *Ty) {
+ return getOffsetTypeAlign(Ty, BeginOffset - NewAllocaBeginOffset);
+ }
+
+ ConstantInt *getIndex(IRBuilder<> &IRB, uint64_t Offset) {
+ assert(VecTy && "Can only call getIndex when rewriting a vector");
+ uint64_t RelOffset = Offset - NewAllocaBeginOffset;
+ assert(RelOffset / ElementSize < UINT32_MAX && "Index out of bounds");
+ uint32_t Index = RelOffset / ElementSize;
+ assert(Index * ElementSize == RelOffset);
+ return IRB.getInt32(Index);
+ }
+
+ void deleteIfTriviallyDead(Value *V) {
+ Instruction *I = cast<Instruction>(V);
+ if (isInstructionTriviallyDead(I))
+ Pass.DeadInsts.insert(I);
+ }
+
+ Value *rewriteVectorizedLoadInst(IRBuilder<> &IRB, LoadInst &LI, Value *OldOp) {
+ Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".load"));
+ if (LI.getType() == VecTy->getElementType() ||
+ BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
+ V = IRB.CreateExtractElement(V, getIndex(IRB, BeginOffset),
+ getName(".extract"));
+ }
+ return V;
+ }
+
+ Value *rewriteIntegerLoad(IRBuilder<> &IRB, LoadInst &LI) {
+ assert(IntTy && "We cannot insert an integer to the alloca");
+ assert(!LI.isVolatile());
+ Value *V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".load"));
+ V = convertValue(TD, IRB, V, IntTy);
+ assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
+ uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
+ if (Offset > 0 || EndOffset < NewAllocaEndOffset)
+ V = extractInteger(TD, IRB, V, cast<IntegerType>(LI.getType()), Offset,
+ getName(".extract"));
+ return V;
+ }
+
+ bool visitLoadInst(LoadInst &LI) {
+ DEBUG(dbgs() << " original: " << LI << "\n");
+ Value *OldOp = LI.getOperand(0);
+ assert(OldOp == OldPtr);
+ IRBuilder<> IRB(&LI);
+
+ uint64_t Size = EndOffset - BeginOffset;
+ bool IsSplitIntLoad = Size < TD.getTypeStoreSize(LI.getType());
+
+ // If this memory access can be shown to *statically* extend outside the
+ // bounds of the original allocation it's behavior is undefined. Rather
+ // than trying to transform it, just replace it with undef.
+ // FIXME: We should do something more clever for functions being
+ // instrumented by asan.
+ // FIXME: Eventually, once ASan and friends can flush out bugs here, this
+ // should be transformed to a load of null making it unreachable.
+ uint64_t OldAllocSize = TD.getTypeAllocSize(OldAI.getAllocatedType());
+ if (TD.getTypeStoreSize(LI.getType()) > OldAllocSize) {
+ LI.replaceAllUsesWith(UndefValue::get(LI.getType()));
+ Pass.DeadInsts.insert(&LI);
+ deleteIfTriviallyDead(OldOp);
+ DEBUG(dbgs() << " to: undef!!\n");
+ return true;
+ }
+
+ Type *TargetTy = IsSplitIntLoad ? Type::getIntNTy(LI.getContext(), Size * 8)
+ : LI.getType();
+ bool IsPtrAdjusted = false;
+ Value *V;
+ if (VecTy) {
+ V = rewriteVectorizedLoadInst(IRB, LI, OldOp);
+ } else if (IntTy && LI.getType()->isIntegerTy()) {
+ V = rewriteIntegerLoad(IRB, LI);
+ } else if (BeginOffset == NewAllocaBeginOffset &&
+ canConvertValue(TD, NewAllocaTy, LI.getType())) {
+ V = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ LI.isVolatile(), getName(".load"));
+ } else {
+ Type *LTy = TargetTy->getPointerTo();
+ V = IRB.CreateAlignedLoad(getAdjustedAllocaPtr(IRB, LTy),
+ getPartitionTypeAlign(TargetTy),
+ LI.isVolatile(), getName(".load"));
+ IsPtrAdjusted = true;
+ }
+ V = convertValue(TD, IRB, V, TargetTy);
+
+ if (IsSplitIntLoad) {
+ assert(!LI.isVolatile());
+ assert(LI.getType()->isIntegerTy() &&
+ "Only integer type loads and stores are split");
+ assert(LI.getType()->getIntegerBitWidth() ==
+ TD.getTypeStoreSizeInBits(LI.getType()) &&
+ "Non-byte-multiple bit width");
+ assert(LI.getType()->getIntegerBitWidth() ==
+ TD.getTypeAllocSizeInBits(OldAI.getAllocatedType()) &&
+ "Only alloca-wide loads can be split and recomposed");
+ // Move the insertion point just past the load so that we can refer to it.
+ IRB.SetInsertPoint(llvm::next(BasicBlock::iterator(&LI)));
+ // Create a placeholder value with the same type as LI to use as the
+ // basis for the new value. This allows us to replace the uses of LI with
+ // the computed value, and then replace the placeholder with LI, leaving
+ // LI only used for this computation.
+ Value *Placeholder
+ = new LoadInst(UndefValue::get(LI.getType()->getPointerTo()));
+ V = insertInteger(TD, IRB, Placeholder, V, BeginOffset,
+ getName(".insert"));
+ LI.replaceAllUsesWith(V);
+ Placeholder->replaceAllUsesWith(&LI);
+ delete Placeholder;
+ } else {
+ LI.replaceAllUsesWith(V);
+ }
+
+ Pass.DeadInsts.insert(&LI);
+ deleteIfTriviallyDead(OldOp);
+ DEBUG(dbgs() << " to: " << *V << "\n");
+ return !LI.isVolatile() && !IsPtrAdjusted;
+ }
+
+ bool rewriteVectorizedStoreInst(IRBuilder<> &IRB, Value *V,
+ StoreInst &SI, Value *OldOp) {
+ if (V->getType() == ElementTy ||
+ BeginOffset > NewAllocaBeginOffset || EndOffset < NewAllocaEndOffset) {
+ if (V->getType() != ElementTy)
+ V = convertValue(TD, IRB, V, ElementTy);
+ LoadInst *LI = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".load"));
+ V = IRB.CreateInsertElement(LI, V, getIndex(IRB, BeginOffset),
+ getName(".insert"));
+ } else if (V->getType() != VecTy) {
+ V = convertValue(TD, IRB, V, VecTy);
+ }
+ StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
+ Pass.DeadInsts.insert(&SI);
+
+ (void)Store;
+ DEBUG(dbgs() << " to: " << *Store << "\n");
+ return true;
+ }
+
+ bool rewriteIntegerStore(IRBuilder<> &IRB, Value *V, StoreInst &SI) {
+ assert(IntTy && "We cannot extract an integer from the alloca");
+ assert(!SI.isVolatile());
+ if (TD.getTypeSizeInBits(V->getType()) != IntTy->getBitWidth()) {
+ Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".oldload"));
+ Old = convertValue(TD, IRB, Old, IntTy);
+ assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
+ uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
+ V = insertInteger(TD, IRB, Old, SI.getValueOperand(), Offset,
+ getName(".insert"));
+ }
+ V = convertValue(TD, IRB, V, NewAllocaTy);
+ StoreInst *Store = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment());
+ Pass.DeadInsts.insert(&SI);
+ (void)Store;
+ DEBUG(dbgs() << " to: " << *Store << "\n");
+ return true;
+ }
+
+ bool visitStoreInst(StoreInst &SI) {
+ DEBUG(dbgs() << " original: " << SI << "\n");
+ Value *OldOp = SI.getOperand(1);
+ assert(OldOp == OldPtr);
+ IRBuilder<> IRB(&SI);
+
+ Value *V = SI.getValueOperand();
+
+ // Strip all inbounds GEPs and pointer casts to try to dig out any root
+ // alloca that should be re-examined after promoting this alloca.
+ if (V->getType()->isPointerTy())
+ if (AllocaInst *AI = dyn_cast<AllocaInst>(V->stripInBoundsOffsets()))
+ Pass.PostPromotionWorklist.insert(AI);
+
+ uint64_t Size = EndOffset - BeginOffset;
+ if (Size < TD.getTypeStoreSize(V->getType())) {
+ assert(!SI.isVolatile());
+ assert(V->getType()->isIntegerTy() &&
+ "Only integer type loads and stores are split");
+ assert(V->getType()->getIntegerBitWidth() ==
+ TD.getTypeStoreSizeInBits(V->getType()) &&
+ "Non-byte-multiple bit width");
+ assert(V->getType()->getIntegerBitWidth() ==
+ TD.getTypeSizeInBits(OldAI.getAllocatedType()) &&
+ "Only alloca-wide stores can be split and recomposed");
+ IntegerType *NarrowTy = Type::getIntNTy(SI.getContext(), Size * 8);
+ V = extractInteger(TD, IRB, V, NarrowTy, BeginOffset,
+ getName(".extract"));
+ }
+
+ if (VecTy)
+ return rewriteVectorizedStoreInst(IRB, V, SI, OldOp);
+ if (IntTy && V->getType()->isIntegerTy())
+ return rewriteIntegerStore(IRB, V, SI);
+
+ StoreInst *NewSI;
+ if (BeginOffset == NewAllocaBeginOffset &&
+ canConvertValue(TD, V->getType(), NewAllocaTy)) {
+ V = convertValue(TD, IRB, V, NewAllocaTy);
+ NewSI = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
+ SI.isVolatile());
+ } else {
+ Value *NewPtr = getAdjustedAllocaPtr(IRB, V->getType()->getPointerTo());
+ NewSI = IRB.CreateAlignedStore(V, NewPtr,
+ getPartitionTypeAlign(V->getType()),
+ SI.isVolatile());
+ }
+ (void)NewSI;
+ Pass.DeadInsts.insert(&SI);
+ deleteIfTriviallyDead(OldOp);
+
+ DEBUG(dbgs() << " to: " << *NewSI << "\n");
+ return NewSI->getPointerOperand() == &NewAI && !SI.isVolatile();
+ }
+
+ bool visitMemSetInst(MemSetInst &II) {
+ DEBUG(dbgs() << " original: " << II << "\n");
+ IRBuilder<> IRB(&II);
+ assert(II.getRawDest() == OldPtr);
+
+ // If the memset has a variable size, it cannot be split, just adjust the
+ // pointer to the new alloca.
+ if (!isa<Constant>(II.getLength())) {
+ II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
+ Type *CstTy = II.getAlignmentCst()->getType();
+ II.setAlignment(ConstantInt::get(CstTy, getPartitionAlign()));
+
+ deleteIfTriviallyDead(OldPtr);
+ return false;
+ }
+
+ // Record this instruction for deletion.
+ Pass.DeadInsts.insert(&II);
+
+ Type *AllocaTy = NewAI.getAllocatedType();
+ Type *ScalarTy = AllocaTy->getScalarType();
+
+ // If this doesn't map cleanly onto the alloca type, and that type isn't
+ // a single value type, just emit a memset.
+ if (!VecTy && !IntTy &&
+ (BeginOffset != NewAllocaBeginOffset ||
+ EndOffset != NewAllocaEndOffset ||
+ !AllocaTy->isSingleValueType() ||
+ !TD.isLegalInteger(TD.getTypeSizeInBits(ScalarTy)))) {
+ Type *SizeTy = II.getLength()->getType();
+ Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
+ CallInst *New
+ = IRB.CreateMemSet(getAdjustedAllocaPtr(IRB,
+ II.getRawDest()->getType()),
+ II.getValue(), Size, getPartitionAlign(),
+ II.isVolatile());
+ (void)New;
+ DEBUG(dbgs() << " to: " << *New << "\n");
+ return false;
+ }
+
+ // If we can represent this as a simple value, we have to build the actual
+ // value to store, which requires expanding the byte present in memset to
+ // a sensible representation for the alloca type. This is essentially
+ // splatting the byte to a sufficiently wide integer, bitcasting to the
+ // desired scalar type, and splatting it across any desired vector type.
+ uint64_t Size = EndOffset - BeginOffset;
+ Value *V = II.getValue();
+ IntegerType *VTy = cast<IntegerType>(V->getType());
+ Type *SplatIntTy = Type::getIntNTy(VTy->getContext(), Size*8);
+ if (Size*8 > VTy->getBitWidth())
+ V = IRB.CreateMul(IRB.CreateZExt(V, SplatIntTy, getName(".zext")),
+ ConstantExpr::getUDiv(
+ Constant::getAllOnesValue(SplatIntTy),
+ ConstantExpr::getZExt(
+ Constant::getAllOnesValue(V->getType()),
+ SplatIntTy)),
+ getName(".isplat"));
+
+ // If this is an element-wide memset of a vectorizable alloca, insert it.
+ if (VecTy && (BeginOffset > NewAllocaBeginOffset ||
+ EndOffset < NewAllocaEndOffset)) {
+ if (V->getType() != ScalarTy)
+ V = convertValue(TD, IRB, V, ScalarTy);
+ StoreInst *Store = IRB.CreateAlignedStore(
+ IRB.CreateInsertElement(IRB.CreateAlignedLoad(&NewAI,
+ NewAI.getAlignment(),
+ getName(".load")),
+ V, getIndex(IRB, BeginOffset),
+ getName(".insert")),
+ &NewAI, NewAI.getAlignment());
+ (void)Store;
+ DEBUG(dbgs() << " to: " << *Store << "\n");
+ return true;
+ }
+
+ // If this is a memset on an alloca where we can widen stores, insert the
+ // set integer.
+ if (IntTy && (BeginOffset > NewAllocaBeginOffset ||
+ EndOffset < NewAllocaEndOffset)) {
+ assert(!II.isVolatile());
+ Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".oldload"));
+ Old = convertValue(TD, IRB, Old, IntTy);
+ assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
+ uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
+ V = insertInteger(TD, IRB, Old, V, Offset, getName(".insert"));
+ }
+
+ if (V->getType() != AllocaTy)
+ V = convertValue(TD, IRB, V, AllocaTy);
+
+ Value *New = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
+ II.isVolatile());
+ (void)New;
+ DEBUG(dbgs() << " to: " << *New << "\n");
+ return !II.isVolatile();
+ }
+
+ bool visitMemTransferInst(MemTransferInst &II) {
+ // Rewriting of memory transfer instructions can be a bit tricky. We break
+ // them into two categories: split intrinsics and unsplit intrinsics.
+
+ DEBUG(dbgs() << " original: " << II << "\n");
+ IRBuilder<> IRB(&II);
+
+ assert(II.getRawSource() == OldPtr || II.getRawDest() == OldPtr);
+ bool IsDest = II.getRawDest() == OldPtr;
+
+ const AllocaPartitioning::MemTransferOffsets &MTO
+ = P.getMemTransferOffsets(II);
+
+ // Compute the relative offset within the transfer.
+ unsigned IntPtrWidth = TD.getPointerSizeInBits();
+ APInt RelOffset(IntPtrWidth, BeginOffset - (IsDest ? MTO.DestBegin
+ : MTO.SourceBegin));
+
+ unsigned Align = II.getAlignment();
+ if (Align > 1)
+ Align = MinAlign(RelOffset.zextOrTrunc(64).getZExtValue(),
+ MinAlign(II.getAlignment(), getPartitionAlign()));
+
+ // For unsplit intrinsics, we simply modify the source and destination
+ // pointers in place. This isn't just an optimization, it is a matter of
+ // correctness. With unsplit intrinsics we may be dealing with transfers
+ // within a single alloca before SROA ran, or with transfers that have
+ // a variable length. We may also be dealing with memmove instead of
+ // memcpy, and so simply updating the pointers is the necessary for us to
+ // update both source and dest of a single call.
+ if (!MTO.IsSplittable) {
+ Value *OldOp = IsDest ? II.getRawDest() : II.getRawSource();
+ if (IsDest)
+ II.setDest(getAdjustedAllocaPtr(IRB, II.getRawDest()->getType()));
+ else
+ II.setSource(getAdjustedAllocaPtr(IRB, II.getRawSource()->getType()));
+
+ Type *CstTy = II.getAlignmentCst()->getType();
+ II.setAlignment(ConstantInt::get(CstTy, Align));
+
+ DEBUG(dbgs() << " to: " << II << "\n");
+ deleteIfTriviallyDead(OldOp);
+ return false;
+ }
+ // For split transfer intrinsics we have an incredibly useful assurance:
+ // the source and destination do not reside within the same alloca, and at
+ // least one of them does not escape. This means that we can replace
+ // memmove with memcpy, and we don't need to worry about all manner of
+ // downsides to splitting and transforming the operations.
+
+ // If this doesn't map cleanly onto the alloca type, and that type isn't
+ // a single value type, just emit a memcpy.
+ bool EmitMemCpy
+ = !VecTy && !IntTy && (BeginOffset != NewAllocaBeginOffset ||
+ EndOffset != NewAllocaEndOffset ||
+ !NewAI.getAllocatedType()->isSingleValueType());
+
+ // If we're just going to emit a memcpy, the alloca hasn't changed, and the
+ // size hasn't been shrunk based on analysis of the viable range, this is
+ // a no-op.
+ if (EmitMemCpy && &OldAI == &NewAI) {
+ uint64_t OrigBegin = IsDest ? MTO.DestBegin : MTO.SourceBegin;
+ uint64_t OrigEnd = IsDest ? MTO.DestEnd : MTO.SourceEnd;
+ // Ensure the start lines up.
+ assert(BeginOffset == OrigBegin);
+ (void)OrigBegin;
+
+ // Rewrite the size as needed.
+ if (EndOffset != OrigEnd)
+ II.setLength(ConstantInt::get(II.getLength()->getType(),
+ EndOffset - BeginOffset));
+ return false;
+ }
+ // Record this instruction for deletion.
+ Pass.DeadInsts.insert(&II);
+
+ bool IsWholeAlloca = BeginOffset == NewAllocaBeginOffset &&
+ EndOffset == NewAllocaEndOffset;
+ bool IsVectorElement = VecTy && !IsWholeAlloca;
+ uint64_t Size = EndOffset - BeginOffset;
+ IntegerType *SubIntTy
+ = IntTy ? Type::getIntNTy(IntTy->getContext(), Size*8) : 0;
+
+ Type *OtherPtrTy = IsDest ? II.getRawSource()->getType()
+ : II.getRawDest()->getType();
+ if (!EmitMemCpy) {
+ if (IsVectorElement)
+ OtherPtrTy = VecTy->getElementType()->getPointerTo();
+ else if (IntTy && !IsWholeAlloca)
+ OtherPtrTy = SubIntTy->getPointerTo();
+ else
+ OtherPtrTy = NewAI.getType();
+ }
+
+ // Compute the other pointer, folding as much as possible to produce
+ // a single, simple GEP in most cases.
+ Value *OtherPtr = IsDest ? II.getRawSource() : II.getRawDest();
+ OtherPtr = getAdjustedPtr(IRB, TD, OtherPtr, RelOffset, OtherPtrTy,
+ getName("." + OtherPtr->getName()));
+
+ // Strip all inbounds GEPs and pointer casts to try to dig out any root
+ // alloca that should be re-examined after rewriting this instruction.
+ if (AllocaInst *AI
+ = dyn_cast<AllocaInst>(OtherPtr->stripInBoundsOffsets()))
+ Pass.Worklist.insert(AI);
+
+ if (EmitMemCpy) {
+ Value *OurPtr
+ = getAdjustedAllocaPtr(IRB, IsDest ? II.getRawDest()->getType()
+ : II.getRawSource()->getType());
+ Type *SizeTy = II.getLength()->getType();
+ Constant *Size = ConstantInt::get(SizeTy, EndOffset - BeginOffset);
+
+ CallInst *New = IRB.CreateMemCpy(IsDest ? OurPtr : OtherPtr,
+ IsDest ? OtherPtr : OurPtr,
+ Size, Align, II.isVolatile());
+ (void)New;
+ DEBUG(dbgs() << " to: " << *New << "\n");
+ return false;
+ }
+
+ // Note that we clamp the alignment to 1 here as a 0 alignment for a memcpy
+ // is equivalent to 1, but that isn't true if we end up rewriting this as
+ // a load or store.
+ if (!Align)
+ Align = 1;
+
+ Value *SrcPtr = OtherPtr;
+ Value *DstPtr = &NewAI;
+ if (!IsDest)
+ std::swap(SrcPtr, DstPtr);
+
+ Value *Src;
+ if (IsVectorElement && !IsDest) {
+ // We have to extract rather than load.
+ Src = IRB.CreateExtractElement(
+ IRB.CreateAlignedLoad(SrcPtr, Align, getName(".copyload")),
+ getIndex(IRB, BeginOffset),
+ getName(".copyextract"));
+ } else if (IntTy && !IsWholeAlloca && !IsDest) {
+ Src = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".load"));
+ Src = convertValue(TD, IRB, Src, IntTy);
+ assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
+ uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
+ Src = extractInteger(TD, IRB, Src, SubIntTy, Offset, getName(".extract"));
+ } else {
+ Src = IRB.CreateAlignedLoad(SrcPtr, Align, II.isVolatile(),
+ getName(".copyload"));
+ }
+
+ if (IntTy && !IsWholeAlloca && IsDest) {
+ Value *Old = IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(),
+ getName(".oldload"));
+ Old = convertValue(TD, IRB, Old, IntTy);
+ assert(BeginOffset >= NewAllocaBeginOffset && "Out of bounds offset");
+ uint64_t Offset = BeginOffset - NewAllocaBeginOffset;
+ Src = insertInteger(TD, IRB, Old, Src, Offset, getName(".insert"));
+ Src = convertValue(TD, IRB, Src, NewAllocaTy);
+ }
+
+ if (IsVectorElement && IsDest) {
+ // We have to insert into a loaded copy before storing.
+ Src = IRB.CreateInsertElement(
+ IRB.CreateAlignedLoad(&NewAI, NewAI.getAlignment(), getName(".load")),
+ Src, getIndex(IRB, BeginOffset),
+ getName(".insert"));
+ }
+
+ StoreInst *Store = cast<StoreInst>(
+ IRB.CreateAlignedStore(Src, DstPtr, Align, II.isVolatile()));
+ (void)Store;
+ DEBUG(dbgs() << " to: " << *Store << "\n");
+ return !II.isVolatile();
+ }
+
+ bool visitIntrinsicInst(IntrinsicInst &II) {
+ assert(II.getIntrinsicID() == Intrinsic::lifetime_start ||
+ II.getIntrinsicID() == Intrinsic::lifetime_end);
+ DEBUG(dbgs() << " original: " << II << "\n");
+ IRBuilder<> IRB(&II);
+ assert(II.getArgOperand(1) == OldPtr);
+
+ // Record this instruction for deletion.
+ Pass.DeadInsts.insert(&II);
+
+ ConstantInt *Size
+ = ConstantInt::get(cast<IntegerType>(II.getArgOperand(0)->getType()),
+ EndOffset - BeginOffset);
+ Value *Ptr = getAdjustedAllocaPtr(IRB, II.getArgOperand(1)->getType());
+ Value *New;
+ if (II.getIntrinsicID() == Intrinsic::lifetime_start)
+ New = IRB.CreateLifetimeStart(Ptr, Size);
+ else
+ New = IRB.CreateLifetimeEnd(Ptr, Size);
+
+ DEBUG(dbgs() << " to: " << *New << "\n");
+ return true;
+ }
+
+ bool visitPHINode(PHINode &PN) {
+ DEBUG(dbgs() << " original: " << PN << "\n");
+
+ // We would like to compute a new pointer in only one place, but have it be
+ // as local as possible to the PHI. To do that, we re-use the location of
+ // the old pointer, which necessarily must be in the right position to
+ // dominate the PHI.
+ IRBuilder<> PtrBuilder(cast<Instruction>(OldPtr));
+
+ Value *NewPtr = getAdjustedAllocaPtr(PtrBuilder, OldPtr->getType());
+ // Replace the operands which were using the old pointer.
+ std::replace(PN.op_begin(), PN.op_end(), cast<Value>(OldPtr), NewPtr);
+
+ DEBUG(dbgs() << " to: " << PN << "\n");
+ deleteIfTriviallyDead(OldPtr);
+ return false;
+ }
+
+ bool visitSelectInst(SelectInst &SI) {
+ DEBUG(dbgs() << " original: " << SI << "\n");
+ IRBuilder<> IRB(&SI);
+
+ // Find the operand we need to rewrite here.
+ bool IsTrueVal = SI.getTrueValue() == OldPtr;
+ if (IsTrueVal)
+ assert(SI.getFalseValue() != OldPtr && "Pointer is both operands!");
+ else
+ assert(SI.getFalseValue() == OldPtr && "Pointer isn't an operand!");
+
+ Value *NewPtr = getAdjustedAllocaPtr(IRB, OldPtr->getType());
+ SI.setOperand(IsTrueVal ? 1 : 2, NewPtr);
+ DEBUG(dbgs() << " to: " << SI << "\n");
+ deleteIfTriviallyDead(OldPtr);
+ return false;
+ }
+
+};
+}
+
+namespace {
+/// \brief Visitor to rewrite aggregate loads and stores as scalar.
+///
+/// This pass aggressively rewrites all aggregate loads and stores on
+/// a particular pointer (or any pointer derived from it which we can identify)
+/// with scalar loads and stores.
+class AggLoadStoreRewriter : public InstVisitor<AggLoadStoreRewriter, bool> {
+ // Befriend the base class so it can delegate to private visit methods.
+ friend class llvm::InstVisitor<AggLoadStoreRewriter, bool>;
+
+ const DataLayout &TD;
+
+ /// Queue of pointer uses to analyze and potentially rewrite.
+ SmallVector<Use *, 8> Queue;
+
+ /// Set to prevent us from cycling with phi nodes and loops.
+ SmallPtrSet<User *, 8> Visited;
+
+ /// The current pointer use being rewritten. This is used to dig up the used
+ /// value (as opposed to the user).
+ Use *U;
+
+public:
+ AggLoadStoreRewriter(const DataLayout &TD) : TD(TD) {}
+
+ /// Rewrite loads and stores through a pointer and all pointers derived from
+ /// it.
+ bool rewrite(Instruction &I) {
+ DEBUG(dbgs() << " Rewriting FCA loads and stores...\n");
+ enqueueUsers(I);
+ bool Changed = false;
+ while (!Queue.empty()) {
+ U = Queue.pop_back_val();
+ Changed |= visit(cast<Instruction>(U->getUser()));
+ }
+ return Changed;
+ }
+
+private:
+ /// Enqueue all the users of the given instruction for further processing.
+ /// This uses a set to de-duplicate users.
+ void enqueueUsers(Instruction &I) {
+ for (Value::use_iterator UI = I.use_begin(), UE = I.use_end(); UI != UE;
+ ++UI)
+ if (Visited.insert(*UI))
+ Queue.push_back(&UI.getUse());
+ }
+
+ // Conservative default is to not rewrite anything.
+ bool visitInstruction(Instruction &I) { return false; }
+
+ /// \brief Generic recursive split emission class.
+ template <typename Derived>
+ class OpSplitter {
+ protected:
+ /// The builder used to form new instructions.
+ IRBuilder<> IRB;
+ /// The indices which to be used with insert- or extractvalue to select the
+ /// appropriate value within the aggregate.
+ SmallVector<unsigned, 4> Indices;
+ /// The indices to a GEP instruction which will move Ptr to the correct slot
+ /// within the aggregate.
+ SmallVector<Value *, 4> GEPIndices;
+ /// The base pointer of the original op, used as a base for GEPing the
+ /// split operations.
+ Value *Ptr;
+
+ /// Initialize the splitter with an insertion point, Ptr and start with a
+ /// single zero GEP index.
+ OpSplitter(Instruction *InsertionPoint, Value *Ptr)
+ : IRB(InsertionPoint), GEPIndices(1, IRB.getInt32(0)), Ptr(Ptr) {}
+
+ public:
+ /// \brief Generic recursive split emission routine.
+ ///
+ /// This method recursively splits an aggregate op (load or store) into
+ /// scalar or vector ops. It splits recursively until it hits a single value
+ /// and emits that single value operation via the template argument.
+ ///
+ /// The logic of this routine relies on GEPs and insertvalue and
+ /// extractvalue all operating with the same fundamental index list, merely
+ /// formatted differently (GEPs need actual values).
+ ///
+ /// \param Ty The type being split recursively into smaller ops.
+ /// \param Agg The aggregate value being built up or stored, depending on
+ /// whether this is splitting a load or a store respectively.
+ void emitSplitOps(Type *Ty, Value *&Agg, const Twine &Name) {
+ if (Ty->isSingleValueType())
+ return static_cast<Derived *>(this)->emitFunc(Ty, Agg, Name);
+
+ if (ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
+ unsigned OldSize = Indices.size();
+ (void)OldSize;
+ for (unsigned Idx = 0, Size = ATy->getNumElements(); Idx != Size;
+ ++Idx) {
+ assert(Indices.size() == OldSize && "Did not return to the old size");
+ Indices.push_back(Idx);
+ GEPIndices.push_back(IRB.getInt32(Idx));
+ emitSplitOps(ATy->getElementType(), Agg, Name + "." + Twine(Idx));
+ GEPIndices.pop_back();
+ Indices.pop_back();
+ }
+ return;
+ }
+
+ if (StructType *STy = dyn_cast<StructType>(Ty)) {
+ unsigned OldSize = Indices.size();
+ (void)OldSize;
+ for (unsigned Idx = 0, Size = STy->getNumElements(); Idx != Size;
+ ++Idx) {
+ assert(Indices.size() == OldSize && "Did not return to the old size");
+ Indices.push_back(Idx);
+ GEPIndices.push_back(IRB.getInt32(Idx));
+ emitSplitOps(STy->getElementType(Idx), Agg, Name + "." + Twine(Idx));
+ GEPIndices.pop_back();
+ Indices.pop_back();
+ }
+ return;
+ }
+
+ llvm_unreachable("Only arrays and structs are aggregate loadable types");
+ }
+ };
+
+ struct LoadOpSplitter : public OpSplitter<LoadOpSplitter> {
+ LoadOpSplitter(Instruction *InsertionPoint, Value *Ptr)
+ : OpSplitter<LoadOpSplitter>(InsertionPoint, Ptr) {}
+
+ /// Emit a leaf load of a single value. This is called at the leaves of the
+ /// recursive emission to actually load values.
+ void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
+ assert(Ty->isSingleValueType());
+ // Load the single value and insert it using the indices.
+ Value *Load = IRB.CreateLoad(IRB.CreateInBoundsGEP(Ptr, GEPIndices,
+ Name + ".gep"),
+ Name + ".load");
+ Agg = IRB.CreateInsertValue(Agg, Load, Indices, Name + ".insert");
+ DEBUG(dbgs() << " to: " << *Load << "\n");
+ }
+ };
+
+ bool visitLoadInst(LoadInst &LI) {
+ assert(LI.getPointerOperand() == *U);
+ if (!LI.isSimple() || LI.getType()->isSingleValueType())
+ return false;
+
+ // We have an aggregate being loaded, split it apart.
+ DEBUG(dbgs() << " original: " << LI << "\n");
+ LoadOpSplitter Splitter(&LI, *U);
+ Value *V = UndefValue::get(LI.getType());
+ Splitter.emitSplitOps(LI.getType(), V, LI.getName() + ".fca");
+ LI.replaceAllUsesWith(V);
+ LI.eraseFromParent();
+ return true;
+ }
+
+ struct StoreOpSplitter : public OpSplitter<StoreOpSplitter> {
+ StoreOpSplitter(Instruction *InsertionPoint, Value *Ptr)
+ : OpSplitter<StoreOpSplitter>(InsertionPoint, Ptr) {}
+
+ /// Emit a leaf store of a single value. This is called at the leaves of the
+ /// recursive emission to actually produce stores.
+ void emitFunc(Type *Ty, Value *&Agg, const Twine &Name) {
+ assert(Ty->isSingleValueType());
+ // Extract the single value and store it using the indices.
+ Value *Store = IRB.CreateStore(
+ IRB.CreateExtractValue(Agg, Indices, Name + ".extract"),
+ IRB.CreateInBoundsGEP(Ptr, GEPIndices, Name + ".gep"));
+ (void)Store;
+ DEBUG(dbgs() << " to: " << *Store << "\n");
+ }
+ };
+
+ bool visitStoreInst(StoreInst &SI) {
+ if (!SI.isSimple() || SI.getPointerOperand() != *U)
+ return false;
+ Value *V = SI.getValueOperand();
+ if (V->getType()->isSingleValueType())
+ return false;
+
+ // We have an aggregate being stored, split it apart.
+ DEBUG(dbgs() << " original: " << SI << "\n");
+ StoreOpSplitter Splitter(&SI, *U);
+ Splitter.emitSplitOps(V->getType(), V, V->getName() + ".fca");
+ SI.eraseFromParent();
+ return true;
+ }
+
+ bool visitBitCastInst(BitCastInst &BC) {
+ enqueueUsers(BC);
+ return false;
+ }
+
+ bool visitGetElementPtrInst(GetElementPtrInst &GEPI) {
+ enqueueUsers(GEPI);
+ return false;
+ }
+
+ bool visitPHINode(PHINode &PN) {
+ enqueueUsers(PN);
+ return false;
+ }
+
+ bool visitSelectInst(SelectInst &SI) {
+ enqueueUsers(SI);
+ return false;
+ }
+};
+}
+
+/// \brief Strip aggregate type wrapping.
+///
+/// This removes no-op aggregate types wrapping an underlying type. It will
+/// strip as many layers of types as it can without changing either the type
+/// size or the allocated size.
+static Type *stripAggregateTypeWrapping(const DataLayout &DL, Type *Ty) {
+ if (Ty->isSingleValueType())
+ return Ty;
+
+ uint64_t AllocSize = DL.getTypeAllocSize(Ty);
+ uint64_t TypeSize = DL.getTypeSizeInBits(Ty);
+
+ Type *InnerTy;
+ if (ArrayType *ArrTy = dyn_cast<ArrayType>(Ty)) {
+ InnerTy = ArrTy->getElementType();
+ } else if (StructType *STy = dyn_cast<StructType>(Ty)) {
+ const StructLayout *SL = DL.getStructLayout(STy);
+ unsigned Index = SL->getElementContainingOffset(0);
+ InnerTy = STy->getElementType(Index);
+ } else {
+ return Ty;
+ }
+
+ if (AllocSize > DL.getTypeAllocSize(InnerTy) ||
+ TypeSize > DL.getTypeSizeInBits(InnerTy))
+ return Ty;
+
+ return stripAggregateTypeWrapping(DL, InnerTy);
+}
+
+/// \brief Try to find a partition of the aggregate type passed in for a given
+/// offset and size.
+///
+/// This recurses through the aggregate type and tries to compute a subtype
+/// based on the offset and size. When the offset and size span a sub-section
+/// of an array, it will even compute a new array type for that sub-section,
+/// and the same for structs.
+///
+/// Note that this routine is very strict and tries to find a partition of the
+/// type which produces the *exact* right offset and size. It is not forgiving
+/// when the size or offset cause either end of type-based partition to be off.
+/// Also, this is a best-effort routine. It is reasonable to give up and not
+/// return a type if necessary.
+static Type *getTypePartition(const DataLayout &TD, Type *Ty,
+ uint64_t Offset, uint64_t Size) {
+ if (Offset == 0 && TD.getTypeAllocSize(Ty) == Size)
+ return stripAggregateTypeWrapping(TD, Ty);
+ if (Offset > TD.getTypeAllocSize(Ty) ||
+ (TD.getTypeAllocSize(Ty) - Offset) < Size)
+ return 0;
+
+ if (SequentialType *SeqTy = dyn_cast<SequentialType>(Ty)) {
+ // We can't partition pointers...
+ if (SeqTy->isPointerTy())
+ return 0;
+
+ Type *ElementTy = SeqTy->getElementType();
+ uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
+ uint64_t NumSkippedElements = Offset / ElementSize;
+ if (ArrayType *ArrTy = dyn_cast<ArrayType>(SeqTy))
+ if (NumSkippedElements >= ArrTy->getNumElements())
+ return 0;
+ if (VectorType *VecTy = dyn_cast<VectorType>(SeqTy))
+ if (NumSkippedElements >= VecTy->getNumElements())
+ return 0;
+ Offset -= NumSkippedElements * ElementSize;
+
+ // First check if we need to recurse.
+ if (Offset > 0 || Size < ElementSize) {
+ // Bail if the partition ends in a different array element.
+ if ((Offset + Size) > ElementSize)
+ return 0;
+ // Recurse through the element type trying to peel off offset bytes.
+ return getTypePartition(TD, ElementTy, Offset, Size);
+ }
+ assert(Offset == 0);
+
+ if (Size == ElementSize)
+ return stripAggregateTypeWrapping(TD, ElementTy);
+ assert(Size > ElementSize);
+ uint64_t NumElements = Size / ElementSize;
+ if (NumElements * ElementSize != Size)
+ return 0;
+ return ArrayType::get(ElementTy, NumElements);
+ }
+
+ StructType *STy = dyn_cast<StructType>(Ty);
+ if (!STy)
+ return 0;
+
+ const StructLayout *SL = TD.getStructLayout(STy);
+ if (Offset >= SL->getSizeInBytes())
+ return 0;
+ uint64_t EndOffset = Offset + Size;
+ if (EndOffset > SL->getSizeInBytes())
+ return 0;
+
+ unsigned Index = SL->getElementContainingOffset(Offset);
+ Offset -= SL->getElementOffset(Index);
+
+ Type *ElementTy = STy->getElementType(Index);
+ uint64_t ElementSize = TD.getTypeAllocSize(ElementTy);
+ if (Offset >= ElementSize)
+ return 0; // The offset points into alignment padding.
+
+ // See if any partition must be contained by the element.
+ if (Offset > 0 || Size < ElementSize) {
+ if ((Offset + Size) > ElementSize)
+ return 0;
+ return getTypePartition(TD, ElementTy, Offset, Size);
+ }
+ assert(Offset == 0);
+
+ if (Size == ElementSize)
+ return stripAggregateTypeWrapping(TD, ElementTy);
+
+ StructType::element_iterator EI = STy->element_begin() + Index,
+ EE = STy->element_end();
+ if (EndOffset < SL->getSizeInBytes()) {
+ unsigned EndIndex = SL->getElementContainingOffset(EndOffset);
+ if (Index == EndIndex)
+ return 0; // Within a single element and its padding.
+
+ // Don't try to form "natural" types if the elements don't line up with the
+ // expected size.
+ // FIXME: We could potentially recurse down through the last element in the
+ // sub-struct to find a natural end point.
+ if (SL->getElementOffset(EndIndex) != EndOffset)
+ return 0;
+
+ assert(Index < EndIndex);
+ EE = STy->element_begin() + EndIndex;
+ }
+
+ // Try to build up a sub-structure.
+ StructType *SubTy = StructType::get(STy->getContext(), makeArrayRef(EI, EE),
+ STy->isPacked());
+ const StructLayout *SubSL = TD.getStructLayout(SubTy);
+ if (Size != SubSL->getSizeInBytes())
+ return 0; // The sub-struct doesn't have quite the size needed.
+
+ return SubTy;
+}
+
+/// \brief Rewrite an alloca partition's users.
+///
+/// This routine drives both of the rewriting goals of the SROA pass. It tries
+/// to rewrite uses of an alloca partition to be conducive for SSA value
+/// promotion. If the partition needs a new, more refined alloca, this will
+/// build that new alloca, preserving as much type information as possible, and
+/// rewrite the uses of the old alloca to point at the new one and have the
+/// appropriate new offsets. It also evaluates how successful the rewrite was
+/// at enabling promotion and if it was successful queues the alloca to be
+/// promoted.
+bool SROA::rewriteAllocaPartition(AllocaInst &AI,
+ AllocaPartitioning &P,
+ AllocaPartitioning::iterator PI) {
+ uint64_t AllocaSize = PI->EndOffset - PI->BeginOffset;
+ bool IsLive = false;
+ for (AllocaPartitioning::use_iterator UI = P.use_begin(PI),
+ UE = P.use_end(PI);
+ UI != UE && !IsLive; ++UI)
+ if (UI->U)
+ IsLive = true;
+ if (!IsLive)
+ return false; // No live uses left of this partition.
+
+ DEBUG(dbgs() << "Speculating PHIs and selects in partition "
+ << "[" << PI->BeginOffset << "," << PI->EndOffset << ")\n");
+
+ PHIOrSelectSpeculator Speculator(*TD, P, *this);
+ DEBUG(dbgs() << " speculating ");
+ DEBUG(P.print(dbgs(), PI, ""));
+ Speculator.visitUsers(PI);
+
+ // Try to compute a friendly type for this partition of the alloca. This
+ // won't always succeed, in which case we fall back to a legal integer type
+ // or an i8 array of an appropriate size.
+ Type *AllocaTy = 0;
+ if (Type *PartitionTy = P.getCommonType(PI))
+ if (TD->getTypeAllocSize(PartitionTy) >= AllocaSize)
+ AllocaTy = PartitionTy;
+ if (!AllocaTy)
+ if (Type *PartitionTy = getTypePartition(*TD, AI.getAllocatedType(),
+ PI->BeginOffset, AllocaSize))
+ AllocaTy = PartitionTy;
+ if ((!AllocaTy ||
+ (AllocaTy->isArrayTy() &&
+ AllocaTy->getArrayElementType()->isIntegerTy())) &&
+ TD->isLegalInteger(AllocaSize * 8))
+ AllocaTy = Type::getIntNTy(*C, AllocaSize * 8);
+ if (!AllocaTy)
+ AllocaTy = ArrayType::get(Type::getInt8Ty(*C), AllocaSize);
+ assert(TD->getTypeAllocSize(AllocaTy) >= AllocaSize);
+
+ // Check for the case where we're going to rewrite to a new alloca of the
+ // exact same type as the original, and with the same access offsets. In that
+ // case, re-use the existing alloca, but still run through the rewriter to
+ // performe phi and select speculation.
+ AllocaInst *NewAI;
+ if (AllocaTy == AI.getAllocatedType()) {
+ assert(PI->BeginOffset == 0 &&
+ "Non-zero begin offset but same alloca type");
+ assert(PI == P.begin() && "Begin offset is zero on later partition");
+ NewAI = &AI;
+ } else {
+ unsigned Alignment = AI.getAlignment();
+ if (!Alignment) {
+ // The minimum alignment which users can rely on when the explicit
+ // alignment is omitted or zero is that required by the ABI for this
+ // type.
+ Alignment = TD->getABITypeAlignment(AI.getAllocatedType());
+ }
+ Alignment = MinAlign(Alignment, PI->BeginOffset);
+ // If we will get at least this much alignment from the type alone, leave
+ // the alloca's alignment unconstrained.
+ if (Alignment <= TD->getABITypeAlignment(AllocaTy))
+ Alignment = 0;
+ NewAI = new AllocaInst(AllocaTy, 0, Alignment,
+ AI.getName() + ".sroa." + Twine(PI - P.begin()),
+ &AI);
+ ++NumNewAllocas;
+ }
+
+ DEBUG(dbgs() << "Rewriting alloca partition "
+ << "[" << PI->BeginOffset << "," << PI->EndOffset << ") to: "
+ << *NewAI << "\n");
+
+ // Track the high watermark of the post-promotion worklist. We will reset it
+ // to this point if the alloca is not in fact scheduled for promotion.
+ unsigned PPWOldSize = PostPromotionWorklist.size();
+
+ AllocaPartitionRewriter Rewriter(*TD, P, PI, *this, AI, *NewAI,
+ PI->BeginOffset, PI->EndOffset);
+ DEBUG(dbgs() << " rewriting ");
+ DEBUG(P.print(dbgs(), PI, ""));
+ bool Promotable = Rewriter.visitUsers(P.use_begin(PI), P.use_end(PI));
+ if (Promotable) {
+ DEBUG(dbgs() << " and queuing for promotion\n");
+ PromotableAllocas.push_back(NewAI);
+ } else if (NewAI != &AI) {
+ // If we can't promote the alloca, iterate on it to check for new
+ // refinements exposed by splitting the current alloca. Don't iterate on an
+ // alloca which didn't actually change and didn't get promoted.
+ Worklist.insert(NewAI);
+ }
+
+ // Drop any post-promotion work items if promotion didn't happen.
+ if (!Promotable)
+ while (PostPromotionWorklist.size() > PPWOldSize)
+ PostPromotionWorklist.pop_back();
+
+ return true;
+}
+
+/// \brief Walks the partitioning of an alloca rewriting uses of each partition.
+bool SROA::splitAlloca(AllocaInst &AI, AllocaPartitioning &P) {
+ bool Changed = false;
+ for (AllocaPartitioning::iterator PI = P.begin(), PE = P.end(); PI != PE;
+ ++PI)
+ Changed |= rewriteAllocaPartition(AI, P, PI);
+
+ return Changed;
+}
+
+/// \brief Analyze an alloca for SROA.
+///
+/// This analyzes the alloca to ensure we can reason about it, builds
+/// a partitioning of the alloca, and then hands it off to be split and
+/// rewritten as needed.
+bool SROA::runOnAlloca(AllocaInst &AI) {
+ DEBUG(dbgs() << "SROA alloca: " << AI << "\n");
+ ++NumAllocasAnalyzed;
+
+ // Special case dead allocas, as they're trivial.
+ if (AI.use_empty()) {
+ AI.eraseFromParent();
+ return true;
+ }
+
+ // Skip alloca forms that this analysis can't handle.
+ if (AI.isArrayAllocation() || !AI.getAllocatedType()->isSized() ||
+ TD->getTypeAllocSize(AI.getAllocatedType()) == 0)
+ return false;
+
+ bool Changed = false;
+
+ // First, split any FCA loads and stores touching this alloca to promote
+ // better splitting and promotion opportunities.
+ AggLoadStoreRewriter AggRewriter(*TD);
+ Changed |= AggRewriter.rewrite(AI);
+
+ // Build the partition set using a recursive instruction-visiting builder.
+ AllocaPartitioning P(*TD, AI);
+ DEBUG(P.print(dbgs()));
+ if (P.isEscaped())
+ return Changed;
+
+ // Delete all the dead users of this alloca before splitting and rewriting it.
+ for (AllocaPartitioning::dead_user_iterator DI = P.dead_user_begin(),
+ DE = P.dead_user_end();
+ DI != DE; ++DI) {
+ Changed = true;
+ (*DI)->replaceAllUsesWith(UndefValue::get((*DI)->getType()));
+ DeadInsts.insert(*DI);
+ }
+ for (AllocaPartitioning::dead_op_iterator DO = P.dead_op_begin(),
+ DE = P.dead_op_end();
+ DO != DE; ++DO) {
+ Value *OldV = **DO;
+ // Clobber the use with an undef value.
+ **DO = UndefValue::get(OldV->getType());
+ if (Instruction *OldI = dyn_cast<Instruction>(OldV))
+ if (isInstructionTriviallyDead(OldI)) {
+ Changed = true;
+ DeadInsts.insert(OldI);
+ }
+ }
+
+ // No partitions to split. Leave the dead alloca for a later pass to clean up.
+ if (P.begin() == P.end())
+ return Changed;
+
+ return splitAlloca(AI, P) || Changed;
+}
+
+/// \brief Delete the dead instructions accumulated in this run.
+///
+/// Recursively deletes the dead instructions we've accumulated. This is done
+/// at the very end to maximize locality of the recursive delete and to
+/// minimize the problems of invalidated instruction pointers as such pointers
+/// are used heavily in the intermediate stages of the algorithm.
+///
+/// We also record the alloca instructions deleted here so that they aren't
+/// subsequently handed to mem2reg to promote.
+void SROA::deleteDeadInstructions(SmallPtrSet<AllocaInst*, 4> &DeletedAllocas) {
+ while (!DeadInsts.empty()) {
+ Instruction *I = DeadInsts.pop_back_val();
+ DEBUG(dbgs() << "Deleting dead instruction: " << *I << "\n");
+
+ I->replaceAllUsesWith(UndefValue::get(I->getType()));
+
+ for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
+ if (Instruction *U = dyn_cast<Instruction>(*OI)) {
+ // Zero out the operand and see if it becomes trivially dead.
+ *OI = 0;
+ if (isInstructionTriviallyDead(U))
+ DeadInsts.insert(U);
+ }
+
+ if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
+ DeletedAllocas.insert(AI);
+
+ ++NumDeleted;
+ I->eraseFromParent();
+ }
+}
+
+/// \brief Promote the allocas, using the best available technique.
+///
+/// This attempts to promote whatever allocas have been identified as viable in
+/// the PromotableAllocas list. If that list is empty, there is nothing to do.
+/// If there is a domtree available, we attempt to promote using the full power
+/// of mem2reg. Otherwise, we build and use the AllocaPromoter above which is
+/// based on the SSAUpdater utilities. This function returns whether any
+/// promotion occured.
+bool SROA::promoteAllocas(Function &F) {
+ if (PromotableAllocas.empty())
+ return false;
+
+ NumPromoted += PromotableAllocas.size();
+
+ if (DT && !ForceSSAUpdater) {
+ DEBUG(dbgs() << "Promoting allocas with mem2reg...\n");
+ PromoteMemToReg(PromotableAllocas, *DT);
+ PromotableAllocas.clear();
+ return true;
+ }
+
+ DEBUG(dbgs() << "Promoting allocas with SSAUpdater...\n");
+ SSAUpdater SSA;
+ DIBuilder DIB(*F.getParent());
+ SmallVector<Instruction*, 64> Insts;
+
+ for (unsigned Idx = 0, Size = PromotableAllocas.size(); Idx != Size; ++Idx) {
+ AllocaInst *AI = PromotableAllocas[Idx];
+ for (Value::use_iterator UI = AI->use_begin(), UE = AI->use_end();
+ UI != UE;) {
+ Instruction *I = cast<Instruction>(*UI++);
+ // FIXME: Currently the SSAUpdater infrastructure doesn't reason about
+ // lifetime intrinsics and so we strip them (and the bitcasts+GEPs
+ // leading to them) here. Eventually it should use them to optimize the
+ // scalar values produced.
+ if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) {
+ assert(onlyUsedByLifetimeMarkers(I) &&
+ "Found a bitcast used outside of a lifetime marker.");
+ while (!I->use_empty())
+ cast<Instruction>(*I->use_begin())->eraseFromParent();
+ I->eraseFromParent();
+ continue;
+ }
+ if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
+ assert(II->getIntrinsicID() == Intrinsic::lifetime_start ||
+ II->getIntrinsicID() == Intrinsic::lifetime_end);
+ II->eraseFromParent();
+ continue;
+ }
+
+ Insts.push_back(I);
+ }
+ AllocaPromoter(Insts, SSA, *AI, DIB).run(Insts);
+ Insts.clear();
+ }
+
+ PromotableAllocas.clear();
+ return true;
+}
+
+namespace {
+ /// \brief A predicate to test whether an alloca belongs to a set.
+ class IsAllocaInSet {
+ typedef SmallPtrSet<AllocaInst *, 4> SetType;
+ const SetType &Set;
+
+ public:
+ typedef AllocaInst *argument_type;
+
+ IsAllocaInSet(const SetType &Set) : Set(Set) {}
+ bool operator()(AllocaInst *AI) const { return Set.count(AI); }
+ };
+}
+
+bool SROA::runOnFunction(Function &F) {
+ DEBUG(dbgs() << "SROA function: " << F.getName() << "\n");
+ C = &F.getContext();
+ TD = getAnalysisIfAvailable<DataLayout>();
+ if (!TD) {
+ DEBUG(dbgs() << " Skipping SROA -- no target data!\n");
+ return false;
+ }
+ DT = getAnalysisIfAvailable<DominatorTree>();
+
+ BasicBlock &EntryBB = F.getEntryBlock();
+ for (BasicBlock::iterator I = EntryBB.begin(), E = llvm::prior(EntryBB.end());
+ I != E; ++I)
+ if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
+ Worklist.insert(AI);
+
+ bool Changed = false;
+ // A set of deleted alloca instruction pointers which should be removed from
+ // the list of promotable allocas.
+ SmallPtrSet<AllocaInst *, 4> DeletedAllocas;
+
+ do {
+ while (!Worklist.empty()) {
+ Changed |= runOnAlloca(*Worklist.pop_back_val());
+ deleteDeadInstructions(DeletedAllocas);
+
+ // Remove the deleted allocas from various lists so that we don't try to
+ // continue processing them.
+ if (!DeletedAllocas.empty()) {
+ Worklist.remove_if(IsAllocaInSet(DeletedAllocas));
+ PostPromotionWorklist.remove_if(IsAllocaInSet(DeletedAllocas));
+ PromotableAllocas.erase(std::remove_if(PromotableAllocas.begin(),
+ PromotableAllocas.end(),
+ IsAllocaInSet(DeletedAllocas)),
+ PromotableAllocas.end());
+ DeletedAllocas.clear();
+ }
+ }
+
+ Changed |= promoteAllocas(F);
+
+ Worklist = PostPromotionWorklist;
+ PostPromotionWorklist.clear();
+ } while (!Worklist.empty());
+
+ return Changed;
+}
+
+void SROA::getAnalysisUsage(AnalysisUsage &AU) const {
+ if (RequiresDomTree)
+ AU.addRequired<DominatorTree>();
+ AU.setPreservesCFG();
+}
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