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diff --git a/contrib/llvm/lib/Target/AMDGPU/AMDGPUUnifyDivergentExitNodes.cpp b/contrib/llvm/lib/Target/AMDGPU/AMDGPUUnifyDivergentExitNodes.cpp
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+//===- AMDGPUUnifyDivergentExitNodes.cpp ----------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This is a variant of the UnifyDivergentExitNodes pass. Rather than ensuring
+// there is at most one ret and one unreachable instruction, it ensures there is
+// at most one divergent exiting block.
+//
+// StructurizeCFG can't deal with multi-exit regions formed by branches to
+// multiple return nodes. It is not desirable to structurize regions with
+// uniform branches, so unifying those to the same return block as divergent
+// branches inhibits use of scalar branching. It still can't deal with the case
+// where one branch goes to return, and one unreachable. Replace unreachable in
+// this case with a return.
+//
+//===----------------------------------------------------------------------===//
+
+#include "AMDGPU.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/Analysis/DivergenceAnalysis.h"
+#include "llvm/Analysis/PostDominators.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/IR/BasicBlock.h"
+#include "llvm/IR/CFG.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Transforms/Utils/Local.h"
+using namespace llvm;
+
+#define DEBUG_TYPE "amdgpu-unify-divergent-exit-nodes"
+
+namespace {
+
+class AMDGPUUnifyDivergentExitNodes : public FunctionPass {
+public:
+ static char ID; // Pass identification, replacement for typeid
+ AMDGPUUnifyDivergentExitNodes() : FunctionPass(ID) {
+ initializeAMDGPUUnifyDivergentExitNodesPass(*PassRegistry::getPassRegistry());
+ }
+
+ // We can preserve non-critical-edgeness when we unify function exit nodes
+ void getAnalysisUsage(AnalysisUsage &AU) const override;
+ bool runOnFunction(Function &F) override;
+};
+
+}
+
+char AMDGPUUnifyDivergentExitNodes::ID = 0;
+INITIALIZE_PASS_BEGIN(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE,
+ "Unify divergent function exit nodes", false, false)
+INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
+INITIALIZE_PASS_DEPENDENCY(DivergenceAnalysis)
+INITIALIZE_PASS_END(AMDGPUUnifyDivergentExitNodes, DEBUG_TYPE,
+ "Unify divergent function exit nodes", false, false)
+
+char &llvm::AMDGPUUnifyDivergentExitNodesID = AMDGPUUnifyDivergentExitNodes::ID;
+
+void AMDGPUUnifyDivergentExitNodes::getAnalysisUsage(AnalysisUsage &AU) const{
+ // TODO: Preserve dominator tree.
+ AU.addRequired<PostDominatorTreeWrapperPass>();
+
+ AU.addRequired<DivergenceAnalysis>();
+
+ // No divergent values are changed, only blocks and branch edges.
+ AU.addPreserved<DivergenceAnalysis>();
+
+ // We preserve the non-critical-edgeness property
+ AU.addPreservedID(BreakCriticalEdgesID);
+
+ // This is a cluster of orthogonal Transforms
+ AU.addPreservedID(LowerSwitchID);
+ FunctionPass::getAnalysisUsage(AU);
+
+ AU.addRequired<TargetTransformInfoWrapperPass>();
+}
+
+/// \returns true if \p BB is reachable through only uniform branches.
+/// XXX - Is there a more efficient way to find this?
+static bool isUniformlyReached(const DivergenceAnalysis &DA,
+ BasicBlock &BB) {
+ SmallVector<BasicBlock *, 8> Stack;
+ SmallPtrSet<BasicBlock *, 8> Visited;
+
+ for (BasicBlock *Pred : predecessors(&BB))
+ Stack.push_back(Pred);
+
+ while (!Stack.empty()) {
+ BasicBlock *Top = Stack.pop_back_val();
+ if (!DA.isUniform(Top->getTerminator()))
+ return false;
+
+ for (BasicBlock *Pred : predecessors(Top)) {
+ if (Visited.insert(Pred).second)
+ Stack.push_back(Pred);
+ }
+ }
+
+ return true;
+}
+
+static BasicBlock *unifyReturnBlockSet(Function &F,
+ ArrayRef<BasicBlock *> ReturningBlocks,
+ const TargetTransformInfo &TTI,
+ StringRef Name) {
+ // Otherwise, we need to insert a new basic block into the function, add a PHI
+ // nodes (if the function returns values), and convert all of the return
+ // instructions into unconditional branches.
+ //
+ BasicBlock *NewRetBlock = BasicBlock::Create(F.getContext(), Name, &F);
+
+ PHINode *PN = nullptr;
+ if (F.getReturnType()->isVoidTy()) {
+ ReturnInst::Create(F.getContext(), nullptr, NewRetBlock);
+ } else {
+ // If the function doesn't return void... add a PHI node to the block...
+ PN = PHINode::Create(F.getReturnType(), ReturningBlocks.size(),
+ "UnifiedRetVal");
+ NewRetBlock->getInstList().push_back(PN);
+ ReturnInst::Create(F.getContext(), PN, NewRetBlock);
+ }
+
+ // Loop over all of the blocks, replacing the return instruction with an
+ // unconditional branch.
+ //
+ for (BasicBlock *BB : ReturningBlocks) {
+ // Add an incoming element to the PHI node for every return instruction that
+ // is merging into this new block...
+ if (PN)
+ PN->addIncoming(BB->getTerminator()->getOperand(0), BB);
+
+ BB->getInstList().pop_back(); // Remove the return insn
+ BranchInst::Create(NewRetBlock, BB);
+ }
+
+ for (BasicBlock *BB : ReturningBlocks) {
+ // Cleanup possible branch to unconditional branch to the return.
+ SimplifyCFG(BB, TTI, 2);
+ }
+
+ return NewRetBlock;
+}
+
+bool AMDGPUUnifyDivergentExitNodes::runOnFunction(Function &F) {
+ auto &PDT = getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree();
+ if (PDT.getRoots().size() <= 1)
+ return false;
+
+ DivergenceAnalysis &DA = getAnalysis<DivergenceAnalysis>();
+
+ // Loop over all of the blocks in a function, tracking all of the blocks that
+ // return.
+ //
+ SmallVector<BasicBlock *, 4> ReturningBlocks;
+ SmallVector<BasicBlock *, 4> UnreachableBlocks;
+
+ for (BasicBlock *BB : PDT.getRoots()) {
+ if (isa<ReturnInst>(BB->getTerminator())) {
+ if (!isUniformlyReached(DA, *BB))
+ ReturningBlocks.push_back(BB);
+ } else if (isa<UnreachableInst>(BB->getTerminator())) {
+ if (!isUniformlyReached(DA, *BB))
+ UnreachableBlocks.push_back(BB);
+ }
+ }
+
+ if (!UnreachableBlocks.empty()) {
+ BasicBlock *UnreachableBlock = nullptr;
+
+ if (UnreachableBlocks.size() == 1) {
+ UnreachableBlock = UnreachableBlocks.front();
+ } else {
+ UnreachableBlock = BasicBlock::Create(F.getContext(),
+ "UnifiedUnreachableBlock", &F);
+ new UnreachableInst(F.getContext(), UnreachableBlock);
+
+ for (BasicBlock *BB : UnreachableBlocks) {
+ BB->getInstList().pop_back(); // Remove the unreachable inst.
+ BranchInst::Create(UnreachableBlock, BB);
+ }
+ }
+
+ if (!ReturningBlocks.empty()) {
+ // Don't create a new unreachable inst if we have a return. The
+ // structurizer/annotator can't handle the multiple exits
+
+ Type *RetTy = F.getReturnType();
+ Value *RetVal = RetTy->isVoidTy() ? nullptr : UndefValue::get(RetTy);
+ UnreachableBlock->getInstList().pop_back(); // Remove the unreachable inst.
+
+ Function *UnreachableIntrin =
+ Intrinsic::getDeclaration(F.getParent(), Intrinsic::amdgcn_unreachable);
+
+ // Insert a call to an intrinsic tracking that this is an unreachable
+ // point, in case we want to kill the active lanes or something later.
+ CallInst::Create(UnreachableIntrin, {}, "", UnreachableBlock);
+
+ // Don't create a scalar trap. We would only want to trap if this code was
+ // really reached, but a scalar trap would happen even if no lanes
+ // actually reached here.
+ ReturnInst::Create(F.getContext(), RetVal, UnreachableBlock);
+ ReturningBlocks.push_back(UnreachableBlock);
+ }
+ }
+
+ // Now handle return blocks.
+ if (ReturningBlocks.empty())
+ return false; // No blocks return
+
+ if (ReturningBlocks.size() == 1)
+ return false; // Already has a single return block
+
+ const TargetTransformInfo &TTI
+ = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
+
+ unifyReturnBlockSet(F, ReturningBlocks, TTI, "UnifiedReturnBlock");
+ return true;
+}
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