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diff --git a/contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp b/contrib/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
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+//===----- ScheduleDAGRRList.cpp - Reg pressure reduction list scheduler --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This implements bottom-up and top-down register pressure reduction list
+// schedulers, using standard algorithms. The basic approach uses a priority
+// queue of available nodes to schedule. One at a time, nodes are taken from
+// the priority queue (thus in priority order), checked for legality to
+// schedule, and emitted if legal.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "pre-RA-sched"
+#include "ScheduleDAGSDNodes.h"
+#include "llvm/InlineAsm.h"
+#include "llvm/CodeGen/SchedulerRegistry.h"
+#include "llvm/CodeGen/SelectionDAGISel.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/raw_ostream.h"
+#include <climits>
+using namespace llvm;
+
+STATISTIC(NumBacktracks, "Number of times scheduler backtracked");
+STATISTIC(NumUnfolds, "Number of nodes unfolded");
+STATISTIC(NumDups, "Number of duplicated nodes");
+STATISTIC(NumPRCopies, "Number of physical register copies");
+
+static RegisterScheduler
+ burrListDAGScheduler("list-burr",
+ "Bottom-up register reduction list scheduling",
+ createBURRListDAGScheduler);
+static RegisterScheduler
+ tdrListrDAGScheduler("list-tdrr",
+ "Top-down register reduction list scheduling",
+ createTDRRListDAGScheduler);
+static RegisterScheduler
+ sourceListDAGScheduler("source",
+ "Similar to list-burr but schedules in source "
+ "order when possible",
+ createSourceListDAGScheduler);
+
+static RegisterScheduler
+ hybridListDAGScheduler("list-hybrid",
+ "Bottom-up rr list scheduling which avoid stalls for "
+ "long latency instructions",
+ createHybridListDAGScheduler);
+
+namespace {
+//===----------------------------------------------------------------------===//
+/// ScheduleDAGRRList - The actual register reduction list scheduler
+/// implementation. This supports both top-down and bottom-up scheduling.
+///
+class ScheduleDAGRRList : public ScheduleDAGSDNodes {
+private:
+ /// isBottomUp - This is true if the scheduling problem is bottom-up, false if
+ /// it is top-down.
+ bool isBottomUp;
+
+ /// NeedLatency - True if the scheduler will make use of latency information.
+ ///
+ bool NeedLatency;
+
+ /// AvailableQueue - The priority queue to use for the available SUnits.
+ SchedulingPriorityQueue *AvailableQueue;
+
+ /// LiveRegDefs - A set of physical registers and their definition
+ /// that are "live". These nodes must be scheduled before any other nodes that
+ /// modifies the registers can be scheduled.
+ unsigned NumLiveRegs;
+ std::vector<SUnit*> LiveRegDefs;
+ std::vector<unsigned> LiveRegCycles;
+
+ /// Topo - A topological ordering for SUnits which permits fast IsReachable
+ /// and similar queries.
+ ScheduleDAGTopologicalSort Topo;
+
+public:
+ ScheduleDAGRRList(MachineFunction &mf,
+ bool isbottomup, bool needlatency,
+ SchedulingPriorityQueue *availqueue)
+ : ScheduleDAGSDNodes(mf), isBottomUp(isbottomup), NeedLatency(needlatency),
+ AvailableQueue(availqueue), Topo(SUnits) {
+ }
+
+ ~ScheduleDAGRRList() {
+ delete AvailableQueue;
+ }
+
+ void Schedule();
+
+ /// IsReachable - Checks if SU is reachable from TargetSU.
+ bool IsReachable(const SUnit *SU, const SUnit *TargetSU) {
+ return Topo.IsReachable(SU, TargetSU);
+ }
+
+ /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
+ /// create a cycle.
+ bool WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
+ return Topo.WillCreateCycle(SU, TargetSU);
+ }
+
+ /// AddPred - adds a predecessor edge to SUnit SU.
+ /// This returns true if this is a new predecessor.
+ /// Updates the topological ordering if required.
+ void AddPred(SUnit *SU, const SDep &D) {
+ Topo.AddPred(SU, D.getSUnit());
+ SU->addPred(D);
+ }
+
+ /// RemovePred - removes a predecessor edge from SUnit SU.
+ /// This returns true if an edge was removed.
+ /// Updates the topological ordering if required.
+ void RemovePred(SUnit *SU, const SDep &D) {
+ Topo.RemovePred(SU, D.getSUnit());
+ SU->removePred(D);
+ }
+
+private:
+ void ReleasePred(SUnit *SU, const SDep *PredEdge);
+ void ReleasePredecessors(SUnit *SU, unsigned CurCycle);
+ void ReleaseSucc(SUnit *SU, const SDep *SuccEdge);
+ void ReleaseSuccessors(SUnit *SU);
+ void CapturePred(SDep *PredEdge);
+ void ScheduleNodeBottomUp(SUnit*, unsigned);
+ void ScheduleNodeTopDown(SUnit*, unsigned);
+ void UnscheduleNodeBottomUp(SUnit*);
+ void BacktrackBottomUp(SUnit*, unsigned, unsigned&);
+ SUnit *CopyAndMoveSuccessors(SUnit*);
+ void InsertCopiesAndMoveSuccs(SUnit*, unsigned,
+ const TargetRegisterClass*,
+ const TargetRegisterClass*,
+ SmallVector<SUnit*, 2>&);
+ bool DelayForLiveRegsBottomUp(SUnit*, SmallVector<unsigned, 4>&);
+ void ListScheduleTopDown();
+ void ListScheduleBottomUp();
+
+
+ /// CreateNewSUnit - Creates a new SUnit and returns a pointer to it.
+ /// Updates the topological ordering if required.
+ SUnit *CreateNewSUnit(SDNode *N) {
+ unsigned NumSUnits = SUnits.size();
+ SUnit *NewNode = NewSUnit(N);
+ // Update the topological ordering.
+ if (NewNode->NodeNum >= NumSUnits)
+ Topo.InitDAGTopologicalSorting();
+ return NewNode;
+ }
+
+ /// CreateClone - Creates a new SUnit from an existing one.
+ /// Updates the topological ordering if required.
+ SUnit *CreateClone(SUnit *N) {
+ unsigned NumSUnits = SUnits.size();
+ SUnit *NewNode = Clone(N);
+ // Update the topological ordering.
+ if (NewNode->NodeNum >= NumSUnits)
+ Topo.InitDAGTopologicalSorting();
+ return NewNode;
+ }
+
+ /// ForceUnitLatencies - Register-pressure-reducing scheduling doesn't
+ /// need actual latency information but the hybrid scheduler does.
+ bool ForceUnitLatencies() const {
+ return !NeedLatency;
+ }
+};
+} // end anonymous namespace
+
+
+/// Schedule - Schedule the DAG using list scheduling.
+void ScheduleDAGRRList::Schedule() {
+ DEBUG(dbgs() << "********** List Scheduling **********\n");
+
+ NumLiveRegs = 0;
+ LiveRegDefs.resize(TRI->getNumRegs(), NULL);
+ LiveRegCycles.resize(TRI->getNumRegs(), 0);
+
+ // Build the scheduling graph.
+ BuildSchedGraph(NULL);
+
+ DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
+ SUnits[su].dumpAll(this));
+ Topo.InitDAGTopologicalSorting();
+
+ AvailableQueue->initNodes(SUnits);
+
+ // Execute the actual scheduling loop Top-Down or Bottom-Up as appropriate.
+ if (isBottomUp)
+ ListScheduleBottomUp();
+ else
+ ListScheduleTopDown();
+
+ AvailableQueue->releaseState();
+}
+
+//===----------------------------------------------------------------------===//
+// Bottom-Up Scheduling
+//===----------------------------------------------------------------------===//
+
+/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to
+/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
+void ScheduleDAGRRList::ReleasePred(SUnit *SU, const SDep *PredEdge) {
+ SUnit *PredSU = PredEdge->getSUnit();
+
+#ifndef NDEBUG
+ if (PredSU->NumSuccsLeft == 0) {
+ dbgs() << "*** Scheduling failed! ***\n";
+ PredSU->dump(this);
+ dbgs() << " has been released too many times!\n";
+ llvm_unreachable(0);
+ }
+#endif
+ --PredSU->NumSuccsLeft;
+
+ if (!ForceUnitLatencies()) {
+ // Updating predecessor's height. This is now the cycle when the
+ // predecessor can be scheduled without causing a pipeline stall.
+ PredSU->setHeightToAtLeast(SU->getHeight() + PredEdge->getLatency());
+ }
+
+ // If all the node's successors are scheduled, this node is ready
+ // to be scheduled. Ignore the special EntrySU node.
+ if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU) {
+ PredSU->isAvailable = true;
+ AvailableQueue->push(PredSU);
+ }
+}
+
+void ScheduleDAGRRList::ReleasePredecessors(SUnit *SU, unsigned CurCycle) {
+ // Bottom up: release predecessors
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ ReleasePred(SU, &*I);
+ if (I->isAssignedRegDep()) {
+ // This is a physical register dependency and it's impossible or
+ // expensive to copy the register. Make sure nothing that can
+ // clobber the register is scheduled between the predecessor and
+ // this node.
+ if (!LiveRegDefs[I->getReg()]) {
+ ++NumLiveRegs;
+ LiveRegDefs[I->getReg()] = I->getSUnit();
+ LiveRegCycles[I->getReg()] = CurCycle;
+ }
+ }
+ }
+}
+
+/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
+/// count of its predecessors. If a predecessor pending count is zero, add it to
+/// the Available queue.
+void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
+ DEBUG(dbgs() << "\n*** Scheduling [" << CurCycle << "]: ");
+ DEBUG(SU->dump(this));
+
+#ifndef NDEBUG
+ if (CurCycle < SU->getHeight())
+ DEBUG(dbgs() << " Height [" << SU->getHeight() << "] pipeline stall!\n");
+#endif
+
+ // FIXME: Handle noop hazard.
+ SU->setHeightToAtLeast(CurCycle);
+ Sequence.push_back(SU);
+
+ ReleasePredecessors(SU, CurCycle);
+
+ // Release all the implicit physical register defs that are live.
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isAssignedRegDep()) {
+ if (LiveRegCycles[I->getReg()] == I->getSUnit()->getHeight()) {
+ assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
+ assert(LiveRegDefs[I->getReg()] == SU &&
+ "Physical register dependency violated?");
+ --NumLiveRegs;
+ LiveRegDefs[I->getReg()] = NULL;
+ LiveRegCycles[I->getReg()] = 0;
+ }
+ }
+ }
+
+ SU->isScheduled = true;
+ AvailableQueue->ScheduledNode(SU);
+}
+
+/// CapturePred - This does the opposite of ReleasePred. Since SU is being
+/// unscheduled, incrcease the succ left count of its predecessors. Remove
+/// them from AvailableQueue if necessary.
+void ScheduleDAGRRList::CapturePred(SDep *PredEdge) {
+ SUnit *PredSU = PredEdge->getSUnit();
+ if (PredSU->isAvailable) {
+ PredSU->isAvailable = false;
+ if (!PredSU->isPending)
+ AvailableQueue->remove(PredSU);
+ }
+
+ assert(PredSU->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!");
+ ++PredSU->NumSuccsLeft;
+}
+
+/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
+/// its predecessor states to reflect the change.
+void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
+ DEBUG(dbgs() << "*** Unscheduling [" << SU->getHeight() << "]: ");
+ DEBUG(SU->dump(this));
+
+ AvailableQueue->UnscheduledNode(SU);
+
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ CapturePred(&*I);
+ if (I->isAssignedRegDep() && SU->getHeight() == LiveRegCycles[I->getReg()]) {
+ assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
+ assert(LiveRegDefs[I->getReg()] == I->getSUnit() &&
+ "Physical register dependency violated?");
+ --NumLiveRegs;
+ LiveRegDefs[I->getReg()] = NULL;
+ LiveRegCycles[I->getReg()] = 0;
+ }
+ }
+
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isAssignedRegDep()) {
+ if (!LiveRegDefs[I->getReg()]) {
+ LiveRegDefs[I->getReg()] = SU;
+ ++NumLiveRegs;
+ }
+ if (I->getSUnit()->getHeight() < LiveRegCycles[I->getReg()])
+ LiveRegCycles[I->getReg()] = I->getSUnit()->getHeight();
+ }
+ }
+
+ SU->setHeightDirty();
+ SU->isScheduled = false;
+ SU->isAvailable = true;
+ AvailableQueue->push(SU);
+}
+
+/// BacktrackBottomUp - Backtrack scheduling to a previous cycle specified in
+/// BTCycle in order to schedule a specific node.
+void ScheduleDAGRRList::BacktrackBottomUp(SUnit *SU, unsigned BtCycle,
+ unsigned &CurCycle) {
+ SUnit *OldSU = NULL;
+ while (CurCycle > BtCycle) {
+ OldSU = Sequence.back();
+ Sequence.pop_back();
+ if (SU->isSucc(OldSU))
+ // Don't try to remove SU from AvailableQueue.
+ SU->isAvailable = false;
+ UnscheduleNodeBottomUp(OldSU);
+ --CurCycle;
+ AvailableQueue->setCurCycle(CurCycle);
+ }
+
+ assert(!SU->isSucc(OldSU) && "Something is wrong!");
+
+ ++NumBacktracks;
+}
+
+static bool isOperandOf(const SUnit *SU, SDNode *N) {
+ for (const SDNode *SUNode = SU->getNode(); SUNode;
+ SUNode = SUNode->getFlaggedNode()) {
+ if (SUNode->isOperandOf(N))
+ return true;
+ }
+ return false;
+}
+
+/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
+/// successors to the newly created node.
+SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
+ if (SU->getNode()->getFlaggedNode())
+ return NULL;
+
+ SDNode *N = SU->getNode();
+ if (!N)
+ return NULL;
+
+ SUnit *NewSU;
+ bool TryUnfold = false;
+ for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
+ EVT VT = N->getValueType(i);
+ if (VT == MVT::Flag)
+ return NULL;
+ else if (VT == MVT::Other)
+ TryUnfold = true;
+ }
+ for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
+ const SDValue &Op = N->getOperand(i);
+ EVT VT = Op.getNode()->getValueType(Op.getResNo());
+ if (VT == MVT::Flag)
+ return NULL;
+ }
+
+ if (TryUnfold) {
+ SmallVector<SDNode*, 2> NewNodes;
+ if (!TII->unfoldMemoryOperand(*DAG, N, NewNodes))
+ return NULL;
+
+ DEBUG(dbgs() << "Unfolding SU #" << SU->NodeNum << "\n");
+ assert(NewNodes.size() == 2 && "Expected a load folding node!");
+
+ N = NewNodes[1];
+ SDNode *LoadNode = NewNodes[0];
+ unsigned NumVals = N->getNumValues();
+ unsigned OldNumVals = SU->getNode()->getNumValues();
+ for (unsigned i = 0; i != NumVals; ++i)
+ DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), i), SDValue(N, i));
+ DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), OldNumVals-1),
+ SDValue(LoadNode, 1));
+
+ // LoadNode may already exist. This can happen when there is another
+ // load from the same location and producing the same type of value
+ // but it has different alignment or volatileness.
+ bool isNewLoad = true;
+ SUnit *LoadSU;
+ if (LoadNode->getNodeId() != -1) {
+ LoadSU = &SUnits[LoadNode->getNodeId()];
+ isNewLoad = false;
+ } else {
+ LoadSU = CreateNewSUnit(LoadNode);
+ LoadNode->setNodeId(LoadSU->NodeNum);
+ ComputeLatency(LoadSU);
+ }
+
+ SUnit *NewSU = CreateNewSUnit(N);
+ assert(N->getNodeId() == -1 && "Node already inserted!");
+ N->setNodeId(NewSU->NodeNum);
+
+ const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
+ for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
+ if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
+ NewSU->isTwoAddress = true;
+ break;
+ }
+ }
+ if (TID.isCommutable())
+ NewSU->isCommutable = true;
+ ComputeLatency(NewSU);
+
+ // Record all the edges to and from the old SU, by category.
+ SmallVector<SDep, 4> ChainPreds;
+ SmallVector<SDep, 4> ChainSuccs;
+ SmallVector<SDep, 4> LoadPreds;
+ SmallVector<SDep, 4> NodePreds;
+ SmallVector<SDep, 4> NodeSuccs;
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isCtrl())
+ ChainPreds.push_back(*I);
+ else if (isOperandOf(I->getSUnit(), LoadNode))
+ LoadPreds.push_back(*I);
+ else
+ NodePreds.push_back(*I);
+ }
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isCtrl())
+ ChainSuccs.push_back(*I);
+ else
+ NodeSuccs.push_back(*I);
+ }
+
+ // Now assign edges to the newly-created nodes.
+ for (unsigned i = 0, e = ChainPreds.size(); i != e; ++i) {
+ const SDep &Pred = ChainPreds[i];
+ RemovePred(SU, Pred);
+ if (isNewLoad)
+ AddPred(LoadSU, Pred);
+ }
+ for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) {
+ const SDep &Pred = LoadPreds[i];
+ RemovePred(SU, Pred);
+ if (isNewLoad)
+ AddPred(LoadSU, Pred);
+ }
+ for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) {
+ const SDep &Pred = NodePreds[i];
+ RemovePred(SU, Pred);
+ AddPred(NewSU, Pred);
+ }
+ for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) {
+ SDep D = NodeSuccs[i];
+ SUnit *SuccDep = D.getSUnit();
+ D.setSUnit(SU);
+ RemovePred(SuccDep, D);
+ D.setSUnit(NewSU);
+ AddPred(SuccDep, D);
+ }
+ for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) {
+ SDep D = ChainSuccs[i];
+ SUnit *SuccDep = D.getSUnit();
+ D.setSUnit(SU);
+ RemovePred(SuccDep, D);
+ if (isNewLoad) {
+ D.setSUnit(LoadSU);
+ AddPred(SuccDep, D);
+ }
+ }
+
+ // Add a data dependency to reflect that NewSU reads the value defined
+ // by LoadSU.
+ AddPred(NewSU, SDep(LoadSU, SDep::Data, LoadSU->Latency));
+
+ if (isNewLoad)
+ AvailableQueue->addNode(LoadSU);
+ AvailableQueue->addNode(NewSU);
+
+ ++NumUnfolds;
+
+ if (NewSU->NumSuccsLeft == 0) {
+ NewSU->isAvailable = true;
+ return NewSU;
+ }
+ SU = NewSU;
+ }
+
+ DEBUG(dbgs() << " Duplicating SU #" << SU->NodeNum << "\n");
+ NewSU = CreateClone(SU);
+
+ // New SUnit has the exact same predecessors.
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I)
+ if (!I->isArtificial())
+ AddPred(NewSU, *I);
+
+ // Only copy scheduled successors. Cut them from old node's successor
+ // list and move them over.
+ SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isArtificial())
+ continue;
+ SUnit *SuccSU = I->getSUnit();
+ if (SuccSU->isScheduled) {
+ SDep D = *I;
+ D.setSUnit(NewSU);
+ AddPred(SuccSU, D);
+ D.setSUnit(SU);
+ DelDeps.push_back(std::make_pair(SuccSU, D));
+ }
+ }
+ for (unsigned i = 0, e = DelDeps.size(); i != e; ++i)
+ RemovePred(DelDeps[i].first, DelDeps[i].second);
+
+ AvailableQueue->updateNode(SU);
+ AvailableQueue->addNode(NewSU);
+
+ ++NumDups;
+ return NewSU;
+}
+
+/// InsertCopiesAndMoveSuccs - Insert register copies and move all
+/// scheduled successors of the given SUnit to the last copy.
+void ScheduleDAGRRList::InsertCopiesAndMoveSuccs(SUnit *SU, unsigned Reg,
+ const TargetRegisterClass *DestRC,
+ const TargetRegisterClass *SrcRC,
+ SmallVector<SUnit*, 2> &Copies) {
+ SUnit *CopyFromSU = CreateNewSUnit(NULL);
+ CopyFromSU->CopySrcRC = SrcRC;
+ CopyFromSU->CopyDstRC = DestRC;
+
+ SUnit *CopyToSU = CreateNewSUnit(NULL);
+ CopyToSU->CopySrcRC = DestRC;
+ CopyToSU->CopyDstRC = SrcRC;
+
+ // Only copy scheduled successors. Cut them from old node's successor
+ // list and move them over.
+ SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isArtificial())
+ continue;
+ SUnit *SuccSU = I->getSUnit();
+ if (SuccSU->isScheduled) {
+ SDep D = *I;
+ D.setSUnit(CopyToSU);
+ AddPred(SuccSU, D);
+ DelDeps.push_back(std::make_pair(SuccSU, *I));
+ }
+ }
+ for (unsigned i = 0, e = DelDeps.size(); i != e; ++i)
+ RemovePred(DelDeps[i].first, DelDeps[i].second);
+
+ AddPred(CopyFromSU, SDep(SU, SDep::Data, SU->Latency, Reg));
+ AddPred(CopyToSU, SDep(CopyFromSU, SDep::Data, CopyFromSU->Latency, 0));
+
+ AvailableQueue->updateNode(SU);
+ AvailableQueue->addNode(CopyFromSU);
+ AvailableQueue->addNode(CopyToSU);
+ Copies.push_back(CopyFromSU);
+ Copies.push_back(CopyToSU);
+
+ ++NumPRCopies;
+}
+
+/// getPhysicalRegisterVT - Returns the ValueType of the physical register
+/// definition of the specified node.
+/// FIXME: Move to SelectionDAG?
+static EVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
+ const TargetInstrInfo *TII) {
+ const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
+ assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!");
+ unsigned NumRes = TID.getNumDefs();
+ for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; ++ImpDef) {
+ if (Reg == *ImpDef)
+ break;
+ ++NumRes;
+ }
+ return N->getValueType(NumRes);
+}
+
+/// CheckForLiveRegDef - Return true and update live register vector if the
+/// specified register def of the specified SUnit clobbers any "live" registers.
+static bool CheckForLiveRegDef(SUnit *SU, unsigned Reg,
+ std::vector<SUnit*> &LiveRegDefs,
+ SmallSet<unsigned, 4> &RegAdded,
+ SmallVector<unsigned, 4> &LRegs,
+ const TargetRegisterInfo *TRI) {
+ bool Added = false;
+ if (LiveRegDefs[Reg] && LiveRegDefs[Reg] != SU) {
+ if (RegAdded.insert(Reg)) {
+ LRegs.push_back(Reg);
+ Added = true;
+ }
+ }
+ for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias)
+ if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) {
+ if (RegAdded.insert(*Alias)) {
+ LRegs.push_back(*Alias);
+ Added = true;
+ }
+ }
+ return Added;
+}
+
+/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
+/// scheduling of the given node to satisfy live physical register dependencies.
+/// If the specific node is the last one that's available to schedule, do
+/// whatever is necessary (i.e. backtracking or cloning) to make it possible.
+bool ScheduleDAGRRList::DelayForLiveRegsBottomUp(SUnit *SU,
+ SmallVector<unsigned, 4> &LRegs){
+ if (NumLiveRegs == 0)
+ return false;
+
+ SmallSet<unsigned, 4> RegAdded;
+ // If this node would clobber any "live" register, then it's not ready.
+ for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isAssignedRegDep())
+ CheckForLiveRegDef(I->getSUnit(), I->getReg(), LiveRegDefs,
+ RegAdded, LRegs, TRI);
+ }
+
+ for (SDNode *Node = SU->getNode(); Node; Node = Node->getFlaggedNode()) {
+ if (Node->getOpcode() == ISD::INLINEASM) {
+ // Inline asm can clobber physical defs.
+ unsigned NumOps = Node->getNumOperands();
+ if (Node->getOperand(NumOps-1).getValueType() == MVT::Flag)
+ --NumOps; // Ignore the flag operand.
+
+ for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) {
+ unsigned Flags =
+ cast<ConstantSDNode>(Node->getOperand(i))->getZExtValue();
+ unsigned NumVals = InlineAsm::getNumOperandRegisters(Flags);
+
+ ++i; // Skip the ID value.
+ if (InlineAsm::isRegDefKind(Flags) ||
+ InlineAsm::isRegDefEarlyClobberKind(Flags)) {
+ // Check for def of register or earlyclobber register.
+ for (; NumVals; --NumVals, ++i) {
+ unsigned Reg = cast<RegisterSDNode>(Node->getOperand(i))->getReg();
+ if (TargetRegisterInfo::isPhysicalRegister(Reg))
+ CheckForLiveRegDef(SU, Reg, LiveRegDefs, RegAdded, LRegs, TRI);
+ }
+ } else
+ i += NumVals;
+ }
+ continue;
+ }
+
+ if (!Node->isMachineOpcode())
+ continue;
+ const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode());
+ if (!TID.ImplicitDefs)
+ continue;
+ for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg)
+ CheckForLiveRegDef(SU, *Reg, LiveRegDefs, RegAdded, LRegs, TRI);
+ }
+ return !LRegs.empty();
+}
+
+
+/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
+/// schedulers.
+void ScheduleDAGRRList::ListScheduleBottomUp() {
+ unsigned CurCycle = 0;
+
+ // Release any predecessors of the special Exit node.
+ ReleasePredecessors(&ExitSU, CurCycle);
+
+ // Add root to Available queue.
+ if (!SUnits.empty()) {
+ SUnit *RootSU = &SUnits[DAG->getRoot().getNode()->getNodeId()];
+ assert(RootSU->Succs.empty() && "Graph root shouldn't have successors!");
+ RootSU->isAvailable = true;
+ AvailableQueue->push(RootSU);
+ }
+
+ // While Available queue is not empty, grab the node with the highest
+ // priority. If it is not ready put it back. Schedule the node.
+ SmallVector<SUnit*, 4> NotReady;
+ DenseMap<SUnit*, SmallVector<unsigned, 4> > LRegsMap;
+ Sequence.reserve(SUnits.size());
+ while (!AvailableQueue->empty()) {
+ bool Delayed = false;
+ LRegsMap.clear();
+ SUnit *CurSU = AvailableQueue->pop();
+ while (CurSU) {
+ SmallVector<unsigned, 4> LRegs;
+ if (!DelayForLiveRegsBottomUp(CurSU, LRegs))
+ break;
+ Delayed = true;
+ LRegsMap.insert(std::make_pair(CurSU, LRegs));
+
+ CurSU->isPending = true; // This SU is not in AvailableQueue right now.
+ NotReady.push_back(CurSU);
+ CurSU = AvailableQueue->pop();
+ }
+
+ // All candidates are delayed due to live physical reg dependencies.
+ // Try backtracking, code duplication, or inserting cross class copies
+ // to resolve it.
+ if (Delayed && !CurSU) {
+ for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
+ SUnit *TrySU = NotReady[i];
+ SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
+
+ // Try unscheduling up to the point where it's safe to schedule
+ // this node.
+ unsigned LiveCycle = CurCycle;
+ for (unsigned j = 0, ee = LRegs.size(); j != ee; ++j) {
+ unsigned Reg = LRegs[j];
+ unsigned LCycle = LiveRegCycles[Reg];
+ LiveCycle = std::min(LiveCycle, LCycle);
+ }
+ SUnit *OldSU = Sequence[LiveCycle];
+ if (!WillCreateCycle(TrySU, OldSU)) {
+ BacktrackBottomUp(TrySU, LiveCycle, CurCycle);
+ // Force the current node to be scheduled before the node that
+ // requires the physical reg dep.
+ if (OldSU->isAvailable) {
+ OldSU->isAvailable = false;
+ AvailableQueue->remove(OldSU);
+ }
+ AddPred(TrySU, SDep(OldSU, SDep::Order, /*Latency=*/1,
+ /*Reg=*/0, /*isNormalMemory=*/false,
+ /*isMustAlias=*/false, /*isArtificial=*/true));
+ // If one or more successors has been unscheduled, then the current
+ // node is no longer avaialable. Schedule a successor that's now
+ // available instead.
+ if (!TrySU->isAvailable)
+ CurSU = AvailableQueue->pop();
+ else {
+ CurSU = TrySU;
+ TrySU->isPending = false;
+ NotReady.erase(NotReady.begin()+i);
+ }
+ break;
+ }
+ }
+
+ if (!CurSU) {
+ // Can't backtrack. If it's too expensive to copy the value, then try
+ // duplicate the nodes that produces these "too expensive to copy"
+ // values to break the dependency. In case even that doesn't work,
+ // insert cross class copies.
+ // If it's not too expensive, i.e. cost != -1, issue copies.
+ SUnit *TrySU = NotReady[0];
+ SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
+ assert(LRegs.size() == 1 && "Can't handle this yet!");
+ unsigned Reg = LRegs[0];
+ SUnit *LRDef = LiveRegDefs[Reg];
+ EVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII);
+ const TargetRegisterClass *RC =
+ TRI->getPhysicalRegisterRegClass(Reg, VT);
+ const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC);
+
+ // If cross copy register class is null, then it must be possible copy
+ // the value directly. Do not try duplicate the def.
+ SUnit *NewDef = 0;
+ if (DestRC)
+ NewDef = CopyAndMoveSuccessors(LRDef);
+ else
+ DestRC = RC;
+ if (!NewDef) {
+ // Issue copies, these can be expensive cross register class copies.
+ SmallVector<SUnit*, 2> Copies;
+ InsertCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies);
+ DEBUG(dbgs() << " Adding an edge from SU #" << TrySU->NodeNum
+ << " to SU #" << Copies.front()->NodeNum << "\n");
+ AddPred(TrySU, SDep(Copies.front(), SDep::Order, /*Latency=*/1,
+ /*Reg=*/0, /*isNormalMemory=*/false,
+ /*isMustAlias=*/false,
+ /*isArtificial=*/true));
+ NewDef = Copies.back();
+ }
+
+ DEBUG(dbgs() << " Adding an edge from SU #" << NewDef->NodeNum
+ << " to SU #" << TrySU->NodeNum << "\n");
+ LiveRegDefs[Reg] = NewDef;
+ AddPred(NewDef, SDep(TrySU, SDep::Order, /*Latency=*/1,
+ /*Reg=*/0, /*isNormalMemory=*/false,
+ /*isMustAlias=*/false,
+ /*isArtificial=*/true));
+ TrySU->isAvailable = false;
+ CurSU = NewDef;
+ }
+
+ assert(CurSU && "Unable to resolve live physical register dependencies!");
+ }
+
+ // Add the nodes that aren't ready back onto the available list.
+ for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
+ NotReady[i]->isPending = false;
+ // May no longer be available due to backtracking.
+ if (NotReady[i]->isAvailable)
+ AvailableQueue->push(NotReady[i]);
+ }
+ NotReady.clear();
+
+ if (CurSU)
+ ScheduleNodeBottomUp(CurSU, CurCycle);
+ ++CurCycle;
+ AvailableQueue->setCurCycle(CurCycle);
+ }
+
+ // Reverse the order if it is bottom up.
+ std::reverse(Sequence.begin(), Sequence.end());
+
+#ifndef NDEBUG
+ VerifySchedule(isBottomUp);
+#endif
+}
+
+//===----------------------------------------------------------------------===//
+// Top-Down Scheduling
+//===----------------------------------------------------------------------===//
+
+/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
+/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
+void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, const SDep *SuccEdge) {
+ SUnit *SuccSU = SuccEdge->getSUnit();
+
+#ifndef NDEBUG
+ if (SuccSU->NumPredsLeft == 0) {
+ dbgs() << "*** Scheduling failed! ***\n";
+ SuccSU->dump(this);
+ dbgs() << " has been released too many times!\n";
+ llvm_unreachable(0);
+ }
+#endif
+ --SuccSU->NumPredsLeft;
+
+ // If all the node's predecessors are scheduled, this node is ready
+ // to be scheduled. Ignore the special ExitSU node.
+ if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU) {
+ SuccSU->isAvailable = true;
+ AvailableQueue->push(SuccSU);
+ }
+}
+
+void ScheduleDAGRRList::ReleaseSuccessors(SUnit *SU) {
+ // Top down: release successors
+ for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ assert(!I->isAssignedRegDep() &&
+ "The list-tdrr scheduler doesn't yet support physreg dependencies!");
+
+ ReleaseSucc(SU, &*I);
+ }
+}
+
+/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
+/// count of its successors. If a successor pending count is zero, add it to
+/// the Available queue.
+void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
+ DEBUG(dbgs() << "*** Scheduling [" << CurCycle << "]: ");
+ DEBUG(SU->dump(this));
+
+ assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
+ SU->setDepthToAtLeast(CurCycle);
+ Sequence.push_back(SU);
+
+ ReleaseSuccessors(SU);
+ SU->isScheduled = true;
+ AvailableQueue->ScheduledNode(SU);
+}
+
+/// ListScheduleTopDown - The main loop of list scheduling for top-down
+/// schedulers.
+void ScheduleDAGRRList::ListScheduleTopDown() {
+ unsigned CurCycle = 0;
+ AvailableQueue->setCurCycle(CurCycle);
+
+ // Release any successors of the special Entry node.
+ ReleaseSuccessors(&EntrySU);
+
+ // All leaves to Available queue.
+ for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
+ // It is available if it has no predecessors.
+ if (SUnits[i].Preds.empty()) {
+ AvailableQueue->push(&SUnits[i]);
+ SUnits[i].isAvailable = true;
+ }
+ }
+
+ // While Available queue is not empty, grab the node with the highest
+ // priority. If it is not ready put it back. Schedule the node.
+ Sequence.reserve(SUnits.size());
+ while (!AvailableQueue->empty()) {
+ SUnit *CurSU = AvailableQueue->pop();
+
+ if (CurSU)
+ ScheduleNodeTopDown(CurSU, CurCycle);
+ ++CurCycle;
+ AvailableQueue->setCurCycle(CurCycle);
+ }
+
+#ifndef NDEBUG
+ VerifySchedule(isBottomUp);
+#endif
+}
+
+
+//===----------------------------------------------------------------------===//
+// RegReductionPriorityQueue Implementation
+//===----------------------------------------------------------------------===//
+//
+// This is a SchedulingPriorityQueue that schedules using Sethi Ullman numbers
+// to reduce register pressure.
+//
+namespace {
+ template<class SF>
+ class RegReductionPriorityQueue;
+
+ /// Sorting functions for the Available queue.
+ struct bu_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+ RegReductionPriorityQueue<bu_ls_rr_sort> *SPQ;
+ bu_ls_rr_sort(RegReductionPriorityQueue<bu_ls_rr_sort> *spq) : SPQ(spq) {}
+ bu_ls_rr_sort(const bu_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {}
+
+ bool operator()(const SUnit* left, const SUnit* right) const;
+ };
+
+ struct td_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+ RegReductionPriorityQueue<td_ls_rr_sort> *SPQ;
+ td_ls_rr_sort(RegReductionPriorityQueue<td_ls_rr_sort> *spq) : SPQ(spq) {}
+ td_ls_rr_sort(const td_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {}
+
+ bool operator()(const SUnit* left, const SUnit* right) const;
+ };
+
+ struct src_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+ RegReductionPriorityQueue<src_ls_rr_sort> *SPQ;
+ src_ls_rr_sort(RegReductionPriorityQueue<src_ls_rr_sort> *spq)
+ : SPQ(spq) {}
+ src_ls_rr_sort(const src_ls_rr_sort &RHS)
+ : SPQ(RHS.SPQ) {}
+
+ bool operator()(const SUnit* left, const SUnit* right) const;
+ };
+
+ struct hybrid_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
+ RegReductionPriorityQueue<hybrid_ls_rr_sort> *SPQ;
+ hybrid_ls_rr_sort(RegReductionPriorityQueue<hybrid_ls_rr_sort> *spq)
+ : SPQ(spq) {}
+ hybrid_ls_rr_sort(const hybrid_ls_rr_sort &RHS)
+ : SPQ(RHS.SPQ) {}
+
+ bool operator()(const SUnit* left, const SUnit* right) const;
+ };
+} // end anonymous namespace
+
+/// CalcNodeSethiUllmanNumber - Compute Sethi Ullman number.
+/// Smaller number is the higher priority.
+static unsigned
+CalcNodeSethiUllmanNumber(const SUnit *SU, std::vector<unsigned> &SUNumbers) {
+ unsigned &SethiUllmanNumber = SUNumbers[SU->NodeNum];
+ if (SethiUllmanNumber != 0)
+ return SethiUllmanNumber;
+
+ unsigned Extra = 0;
+ for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isCtrl()) continue; // ignore chain preds
+ SUnit *PredSU = I->getSUnit();
+ unsigned PredSethiUllman = CalcNodeSethiUllmanNumber(PredSU, SUNumbers);
+ if (PredSethiUllman > SethiUllmanNumber) {
+ SethiUllmanNumber = PredSethiUllman;
+ Extra = 0;
+ } else if (PredSethiUllman == SethiUllmanNumber)
+ ++Extra;
+ }
+
+ SethiUllmanNumber += Extra;
+
+ if (SethiUllmanNumber == 0)
+ SethiUllmanNumber = 1;
+
+ return SethiUllmanNumber;
+}
+
+namespace {
+ template<class SF>
+ class RegReductionPriorityQueue : public SchedulingPriorityQueue {
+ std::vector<SUnit*> Queue;
+ SF Picker;
+ unsigned CurQueueId;
+
+ protected:
+ // SUnits - The SUnits for the current graph.
+ std::vector<SUnit> *SUnits;
+
+ const TargetInstrInfo *TII;
+ const TargetRegisterInfo *TRI;
+ ScheduleDAGRRList *scheduleDAG;
+
+ // SethiUllmanNumbers - The SethiUllman number for each node.
+ std::vector<unsigned> SethiUllmanNumbers;
+
+ public:
+ RegReductionPriorityQueue(const TargetInstrInfo *tii,
+ const TargetRegisterInfo *tri)
+ : Picker(this), CurQueueId(0),
+ TII(tii), TRI(tri), scheduleDAG(NULL) {}
+
+ void initNodes(std::vector<SUnit> &sunits) {
+ SUnits = &sunits;
+ // Add pseudo dependency edges for two-address nodes.
+ AddPseudoTwoAddrDeps();
+ // Reroute edges to nodes with multiple uses.
+ PrescheduleNodesWithMultipleUses();
+ // Calculate node priorities.
+ CalculateSethiUllmanNumbers();
+ }
+
+ void addNode(const SUnit *SU) {
+ unsigned SUSize = SethiUllmanNumbers.size();
+ if (SUnits->size() > SUSize)
+ SethiUllmanNumbers.resize(SUSize*2, 0);
+ CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
+ }
+
+ void updateNode(const SUnit *SU) {
+ SethiUllmanNumbers[SU->NodeNum] = 0;
+ CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
+ }
+
+ void releaseState() {
+ SUnits = 0;
+ SethiUllmanNumbers.clear();
+ }
+
+ unsigned getNodePriority(const SUnit *SU) const {
+ assert(SU->NodeNum < SethiUllmanNumbers.size());
+ unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0;
+ if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
+ // CopyToReg should be close to its uses to facilitate coalescing and
+ // avoid spilling.
+ return 0;
+ if (Opc == TargetOpcode::EXTRACT_SUBREG ||
+ Opc == TargetOpcode::SUBREG_TO_REG ||
+ Opc == TargetOpcode::INSERT_SUBREG)
+ // EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG nodes should be
+ // close to their uses to facilitate coalescing.
+ return 0;
+ if (SU->NumSuccs == 0 && SU->NumPreds != 0)
+ // If SU does not have a register use, i.e. it doesn't produce a value
+ // that would be consumed (e.g. store), then it terminates a chain of
+ // computation. Give it a large SethiUllman number so it will be
+ // scheduled right before its predecessors that it doesn't lengthen
+ // their live ranges.
+ return 0xffff;
+ if (SU->NumPreds == 0 && SU->NumSuccs != 0)
+ // If SU does not have a register def, schedule it close to its uses
+ // because it does not lengthen any live ranges.
+ return 0;
+ return SethiUllmanNumbers[SU->NodeNum];
+ }
+
+ unsigned getNodeOrdering(const SUnit *SU) const {
+ return scheduleDAG->DAG->GetOrdering(SU->getNode());
+ }
+
+ bool empty() const { return Queue.empty(); }
+
+ void push(SUnit *U) {
+ assert(!U->NodeQueueId && "Node in the queue already");
+ U->NodeQueueId = ++CurQueueId;
+ Queue.push_back(U);
+ }
+
+ SUnit *pop() {
+ if (empty()) return NULL;
+ std::vector<SUnit *>::iterator Best = Queue.begin();
+ for (std::vector<SUnit *>::iterator I = next(Queue.begin()),
+ E = Queue.end(); I != E; ++I)
+ if (Picker(*Best, *I))
+ Best = I;
+ SUnit *V = *Best;
+ if (Best != prior(Queue.end()))
+ std::swap(*Best, Queue.back());
+ Queue.pop_back();
+ V->NodeQueueId = 0;
+ return V;
+ }
+
+ void remove(SUnit *SU) {
+ assert(!Queue.empty() && "Queue is empty!");
+ assert(SU->NodeQueueId != 0 && "Not in queue!");
+ std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(),
+ SU);
+ if (I != prior(Queue.end()))
+ std::swap(*I, Queue.back());
+ Queue.pop_back();
+ SU->NodeQueueId = 0;
+ }
+
+ void setScheduleDAG(ScheduleDAGRRList *scheduleDag) {
+ scheduleDAG = scheduleDag;
+ }
+
+ protected:
+ bool canClobber(const SUnit *SU, const SUnit *Op);
+ void AddPseudoTwoAddrDeps();
+ void PrescheduleNodesWithMultipleUses();
+ void CalculateSethiUllmanNumbers();
+ };
+
+ typedef RegReductionPriorityQueue<bu_ls_rr_sort>
+ BURegReductionPriorityQueue;
+
+ typedef RegReductionPriorityQueue<td_ls_rr_sort>
+ TDRegReductionPriorityQueue;
+
+ typedef RegReductionPriorityQueue<src_ls_rr_sort>
+ SrcRegReductionPriorityQueue;
+
+ typedef RegReductionPriorityQueue<hybrid_ls_rr_sort>
+ HybridBURRPriorityQueue;
+}
+
+/// closestSucc - Returns the scheduled cycle of the successor which is
+/// closest to the current cycle.
+static unsigned closestSucc(const SUnit *SU) {
+ unsigned MaxHeight = 0;
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isCtrl()) continue; // ignore chain succs
+ unsigned Height = I->getSUnit()->getHeight();
+ // If there are bunch of CopyToRegs stacked up, they should be considered
+ // to be at the same position.
+ if (I->getSUnit()->getNode() &&
+ I->getSUnit()->getNode()->getOpcode() == ISD::CopyToReg)
+ Height = closestSucc(I->getSUnit())+1;
+ if (Height > MaxHeight)
+ MaxHeight = Height;
+ }
+ return MaxHeight;
+}
+
+/// calcMaxScratches - Returns an cost estimate of the worse case requirement
+/// for scratch registers, i.e. number of data dependencies.
+static unsigned calcMaxScratches(const SUnit *SU) {
+ unsigned Scratches = 0;
+ for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
+ I != E; ++I) {
+ if (I->isCtrl()) continue; // ignore chain preds
+ Scratches++;
+ }
+ return Scratches;
+}
+
+template <typename RRSort>
+static bool BURRSort(const SUnit *left, const SUnit *right,
+ const RegReductionPriorityQueue<RRSort> *SPQ) {
+ unsigned LPriority = SPQ->getNodePriority(left);
+ unsigned RPriority = SPQ->getNodePriority(right);
+ if (LPriority != RPriority)
+ return LPriority > RPriority;
+
+ // Try schedule def + use closer when Sethi-Ullman numbers are the same.
+ // e.g.
+ // t1 = op t2, c1
+ // t3 = op t4, c2
+ //
+ // and the following instructions are both ready.
+ // t2 = op c3
+ // t4 = op c4
+ //
+ // Then schedule t2 = op first.
+ // i.e.
+ // t4 = op c4
+ // t2 = op c3
+ // t1 = op t2, c1
+ // t3 = op t4, c2
+ //
+ // This creates more short live intervals.
+ unsigned LDist = closestSucc(left);
+ unsigned RDist = closestSucc(right);
+ if (LDist != RDist)
+ return LDist < RDist;
+
+ // How many registers becomes live when the node is scheduled.
+ unsigned LScratch = calcMaxScratches(left);
+ unsigned RScratch = calcMaxScratches(right);
+ if (LScratch != RScratch)
+ return LScratch > RScratch;
+
+ if (left->getHeight() != right->getHeight())
+ return left->getHeight() > right->getHeight();
+
+ if (left->getDepth() != right->getDepth())
+ return left->getDepth() < right->getDepth();
+
+ assert(left->NodeQueueId && right->NodeQueueId &&
+ "NodeQueueId cannot be zero");
+ return (left->NodeQueueId > right->NodeQueueId);
+}
+
+// Bottom up
+bool bu_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
+ return BURRSort(left, right, SPQ);
+}
+
+// Source order, otherwise bottom up.
+bool src_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
+ unsigned LOrder = SPQ->getNodeOrdering(left);
+ unsigned ROrder = SPQ->getNodeOrdering(right);
+
+ // Prefer an ordering where the lower the non-zero order number, the higher
+ // the preference.
+ if ((LOrder || ROrder) && LOrder != ROrder)
+ return LOrder != 0 && (LOrder < ROrder || ROrder == 0);
+
+ return BURRSort(left, right, SPQ);
+}
+
+bool hybrid_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const{
+ bool LStall = left->SchedulingPref == Sched::Latency &&
+ SPQ->getCurCycle() < left->getHeight();
+ bool RStall = right->SchedulingPref == Sched::Latency &&
+ SPQ->getCurCycle() < right->getHeight();
+ // If scheduling one of the node will cause a pipeline stall, delay it.
+ // If scheduling either one of the node will cause a pipeline stall, sort them
+ // according to their height.
+ // If neither will cause a pipeline stall, try to reduce register pressure.
+ if (LStall) {
+ if (!RStall)
+ return true;
+ if (left->getHeight() != right->getHeight())
+ return left->getHeight() > right->getHeight();
+ } else if (RStall)
+ return false;
+ return BURRSort(left, right, SPQ);
+}
+
+template<class SF>
+bool
+RegReductionPriorityQueue<SF>::canClobber(const SUnit *SU, const SUnit *Op) {
+ if (SU->isTwoAddress) {
+ unsigned Opc = SU->getNode()->getMachineOpcode();
+ const TargetInstrDesc &TID = TII->get(Opc);
+ unsigned NumRes = TID.getNumDefs();
+ unsigned NumOps = TID.getNumOperands() - NumRes;
+ for (unsigned i = 0; i != NumOps; ++i) {
+ if (TID.getOperandConstraint(i+NumRes, TOI::TIED_TO) != -1) {
+ SDNode *DU = SU->getNode()->getOperand(i).getNode();
+ if (DU->getNodeId() != -1 &&
+ Op->OrigNode == &(*SUnits)[DU->getNodeId()])
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+/// hasCopyToRegUse - Return true if SU has a value successor that is a
+/// CopyToReg node.
+static bool hasCopyToRegUse(const SUnit *SU) {
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ if (I->isCtrl()) continue;
+ const SUnit *SuccSU = I->getSUnit();
+ if (SuccSU->getNode() && SuccSU->getNode()->getOpcode() == ISD::CopyToReg)
+ return true;
+ }
+ return false;
+}
+
+/// canClobberPhysRegDefs - True if SU would clobber one of SuccSU's
+/// physical register defs.
+static bool canClobberPhysRegDefs(const SUnit *SuccSU, const SUnit *SU,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) {
+ SDNode *N = SuccSU->getNode();
+ unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
+ const unsigned *ImpDefs = TII->get(N->getMachineOpcode()).getImplicitDefs();
+ assert(ImpDefs && "Caller should check hasPhysRegDefs");
+ for (const SDNode *SUNode = SU->getNode(); SUNode;
+ SUNode = SUNode->getFlaggedNode()) {
+ if (!SUNode->isMachineOpcode())
+ continue;
+ const unsigned *SUImpDefs =
+ TII->get(SUNode->getMachineOpcode()).getImplicitDefs();
+ if (!SUImpDefs)
+ return false;
+ for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
+ EVT VT = N->getValueType(i);
+ if (VT == MVT::Flag || VT == MVT::Other)
+ continue;
+ if (!N->hasAnyUseOfValue(i))
+ continue;
+ unsigned Reg = ImpDefs[i - NumDefs];
+ for (;*SUImpDefs; ++SUImpDefs) {
+ unsigned SUReg = *SUImpDefs;
+ if (TRI->regsOverlap(Reg, SUReg))
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+/// PrescheduleNodesWithMultipleUses - Nodes with multiple uses
+/// are not handled well by the general register pressure reduction
+/// heuristics. When presented with code like this:
+///
+/// N
+/// / |
+/// / |
+/// U store
+/// |
+/// ...
+///
+/// the heuristics tend to push the store up, but since the
+/// operand of the store has another use (U), this would increase
+/// the length of that other use (the U->N edge).
+///
+/// This function transforms code like the above to route U's
+/// dependence through the store when possible, like this:
+///
+/// N
+/// ||
+/// ||
+/// store
+/// |
+/// U
+/// |
+/// ...
+///
+/// This results in the store being scheduled immediately
+/// after N, which shortens the U->N live range, reducing
+/// register pressure.
+///
+template<class SF>
+void RegReductionPriorityQueue<SF>::PrescheduleNodesWithMultipleUses() {
+ // Visit all the nodes in topological order, working top-down.
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+ SUnit *SU = &(*SUnits)[i];
+ // For now, only look at nodes with no data successors, such as stores.
+ // These are especially important, due to the heuristics in
+ // getNodePriority for nodes with no data successors.
+ if (SU->NumSuccs != 0)
+ continue;
+ // For now, only look at nodes with exactly one data predecessor.
+ if (SU->NumPreds != 1)
+ continue;
+ // Avoid prescheduling copies to virtual registers, which don't behave
+ // like other nodes from the perspective of scheduling heuristics.
+ if (SDNode *N = SU->getNode())
+ if (N->getOpcode() == ISD::CopyToReg &&
+ TargetRegisterInfo::isVirtualRegister
+ (cast<RegisterSDNode>(N->getOperand(1))->getReg()))
+ continue;
+
+ // Locate the single data predecessor.
+ SUnit *PredSU = 0;
+ for (SUnit::const_pred_iterator II = SU->Preds.begin(),
+ EE = SU->Preds.end(); II != EE; ++II)
+ if (!II->isCtrl()) {
+ PredSU = II->getSUnit();
+ break;
+ }
+ assert(PredSU);
+
+ // Don't rewrite edges that carry physregs, because that requires additional
+ // support infrastructure.
+ if (PredSU->hasPhysRegDefs)
+ continue;
+ // Short-circuit the case where SU is PredSU's only data successor.
+ if (PredSU->NumSuccs == 1)
+ continue;
+ // Avoid prescheduling to copies from virtual registers, which don't behave
+ // like other nodes from the perspective of scheduling // heuristics.
+ if (SDNode *N = SU->getNode())
+ if (N->getOpcode() == ISD::CopyFromReg &&
+ TargetRegisterInfo::isVirtualRegister
+ (cast<RegisterSDNode>(N->getOperand(1))->getReg()))
+ continue;
+
+ // Perform checks on the successors of PredSU.
+ for (SUnit::const_succ_iterator II = PredSU->Succs.begin(),
+ EE = PredSU->Succs.end(); II != EE; ++II) {
+ SUnit *PredSuccSU = II->getSUnit();
+ if (PredSuccSU == SU) continue;
+ // If PredSU has another successor with no data successors, for
+ // now don't attempt to choose either over the other.
+ if (PredSuccSU->NumSuccs == 0)
+ goto outer_loop_continue;
+ // Don't break physical register dependencies.
+ if (SU->hasPhysRegClobbers && PredSuccSU->hasPhysRegDefs)
+ if (canClobberPhysRegDefs(PredSuccSU, SU, TII, TRI))
+ goto outer_loop_continue;
+ // Don't introduce graph cycles.
+ if (scheduleDAG->IsReachable(SU, PredSuccSU))
+ goto outer_loop_continue;
+ }
+
+ // Ok, the transformation is safe and the heuristics suggest it is
+ // profitable. Update the graph.
+ DEBUG(dbgs() << " Prescheduling SU #" << SU->NodeNum
+ << " next to PredSU #" << PredSU->NodeNum
+ << " to guide scheduling in the presence of multiple uses\n");
+ for (unsigned i = 0; i != PredSU->Succs.size(); ++i) {
+ SDep Edge = PredSU->Succs[i];
+ assert(!Edge.isAssignedRegDep());
+ SUnit *SuccSU = Edge.getSUnit();
+ if (SuccSU != SU) {
+ Edge.setSUnit(PredSU);
+ scheduleDAG->RemovePred(SuccSU, Edge);
+ scheduleDAG->AddPred(SU, Edge);
+ Edge.setSUnit(SU);
+ scheduleDAG->AddPred(SuccSU, Edge);
+ --i;
+ }
+ }
+ outer_loop_continue:;
+ }
+}
+
+/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
+/// it as a def&use operand. Add a pseudo control edge from it to the other
+/// node (if it won't create a cycle) so the two-address one will be scheduled
+/// first (lower in the schedule). If both nodes are two-address, favor the
+/// one that has a CopyToReg use (more likely to be a loop induction update).
+/// If both are two-address, but one is commutable while the other is not
+/// commutable, favor the one that's not commutable.
+template<class SF>
+void RegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+ SUnit *SU = &(*SUnits)[i];
+ if (!SU->isTwoAddress)
+ continue;
+
+ SDNode *Node = SU->getNode();
+ if (!Node || !Node->isMachineOpcode() || SU->getNode()->getFlaggedNode())
+ continue;
+
+ unsigned Opc = Node->getMachineOpcode();
+ const TargetInstrDesc &TID = TII->get(Opc);
+ unsigned NumRes = TID.getNumDefs();
+ unsigned NumOps = TID.getNumOperands() - NumRes;
+ for (unsigned j = 0; j != NumOps; ++j) {
+ if (TID.getOperandConstraint(j+NumRes, TOI::TIED_TO) == -1)
+ continue;
+ SDNode *DU = SU->getNode()->getOperand(j).getNode();
+ if (DU->getNodeId() == -1)
+ continue;
+ const SUnit *DUSU = &(*SUnits)[DU->getNodeId()];
+ if (!DUSU) continue;
+ for (SUnit::const_succ_iterator I = DUSU->Succs.begin(),
+ E = DUSU->Succs.end(); I != E; ++I) {
+ if (I->isCtrl()) continue;
+ SUnit *SuccSU = I->getSUnit();
+ if (SuccSU == SU)
+ continue;
+ // Be conservative. Ignore if nodes aren't at roughly the same
+ // depth and height.
+ if (SuccSU->getHeight() < SU->getHeight() &&
+ (SU->getHeight() - SuccSU->getHeight()) > 1)
+ continue;
+ // Skip past COPY_TO_REGCLASS nodes, so that the pseudo edge
+ // constrains whatever is using the copy, instead of the copy
+ // itself. In the case that the copy is coalesced, this
+ // preserves the intent of the pseudo two-address heurietics.
+ while (SuccSU->Succs.size() == 1 &&
+ SuccSU->getNode()->isMachineOpcode() &&
+ SuccSU->getNode()->getMachineOpcode() ==
+ TargetOpcode::COPY_TO_REGCLASS)
+ SuccSU = SuccSU->Succs.front().getSUnit();
+ // Don't constrain non-instruction nodes.
+ if (!SuccSU->getNode() || !SuccSU->getNode()->isMachineOpcode())
+ continue;
+ // Don't constrain nodes with physical register defs if the
+ // predecessor can clobber them.
+ if (SuccSU->hasPhysRegDefs && SU->hasPhysRegClobbers) {
+ if (canClobberPhysRegDefs(SuccSU, SU, TII, TRI))
+ continue;
+ }
+ // Don't constrain EXTRACT_SUBREG, INSERT_SUBREG, and SUBREG_TO_REG;
+ // these may be coalesced away. We want them close to their uses.
+ unsigned SuccOpc = SuccSU->getNode()->getMachineOpcode();
+ if (SuccOpc == TargetOpcode::EXTRACT_SUBREG ||
+ SuccOpc == TargetOpcode::INSERT_SUBREG ||
+ SuccOpc == TargetOpcode::SUBREG_TO_REG)
+ continue;
+ if ((!canClobber(SuccSU, DUSU) ||
+ (hasCopyToRegUse(SU) && !hasCopyToRegUse(SuccSU)) ||
+ (!SU->isCommutable && SuccSU->isCommutable)) &&
+ !scheduleDAG->IsReachable(SuccSU, SU)) {
+ DEBUG(dbgs() << " Adding a pseudo-two-addr edge from SU #"
+ << SU->NodeNum << " to SU #" << SuccSU->NodeNum << "\n");
+ scheduleDAG->AddPred(SU, SDep(SuccSU, SDep::Order, /*Latency=*/0,
+ /*Reg=*/0, /*isNormalMemory=*/false,
+ /*isMustAlias=*/false,
+ /*isArtificial=*/true));
+ }
+ }
+ }
+ }
+}
+
+/// CalculateSethiUllmanNumbers - Calculate Sethi-Ullman numbers of all
+/// scheduling units.
+template<class SF>
+void RegReductionPriorityQueue<SF>::CalculateSethiUllmanNumbers() {
+ SethiUllmanNumbers.assign(SUnits->size(), 0);
+
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i)
+ CalcNodeSethiUllmanNumber(&(*SUnits)[i], SethiUllmanNumbers);
+}
+
+/// LimitedSumOfUnscheduledPredsOfSuccs - Compute the sum of the unscheduled
+/// predecessors of the successors of the SUnit SU. Stop when the provided
+/// limit is exceeded.
+static unsigned LimitedSumOfUnscheduledPredsOfSuccs(const SUnit *SU,
+ unsigned Limit) {
+ unsigned Sum = 0;
+ for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
+ I != E; ++I) {
+ const SUnit *SuccSU = I->getSUnit();
+ for (SUnit::const_pred_iterator II = SuccSU->Preds.begin(),
+ EE = SuccSU->Preds.end(); II != EE; ++II) {
+ SUnit *PredSU = II->getSUnit();
+ if (!PredSU->isScheduled)
+ if (++Sum > Limit)
+ return Sum;
+ }
+ }
+ return Sum;
+}
+
+
+// Top down
+bool td_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
+ unsigned LPriority = SPQ->getNodePriority(left);
+ unsigned RPriority = SPQ->getNodePriority(right);
+ bool LIsTarget = left->getNode() && left->getNode()->isMachineOpcode();
+ bool RIsTarget = right->getNode() && right->getNode()->isMachineOpcode();
+ bool LIsFloater = LIsTarget && left->NumPreds == 0;
+ bool RIsFloater = RIsTarget && right->NumPreds == 0;
+ unsigned LBonus = (LimitedSumOfUnscheduledPredsOfSuccs(left,1) == 1) ? 2 : 0;
+ unsigned RBonus = (LimitedSumOfUnscheduledPredsOfSuccs(right,1) == 1) ? 2 : 0;
+
+ if (left->NumSuccs == 0 && right->NumSuccs != 0)
+ return false;
+ else if (left->NumSuccs != 0 && right->NumSuccs == 0)
+ return true;
+
+ if (LIsFloater)
+ LBonus -= 2;
+ if (RIsFloater)
+ RBonus -= 2;
+ if (left->NumSuccs == 1)
+ LBonus += 2;
+ if (right->NumSuccs == 1)
+ RBonus += 2;
+
+ if (LPriority+LBonus != RPriority+RBonus)
+ return LPriority+LBonus < RPriority+RBonus;
+
+ if (left->getDepth() != right->getDepth())
+ return left->getDepth() < right->getDepth();
+
+ if (left->NumSuccsLeft != right->NumSuccsLeft)
+ return left->NumSuccsLeft > right->NumSuccsLeft;
+
+ assert(left->NodeQueueId && right->NodeQueueId &&
+ "NodeQueueId cannot be zero");
+ return (left->NodeQueueId > right->NodeQueueId);
+}
+
+//===----------------------------------------------------------------------===//
+// Public Constructor Functions
+//===----------------------------------------------------------------------===//
+
+llvm::ScheduleDAGSDNodes *
+llvm::createBURRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+
+ BURegReductionPriorityQueue *PQ = new BURegReductionPriorityQueue(TII, TRI);
+
+ ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, false, PQ);
+ PQ->setScheduleDAG(SD);
+ return SD;
+}
+
+llvm::ScheduleDAGSDNodes *
+llvm::createTDRRListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+
+ TDRegReductionPriorityQueue *PQ = new TDRegReductionPriorityQueue(TII, TRI);
+
+ ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, false, false, PQ);
+ PQ->setScheduleDAG(SD);
+ return SD;
+}
+
+llvm::ScheduleDAGSDNodes *
+llvm::createSourceListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+
+ SrcRegReductionPriorityQueue *PQ = new SrcRegReductionPriorityQueue(TII, TRI);
+
+ ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, false, PQ);
+ PQ->setScheduleDAG(SD);
+ return SD;
+}
+
+llvm::ScheduleDAGSDNodes *
+llvm::createHybridListDAGScheduler(SelectionDAGISel *IS, CodeGenOpt::Level) {
+ const TargetMachine &TM = IS->TM;
+ const TargetInstrInfo *TII = TM.getInstrInfo();
+ const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+
+ HybridBURRPriorityQueue *PQ = new HybridBURRPriorityQueue(TII, TRI);
+
+ ScheduleDAGRRList *SD = new ScheduleDAGRRList(*IS->MF, true, true, PQ);
+ PQ->setScheduleDAG(SD);
+ return SD;
+}
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