summaryrefslogtreecommitdiffstats
path: root/contrib/gdb/readline/doc/rltech.texinfo
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/gdb/readline/doc/rltech.texinfo')
-rw-r--r--contrib/gdb/readline/doc/rltech.texinfo1012
1 files changed, 1012 insertions, 0 deletions
diff --git a/contrib/gdb/readline/doc/rltech.texinfo b/contrib/gdb/readline/doc/rltech.texinfo
new file mode 100644
index 0000000..2048b7c
--- /dev/null
+++ b/contrib/gdb/readline/doc/rltech.texinfo
@@ -0,0 +1,1012 @@
+@comment %**start of header (This is for running Texinfo on a region.)
+@setfilename rltech.info
+@comment %**end of header (This is for running Texinfo on a region.)
+@setchapternewpage odd
+
+@ifinfo
+This document describes the GNU Readline Library, a utility for aiding
+in the consitency of user interface across discrete programs that need
+to provide a command line interface.
+
+Copyright (C) 1988 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+pare preserved on all copies.
+
+@ignore
+Permission is granted to process this file through TeX and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+@end ignore
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided that the entire
+resulting derived work is distributed under the terms of a permission
+notice identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that this permission notice may be stated in a translation approved
+by the Foundation.
+@end ifinfo
+
+@node Programming with GNU Readline
+@chapter Programming with GNU Readline
+
+This manual describes the interface between the GNU Readline Library and
+user programs. If you are a programmer, and you wish to include the
+features found in GNU Readline in your own programs, such as completion,
+line editing, and interactive history manipulation, this documentation
+is for you.
+
+@menu
+* Default Behaviour:: Using the default behaviour of Readline.
+* Custom Functions:: Adding your own functions to Readline.
+* Custom Completers:: Supplanting or supplementing Readline's
+ completion functions.
+@end menu
+
+@node Default Behaviour
+@section Default Behaviour
+
+Many programs provide a command line interface, such as @code{mail},
+@code{ftp}, and @code{sh}. For such programs, the default behaviour of
+Readline is sufficient. This section describes how to use Readline in
+the simplest way possible, perhaps to replace calls in your code to
+@code{gets ()}.
+
+@findex readline ()
+@cindex readline, function
+The function @code{readline} prints a prompt and then reads and returns
+a single line of text from the user. The line which @code{readline ()}
+returns is allocated with @code{malloc ()}; you should @code{free ()}
+the line when you are done with it. The declaration for @code{readline}
+in ANSI C is
+
+@example
+@code{char *readline (char *@var{prompt});}
+@end example
+
+So, one might say
+@example
+@code{char *line = readline ("Enter a line: ");}
+@end example
+in order to read a line of text from the user.
+
+The line which is returned has the final newline removed, so only the
+text of the line remains.
+
+If readline encounters an @code{EOF} while reading the line, and the
+line is empty at that point, then @code{(char *)NULL} is returned.
+Otherwise, the line is ended just as if a newline was typed.
+
+If you want the user to be able to get at the line later, (with
+@key{C-p} for example), you must call @code{add_history ()} to save the
+line away in a @dfn{history} list of such lines.
+
+@example
+@code{add_history (line)};
+@end example
+
+For full details on the GNU History Library, see the associated manual.
+
+It is polite to avoid saving empty lines on the history list, since it
+is rare than someone has a burning need to reuse a blank line. Here is
+a function which usefully replaces the standard @code{gets ()} library
+function:
+
+@example
+/* A static variable for holding the line. */
+static char *line_read = (char *)NULL;
+
+/* Read a string, and return a pointer to it. Returns NULL on EOF. */
+char *
+do_gets ()
+@{
+ /* If the buffer has already been allocated, return the memory
+ to the free pool. */
+ if (line_read != (char *)NULL)
+ @{
+ free (line_read);
+ line_read = (char *)NULL;
+ @}
+
+ /* Get a line from the user. */
+ line_read = readline ("");
+
+ /* If the line has any text in it, save it on the history. */
+ if (line_read && *line_read)
+ add_history (line_read);
+
+ return (line_read);
+@}
+@end example
+
+The above code gives the user the default behaviour of @key{TAB}
+completion: completion on file names. If you do not want readline to
+complete on filenames, you can change the binding of the @key{TAB} key
+with @code{rl_bind_key ()}.
+
+@findex rl_bind_key ()
+@example
+@code{int rl_bind_key (int @var{key}, int (*@var{function})());}
+@end example
+
+@code{rl_bind_key ()} takes 2 arguments; @var{key} is the character that
+you want to bind, and @var{function} is the address of the function to
+run when @var{key} is pressed. Binding @key{TAB} to @code{rl_insert ()}
+makes @key{TAB} just insert itself.
+
+@code{rl_bind_key ()} returns non-zero if @var{key} is not a valid
+ASCII character code (between 0 and 255).
+
+@example
+@code{rl_bind_key ('\t', rl_insert);}
+@end example
+
+This code should be executed once at the start of your program; you
+might write a function called @code{initialize_readline ()} which
+performs this and other desired initializations, such as installing
+custom completers, etc.
+
+@node Custom Functions
+@section Custom Functions
+
+Readline provides a great many functions for manipulating the text of
+the line. But it isn't possible to anticipate the needs of all
+programs. This section describes the various functions and variables
+defined in within the Readline library which allow a user program to add
+customized functionality to Readline.
+
+@menu
+* The Function Type:: C declarations to make code readable.
+* Function Naming:: How to give a function you write a name.
+* Keymaps:: Making keymaps.
+* Binding Keys:: Changing Keymaps.
+* Function Writing:: Variables and calling conventions.
+* Allowing Undoing:: How to make your functions undoable.
+@end menu
+
+@node The Function Type
+@subsection The Function Type
+
+For the sake of readabilty, we declare a new type of object, called
+@dfn{Function}. A @code{Function} is a C language function which
+returns an @code{int}. The type declaration for @code{Function} is:
+
+@noindent
+@code{typedef int Function ();}
+
+The reason for declaring this new type is to make it easier to write
+code describing pointers to C functions. Let us say we had a variable
+called @var{func} which was a pointer to a function. Instead of the
+classic C declaration
+
+@code{int (*)()func;}
+
+we have
+
+@code{Function *func;}
+
+@node Function Naming
+@subsection Naming a Function
+
+The user can dynamically change the bindings of keys while using
+Readline. This is done by representing the function with a descriptive
+name. The user is able to type the descriptive name when referring to
+the function. Thus, in an init file, one might find
+
+@example
+Meta-Rubout: backward-kill-word
+@end example
+
+This binds the keystroke @key{Meta-Rubout} to the function
+@emph{descriptively} named @code{backward-kill-word}. You, as the
+programmer, should bind the functions you write to descriptive names as
+well. Readline provides a function for doing that:
+
+@defun rl_add_defun (char *name, Function *function, int key)
+Add @var{name} to the list of named functions. Make @var{function} be
+the function that gets called. If @var{key} is not -1, then bind it to
+@var{function} using @code{rl_bind_key ()}.
+@end defun
+
+Using this function alone is sufficient for most applications. It is
+the recommended way to add a few functions to the default functions that
+Readline has built in already. If you need to do more or different
+things than adding a function to Readline, you may need to use the
+underlying functions described below.
+
+@node Keymaps
+@subsection Selecting a Keymap
+
+Key bindings take place on a @dfn{keymap}. The keymap is the
+association between the keys that the user types and the functions that
+get run. You can make your own keymaps, copy existing keymaps, and tell
+Readline which keymap to use.
+
+@defun {Keymap rl_make_bare_keymap} ()
+Returns a new, empty keymap. The space for the keymap is allocated with
+@code{malloc ()}; you should @code{free ()} it when you are done.
+@end defun
+
+@defun {Keymap rl_copy_keymap} (Keymap map)
+Return a new keymap which is a copy of @var{map}.
+@end defun
+
+@defun {Keymap rl_make_keymap} ()
+Return a new keymap with the printing characters bound to rl_insert,
+the lowercase Meta characters bound to run their equivalents, and
+the Meta digits bound to produce numeric arguments.
+@end defun
+
+@node Binding Keys
+@subsection Binding Keys
+
+You associate keys with functions through the keymap. Here are
+functions for doing that.
+
+@defun {int rl_bind_key} (int key, Function *function)
+Binds @var{key} to @var{function} in the currently selected keymap.
+Returns non-zero in the case of an invalid @var{key}.
+@end defun
+
+@defun {int rl_bind_key_in_map} (int key, Function *function, Keymap map)
+Bind @var{key} to @var{function} in @var{map}. Returns non-zero in the case
+of an invalid @var{key}.
+@end defun
+
+@defun {int rl_unbind_key} (int key)
+Make @var{key} do nothing in the currently selected keymap.
+Returns non-zero in case of error.
+@end defun
+
+@defun {int rl_unbind_key_in_map} (int key, Keymap map)
+Make @var{key} be bound to the null function in @var{map}.
+Returns non-zero in case of error.
+@end defun
+
+@defun rl_generic_bind (int type, char *keyseq, char *data, Keymap map)
+Bind the key sequence represented by the string @var{keyseq} to the arbitrary
+pointer @var{data}. @var{type} says what kind of data is pointed to by
+@var{data}; right now this can be a function (@code{ISFUNC}), a macro
+(@code{ISMACR}), or a keymap (@code{ISKMAP}). This makes new keymaps as
+necessary. The initial place to do bindings is in @var{map}.
+@end defun
+
+@node Function Writing
+@subsection Writing a New Function
+
+In order to write new functions for Readline, you need to know the
+calling conventions for keyboard invoked functions, and the names of the
+variables that describe the current state of the line gathered so far.
+
+@defvar {char *rl_line_buffer}
+This is the line gathered so far. You are welcome to modify the
+contents of this, but see Undoing, below.
+@end defvar
+
+@defvar {int rl_point}
+The offset of the current cursor position in @var{rl_line_buffer}.
+@end defvar
+
+@defvar {int rl_end}
+The number of characters present in @code{rl_line_buffer}. When
+@code{rl_point} is at the end of the line, then @code{rl_point} and
+@code{rl_end} are equal.
+@end defvar
+
+The calling sequence for a command @code{foo} looks like
+
+@example
+@code{foo (int count, int key)}
+@end example
+
+where @var{count} is the numeric argument (or 1 if defaulted) and
+@var{key} is the key that invoked this function.
+
+It is completely up to the function as to what should be done with the
+numeric argument; some functions use it as a repeat count, other
+functions as a flag, and some choose to ignore it. In general, if a
+function uses the numeric argument as a repeat count, it should be able
+to do something useful with a negative argument as well as a positive
+argument. At the very least, it should be aware that it can be passed a
+negative argument.
+
+@node Allowing Undoing
+@subsection Allowing Undoing
+
+Supporting the undo command is a painless thing to do, and makes your
+functions much more useful to the end user. It is certainly easy to try
+something if you know you can undo it. I could use an undo function for
+the stock market.
+
+If your function simply inserts text once, or deletes text once, and it
+calls @code{rl_insert_text ()} or @code{rl_delete_text ()} to do it, then
+undoing is already done for you automatically, and you can safely skip
+this section.
+
+If you do multiple insertions or multiple deletions, or any combination
+of these operations, you should group them together into one operation.
+This can be done with @code{rl_begin_undo_group ()} and
+@code{rl_end_undo_group ()}.
+
+@defun rl_begin_undo_group ()
+Begins saving undo information in a group construct. The undo
+information usually comes from calls to @code{rl_insert_text ()} and
+@code{rl_delete_text ()}, but they could be direct calls to
+@code{rl_add_undo ()}.
+@end defun
+
+@defun rl_end_undo_group ()
+Closes the current undo group started with @code{rl_begin_undo_group
+()}. There should be exactly one call to @code{rl_end_undo_group ()}
+for every call to @code{rl_begin_undo_group ()}.
+@end defun
+
+Finally, if you neither insert nor delete text, but directly modify the
+existing text (e.g. change its case), you call @code{rl_modifying ()}
+once, just before you modify the text. You must supply the indices of
+the text range that you are going to modify.
+
+@defun rl_modifying (int start, int end)
+Tell Readline to save the text between @var{start} and @var{end} as a
+single undo unit. It is assumed that subsequent to this call you will
+modify that range of text in some way.
+@end defun
+
+@subsection An Example
+
+Here is a function which changes lowercase characters to the uppercase
+equivalents, and uppercase characters to the lowercase equivalents. If
+this function was bound to @samp{M-c}, then typing @samp{M-c} would
+change the case of the character under point. Typing @samp{10 M-c}
+would change the case of the following 10 characters, leaving the cursor on
+the last character changed.
+
+@example
+/* Invert the case of the COUNT following characters. */
+invert_case_line (count, key)
+ int count, key;
+@{
+ register int start, end;
+
+ start = rl_point;
+
+ if (count < 0)
+ @{
+ direction = -1;
+ count = -count;
+ @}
+ else
+ direction = 1;
+
+ /* Find the end of the range to modify. */
+ end = start + (count * direction);
+
+ /* Force it to be within range. */
+ if (end > rl_end)
+ end = rl_end;
+ else if (end < 0)
+ end = -1;
+
+ if (start > end)
+ @{
+ int temp = start;
+ start = end;
+ end = temp;
+ @}
+
+ if (start == end)
+ return;
+
+ /* Tell readline that we are modifying the line, so save the undo
+ information. */
+ rl_modifying (start, end);
+
+ for (; start != end; start += direction)
+ @{
+ if (uppercase_p (rl_line_buffer[start]))
+ rl_line_buffer[start] = to_lower (rl_line_buffer[start]);
+ else if (lowercase_p (rl_line_buffer[start]))
+ rl_line_buffer[start] = to_upper (rl_line_buffer[start]);
+ @}
+ /* Move point to on top of the last character changed. */
+ rl_point = end - direction;
+@}
+@end example
+
+@node Custom Completers
+@section Custom Completers
+
+Typically, a program that reads commands from the user has a way of
+disambiguating commands and data. If your program is one of these, then
+it can provide completion for either commands, or data, or both commands
+and data. The following sections describe how your program and Readline
+cooperate to provide this service to end users.
+
+@menu
+* How Completing Works:: The logic used to do completion.
+* Completion Functions:: Functions provided by Readline.
+* Completion Variables:: Variables which control completion.
+* A Short Completion Example:: An example of writing completer subroutines.
+@end menu
+
+@node How Completing Works
+@subsection How Completing Works
+
+In order to complete some text, the full list of possible completions
+must be available. That is to say, it is not possible to accurately
+expand a partial word without knowing what all of the possible words
+that make sense in that context are. The GNU Readline library provides
+the user interface to completion, and additionally, two of the most common
+completion functions; filename and username. For completing other types
+of text, you must write your own completion function. This section
+describes exactly what those functions must do, and provides an example
+function.
+
+There are three major functions used to perform completion:
+
+@enumerate
+@item
+The user-interface function @code{rl_complete ()}. This function is
+called interactively with the same calling conventions as other
+functions in readline intended for interactive use; i.e. @var{count},
+and @var{invoking-key}. It isolates the word to be completed and calls
+@code{completion_matches ()} to generate a list of possible completions.
+It then either lists the possible completions or actually performs the
+completion, depending on which behaviour is desired.
+
+@item
+The internal function @code{completion_matches ()} uses your
+@dfn{generator} function to generate the list of possible matches, and
+then returns the array of these matches. You should place the address
+of your generator function in @code{rl_completion_entry_function}.
+
+@item
+The generator function is called repeatedly from
+@code{completion_matches ()}, returning a string each time. The
+arguments to the generator function are @var{text} and @var{state}.
+@var{text} is the partial word to be completed. @var{state} is zero the
+first time the function is called, and a positive non-zero integer for
+each subsequent call. When the generator function returns @code{(char
+*)NULL} this signals @code{completion_matches ()} that there are no more
+possibilities left.
+
+@end enumerate
+
+@defun rl_complete (int ignore, int invoking_key)
+Complete the word at or before point. You have supplied the function
+that does the initial simple matching selection algorithm (see
+@code{completion_matches ()}). The default is to do filename completion.
+@end defun
+
+Note that @code{rl_complete ()} has the identical calling conventions as
+any other key-invokable function; this is because by default it is bound
+to the @samp{TAB} key.
+
+@defvar {Function *rl_completion_entry_function}
+This is a pointer to the generator function for @code{completion_matches
+()}. If the value of @code{rl_completion_entry_function} is
+@code{(Function *)NULL} then the default filename generator function is
+used, namely @code{filename_entry_function ()}.
+@end defvar
+
+@node Completion Functions
+@subsection Completion Functions
+
+Here is the complete list of callable completion functions present in
+Readline.
+
+@defun rl_complete_internal (int what_to_do)
+Complete the word at or before point. @var{what_to_do} says what to do
+with the completion. A value of @samp{?} means list the possible
+completions. @samp{TAB} means do standard completion. @samp{*} means
+insert all of the possible completions.
+@end defun
+
+@defun rl_complete (int ignore, int invoking_key)
+Complete the word at or before point. You have supplied the function
+that does the initial simple matching selection algorithm (see
+@code{completion_matches ()}). The default is to do filename
+completion. This just calls @code{rl_complete_internal ()} with an
+argument of @samp{TAB}.
+@end defun
+
+@defun rl_possible_completions ()
+List the possible completions. See description of @code{rl_complete
+()}. This just calls @code{rl_complete_internal ()} with an argument of
+@samp{?}.
+@end defun
+
+@defun {char **completion_matches} (char *text, char *(*entry_function) ())
+Returns an array of @code{(char *)} which is a list of completions for
+@var{text}. If there are no completions, returns @code{(char **)NULL}.
+The first entry in the returned array is the substitution for @var{text}.
+The remaining entries are the possible completions. The array is
+terminated with a @code{NULL} pointer.
+
+@var{entry_function} is a function of two args, and returns a
+@code{(char *)}. The first argument is @var{text}. The second is a
+state argument; it is zero on the first call, and non-zero on subsequent
+calls. It returns a @code{NULL} pointer to the caller when there are
+no more matches.
+@end defun
+
+@defun {char *filename_completion_function} (char *text, int state)
+A generator function for filename completion in the general case. Note
+that completion in the Bash shell is a little different because of all
+the pathnames that must be followed when looking up the completion for a
+command.
+@end defun
+
+@defun {char *username_completion_function} (char *text, int state)
+A completion generator for usernames. @var{text} contains a partial
+username preceded by a random character (usually @samp{~}).
+@end defun
+
+@node Completion Variables
+@subsection Completion Variables
+
+@defvar {Function *rl_completion_entry_function}
+A pointer to the generator function for @code{completion_matches ()}.
+@code{NULL} means to use @code{filename_entry_function ()}, the default
+filename completer.
+@end defvar
+
+@defvar {Function *rl_attempted_completion_function}
+A pointer to an alternative function to create matches.
+The function is called with @var{text}, @var{start}, and @var{end}.
+@var{start} and @var{end} are indices in @code{rl_line_buffer} saying
+what the boundaries of @var{text} are. If this function exists and
+returns @code{NULL} then @code{rl_complete ()} will call the value of
+@code{rl_completion_entry_function} to generate matches, otherwise the
+array of strings returned will be used.
+@end defvar
+
+@defvar {int rl_completion_query_items}
+Up to this many items will be displayed in response to a
+possible-completions call. After that, we ask the user if she is sure
+she wants to see them all. The default value is 100.
+@end defvar
+
+@defvar {char *rl_basic_word_break_characters}
+The basic list of characters that signal a break between words for the
+completer routine. The contents of this variable is what breaks words
+in the Bash shell, i.e. " \t\n\"\\'`@@$><=;|&@{(".
+@end defvar
+
+@defvar {char *rl_completer_word_break_characters}
+The list of characters that signal a break between words for
+@code{rl_complete_internal ()}. The default list is the contents of
+@code{rl_basic_word_break_characters}.
+@end defvar
+
+@defvar {char *rl_special_prefixes}
+The list of characters that are word break characters, but should be
+left in @var{text} when it is passed to the completion function.
+Programs can use this to help determine what kind of completing to do.
+@end defvar
+
+@defvar {int rl_ignore_completion_duplicates}
+If non-zero, then disallow duplicates in the matches. Default is 1.
+@end defvar
+
+@defvar {int rl_filename_completion_desired}
+Non-zero means that the results of the matches are to be treated as
+filenames. This is @emph{always} zero on entry, and can only be changed
+within a completion entry generator function.
+@end defvar
+
+@defvar {Function *rl_ignore_some_completions_function}
+This function, if defined, is called by the completer when real filename
+completion is done, after all the matching names have been generated.
+It is passed a @code{NULL} terminated array of @code{(char *)} known as
+@var{matches} in the code. The 1st element (@code{matches[0]}) is the
+maximal substring that is common to all matches. This function can
+re-arrange the list of matches as required, but each deleted element of
+the array must be @code{free()}'d.
+@end defvar
+
+@node A Short Completion Example
+@subsection A Short Completion Example
+
+Here is a small application demonstrating the use of the GNU Readline
+library. It is called @code{fileman}, and the source code resides in
+@file{readline/examples/fileman.c}. This sample application provides
+completion of command names, line editing features, and access to the
+history list.
+
+@page
+@smallexample
+/* fileman.c -- A tiny application which demonstrates how to use the
+ GNU Readline library. This application interactively allows users
+ to manipulate files and their modes. */
+
+#include <stdio.h>
+#include <readline/readline.h>
+#include <readline/history.h>
+#include <sys/types.h>
+#include <sys/file.h>
+#include <sys/stat.h>
+#include <sys/errno.h>
+
+/* The names of functions that actually do the manipulation. */
+int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
+int com_delete (), com_help (), com_cd (), com_quit ();
+
+/* A structure which contains information on the commands this program
+ can understand. */
+
+typedef struct @{
+ char *name; /* User printable name of the function. */
+ Function *func; /* Function to call to do the job. */
+ char *doc; /* Documentation for this function. */
+@} COMMAND;
+
+COMMAND commands[] = @{
+ @{ "cd", com_cd, "Change to directory DIR" @},
+ @{ "delete", com_delete, "Delete FILE" @},
+ @{ "help", com_help, "Display this text" @},
+ @{ "?", com_help, "Synonym for `help'" @},
+ @{ "list", com_list, "List files in DIR" @},
+ @{ "ls", com_list, "Synonym for `list'" @},
+ @{ "pwd", com_pwd, "Print the current working directory" @},
+ @{ "quit", com_quit, "Quit using Fileman" @},
+ @{ "rename", com_rename, "Rename FILE to NEWNAME" @},
+ @{ "stat", com_stat, "Print out statistics on FILE" @},
+ @{ "view", com_view, "View the contents of FILE" @},
+ @{ (char *)NULL, (Function *)NULL, (char *)NULL @}
+@};
+
+/* The name of this program, as taken from argv[0]. */
+char *progname;
+
+/* When non-zero, this global means the user is done using this program. */
+int done = 0;
+@page
+main (argc, argv)
+ int argc;
+ char **argv;
+@{
+ progname = argv[0];
+
+ initialize_readline (); /* Bind our completer. */
+
+ /* Loop reading and executing lines until the user quits. */
+ while (!done)
+ @{
+ char *line;
+
+ line = readline ("FileMan: ");
+
+ if (!line)
+ @{
+ done = 1; /* Encountered EOF at top level. */
+ @}
+ else
+ @{
+ /* Remove leading and trailing whitespace from the line.
+ Then, if there is anything left, add it to the history list
+ and execute it. */
+ stripwhite (line);
+
+ if (*line)
+ @{
+ add_history (line);
+ execute_line (line);
+ @}
+ @}
+
+ if (line)
+ free (line);
+ @}
+ exit (0);
+@}
+
+/* Execute a command line. */
+execute_line (line)
+ char *line;
+@{
+ register int i;
+ COMMAND *find_command (), *command;
+ char *word;
+
+ /* Isolate the command word. */
+ i = 0;
+ while (line[i] && !whitespace (line[i]))
+ i++;
+
+ word = line;
+
+ if (line[i])
+ line[i++] = '\0';
+
+ command = find_command (word);
+
+ if (!command)
+ @{
+ fprintf (stderr, "%s: No such command for FileMan.\n", word);
+ return;
+ @}
+
+ /* Get argument to command, if any. */
+ while (whitespace (line[i]))
+ i++;
+
+ word = line + i;
+
+ /* Call the function. */
+ (*(command->func)) (word);
+@}
+
+/* Look up NAME as the name of a command, and return a pointer to that
+ command. Return a NULL pointer if NAME isn't a command name. */
+COMMAND *
+find_command (name)
+ char *name;
+@{
+ register int i;
+
+ for (i = 0; commands[i].name; i++)
+ if (strcmp (name, commands[i].name) == 0)
+ return (&commands[i]);
+
+ return ((COMMAND *)NULL);
+@}
+
+/* Strip whitespace from the start and end of STRING. */
+stripwhite (string)
+ char *string;
+@{
+ register int i = 0;
+
+ while (whitespace (string[i]))
+ i++;
+
+ if (i)
+ strcpy (string, string + i);
+
+ i = strlen (string) - 1;
+
+ while (i > 0 && whitespace (string[i]))
+ i--;
+
+ string[++i] = '\0';
+@}
+@page
+/* **************************************************************** */
+/* */
+/* Interface to Readline Completion */
+/* */
+/* **************************************************************** */
+
+/* Tell the GNU Readline library how to complete. We want to try to complete
+ on command names if this is the first word in the line, or on filenames
+ if not. */
+initialize_readline ()
+@{
+ char **fileman_completion ();
+
+ /* Allow conditional parsing of the ~/.inputrc file. */
+ rl_readline_name = "FileMan";
+
+ /* Tell the completer that we want a crack first. */
+ rl_attempted_completion_function = (Function *)fileman_completion;
+@}
+
+/* Attempt to complete on the contents of TEXT. START and END show the
+ region of TEXT that contains the word to complete. We can use the
+ entire line in case we want to do some simple parsing. Return the
+ array of matches, or NULL if there aren't any. */
+char **
+fileman_completion (text, start, end)
+ char *text;
+ int start, end;
+@{
+ char **matches;
+ char *command_generator ();
+
+ matches = (char **)NULL;
+
+ /* If this word is at the start of the line, then it is a command
+ to complete. Otherwise it is the name of a file in the current
+ directory. */
+ if (start == 0)
+ matches = completion_matches (text, command_generator);
+
+ return (matches);
+@}
+
+/* Generator function for command completion. STATE lets us know whether
+ to start from scratch; without any state (i.e. STATE == 0), then we
+ start at the top of the list. */
+char *
+command_generator (text, state)
+ char *text;
+ int state;
+@{
+ static int list_index, len;
+ char *name;
+
+ /* If this is a new word to complete, initialize now. This includes
+ saving the length of TEXT for efficiency, and initializing the index
+ variable to 0. */
+ if (!state)
+ @{
+ list_index = 0;
+ len = strlen (text);
+ @}
+
+ /* Return the next name which partially matches from the command list. */
+ while (name = commands[list_index].name)
+ @{
+ list_index++;
+
+ if (strncmp (name, text, len) == 0)
+ return (name);
+ @}
+
+ /* If no names matched, then return NULL. */
+ return ((char *)NULL);
+@}
+@page
+/* **************************************************************** */
+/* */
+/* FileMan Commands */
+/* */
+/* **************************************************************** */
+
+/* String to pass to system (). This is for the LIST, VIEW and RENAME
+ commands. */
+static char syscom[1024];
+
+/* List the file(s) named in arg. */
+com_list (arg)
+ char *arg;
+@{
+ if (!arg)
+ arg = "*";
+
+ sprintf (syscom, "ls -FClg %s", arg);
+ system (syscom);
+@}
+
+com_view (arg)
+ char *arg;
+@{
+ if (!valid_argument ("view", arg))
+ return;
+
+ sprintf (syscom, "cat %s | more", arg);
+ system (syscom);
+@}
+
+com_rename (arg)
+ char *arg;
+@{
+ too_dangerous ("rename");
+@}
+
+com_stat (arg)
+ char *arg;
+@{
+ struct stat finfo;
+
+ if (!valid_argument ("stat", arg))
+ return;
+
+ if (stat (arg, &finfo) == -1)
+ @{
+ perror (arg);
+ return;
+ @}
+
+ printf ("Statistics for `%s':\n", arg);
+
+ printf ("%s has %d link%s, and is %d bytes in length.\n", arg,
+ finfo.st_nlink, (finfo.st_nlink == 1) ? "" : "s", finfo.st_size);
+ printf (" Created on: %s", ctime (&finfo.st_ctime));
+ printf (" Last access at: %s", ctime (&finfo.st_atime));
+ printf ("Last modified at: %s", ctime (&finfo.st_mtime));
+@}
+
+com_delete (arg)
+ char *arg;
+@{
+ too_dangerous ("delete");
+@}
+
+/* Print out help for ARG, or for all of the commands if ARG is
+ not present. */
+com_help (arg)
+ char *arg;
+@{
+ register int i;
+ int printed = 0;
+
+ for (i = 0; commands[i].name; i++)
+ @{
+ if (!*arg || (strcmp (arg, commands[i].name) == 0))
+ @{
+ printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
+ printed++;
+ @}
+ @}
+
+ if (!printed)
+ @{
+ printf ("No commands match `%s'. Possibilties are:\n", arg);
+
+ for (i = 0; commands[i].name; i++)
+ @{
+ /* Print in six columns. */
+ if (printed == 6)
+ @{
+ printed = 0;
+ printf ("\n");
+ @}
+
+ printf ("%s\t", commands[i].name);
+ printed++;
+ @}
+
+ if (printed)
+ printf ("\n");
+ @}
+@}
+
+/* Change to the directory ARG. */
+com_cd (arg)
+ char *arg;
+@{
+ if (chdir (arg) == -1)
+ perror (arg);
+
+ com_pwd ("");
+@}
+
+/* Print out the current working directory. */
+com_pwd (ignore)
+ char *ignore;
+@{
+ char dir[1024];
+
+ (void) getwd (dir);
+
+ printf ("Current directory is %s\n", dir);
+@}
+
+/* The user wishes to quit using this program. Just set DONE non-zero. */
+com_quit (arg)
+ char *arg;
+@{
+ done = 1;
+@}
+
+/* Function which tells you that you can't do this. */
+too_dangerous (caller)
+ char *caller;
+@{
+ fprintf (stderr,
+ "%s: Too dangerous for me to distribute. Write it yourself.\n",
+ caller);
+@}
+
+/* Return non-zero if ARG is a valid argument for CALLER, else print
+ an error message and return zero. */
+int
+valid_argument (caller, arg)
+ char *caller, *arg;
+@{
+ if (!arg || !*arg)
+ @{
+ fprintf (stderr, "%s: Argument required.\n", caller);
+ return (0);
+ @}
+
+ return (1);
+@}
+@end smallexample
OpenPOWER on IntegriCloud