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Diffstat (limited to 'contrib/file/magic/Magdir/console')
-rw-r--r-- | contrib/file/magic/Magdir/console | 264 |
1 files changed, 264 insertions, 0 deletions
diff --git a/contrib/file/magic/Magdir/console b/contrib/file/magic/Magdir/console new file mode 100644 index 0000000..27227a4 --- /dev/null +++ b/contrib/file/magic/Magdir/console @@ -0,0 +1,264 @@ + +#------------------------------------------------------------------------------ +# $File: console,v 1.19 2013/02/06 14:18:52 christos Exp $ +# Console game magic +# Toby Deshane <hac@shoelace.digivill.net> +# ines: file(1) magic for Marat's iNES Nintendo Entertainment System +# ROM dump format + +0 string NES\032 iNES ROM dump, +>4 byte x %dx16k PRG +>5 byte x \b, %dx8k CHR +>6 byte&0x01 =0x1 \b, [Vert.] +>6 byte&0x01 =0x0 \b, [Horiz.] +>6 byte&0x02 =0x2 \b, [SRAM] +>6 byte&0x04 =0x4 \b, [Trainer] +>6 byte&0x04 =0x8 \b, [4-Scr] + +#------------------------------------------------------------------------------ +# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format +# +0x104 belong 0xCEED6666 Gameboy ROM: +>0x134 string >\0 "%.16s" +>0x146 byte 0x03 \b,[SGB] +>0x147 byte 0x00 \b, [ROM ONLY] +>0x147 byte 0x01 \b, [ROM+MBC1] +>0x147 byte 0x02 \b, [ROM+MBC1+RAM] +>0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT] +>0x147 byte 0x05 \b, [ROM+MBC2] +>0x147 byte 0x06 \b, [ROM+MBC2+BATTERY] +>0x147 byte 0x08 \b, [ROM+RAM] +>0x147 byte 0x09 \b, [ROM+RAM+BATTERY] +>0x147 byte 0x0B \b, [ROM+MMM01] +>0x147 byte 0x0C \b, [ROM+MMM01+SRAM] +>0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT] +>0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT] +>0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT] +>0x147 byte 0x11 \b, [ROM+MBC3] +>0x147 byte 0x12 \b, [ROM+MBC3+RAM] +>0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT] +>0x147 byte 0x19 \b, [ROM+MBC5] +>0x147 byte 0x1A \b, [ROM+MBC5+RAM] +>0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT] +>0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE] +>0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM] +>0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT] +>0x147 byte 0x1F \b, [Pocket Camera] +>0x147 byte 0xFD \b, [Bandai TAMA5] +>0x147 byte 0xFE \b, [Hudson HuC-3] +>0x147 byte 0xFF \b, [Hudson HuC-1] + +>0x148 byte 0 \b, ROM: 256Kbit +>0x148 byte 1 \b, ROM: 512Kbit +>0x148 byte 2 \b, ROM: 1Mbit +>0x148 byte 3 \b, ROM: 2Mbit +>0x148 byte 4 \b, ROM: 4Mbit +>0x148 byte 5 \b, ROM: 8Mbit +>0x148 byte 6 \b, ROM: 16Mbit +>0x148 byte 0x52 \b, ROM: 9Mbit +>0x148 byte 0x53 \b, ROM: 10Mbit +>0x148 byte 0x54 \b, ROM: 12Mbit + +>0x149 byte 1 \b, RAM: 16Kbit +>0x149 byte 2 \b, RAM: 64Kbit +>0x149 byte 3 \b, RAM: 128Kbit +>0x149 byte 4 \b, RAM: 1Mbit + +#>0x14e long x \b, CRC: %x + +#------------------------------------------------------------------------------ +# genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format +# +0x100 string SEGA Sega MegaDrive/Genesis raw ROM dump +>0x120 string >\0 Name: "%.16s" +>0x110 string >\0 %.16s +>0x1B0 string RA with SRAM + +#------------------------------------------------------------------------------ +# genesis: file(1) magic for the Super MegaDrive ROM dump format +# +0x280 string EAGN Super MagicDrive ROM dump +>0 byte x %dx16k blocks +>2 byte 0 \b, last in series or standalone +>2 byte >0 \b, split ROM +>8 byte 0xAA +>9 byte 0xBB + +#------------------------------------------------------------------------------ +# genesis: file(1) alternate magic for the Super MegaDrive ROM dump format +# +0x280 string EAMG Super MagicDrive ROM dump +>0 byte x %dx16k blocks +>2 byte x \b, last in series or standalone +>8 byte 0xAA +>9 byte 0xBB + +#------------------------------------------------------------------------------ +# smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps +# +# Does not detect all images. Very preliminary guesswork. Need more data +# on format. +# +# FIXME: need a little more info...;P +# +#0 byte 0xF3 +#>1 byte 0xED Sega Master System/Game Gear ROM dump +#>1 byte 0x31 Sega Master System/Game Gear ROM dump +#>1 byte 0xDB Sega Master System/Game Gear ROM dump +#>1 byte 0xAF Sega Master System/Game Gear ROM dump +#>1 byte 0xC3 Sega Master System/Game Gear ROM dump + +#------------------------------------------------------------------------------ +# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format +# +0 belong 0x21068028 Sega Dreamcast VMU game image +0 string LCDi Dream Animator file + +#------------------------------------------------------------------------------ +# v64: file(1) uncertain magic for the V64 format N64 ROM dumps +# +0 belong 0x37804012 V64 Nintendo 64 ROM dump + +# From: "Nelson A. de Oliveira" <naoliv@gmail.com> +# Nintendo .nds +192 string \044\377\256Qi\232 Nintendo DS Game ROM Image +# Nintendo .gba +0 string \056\000\000\352$\377\256Qi Nintendo Game Boy Advance ROM Image + +#------------------------------------------------------------------------------ +# msx: file(1) magic for MSX game cartridge dumps +# Too simple - MPi +#0 beshort 0x4142 MSX game cartridge dump + +#------------------------------------------------------------------------------ +# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) : +0 string PS-X\ EXE Sony Playstation executable +# Area: +>113 string x (%s) + +#------------------------------------------------------------------------------ +# Microsoft Xbox executables .xbe (Esa Hyytia <ehyytia@cc.hut.fi>) +0 string XBEH XBE, Microsoft Xbox executable +# probabilistic checks whether signed or not +>0x0004 ulelong =0x0 +>>&2 ulelong =0x0 +>>>&2 ulelong =0x0 \b, not signed +>0x0004 ulelong >0 +>>&2 ulelong >0 +>>>&2 ulelong >0 \b, signed +# expect base address of 0x10000 +>0x0104 ulelong =0x10000 +>>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions +>>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007 +>>>(0x0118-0x0FF60) ulelong >0 (regions: +>>>>(0x0118-0x0FF60) ulelong &0x00000001 NA +>>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan +>>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World +>>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer +>>>(0x0118-0x0FF60) ulelong >0 \b) + +# -------------------------------- +# Microsoft Xbox data file formats +0 string XIP0 XIP, Microsoft Xbox data +0 string XTF0 XTF, Microsoft Xbox data + +# Atari Lynx cartridge dump (EXE/BLL header) +# From: "Stefan A. Haubenthal" <polluks@web.de> + +# Double-check that the image type matches too, 0x8008 conflicts with +# 8 character OMF-86 object file headers. +0 beshort 0x8008 +>6 string BS93 Lynx homebrew cartridge +>>2 beshort x \b, RAM start $%04x +>6 string LYNX Lynx cartridge +>>2 beshort x \b, RAM start $%04x + +# Opera file system that is used on the 3DO console +# From: Serge van den Boom <svdb@stack.nl> +0 string \x01ZZZZZ\x01 3DO "Opera" file system + +# From Gurkan Sengun <gurkan@linuks.mine.nu>, www.linuks.mine.nu +0 string GBS Nintendo Gameboy Music/Audio Data +12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module + +# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at> +0 string PPF30 Playstation Patch File version 3.0 +>5 byte 0 \b, PPF 1.0 patch +>5 byte 1 \b, PPF 2.0 patch +>5 byte 2 \b, PPF 3.0 patch +>>56 byte 0 \b, Imagetype BIN (any) +>>56 byte 1 \b, Imagetype GI (PrimoDVD) +>>57 byte 0 \b, Blockcheck disabled +>>57 byte 1 \b, Blockcheck enabled +>>58 byte 0 \b, Undo data not available +>>58 byte 1 \b, Undo data available +>6 string x \b, description: %s + +0 string PPF20 Playstation Patch File version 2.0 +>5 byte 0 \b, PPF 1.0 patch +>5 byte 1 \b, PPF 2.0 patch +>>56 lelong >0 \b, size of file to patch %d +>6 string x \b, description: %s + +0 string PPF10 Playstation Patch File version 1.0 +>5 byte 0 \b, Simple Encoding +>6 string x \b, description: %s + +# From: Daniel Dawson <ddawson@icehouse.net> +# SNES9x .smv "movie" file format. +0 string SMV\x1A SNES9x input recording +>0x4 lelong x \b, version %d +# version 4 is latest so far +>0x4 lelong <5 +>>0x8 ledate x \b, recorded at %s +>>0xc lelong >0 \b, rerecorded %d times +>>0x10 lelong x \b, %d frames long +>>0x14 byte >0 \b, data for controller(s): +>>>0x14 byte &0x1 #1 +>>>0x14 byte &0x2 #2 +>>>0x14 byte &0x4 #3 +>>>0x14 byte &0x8 #4 +>>>0x14 byte &0x10 #5 +>>0x15 byte ^0x1 \b, begins from snapshot +>>0x15 byte &0x1 \b, begins from reset +>>0x15 byte ^0x2 \b, NTSC standard +>>0x15 byte &0x2 \b, PAL standard +>>0x17 byte &0x1 \b, settings: +# WIP1Timing not used as of version 4 +>>>0x4 lelong <4 +>>>>0x17 byte &0x2 WIP1Timing +>>>0x17 byte &0x4 Left+Right +>>>0x17 byte &0x8 VolumeEnvX +>>>0x17 byte &0x10 FakeMute +>>>0x17 byte &0x20 SyncSound +# New flag as of version 4 +>>>0x4 lelong >3 +>>>>0x17 byte &0x80 NoCPUShutdown +>>0x4 lelong <4 +>>>0x18 lelong >0x23 +>>>>0x20 leshort !0 +>>>>>0x20 lestring16 x \b, metadata: "%s" +>>0x4 lelong >3 +>>>0x24 byte >0 \b, port 1: +>>>>0x24 byte 1 joypad +>>>>0x24 byte 2 mouse +>>>>0x24 byte 3 SuperScope +>>>>0x24 byte 4 Justifier +>>>>0x24 byte 5 multitap +>>>0x24 byte >0 \b, port 2: +>>>>0x25 byte 1 joypad +>>>>0x25 byte 2 mouse +>>>>0x25 byte 3 SuperScope +>>>>0x25 byte 4 Justifier +>>>>0x25 byte 5 multitap +>>>0x18 lelong >0x43 +>>>>0x40 leshort !0 +>>>>>0x40 lestring16 x \b, metadata: "%s" +>>0x17 byte &0x40 \b, ROM: +>>>(0x18.l-26) lelong x CRC32 0x%08x +>>>(0x18.l-23) string x "%s" + +# Type: scummVM savegame files +# From: Sven Hartge <debian@ds9.argh.org> +0 string SCVM ScummVM savegame +>12 string >\0 "%s" |