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diff --git a/contrib/compiler-rt/lib/sanitizer_common/sanitizer_bvgraph.h b/contrib/compiler-rt/lib/sanitizer_common/sanitizer_bvgraph.h
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+//===-- sanitizer_bvgraph.h -------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file is a part of Sanitizer runtime.
+// BVGraph -- a directed graph.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SANITIZER_BVGRAPH_H
+#define SANITIZER_BVGRAPH_H
+
+#include "sanitizer_common.h"
+#include "sanitizer_bitvector.h"
+
+namespace __sanitizer {
+
+// Directed graph of fixed size implemented as an array of bit vectors.
+// Not thread-safe, all accesses should be protected by an external lock.
+template<class BV>
+class BVGraph {
+ public:
+ enum SizeEnum { kSize = BV::kSize };
+ uptr size() const { return kSize; }
+ // No CTOR.
+ void clear() {
+ for (uptr i = 0; i < size(); i++)
+ v[i].clear();
+ }
+
+ bool empty() const {
+ for (uptr i = 0; i < size(); i++)
+ if (!v[i].empty())
+ return false;
+ return true;
+ }
+
+ // Returns true if a new edge was added.
+ bool addEdge(uptr from, uptr to) {
+ check(from, to);
+ return v[from].setBit(to);
+ }
+
+ // Returns true if at least one new edge was added.
+ uptr addEdges(const BV &from, uptr to, uptr added_edges[],
+ uptr max_added_edges) {
+ uptr res = 0;
+ t1.copyFrom(from);
+ while (!t1.empty()) {
+ uptr node = t1.getAndClearFirstOne();
+ if (v[node].setBit(to))
+ if (res < max_added_edges)
+ added_edges[res++] = node;
+ }
+ return res;
+ }
+
+ // *EXPERIMENTAL*
+ // Returns true if an edge from=>to exist.
+ // This function does not use any global state except for 'this' itself,
+ // and thus can be called from different threads w/o locking.
+ // This would be racy.
+ // FIXME: investigate how much we can prove about this race being "benign".
+ bool hasEdge(uptr from, uptr to) { return v[from].getBit(to); }
+
+ // Returns true if the edge from=>to was removed.
+ bool removeEdge(uptr from, uptr to) {
+ return v[from].clearBit(to);
+ }
+
+ // Returns true if at least one edge *=>to was removed.
+ bool removeEdgesTo(const BV &to) {
+ bool res = 0;
+ for (uptr from = 0; from < size(); from++) {
+ if (v[from].setDifference(to))
+ res = true;
+ }
+ return res;
+ }
+
+ // Returns true if at least one edge from=>* was removed.
+ bool removeEdgesFrom(const BV &from) {
+ bool res = false;
+ t1.copyFrom(from);
+ while (!t1.empty()) {
+ uptr idx = t1.getAndClearFirstOne();
+ if (!v[idx].empty()) {
+ v[idx].clear();
+ res = true;
+ }
+ }
+ return res;
+ }
+
+ void removeEdgesFrom(uptr from) {
+ return v[from].clear();
+ }
+
+ bool hasEdge(uptr from, uptr to) const {
+ check(from, to);
+ return v[from].getBit(to);
+ }
+
+ // Returns true if there is a path from the node 'from'
+ // to any of the nodes in 'targets'.
+ bool isReachable(uptr from, const BV &targets) {
+ BV &to_visit = t1,
+ &visited = t2;
+ to_visit.copyFrom(v[from]);
+ visited.clear();
+ visited.setBit(from);
+ while (!to_visit.empty()) {
+ uptr idx = to_visit.getAndClearFirstOne();
+ if (visited.setBit(idx))
+ to_visit.setUnion(v[idx]);
+ }
+ return targets.intersectsWith(visited);
+ }
+
+ // Finds a path from 'from' to one of the nodes in 'target',
+ // stores up to 'path_size' items of the path into 'path',
+ // returns the path length, or 0 if there is no path of size 'path_size'.
+ uptr findPath(uptr from, const BV &targets, uptr *path, uptr path_size) {
+ if (path_size == 0)
+ return 0;
+ path[0] = from;
+ if (targets.getBit(from))
+ return 1;
+ // The function is recursive, so we don't want to create BV on stack.
+ // Instead of a getAndClearFirstOne loop we use the slower iterator.
+ for (typename BV::Iterator it(v[from]); it.hasNext(); ) {
+ uptr idx = it.next();
+ if (uptr res = findPath(idx, targets, path + 1, path_size - 1))
+ return res + 1;
+ }
+ return 0;
+ }
+
+ // Same as findPath, but finds a shortest path.
+ uptr findShortestPath(uptr from, const BV &targets, uptr *path,
+ uptr path_size) {
+ for (uptr p = 1; p <= path_size; p++)
+ if (findPath(from, targets, path, p) == p)
+ return p;
+ return 0;
+ }
+
+ private:
+ void check(uptr idx1, uptr idx2) const {
+ CHECK_LT(idx1, size());
+ CHECK_LT(idx2, size());
+ }
+ BV v[kSize];
+ // Keep temporary vectors here since we can not create large objects on stack.
+ BV t1, t2;
+};
+
+} // namespace __sanitizer
+
+#endif // SANITIZER_BVGRAPH_H
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