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authorrgrimes <rgrimes@FreeBSD.org>1994-05-27 12:33:43 +0000
committerrgrimes <rgrimes@FreeBSD.org>1994-05-27 12:33:43 +0000
commit95bef729766af92a2bde4dcc8eff56c2924b0d9f (patch)
treebb6c42bb4fd7743bbac30e6c4f0b874b6d5ec9b9 /usr.bin/make/make.c
downloadFreeBSD-src-95bef729766af92a2bde4dcc8eff56c2924b0d9f.zip
FreeBSD-src-95bef729766af92a2bde4dcc8eff56c2924b0d9f.tar.gz
BSD 4.4 Lite Usr.bin Sources
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diff --git a/usr.bin/make/make.c b/usr.bin/make/make.c
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+/*
+ * Copyright (c) 1988, 1989, 1990, 1993
+ * The Regents of the University of California. All rights reserved.
+ * Copyright (c) 1989 by Berkeley Softworks
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Adam de Boor.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)make.c 8.1 (Berkeley) 6/6/93";
+#endif /* not lint */
+
+/*-
+ * make.c --
+ * The functions which perform the examination of targets and
+ * their suitability for creation
+ *
+ * Interface:
+ * Make_Run Initialize things for the module and recreate
+ * whatever needs recreating. Returns TRUE if
+ * work was (or would have been) done and FALSE
+ * otherwise.
+ *
+ * Make_Update Update all parents of a given child. Performs
+ * various bookkeeping chores like the updating
+ * of the cmtime field of the parent, filling
+ * of the IMPSRC context variable, etc. It will
+ * place the parent on the toBeMade queue if it
+ * should be.
+ *
+ * Make_TimeStamp Function to set the parent's cmtime field
+ * based on a child's modification time.
+ *
+ * Make_DoAllVar Set up the various local variables for a
+ * target, including the .ALLSRC variable, making
+ * sure that any variable that needs to exist
+ * at the very least has the empty value.
+ *
+ * Make_OODate Determine if a target is out-of-date.
+ *
+ * Make_HandleUse See if a child is a .USE node for a parent
+ * and perform the .USE actions if so.
+ */
+
+#include "make.h"
+#include "hash.h"
+#include "dir.h"
+#include "job.h"
+
+static Lst toBeMade; /* The current fringe of the graph. These
+ * are nodes which await examination by
+ * MakeOODate. It is added to by
+ * Make_Update and subtracted from by
+ * MakeStartJobs */
+static int numNodes; /* Number of nodes to be processed. If this
+ * is non-zero when Job_Empty() returns
+ * TRUE, there's a cycle in the graph */
+
+static int MakeAddChild __P((GNode *, Lst));
+static int MakeAddAllSrc __P((GNode *, GNode *));
+static Boolean MakeStartJobs __P((void));
+static int MakePrintStatus __P((GNode *, Boolean));
+/*-
+ *-----------------------------------------------------------------------
+ * Make_TimeStamp --
+ * Set the cmtime field of a parent node based on the mtime stamp in its
+ * child. Called from MakeOODate via Lst_ForEach.
+ *
+ * Results:
+ * Always returns 0.
+ *
+ * Side Effects:
+ * The cmtime of the parent node will be changed if the mtime
+ * field of the child is greater than it.
+ *-----------------------------------------------------------------------
+ */
+int
+Make_TimeStamp (pgn, cgn)
+ register GNode *pgn; /* the current parent */
+ register GNode *cgn; /* the child we've just examined */
+{
+ if (cgn->mtime > pgn->cmtime) {
+ pgn->cmtime = cgn->mtime;
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_OODate --
+ * See if a given node is out of date with respect to its sources.
+ * Used by Make_Run when deciding which nodes to place on the
+ * toBeMade queue initially and by Make_Update to screen out USE and
+ * EXEC nodes. In the latter case, however, any other sort of node
+ * must be considered out-of-date since at least one of its children
+ * will have been recreated.
+ *
+ * Results:
+ * TRUE if the node is out of date. FALSE otherwise.
+ *
+ * Side Effects:
+ * The mtime field of the node and the cmtime field of its parents
+ * will/may be changed.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Make_OODate (gn)
+ register GNode *gn; /* the node to check */
+{
+ Boolean oodate;
+
+ /*
+ * Certain types of targets needn't even be sought as their datedness
+ * doesn't depend on their modification time...
+ */
+ if ((gn->type & (OP_JOIN|OP_USE|OP_EXEC)) == 0) {
+ (void) Dir_MTime (gn);
+ if (DEBUG(MAKE)) {
+ if (gn->mtime != 0) {
+ printf ("modified %s...", Targ_FmtTime(gn->mtime));
+ } else {
+ printf ("non-existent...");
+ }
+ }
+ }
+
+ /*
+ * A target is remade in one of the following circumstances:
+ * its modification time is smaller than that of its youngest child
+ * and it would actually be run (has commands or type OP_NOP)
+ * it's the object of a force operator
+ * it has no children, was on the lhs of an operator and doesn't exist
+ * already.
+ *
+ * Libraries are only considered out-of-date if the archive module says
+ * they are.
+ *
+ * These weird rules are brought to you by Backward-Compatability and
+ * the strange people who wrote 'Make'.
+ */
+ if (gn->type & OP_USE) {
+ /*
+ * If the node is a USE node it is *never* out of date
+ * no matter *what*.
+ */
+ if (DEBUG(MAKE)) {
+ printf(".USE node...");
+ }
+ oodate = FALSE;
+ } else if (gn->type & OP_LIB) {
+ if (DEBUG(MAKE)) {
+ printf("library...");
+ }
+ oodate = Arch_LibOODate (gn);
+ } else if (gn->type & OP_JOIN) {
+ /*
+ * A target with the .JOIN attribute is only considered
+ * out-of-date if any of its children was out-of-date.
+ */
+ if (DEBUG(MAKE)) {
+ printf(".JOIN node...");
+ }
+ oodate = gn->childMade;
+ } else if (gn->type & (OP_FORCE|OP_EXEC)) {
+ /*
+ * A node which is the object of the force (!) operator or which has
+ * the .EXEC attribute is always considered out-of-date.
+ */
+ if (DEBUG(MAKE)) {
+ if (gn->type & OP_FORCE) {
+ printf("! operator...");
+ } else {
+ printf(".EXEC node...");
+ }
+ }
+ oodate = TRUE;
+ } else if ((gn->mtime < gn->cmtime) ||
+ ((gn->cmtime == 0) &&
+ ((gn->mtime==0) || (gn->type & OP_DOUBLEDEP))))
+ {
+ /*
+ * A node whose modification time is less than that of its
+ * youngest child or that has no children (cmtime == 0) and
+ * either doesn't exist (mtime == 0) or was the object of a
+ * :: operator is out-of-date. Why? Because that's the way Make does
+ * it.
+ */
+ if (DEBUG(MAKE)) {
+ if (gn->mtime < gn->cmtime) {
+ printf("modified before source...");
+ } else if (gn->mtime == 0) {
+ printf("non-existent and no sources...");
+ } else {
+ printf(":: operator and no sources...");
+ }
+ }
+ oodate = TRUE;
+ } else {
+#if 0
+ /* WHY? */
+ if (DEBUG(MAKE)) {
+ printf("source %smade...", gn->childMade ? "" : "not ");
+ }
+ oodate = gn->childMade;
+#else
+ oodate = FALSE;
+#endif /* 0 */
+ }
+
+ /*
+ * If the target isn't out-of-date, the parents need to know its
+ * modification time. Note that targets that appear to be out-of-date
+ * but aren't, because they have no commands and aren't of type OP_NOP,
+ * have their mtime stay below their children's mtime to keep parents from
+ * thinking they're out-of-date.
+ */
+ if (!oodate) {
+ Lst_ForEach (gn->parents, Make_TimeStamp, (ClientData)gn);
+ }
+
+ return (oodate);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeAddChild --
+ * Function used by Make_Run to add a child to the list l.
+ * It will only add the child if its make field is FALSE.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The given list is extended
+ *-----------------------------------------------------------------------
+ */
+static int
+MakeAddChild (gn, l)
+ GNode *gn; /* the node to add */
+ Lst l; /* the list to which to add it */
+{
+ if (!gn->make && !(gn->type & OP_USE)) {
+ (void)Lst_EnQueue (l, (ClientData)gn);
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_HandleUse --
+ * Function called by Make_Run and SuffApplyTransform on the downward
+ * pass to handle .USE and transformation nodes. A callback function
+ * for Lst_ForEach, it implements the .USE and transformation
+ * functionality by copying the node's commands, type flags
+ * and children to the parent node. Should be called before the
+ * children are enqueued to be looked at by MakeAddChild.
+ *
+ * A .USE node is much like an explicit transformation rule, except
+ * its commands are always added to the target node, even if the
+ * target already has commands.
+ *
+ * Results:
+ * returns 0.
+ *
+ * Side Effects:
+ * Children and commands may be added to the parent and the parent's
+ * type may be changed.
+ *
+ *-----------------------------------------------------------------------
+ */
+int
+Make_HandleUse (cgn, pgn)
+ register GNode *cgn; /* The .USE node */
+ register GNode *pgn; /* The target of the .USE node */
+{
+ register GNode *gn; /* A child of the .USE node */
+ register LstNode ln; /* An element in the children list */
+
+ if (cgn->type & (OP_USE|OP_TRANSFORM)) {
+ if ((cgn->type & OP_USE) || Lst_IsEmpty(pgn->commands)) {
+ /*
+ * .USE or transformation and target has no commands -- append
+ * the child's commands to the parent.
+ */
+ (void) Lst_Concat (pgn->commands, cgn->commands, LST_CONCNEW);
+ }
+
+ if (Lst_Open (cgn->children) == SUCCESS) {
+ while ((ln = Lst_Next (cgn->children)) != NILLNODE) {
+ gn = (GNode *)Lst_Datum (ln);
+
+ if (Lst_Member (pgn->children, gn) == NILLNODE) {
+ (void) Lst_AtEnd (pgn->children, gn);
+ (void) Lst_AtEnd (gn->parents, pgn);
+ pgn->unmade += 1;
+ }
+ }
+ Lst_Close (cgn->children);
+ }
+
+ pgn->type |= cgn->type & ~(OP_OPMASK|OP_USE|OP_TRANSFORM);
+
+ /*
+ * This child node is now "made", so we decrement the count of
+ * unmade children in the parent... We also remove the child
+ * from the parent's list to accurately reflect the number of decent
+ * children the parent has. This is used by Make_Run to decide
+ * whether to queue the parent or examine its children...
+ */
+ if (cgn->type & OP_USE) {
+ pgn->unmade -= 1;
+ }
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_Update --
+ * Perform update on the parents of a node. Used by JobFinish once
+ * a node has been dealt with and by MakeStartJobs if it finds an
+ * up-to-date node.
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The unmade field of pgn is decremented and pgn may be placed on
+ * the toBeMade queue if this field becomes 0.
+ *
+ * If the child was made, the parent's childMade field will be set true
+ * and its cmtime set to now.
+ *
+ * If the child wasn't made, the cmtime field of the parent will be
+ * altered if the child's mtime is big enough.
+ *
+ * Finally, if the child is the implied source for the parent, the
+ * parent's IMPSRC variable is set appropriately.
+ *
+ *-----------------------------------------------------------------------
+ */
+void
+Make_Update (cgn)
+ register GNode *cgn; /* the child node */
+{
+ register GNode *pgn; /* the parent node */
+ register char *cname; /* the child's name */
+ register LstNode ln; /* Element in parents and iParents lists */
+
+ cname = Var_Value (TARGET, cgn);
+
+ /*
+ * If the child was actually made, see what its modification time is
+ * now -- some rules won't actually update the file. If the file still
+ * doesn't exist, make its mtime now.
+ */
+ if (cgn->made != UPTODATE) {
+#ifndef RECHECK
+ /*
+ * We can't re-stat the thing, but we can at least take care of rules
+ * where a target depends on a source that actually creates the
+ * target, but only if it has changed, e.g.
+ *
+ * parse.h : parse.o
+ *
+ * parse.o : parse.y
+ * yacc -d parse.y
+ * cc -c y.tab.c
+ * mv y.tab.o parse.o
+ * cmp -s y.tab.h parse.h || mv y.tab.h parse.h
+ *
+ * In this case, if the definitions produced by yacc haven't changed
+ * from before, parse.h won't have been updated and cgn->mtime will
+ * reflect the current modification time for parse.h. This is
+ * something of a kludge, I admit, but it's a useful one..
+ * XXX: People like to use a rule like
+ *
+ * FRC:
+ *
+ * To force things that depend on FRC to be made, so we have to
+ * check for gn->children being empty as well...
+ */
+ if (!Lst_IsEmpty(cgn->commands) || Lst_IsEmpty(cgn->children)) {
+ cgn->mtime = now;
+ }
+#else
+ /*
+ * This is what Make does and it's actually a good thing, as it
+ * allows rules like
+ *
+ * cmp -s y.tab.h parse.h || cp y.tab.h parse.h
+ *
+ * to function as intended. Unfortunately, thanks to the stateless
+ * nature of NFS (by which I mean the loose coupling of two clients
+ * using the same file from a common server), there are times
+ * when the modification time of a file created on a remote
+ * machine will not be modified before the local stat() implied by
+ * the Dir_MTime occurs, thus leading us to believe that the file
+ * is unchanged, wreaking havoc with files that depend on this one.
+ *
+ * I have decided it is better to make too much than to make too
+ * little, so this stuff is commented out unless you're sure it's ok.
+ * -- ardeb 1/12/88
+ */
+ /*
+ * Christos, 4/9/92: If we are saving commands pretend that
+ * the target is made now. Otherwise archives with ... rules
+ * don't work!
+ */
+ if (noExecute || (cgn->type & OP_SAVE_CMDS) || Dir_MTime(cgn) == 0) {
+ cgn->mtime = now;
+ }
+ if (DEBUG(MAKE)) {
+ printf("update time: %s\n", Targ_FmtTime(cgn->mtime));
+ }
+#endif
+ }
+
+ if (Lst_Open (cgn->parents) == SUCCESS) {
+ while ((ln = Lst_Next (cgn->parents)) != NILLNODE) {
+ pgn = (GNode *)Lst_Datum (ln);
+ if (pgn->make) {
+ pgn->unmade -= 1;
+
+ if ( ! (cgn->type & (OP_EXEC|OP_USE))) {
+ if (cgn->made == MADE) {
+ pgn->childMade = TRUE;
+ if (pgn->cmtime < cgn->mtime) {
+ pgn->cmtime = cgn->mtime;
+ }
+ } else {
+ (void)Make_TimeStamp (pgn, cgn);
+ }
+ }
+ if (pgn->unmade == 0) {
+ /*
+ * Queue the node up -- any unmade predecessors will
+ * be dealt with in MakeStartJobs.
+ */
+ (void)Lst_EnQueue (toBeMade, (ClientData)pgn);
+ } else if (pgn->unmade < 0) {
+ Error ("Graph cycles through %s", pgn->name);
+ }
+ }
+ }
+ Lst_Close (cgn->parents);
+ }
+ /*
+ * Deal with successor nodes. If any is marked for making and has an unmade
+ * count of 0, has not been made and isn't in the examination queue,
+ * it means we need to place it in the queue as it restrained itself
+ * before.
+ */
+ for (ln = Lst_First(cgn->successors); ln != NILLNODE; ln = Lst_Succ(ln)) {
+ GNode *succ = (GNode *)Lst_Datum(ln);
+
+ if (succ->make && succ->unmade == 0 && succ->made == UNMADE &&
+ Lst_Member(toBeMade, (ClientData)succ) == NILLNODE)
+ {
+ (void)Lst_EnQueue(toBeMade, (ClientData)succ);
+ }
+ }
+
+ /*
+ * Set the .PREFIX and .IMPSRC variables for all the implied parents
+ * of this node.
+ */
+ if (Lst_Open (cgn->iParents) == SUCCESS) {
+ char *cpref = Var_Value(PREFIX, cgn);
+
+ while ((ln = Lst_Next (cgn->iParents)) != NILLNODE) {
+ pgn = (GNode *)Lst_Datum (ln);
+ if (pgn->make) {
+ Var_Set (IMPSRC, cname, pgn);
+ Var_Set (PREFIX, cpref, pgn);
+ }
+ }
+ Lst_Close (cgn->iParents);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeAddAllSrc --
+ * Add a child's name to the ALLSRC and OODATE variables of the given
+ * node. Called from Make_DoAllVar via Lst_ForEach. A child is added only
+ * if it has not been given the .EXEC, .USE or .INVISIBLE attributes.
+ * .EXEC and .USE children are very rarely going to be files, so...
+ * A child is added to the OODATE variable if its modification time is
+ * later than that of its parent, as defined by Make, except if the
+ * parent is a .JOIN node. In that case, it is only added to the OODATE
+ * variable if it was actually made (since .JOIN nodes don't have
+ * modification times, the comparison is rather unfair...)..
+ *
+ * Results:
+ * Always returns 0
+ *
+ * Side Effects:
+ * The ALLSRC variable for the given node is extended.
+ *-----------------------------------------------------------------------
+ */
+static int
+MakeAddAllSrc (cgn, pgn)
+ GNode *cgn; /* The child to add */
+ GNode *pgn; /* The parent to whose ALLSRC variable it should be */
+ /* added */
+{
+ if ((cgn->type & (OP_EXEC|OP_USE|OP_INVISIBLE)) == 0) {
+ register char *child;
+
+ child = Var_Value(TARGET, cgn);
+ Var_Append (ALLSRC, child, pgn);
+ if (pgn->type & OP_JOIN) {
+ if (cgn->made == MADE) {
+ Var_Append(OODATE, child, pgn);
+ }
+ } else if ((pgn->mtime < cgn->mtime) ||
+ (cgn->mtime >= now && cgn->made == MADE))
+ {
+ /*
+ * It goes in the OODATE variable if the parent is younger than the
+ * child or if the child has been modified more recently than
+ * the start of the make. This is to keep pmake from getting
+ * confused if something else updates the parent after the
+ * make starts (shouldn't happen, I know, but sometimes it
+ * does). In such a case, if we've updated the kid, the parent
+ * is likely to have a modification time later than that of
+ * the kid and anything that relies on the OODATE variable will
+ * be hosed.
+ *
+ * XXX: This will cause all made children to go in the OODATE
+ * variable, even if they're not touched, if RECHECK isn't defined,
+ * since cgn->mtime is set to now in Make_Update. According to
+ * some people, this is good...
+ */
+ Var_Append(OODATE, child, pgn);
+ }
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_DoAllVar --
+ * Set up the ALLSRC and OODATE variables. Sad to say, it must be
+ * done separately, rather than while traversing the graph. This is
+ * because Make defined OODATE to contain all sources whose modification
+ * times were later than that of the target, *not* those sources that
+ * were out-of-date. Since in both compatibility and native modes,
+ * the modification time of the parent isn't found until the child
+ * has been dealt with, we have to wait until now to fill in the
+ * variable. As for ALLSRC, the ordering is important and not
+ * guaranteed when in native mode, so it must be set here, too.
+ *
+ * Results:
+ * None
+ *
+ * Side Effects:
+ * The ALLSRC and OODATE variables of the given node is filled in.
+ * If the node is a .JOIN node, its TARGET variable will be set to
+ * match its ALLSRC variable.
+ *-----------------------------------------------------------------------
+ */
+void
+Make_DoAllVar (gn)
+ GNode *gn;
+{
+ Lst_ForEach (gn->children, MakeAddAllSrc, gn);
+
+ if (!Var_Exists (OODATE, gn)) {
+ Var_Set (OODATE, "", gn);
+ }
+ if (!Var_Exists (ALLSRC, gn)) {
+ Var_Set (ALLSRC, "", gn);
+ }
+
+ if (gn->type & OP_JOIN) {
+ Var_Set (TARGET, Var_Value (ALLSRC, gn), gn);
+ }
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakeStartJobs --
+ * Start as many jobs as possible.
+ *
+ * Results:
+ * If the query flag was given to pmake, no job will be started,
+ * but as soon as an out-of-date target is found, this function
+ * returns TRUE. At all other times, this function returns FALSE.
+ *
+ * Side Effects:
+ * Nodes are removed from the toBeMade queue and job table slots
+ * are filled.
+ *
+ *-----------------------------------------------------------------------
+ */
+static Boolean
+MakeStartJobs ()
+{
+ register GNode *gn;
+
+ while (!Job_Full() && !Lst_IsEmpty (toBeMade)) {
+ gn = (GNode *) Lst_DeQueue (toBeMade);
+ if (DEBUG(MAKE)) {
+ printf ("Examining %s...", gn->name);
+ }
+ /*
+ * Make sure any and all predecessors that are going to be made,
+ * have been.
+ */
+ if (!Lst_IsEmpty(gn->preds)) {
+ LstNode ln;
+
+ for (ln = Lst_First(gn->preds); ln != NILLNODE; ln = Lst_Succ(ln)){
+ GNode *pgn = (GNode *)Lst_Datum(ln);
+
+ if (pgn->make && pgn->made == UNMADE) {
+ if (DEBUG(MAKE)) {
+ printf("predecessor %s not made yet.\n", pgn->name);
+ }
+ break;
+ }
+ }
+ /*
+ * If ln isn't nil, there's a predecessor as yet unmade, so we
+ * just drop this node on the floor. When the node in question
+ * has been made, it will notice this node as being ready to
+ * make but as yet unmade and will place the node on the queue.
+ */
+ if (ln != NILLNODE) {
+ continue;
+ }
+ }
+
+ numNodes--;
+ if (Make_OODate (gn)) {
+ if (DEBUG(MAKE)) {
+ printf ("out-of-date\n");
+ }
+ if (queryFlag) {
+ return (TRUE);
+ }
+ Make_DoAllVar (gn);
+ Job_Make (gn);
+ } else {
+ if (DEBUG(MAKE)) {
+ printf ("up-to-date\n");
+ }
+ gn->made = UPTODATE;
+ if (gn->type & OP_JOIN) {
+ /*
+ * Even for an up-to-date .JOIN node, we need it to have its
+ * context variables so references to it get the correct
+ * value for .TARGET when building up the context variables
+ * of its parent(s)...
+ */
+ Make_DoAllVar (gn);
+ }
+
+ Make_Update (gn);
+ }
+ }
+ return (FALSE);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * MakePrintStatus --
+ * Print the status of a top-level node, viz. it being up-to-date
+ * already or not created due to an error in a lower level.
+ * Callback function for Make_Run via Lst_ForEach.
+ *
+ * Results:
+ * Always returns 0.
+ *
+ * Side Effects:
+ * A message may be printed.
+ *
+ *-----------------------------------------------------------------------
+ */
+static int
+MakePrintStatus(gn, cycle)
+ GNode *gn; /* Node to examine */
+ Boolean cycle; /* True if gn->unmade being non-zero implies
+ * a cycle in the graph, not an error in an
+ * inferior */
+{
+ if (gn->made == UPTODATE) {
+ printf ("`%s' is up to date.\n", gn->name);
+ } else if (gn->unmade != 0) {
+ if (cycle) {
+ /*
+ * If printing cycles and came to one that has unmade children,
+ * print out the cycle by recursing on its children. Note a
+ * cycle like:
+ * a : b
+ * b : c
+ * c : b
+ * will cause this to erroneously complain about a being in
+ * the cycle, but this is a good approximation.
+ */
+ if (gn->made == CYCLE) {
+ Error("Graph cycles through `%s'", gn->name);
+ gn->made = ENDCYCLE;
+ Lst_ForEach(gn->children, MakePrintStatus, (ClientData)TRUE);
+ gn->made = UNMADE;
+ } else if (gn->made != ENDCYCLE) {
+ gn->made = CYCLE;
+ Lst_ForEach(gn->children, MakePrintStatus, (ClientData)TRUE);
+ }
+ } else {
+ printf ("`%s' not remade because of errors.\n", gn->name);
+ }
+ }
+ return (0);
+}
+
+/*-
+ *-----------------------------------------------------------------------
+ * Make_Run --
+ * Initialize the nodes to remake and the list of nodes which are
+ * ready to be made by doing a breadth-first traversal of the graph
+ * starting from the nodes in the given list. Once this traversal
+ * is finished, all the 'leaves' of the graph are in the toBeMade
+ * queue.
+ * Using this queue and the Job module, work back up the graph,
+ * calling on MakeStartJobs to keep the job table as full as
+ * possible.
+ *
+ * Results:
+ * TRUE if work was done. FALSE otherwise.
+ *
+ * Side Effects:
+ * The make field of all nodes involved in the creation of the given
+ * targets is set to 1. The toBeMade list is set to contain all the
+ * 'leaves' of these subgraphs.
+ *-----------------------------------------------------------------------
+ */
+Boolean
+Make_Run (targs)
+ Lst targs; /* the initial list of targets */
+{
+ register GNode *gn; /* a temporary pointer */
+ register Lst examine; /* List of targets to examine */
+ int errors; /* Number of errors the Job module reports */
+
+ toBeMade = Lst_Init (FALSE);
+
+ examine = Lst_Duplicate(targs, NOCOPY);
+ numNodes = 0;
+
+ /*
+ * Make an initial downward pass over the graph, marking nodes to be made
+ * as we go down. We call Suff_FindDeps to find where a node is and
+ * to get some children for it if it has none and also has no commands.
+ * If the node is a leaf, we stick it on the toBeMade queue to
+ * be looked at in a minute, otherwise we add its children to our queue
+ * and go on about our business.
+ */
+ while (!Lst_IsEmpty (examine)) {
+ gn = (GNode *) Lst_DeQueue (examine);
+
+ if (!gn->make) {
+ gn->make = TRUE;
+ numNodes++;
+
+ /*
+ * Apply any .USE rules before looking for implicit dependencies
+ * to make sure everything has commands that should...
+ */
+ Lst_ForEach (gn->children, Make_HandleUse, (ClientData)gn);
+ Suff_FindDeps (gn);
+
+ if (gn->unmade != 0) {
+ Lst_ForEach (gn->children, MakeAddChild, (ClientData)examine);
+ } else {
+ (void)Lst_EnQueue (toBeMade, (ClientData)gn);
+ }
+ }
+ }
+
+ Lst_Destroy (examine, NOFREE);
+
+ if (queryFlag) {
+ /*
+ * We wouldn't do any work unless we could start some jobs in the
+ * next loop... (we won't actually start any, of course, this is just
+ * to see if any of the targets was out of date)
+ */
+ return (MakeStartJobs());
+ } else {
+ /*
+ * Initialization. At the moment, no jobs are running and until some
+ * get started, nothing will happen since the remaining upward
+ * traversal of the graph is performed by the routines in job.c upon
+ * the finishing of a job. So we fill the Job table as much as we can
+ * before going into our loop.
+ */
+ (void) MakeStartJobs();
+ }
+
+ /*
+ * Main Loop: The idea here is that the ending of jobs will take
+ * care of the maintenance of data structures and the waiting for output
+ * will cause us to be idle most of the time while our children run as
+ * much as possible. Because the job table is kept as full as possible,
+ * the only time when it will be empty is when all the jobs which need
+ * running have been run, so that is the end condition of this loop.
+ * Note that the Job module will exit if there were any errors unless the
+ * keepgoing flag was given.
+ */
+ while (!Job_Empty ()) {
+ Job_CatchOutput ();
+ Job_CatchChildren (!usePipes);
+ (void)MakeStartJobs();
+ }
+
+ errors = Job_End();
+
+ /*
+ * Print the final status of each target. E.g. if it wasn't made
+ * because some inferior reported an error.
+ */
+ Lst_ForEach(targs, MakePrintStatus,
+ (ClientData)((errors == 0) && (numNodes != 0)));
+
+ return (TRUE);
+}
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