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authornwhitehorn <nwhitehorn@FreeBSD.org>2012-01-15 16:57:18 +0000
committernwhitehorn <nwhitehorn@FreeBSD.org>2012-01-15 16:57:18 +0000
commit64487bd46e9a13c92b5c0162174c9e9b623cb8f0 (patch)
treeebf19f01c82644f0025c44f6f65c5e02b5503934 /sys/powerpc/ps3
parentbddf5b6a0875bc9d9cdd6f31ffba1a57cf1a247b (diff)
downloadFreeBSD-src-64487bd46e9a13c92b5c0162174c9e9b623cb8f0.zip
FreeBSD-src-64487bd46e9a13c92b5c0162174c9e9b623cb8f0.tar.gz
Now that we can tolerate LPAR context switches on the PS3 hypervisor, going
to hypervisor-idle on both threads will not hang the kernel.
Diffstat (limited to 'sys/powerpc/ps3')
-rw-r--r--sys/powerpc/ps3/platform_ps3.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/sys/powerpc/ps3/platform_ps3.c b/sys/powerpc/ps3/platform_ps3.c
index cb22cc3..f06c2cf 100644
--- a/sys/powerpc/ps3/platform_ps3.c
+++ b/sys/powerpc/ps3/platform_ps3.c
@@ -247,16 +247,6 @@ ps3_real_maxaddr(platform_t plat)
static void
ps3_cpu_idle(void)
{
- static volatile int pausing = 0;
-
- /*
- * XXX: It appears that the PS3 can livelock if both threads
- * call lv1_pause(0) simultaneously.
- */
- if (!atomic_cmpset_int(&pausing, 0, 1))
- return;
-
lv1_pause(0);
- pausing = 0;
}
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