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authorrink <rink@FreeBSD.org>2006-03-03 14:52:57 +0000
committerrink <rink@FreeBSD.org>2006-03-03 14:52:57 +0000
commitc057d8091bf9f2862798af3adb7484d508ae7479 (patch)
tree179c24c34373313bc0465be4e37d0c300482d29b /sys/i386/xbox
parent44dc71d01c2239d95575519c8ec0be777d7d9546 (diff)
downloadFreeBSD-src-c057d8091bf9f2862798af3adb7484d508ae7479.zip
FreeBSD-src-c057d8091bf9f2862798af3adb7484d508ae7479.tar.gz
Committed the xbox syscons(8)-able console driver.
Reviewed by: arch@ (no comments) Approved by: imp (mentor)
Diffstat (limited to 'sys/i386/xbox')
-rw-r--r--sys/i386/xbox/xboxfb.c771
1 files changed, 516 insertions, 255 deletions
diff --git a/sys/i386/xbox/xboxfb.c b/sys/i386/xbox/xboxfb.c
index 624b7e5..57fffe6 100644
--- a/sys/i386/xbox/xboxfb.c
+++ b/sys/i386/xbox/xboxfb.c
@@ -1,5 +1,5 @@
/*-
- * Copyright (c) 2005 Rink Springer
+ * Copyright (c) 2005, 2006 Rink Springer <rink@il.fontys.nl>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -28,23 +28,23 @@
*/
/*
- * This will handles video output using the XBOX' frame buffer. It assumes
- * the graphics have been set up by Cromwell. This driver uses all video memory
- * to avoid expensive memcpy()'s.
- *
- * It is usuable as console (to see the initial boot) as well as for interactive
- * use. The latter is handeled using kbd_*() functionality. Keyboard hotplug is
- * fully supported, the console will periodically rescan if no keyboard was
- * found.
+ * This is the syscon(4)-ized version of the Xbox Frame Buffer driver. It
+ * supports about all features required, such as mouse support.
*
+ * A lot of functions that are not useful to us have not been implemented.
+ * It appears that some functions are never called, but these implementations
+ * are here nevertheless.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <vm/vm_param.h>
#include <sys/kernel.h>
+#include <sys/bus.h>
#include <sys/cons.h>
+#include <sys/module.h>
#include <sys/conf.h>
#include <sys/consio.h>
+#include <sys/limits.h>
#include <sys/tty.h>
#include <sys/kbio.h>
#include <sys/fbio.h>
@@ -53,342 +53,603 @@
#include <vm/pmap.h>
#include <machine/bus.h>
#include <machine/xbox.h>
+#include <machine/legacyvar.h>
#include <dev/fb/fbreg.h>
#include <dev/fb/gfb.h>
+#include <dev/syscons/syscons.h>
+
+struct xboxfb_softc {
+ video_adapter_t sc_va;
+
+ /* screen height (pixels) */
+ uint32_t sc_height;
+
+ /* screen width (pixels) */
+ uint32_t sc_width;
+
+ /* pointer to the actual XBOX video memory */
+ char* sc_framebuffer;
+
+ /* pointer to the font used */
+ struct gfb_font* sc_font;
+};
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
-#define SCREEN_BPP 4
-#define SCREEN_SIZE (SCREEN_WIDTH*SCREEN_HEIGHT*SCREEN_BPP)
-/* FONT_xxx declares the dimensions of the charachter structure, CHAR_xxx is how
- * they appear on-screen. Having slightly more spacing improves readability. */
-#define FONT_HEIGHT 16
-#define FONT_WIDTH 8
+#define XBOXFB_DRIVER_NAME "xboxsc"
-#define CHAR_HEIGHT 16
-#define CHAR_WIDTH 10
+extern struct gfb_font bold8x16;
-/* colours */
-#define CONSOLE_COL 0xFF88FF88 /* greenish */
-#define NORM_COL 0xFFAAAAAA /* grayish */
-#define BLACK_COL 0x00000000 /* black */
+static vi_probe_t xboxfb_probe;
+static vi_init_t xboxfb_init;
+static vi_get_info_t xboxfb_get_info;
+static vi_query_mode_t xboxfb_query_mode;
+static vi_set_mode_t xboxfb_set_mode;
+static vi_save_font_t xboxfb_save_font;
+static vi_load_font_t xboxfb_load_font;
+static vi_show_font_t xboxfb_show_font;
+static vi_save_palette_t xboxfb_save_palette;
+static vi_load_palette_t xboxfb_load_palette;
+static vi_set_border_t xboxfb_set_border;
+static vi_save_state_t xboxfb_save_state;
+static vi_load_state_t xboxfb_load_state;
+static vi_set_win_org_t xboxfb_set_win_org;
+static vi_read_hw_cursor_t xboxfb_read_hw_cursor;
+static vi_set_hw_cursor_t xboxfb_set_hw_cursor;
+static vi_set_hw_cursor_shape_t xboxfb_set_hw_cursor_shape;
+static vi_blank_display_t xboxfb_blank_display;
+static vi_mmap_t xboxfb_mmap;
+static vi_ioctl_t xboxfb_ioctl;
+static vi_clear_t xboxfb_clear;
+static vi_fill_rect_t xboxfb_fill_rect;
+static vi_bitblt_t xboxfb_bitblt;
+static vi_diag_t xboxfb_diag;
+static vi_save_cursor_palette_t xboxfb_save_cursor_palette;
+static vi_load_cursor_palette_t xboxfb_load_cursor_palette;
+static vi_copy_t xboxfb_copy;
+static vi_putp_t xboxfb_putp;
+static vi_putc_t xboxfb_putc;
+static vi_puts_t xboxfb_puts;
+static vi_putm_t xboxfb_putm;
+
+static video_switch_t xboxvidsw = {
+ .probe = xboxfb_probe,
+ .init = xboxfb_init,
+ .get_info = xboxfb_get_info,
+ .query_mode = xboxfb_query_mode,
+ .set_mode = xboxfb_set_mode,
+ .save_font = xboxfb_save_font,
+ .load_font = xboxfb_load_font,
+ .show_font = xboxfb_show_font,
+ .save_palette = xboxfb_save_palette,
+ .load_palette = xboxfb_load_palette,
+ .set_border = xboxfb_set_border,
+ .save_state = xboxfb_save_state,
+ .load_state = xboxfb_load_state,
+ .set_win_org = xboxfb_set_win_org,
+ .read_hw_cursor = xboxfb_read_hw_cursor,
+ .set_hw_cursor = xboxfb_set_hw_cursor,
+ .set_hw_cursor_shape = xboxfb_set_hw_cursor_shape,
+ .blank_display = xboxfb_blank_display,
+ .mmap = xboxfb_mmap,
+ .ioctl = xboxfb_ioctl,
+ .clear = xboxfb_clear,
+ .fill_rect = xboxfb_fill_rect,
+ .bitblt = xboxfb_bitblt,
+ NULL,
+ NULL,
+ .diag = xboxfb_diag,
+ .save_cursor_palette = xboxfb_save_cursor_palette,
+ .load_cursor_palette = xboxfb_load_cursor_palette,
+ .copy = xboxfb_copy,
+ .putp = xboxfb_putp,
+ .putc = xboxfb_putc,
+ .puts = xboxfb_puts,
+ .putm = xboxfb_putm
+};
-static int xcon_x = 0;
-static int xcon_y = 0;
-static int xcon_yoffs = 0;
+static int xboxfb_configure(int flags);
+VIDEO_DRIVER(xboxsc, xboxvidsw, xboxfb_configure);
-extern struct gfb_font bold8x16;
+static vr_init_t xbr_init;
+static vr_clear_t xbr_clear;
+static vr_draw_border_t xbr_draw_border;
+static vr_draw_t xbr_draw;
+static vr_set_cursor_t xbr_set_cursor;
+static vr_draw_cursor_t xbr_draw_cursor;
+static vr_blink_cursor_t xbr_blink_cursor;
+static vr_set_mouse_t xbr_set_mouse;
+static vr_draw_mouse_t xbr_draw_mouse;
+
+/*
+ * We use our own renderer; this is because we must emulate a hardware
+ * cursor.
+ */
+static sc_rndr_sw_t xboxrend = {
+ xbr_init,
+ xbr_clear,
+ xbr_draw_border,
+ xbr_draw,
+ xbr_set_cursor,
+ xbr_draw_cursor,
+ xbr_blink_cursor,
+ xbr_set_mouse,
+ xbr_draw_mouse
+};
+RENDERER(xboxsc, 0, xboxrend, gfb_set);
+
+static struct xboxfb_softc xboxfb_sc;
+
+/* color mappings, from dev/fb/creator.c */
+static const uint32_t cmap[] = {
+ 0x00000000, /* black */
+ 0x000000ff, /* blue */
+ 0x0000ff00, /* green */
+ 0x0000c0c0, /* cyan */
+ 0x00ff0000, /* red */
+ 0x00c000c0, /* magenta */
+ 0x00c0c000, /* brown */
+ 0x00c0c0c0, /* light grey */
+ 0x00808080, /* dark grey */
+ 0x008080ff, /* light blue */
+ 0x0080ff80, /* light green */
+ 0x0080ffff, /* light cyan */
+ 0x00ff8080, /* light red */
+ 0x00ff80ff, /* light magenta */
+ 0x00ffff80, /* yellow */
+ 0x00ffffff /* white */
+};
-static char* xcon_map;
-static int* xcon_memstartptr;
-
-static struct tty* xboxfb_tp = NULL;
-static struct keyboard* xbfb_kbd = NULL;
-static int xbfb_keyboard = -1;
-static d_open_t xboxfb_dev_open;
-static d_close_t xboxfb_dev_close;
-static int xboxfb_kbdevent(keyboard_t* thiskbd, int event, void* arg);
-
-static struct cdevsw xboxfb_cdevsw = {
- .d_version = D_VERSION,
- .d_open = xboxfb_dev_open,
- .d_close = xboxfb_dev_close,
- .d_name = "xboxfb",
- .d_flags = D_TTY | D_NEEDGIANT,
+/* mouse pointer from dev/syscons/scgfbrndr.c */
+static u_char mouse_pointer[16] = {
+ 0x00, 0x40, 0x60, 0x70, 0x78, 0x7c, 0x7e, 0x68,
+ 0x0c, 0x0c, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00
};
-static void
-xcon_probe(struct consdev* cp)
+static int
+xboxfb_init(int unit, video_adapter_t* adp, int flags)
{
- if (arch_i386_is_xbox)
- cp->cn_pri = CN_REMOTE;
- else
- cp->cn_pri = CN_DEAD;
+ struct xboxfb_softc* sc = &xboxfb_sc;
+ video_info_t* vi;
+ int i;
+ int* iptr;
+
+ vi = &adp->va_info;
+
+ vid_init_struct (adp, XBOXFB_DRIVER_NAME, -1, unit);
+ sc->sc_height = SCREEN_HEIGHT;
+ sc->sc_width = SCREEN_WIDTH;
+ sc->sc_font = &bold8x16;
+ if (!(adp->va_flags & V_ADP_INITIALIZED)) {
+ /*
+ * We must make a mapping from video framebuffer memory
+ * to real. This is very crude: we map the entire
+ * videomemory to PAGE_SIZE! Since our kernel lives at
+ * it's relocated address range (0xc0xxxxxx), it won't
+ * care.
+ *
+ * We use address PAGE_SIZE and up so we can still trap
+ * NULL pointers. Once the real init is called, the
+ * mapping will be done via the OS and stored in a more
+ * sensible location ... but since we're not fully
+ * initialized, this is our only way to go :-(
+ */
+ for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) {
+ pmap_kenter (((i + 1) * PAGE_SIZE), XBOX_FB_START + (i * PAGE_SIZE));
+ }
+ pmap_kenter ((i + 1) * PAGE_SIZE, XBOX_FB_START_PTR - XBOX_FB_START_PTR % PAGE_SIZE);
+ sc->sc_framebuffer = (char*)PAGE_SIZE;
+
+ /* ensure the framebuffer is where we want it to be */
+ *(uint32_t*)((i + 1) * PAGE_SIZE + XBOX_FB_START_PTR % PAGE_SIZE) = XBOX_FB_START;
+
+ /* clear the screen */
+ iptr = (uint32_t*)sc->sc_framebuffer;
+ for (i = 0; i < sc->sc_height * sc->sc_width; i++)
+ *iptr++ = cmap[0];
+
+ /* don't ever do this again! */
+ adp->va_flags |= V_ADP_INITIALIZED;
+ }
+
+ vi->vi_mode = M_TEXT_80x25;
+ vi->vi_cwidth = sc->sc_font->width;
+ vi->vi_cheight = sc->sc_font->height;
+ vi->vi_height = (sc->sc_height / vi->vi_cheight);
+ vi->vi_width = (sc->sc_width / vi->vi_cwidth);
+ vi->vi_flags = V_INFO_COLOR | V_INFO_LINEAR;
+ vi->vi_mem_model = V_INFO_MM_DIRECT;
+
+ adp->va_flags |= V_ADP_COLOR;
+
+ if (vid_register(adp) < 0)
+ return (ENXIO);
+
+ adp->va_flags |= V_ADP_REGISTERED;
+
+ return 0;
}
static int
-xcon_getc(struct consdev* cp)
+xboxfb_probe(int unit, video_adapter_t** adp, void* arg, int flags)
{
return 0;
}
static int
-xcon_checkc(struct consdev* cp)
+xboxfb_configure(int flags)
{
- return 0;
+ struct xboxfb_softc* sc = &xboxfb_sc;
+
+ /* Don't init the framebuffer on non-XBOX-es */
+ if (!arch_i386_is_xbox)
+ return 0;
+
+ /*
+ * If we do only a probe, we are in such an early boot stadium
+ * that we cannot yet do a 'clean' initialization.
+ */
+ if (flags & VIO_PROBE_ONLY) {
+ xboxfb_init(0, &sc->sc_va, 0);
+ return 1;
+ }
+
+ /* Do a clean mapping of the framebuffer memory */
+ sc->sc_framebuffer = pmap_mapdev (XBOX_FB_START, XBOX_FB_SIZE);
+ return 1;
}
static void
-xcon_real_putc(int basecol, int c)
+sc_identify(driver_t* driver, device_t parent)
{
- int i, j, ch = c, col;
- char mask;
- int* ptri = (int*)xcon_map;
+ BUS_ADD_CHILD(parent, INT_MAX, SC_DRIVER_NAME, 0);
+}
- /* special control chars */
- switch (ch) {
- case '\r': /* carriage return */
- xcon_x = 0;
- return;
- case '\n': /* newline */
- xcon_y += CHAR_HEIGHT;
- goto scroll;
- case 7: /* beep */
- return;
- case 8: /* backspace */
- if (xcon_x > 0) {
- xcon_x -= CHAR_WIDTH;
- } else {
- if (xcon_y > CHAR_HEIGHT) {
- xcon_y -= CHAR_HEIGHT;
- xcon_x = (SCREEN_WIDTH - CHAR_WIDTH);
- }
- }
- return;
- case 9: /* tab */
- xcon_real_putc (basecol, ' ');
- while ((xcon_x % (8 * CHAR_WIDTH)) != 0) {
- xcon_real_putc (basecol, ' ');
- }
- return;
- }
- ptri += (xcon_y * SCREEN_WIDTH) + xcon_x;
-
- /* we plot the font pixel-by-pixel. bit 7 is skipped as it renders the
- * console unreadable ... */
- for (i = 0; i < FONT_HEIGHT; i++) {
- mask = 0x40;
- for (j = 0; j < FONT_WIDTH; j++) {
- col = (bold8x16.data[(ch * FONT_HEIGHT) + i] & mask) ? basecol : BLACK_COL;
- *ptri++ = col;
- mask >>= 1;
- }
- ptri += (SCREEN_WIDTH - FONT_WIDTH);
- }
+static int
+sc_probe(device_t dev)
+{
+ device_set_desc(dev, "XBox System console");
+ return (sc_probe_unit(device_get_unit(dev), device_get_flags(dev) | SC_AUTODETECT_KBD));
+}
- xcon_x += CHAR_WIDTH;
- if (xcon_x >= SCREEN_WIDTH) {
- xcon_x = 0;
- xcon_y += CHAR_HEIGHT;
- }
+static int sc_attach(device_t dev)
+{
+ return (sc_attach_unit(device_get_unit(dev), device_get_flags(dev) | SC_AUTODETECT_KBD));
+}
-scroll:
- if (((xcon_yoffs + CHAR_HEIGHT) * SCREEN_WIDTH * SCREEN_BPP) > (XBOX_FB_SIZE - SCREEN_SIZE)) {
- /* we are about to run out of video memory, so move everything
- * back to the beginning of the video memory */
- memcpy ((char*)xcon_map,
- (char*)(xcon_map + (xcon_yoffs * SCREEN_WIDTH * SCREEN_BPP)),
- SCREEN_SIZE);
- xcon_y -= xcon_yoffs; xcon_yoffs = 0;
- *xcon_memstartptr = XBOX_FB_START;
- }
+static device_method_t sc_methods[] = {
+ /* Device interface */
+ DEVMETHOD(device_identify, sc_identify),
+ DEVMETHOD(device_probe, sc_probe),
+ DEVMETHOD(device_attach, sc_attach),
+ { 0, 0 }
+};
+
+static driver_t xboxfb_sc_driver = {
+ SC_DRIVER_NAME,
+ sc_methods,
+ sizeof(sc_softc_t)
+};
+
+static devclass_t sc_devclass;
+
+DRIVER_MODULE(sc, legacy, xboxfb_sc_driver, sc_devclass, 0, 0);
- /* we achieve much faster scrolling by just altering the video memory
- * address base. once all memory is used, we return to the beginning
- * again */
- while ((xcon_y - xcon_yoffs) >= SCREEN_HEIGHT) {
- xcon_yoffs += CHAR_HEIGHT;
- memset ((char*)(xcon_map + (xcon_y * SCREEN_WIDTH * SCREEN_BPP)), 0, CHAR_HEIGHT * SCREEN_WIDTH * SCREEN_BPP);
- *xcon_memstartptr = XBOX_FB_START + (xcon_yoffs * SCREEN_WIDTH * SCREEN_BPP);
+static void
+xbr_init(scr_stat* scp)
+{
+}
+
+static void
+xbr_clear(scr_stat* scp, int c, int attr)
+{
+}
+
+static void
+xbr_draw_border(scr_stat* scp, int color)
+{
+}
+
+static void
+xbr_draw(scr_stat* scp, int from, int count, int flip)
+{
+ video_adapter_t* adp = scp->sc->adp;
+ int i, c, a;
+
+ if (!flip) {
+ /* Normal printing */
+ (*vidsw[scp->sc->adapter]->puts)(adp, from, (uint16_t*)sc_vtb_pointer(&scp->vtb, from), count);
+ } else {
+ /* This is for selections and such: invert the color attribute */
+ for (i = count; i-- > 0; ++from) {
+ c = sc_vtb_getc(&scp->vtb, from);
+ a = sc_vtb_geta(&scp->vtb, from) >> 8;
+ (*vidsw[scp->sc->adapter]->putc)(adp, from, c, (a >> 4) | ((a & 0xf) << 4));
+ }
}
}
static void
-xcon_putc(struct consdev* cp, int c)
+xbr_set_cursor(scr_stat* scp, int base, int height, int blink)
{
- xcon_real_putc (CONSOLE_COL, c);
}
static void
-xcon_init(struct consdev* cp)
+xbr_draw_cursor(scr_stat* scp, int at, int blink, int on, int flip)
{
- int i;
- int* iptr;
+ struct xboxfb_softc* sc = &xboxfb_sc;
+ video_adapter_t* adp = scp->sc->adp;
+ uint32_t* ptri = (uint32_t*)sc->sc_framebuffer;
+ int row, col, i, j;
- /* Don't init the framebuffer on non-XBOX-es */
- if (!arch_i386_is_xbox)
+ if (scp->curs_attr.height <= 0)
return;
- /*
- * We must make a mapping from video framebuffer memory to real. This is
- * very crude: we map the entire videomemory to PAGE_SIZE! Since our
- * kernel lives at it's relocated address range (0xc0xxxxxx), it won't
- * care.
- *
- * We use address PAGE_SIZE and up so we can still trap NULL pointers.
- * Once xboxfb_drvinit() is called, the mapping will be done via the OS
- * and stored in a more sensible location ... but since we're not fully
- * initialized, this is our only way to go :-(
- */
- for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) {
- pmap_kenter (((i + 1) * PAGE_SIZE), XBOX_FB_START + (i * PAGE_SIZE));
+ /* calculate the coordinates in the video buffer */
+ row = (at / adp->va_info.vi_width) * adp->va_info.vi_cheight;
+ col = (at % adp->va_info.vi_width) * adp->va_info.vi_cwidth;
+ ptri += (row * sc->sc_width) + col;
+
+ /* our cursor consists of simply inverting the char under it */
+ for (i = 0; i < adp->va_info.vi_cheight; i++) {
+ for (j = 0; j < adp->va_info.vi_cwidth; j++) {
+ *ptri++ ^= 0x00FFFFFF;
+ }
+ ptri += (sc->sc_width - adp->va_info.vi_cwidth);
}
- pmap_kenter ((i + 1) * PAGE_SIZE, XBOX_FB_START_PTR - XBOX_FB_START_PTR % PAGE_SIZE);
- xcon_map = (char*)PAGE_SIZE;
- xcon_memstartptr = (int*)((i + 1) * PAGE_SIZE + XBOX_FB_START_PTR % PAGE_SIZE);
+}
- /* clear the screen */
- iptr = (int*)xcon_map;
- for (i = 0; i < SCREEN_HEIGHT * SCREEN_WIDTH; i++)
- *iptr++ = BLACK_COL;
+static void
+xbr_blink_cursor(scr_stat* scp, int at, int flip)
+{
+}
- sprintf(cp->cn_name, "xboxfb");
- cp->cn_tp = xboxfb_tp;
+static void
+xbr_set_mouse(scr_stat* scp)
+{
}
static void
-xboxfb_timer(void* arg)
+xbr_draw_mouse(scr_stat* scp, int x, int y, int on)
{
- int i;
+ (*vidsw[scp->sc->adapter]->putm)(scp->sc->adp, x, y, mouse_pointer, 0xffffffff, 16, 8);
- if (xbfb_kbd != NULL)
- return;
+}
- i = kbd_allocate ("*", 0, (void*)&xbfb_keyboard, xboxfb_kbdevent, NULL);
- if (i != -1) {
- /* allocation was successfull; xboxfb_kbdevent() is called to
- * feed the keystrokes to the tty driver */
- xbfb_kbd = kbd_get_keyboard (i);
- xbfb_keyboard = i;
- return;
- }
+static int
+xboxfb_get_info(video_adapter_t *adp, int mode, video_info_t *info)
+{
+ bcopy(&adp->va_info, info, sizeof(*info));
+ return (0);
+}
+
+static int
+xboxfb_query_mode(video_adapter_t *adp, video_info_t *info)
+{
+ return (ENODEV);
+}
- /* probe again in a few */
- timeout (xboxfb_timer, NULL, hz / 10);
+static int
+xboxfb_set_mode(video_adapter_t *adp, int mode)
+{
+ return (0);
}
static int
-xboxfb_kbdevent(keyboard_t* thiskbd, int event, void* arg)
+xboxfb_save_font(video_adapter_t *adp, int page, int size, int width,
+ u_char *data, int c, int count)
{
- int c;
+ return (ENODEV);
+}
- if (event == KBDIO_UNLOADING) {
- /* keyboard was unplugged; clean up and enable probing */
- xbfb_kbd = NULL;
- xbfb_keyboard = -1;
- kbd_release (thiskbd, (void*)&xbfb_keyboard);
- timeout (xboxfb_timer, NULL, hz / 10);
- return 0;
- }
+static int
+xboxfb_load_font(video_adapter_t *adp, int page, int size, int width,
+ u_char *data, int c, int count)
+{
+ return (ENODEV);
+}
- for (;;) {
- c = (kbdsw[xbfb_kbd->kb_index])->read_char (xbfb_kbd, 0);
- if (c == NOKEY)
- return 0;
+static int
+xboxfb_show_font(video_adapter_t *adp, int page)
+{
+ return (ENODEV);
+}
- /* only feed non-special keys to an open console */
- if (c != ERRKEY) {
- if ((KEYFLAGS(c)) == 0x0)
- if (xboxfb_tp->t_state & TS_ISOPEN)
- ttyld_rint (xboxfb_tp, KEYCHAR(c));
- }
- }
+static int
+xboxfb_save_palette(video_adapter_t *adp, u_char *palette)
+{
+ return (ENODEV);
+}
- return 0;
+static int
+xboxfb_load_palette(video_adapter_t *adp, u_char *palette)
+{
+ return (ENODEV);
}
-static void
-xboxfb_drvinit (void* unused)
+static int
+xboxfb_set_border(video_adapter_t *adp, int border)
{
- struct cdev* dev;
- int i;
+ return (0);
+}
- /* Don't init the framebuffer on non-XBOX-es */
- if (!arch_i386_is_xbox)
- return;
+static int
+xboxfb_save_state(video_adapter_t *adp, void *p, size_t size)
+{
+ return (ENODEV);
+}
- /*
- * When this function is called, the OS is capable of doing
- * device-memory mappings using pmap_mapdev(). Therefore, we ditch the
- * ugly PAGE_SIZE-based mapping and ask the OS to create a decent
- * mapping for us.
- */
- dev = make_dev (&xboxfb_cdevsw, 0, UID_ROOT, GID_WHEEL, 0600, "%s", "xboxfb");
- xcon_map = pmap_mapdev (XBOX_FB_START, XBOX_FB_SIZE);
- xcon_memstartptr = (int*)pmap_mapdev (XBOX_FB_START_PTR, PAGE_SIZE);
- *xcon_memstartptr = XBOX_FB_START;
-
- /* ditch all ugly previous mappings */
- for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) {
- pmap_kremove (((i + 1) * PAGE_SIZE));
- }
- pmap_kremove (PAGE_SIZE + XBOX_FB_SIZE);
+static int
+xboxfb_load_state(video_adapter_t *adp, void *p)
+{
+ return (ENODEV);
+}
- /* probe for a keyboard */
- xboxfb_timer (NULL);
- xboxfb_tp = ttyalloc();
+static int
+xboxfb_set_win_org(video_adapter_t *adp, off_t offset)
+{
+ return (ENODEV);
}
-static void
-xboxfb_tty_start(struct tty* tp)
+static int
+xboxfb_read_hw_cursor(video_adapter_t *adp, int *col, int *row)
{
- struct clist* cl;
- int len, i;
- u_char buf[128];
-
- if (tp->t_state & TS_BUSY)
- return;
+ *col = 0;
+ *row = 0;
+ return (0);
+}
- /* simply feed all outstanding tty data to real_putc() */
- tp->t_state |= TS_BUSY;
- cl = &tp->t_outq;
- len = q_to_b(cl, buf, 128);
- for (i = 0; i < len; i++)
- xcon_real_putc(NORM_COL, buf[i]);
- tp->t_state &= ~TS_BUSY;
+static int
+xboxfb_set_hw_cursor(video_adapter_t *adp, int col, int row)
+{
+ return (ENODEV);
}
-static void
-xboxfb_tty_stop(struct tty* tp, int flag) {
- if (tp->t_state & TS_BUSY)
- if ((tp->t_state & TS_TTSTOP) == 0)
- tp->t_state |= TS_FLUSH;
+static int
+xboxfb_set_hw_cursor_shape(video_adapter_t *adp, int base, int height,
+ int celsize, int blink)
+{
+ return (ENODEV);
}
static int
-xboxfb_tty_param(struct tty* tp, struct termios* t)
+xboxfb_blank_display(video_adapter_t *adp, int mode)
{
- return 0;
+ return (0);
+}
+
+static int
+xboxfb_mmap(video_adapter_t *adp, vm_offset_t offset, vm_paddr_t *paddr,
+ int prot)
+{
+ return (EINVAL);
}
static int
-xboxfb_dev_open(struct cdev* dev, int flag, int mode, struct thread* td)
+xboxfb_ioctl(video_adapter_t *adp, u_long cmd, caddr_t data)
{
- struct tty* tp;
+ return (fb_commonioctl(adp, cmd, data));
+}
- tp = dev->si_tty = xboxfb_tp;
+static int
+xboxfb_clear(video_adapter_t *adp)
+{
+ return (0);
+}
- tp->t_oproc = xboxfb_tty_start;
- tp->t_param = xboxfb_tty_param;
- tp->t_stop = xboxfb_tty_stop;
- tp->t_dev = dev;
+static int
+xboxfb_fill_rect(video_adapter_t *adp, int val, int x, int y, int cx, int cy)
+{
+ return (0);
+}
- if ((tp->t_state & TS_ISOPEN) == 0) {
- tp->t_state |= TS_CARR_ON;
- ttychars(tp);
- tp->t_iflag = TTYDEF_IFLAG;
- tp->t_oflag = TTYDEF_OFLAG;
- tp->t_cflag = TTYDEF_CFLAG | CLOCAL;
- tp->t_lflag = TTYDEF_LFLAG;
- tp->t_ispeed = tp->t_ospeed = TTYDEF_SPEED;
- ttsetwater(tp);
- }
+static int
+xboxfb_bitblt(video_adapter_t *adp, ...)
+{
+ return (ENODEV);
+}
+
+static int
+xboxfb_diag(video_adapter_t *adp, int level)
+{
+ video_info_t info;
- return ttyld_open (tp, dev);
+ fb_dump_adp_info(adp->va_name, adp, level);
+ xboxfb_get_info(adp, 0, &info);
+ fb_dump_mode_info(adp->va_name, adp, &info, level);
+ return (0);
}
static int
-xboxfb_dev_close(struct cdev* dev, int flag, int mode, struct thread* td)
+xboxfb_save_cursor_palette(video_adapter_t *adp, u_char *palette)
{
- struct tty* tp;
+ return (ENODEV);
+}
- tp = xboxfb_tp;
- ttyld_close (tp, flag);
- tty_close(tp);
- return 0;
+static int
+xboxfb_load_cursor_palette(video_adapter_t *adp, u_char *palette)
+{
+ return (ENODEV);
}
-SYSINIT(xboxfbdev, SI_SUB_CONFIGURE, SI_ORDER_MIDDLE, xboxfb_drvinit, NULL)
+static int
+xboxfb_copy(video_adapter_t *adp, vm_offset_t src, vm_offset_t dst, int n)
+{
+ return (ENODEV);
+}
-CONS_DRIVER(xcon, xcon_probe, xcon_init, NULL, xcon_getc, xcon_checkc, xcon_putc, NULL);
+static int
+xboxfb_putp(video_adapter_t *adp, vm_offset_t off, u_int32_t p, u_int32_t a,
+ int size, int bpp, int bit_ltor, int byte_ltor)
+{
+ return (ENODEV);
+}
+
+static int
+xboxfb_putc(video_adapter_t *adp, vm_offset_t off, u_int8_t c, u_int8_t a)
+{
+ int row, col;
+ int i, j;
+ struct xboxfb_softc* sc = &xboxfb_sc;
+ uint32_t* ptri = (uint32_t*)sc->sc_framebuffer;
+ uint8_t* fontdata;
+ uint32_t clr;
+ uint8_t mask;
+
+ /* calculate the position in the frame buffer */
+ row = (off / adp->va_info.vi_width) * adp->va_info.vi_cheight;
+ col = (off % adp->va_info.vi_width) * adp->va_info.vi_cwidth;
+ fontdata = &sc->sc_font->data[c * adp->va_info.vi_cheight];
+ ptri += (row * sc->sc_width) + col;
+
+ /* Place the character on the screen, pixel by pixel */
+ for (j = 0; j < adp->va_info.vi_cheight; j++) {
+ mask = 0x80;
+ for (i = 0; i < adp->va_info.vi_cwidth; i++) {
+ clr = (*fontdata & mask) ? cmap[a & 0xf] : cmap[(a >> 4) & 0xf];
+ *ptri++ = clr;
+ mask >>= 1;
+ }
+ ptri += (sc->sc_width - adp->va_info.vi_cwidth);
+ fontdata++;
+ }
+ return (0);
+}
+
+static int
+xboxfb_puts(video_adapter_t *adp, vm_offset_t off, u_int16_t *s, int len)
+{
+ int i;
+
+ for (i = 0; i < len; i++) {
+ (*vidsw[adp->va_index]->putc)(adp, off + i, s[i] & 0xff,
+ (s[i] & 0xff00) >> 8);
+ }
+ return (0);
+}
+
+static int
+xboxfb_putm(video_adapter_t *adp, int x, int y, u_int8_t *pixel_image,
+ u_int32_t pixel_mask, int size, int width)
+{
+ struct xboxfb_softc* sc = &xboxfb_sc;
+ uint32_t* ptri = (uint32_t*)sc->sc_framebuffer;
+ int i, j;
+
+ if (x < 0 || y < 0 || x + width > sc->sc_width || y + (2 * size) > sc->sc_height)
+ return 0;
+
+ ptri += (y * sc->sc_width) + x;
+
+ /* plot the mousecursor wherever the user wants it */
+ for (j = 0; j < size; j++) {
+ for (i = width; i > 0; i--) {
+ if (pixel_image[j] & (1 << i))
+ *ptri = cmap[0xf];
+ ptri++;
+ }
+ ptri += (sc->sc_width - width);
+ }
+ return (0);
+}
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