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authoremaste <emaste@FreeBSD.org>2015-07-03 16:57:06 +0000
committeremaste <emaste@FreeBSD.org>2015-07-03 16:57:06 +0000
commit8037fa4ee916fa20b3c63cbf531f4ee7e1c76138 (patch)
tree3c2e41c3be19b7fc7666ed45a5f91ec3b6e35f2a /source/Plugins/Process/Utility/StopInfoMachException.cpp
parentd61b076ede88b56f3372a55e7d1eac6a9d717120 (diff)
downloadFreeBSD-src-8037fa4ee916fa20b3c63cbf531f4ee7e1c76138.zip
FreeBSD-src-8037fa4ee916fa20b3c63cbf531f4ee7e1c76138.tar.gz
Import LLDB as of upstream SVN 241361 (git 612c075f)
Diffstat (limited to 'source/Plugins/Process/Utility/StopInfoMachException.cpp')
-rw-r--r--source/Plugins/Process/Utility/StopInfoMachException.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/Plugins/Process/Utility/StopInfoMachException.cpp b/source/Plugins/Process/Utility/StopInfoMachException.cpp
index a69b38b..7c68d0d 100644
--- a/source/Plugins/Process/Utility/StopInfoMachException.cpp
+++ b/source/Plugins/Process/Utility/StopInfoMachException.cpp
@@ -498,12 +498,15 @@ StopInfoMachException::CreateStopReasonWithMachException
// If the breakpoint is for this thread, then we'll report the hit, but if it is for another thread,
// we can just report no reason. We don't need to worry about stepping over the breakpoint here, that
// will be taken care of when the thread resumes and notices that there's a breakpoint under the pc.
- if (bp_site_sp->ValidForThisThread (&thread))
+ // If we have an operating system plug-in, we might have set a thread specific breakpoint using the
+ // operating system thread ID, so we can't make any assumptions about the thread ID so we must always
+ // report the breakpoint regardless of the thread.
+ if (bp_site_sp->ValidForThisThread (&thread) || thread.GetProcess()->GetOperatingSystem () != NULL)
return StopInfo::CreateStopReasonWithBreakpointSiteID (thread, bp_site_sp->GetID());
else
return StopInfoSP();
}
-
+
// Don't call this a trace if we weren't single stepping this thread.
if (is_trace_if_actual_breakpoint_missing && thread.GetTemporaryResumeState() == eStateStepping)
{
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