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authorpeter <peter@FreeBSD.org>2008-06-01 00:03:21 +0000
committerpeter <peter@FreeBSD.org>2008-06-01 00:03:21 +0000
commita2be5f0c15218b0177d73b17d9bcb7589965d685 (patch)
treec9f0cd9c22378356a1716d32e13e70bc90f98b9c /libstdc++/include/bits/stl_heap.h
parent9e0f3cc19c9df1594c9cc36cfd8fddc83c52ad12 (diff)
downloadFreeBSD-src-a2be5f0c15218b0177d73b17d9bcb7589965d685.zip
FreeBSD-src-a2be5f0c15218b0177d73b17d9bcb7589965d685.tar.gz
Reorganize the gcc vendor import work area. This flattens out a bunch
of unnecessary path components that are relics of cvs2svn. (These are directory moves)
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+// Heap implementation -*- C++ -*-
+
+// Copyright (C) 2001, 2004, 2005, 2006 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction. Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License. This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
+/*
+ *
+ * Copyright (c) 1994
+ * Hewlett-Packard Company
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Hewlett-Packard Company makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * Copyright (c) 1997
+ * Silicon Graphics Computer Systems, Inc.
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Silicon Graphics makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ */
+
+/** @file stl_heap.h
+ * This is an internal header file, included by other library headers.
+ * You should not attempt to use it directly.
+ */
+
+#ifndef _STL_HEAP_H
+#define _STL_HEAP_H 1
+
+#include <debug/debug.h>
+
+_GLIBCXX_BEGIN_NAMESPACE(std)
+
+ // is_heap, a predicate testing whether or not a range is
+ // a heap. This function is an extension, not part of the C++
+ // standard.
+ template<typename _RandomAccessIterator, typename _Distance>
+ bool
+ __is_heap(_RandomAccessIterator __first, _Distance __n)
+ {
+ _Distance __parent = 0;
+ for (_Distance __child = 1; __child < __n; ++__child)
+ {
+ if (__first[__parent] < __first[__child])
+ return false;
+ if ((__child & 1) == 0)
+ ++__parent;
+ }
+ return true;
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance,
+ typename _StrictWeakOrdering>
+ bool
+ __is_heap(_RandomAccessIterator __first, _StrictWeakOrdering __comp,
+ _Distance __n)
+ {
+ _Distance __parent = 0;
+ for (_Distance __child = 1; __child < __n; ++__child)
+ {
+ if (__comp(__first[__parent], __first[__child]))
+ return false;
+ if ((__child & 1) == 0)
+ ++__parent;
+ }
+ return true;
+ }
+
+ template<typename _RandomAccessIterator>
+ bool
+ __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ { return std::__is_heap(__first, std::distance(__first, __last)); }
+
+ template<typename _RandomAccessIterator, typename _StrictWeakOrdering>
+ bool
+ __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _StrictWeakOrdering __comp)
+ { return std::__is_heap(__first, __comp, std::distance(__first, __last)); }
+
+ // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __push_heap(_RandomAccessIterator __first,
+ _Distance __holeIndex, _Distance __topIndex, _Tp __value)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex && *(__first + __parent) < __value)
+ {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ /**
+ * @brief Push an element onto a heap.
+ * @param first Start of heap.
+ * @param last End of heap + element.
+ * @ingroup heap
+ *
+ * This operation pushes the element at last-1 onto the valid heap over the
+ * range [first,last-1). After completion, [first,last) is a valid heap.
+ */
+ template<typename _RandomAccessIterator>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>)
+ __glibcxx_requires_valid_range(__first, __last);
+ // __glibcxx_requires_heap(__first, __last - 1);
+
+ std::__push_heap(__first, _DistanceType((__last - __first) - 1),
+ _DistanceType(0), _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp,
+ typename _Compare>
+ void
+ __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __topIndex, _Tp __value, _Compare __comp)
+ {
+ _Distance __parent = (__holeIndex - 1) / 2;
+ while (__holeIndex > __topIndex
+ && __comp(*(__first + __parent), __value))
+ {
+ *(__first + __holeIndex) = *(__first + __parent);
+ __holeIndex = __parent;
+ __parent = (__holeIndex - 1) / 2;
+ }
+ *(__first + __holeIndex) = __value;
+ }
+
+ /**
+ * @brief Push an element onto a heap using comparison functor.
+ * @param first Start of heap.
+ * @param last End of heap + element.
+ * @param comp Comparison functor.
+ * @ingroup heap
+ *
+ * This operation pushes the element at last-1 onto the valid heap over the
+ * range [first,last-1). After completion, [first,last) is a valid heap.
+ * Compare operations are performed using comp.
+ */
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_requires_valid_range(__first, __last);
+ __glibcxx_requires_heap_pred(__first, __last - 1, __comp);
+
+ std::__push_heap(__first, _DistanceType((__last - __first) - 1),
+ _DistanceType(0), _ValueType(*(__last - 1)), __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance, typename _Tp>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value)
+ {
+ const _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len)
+ {
+ if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len)
+ {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ std::__push_heap(__first, __holeIndex, __topIndex, __value);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _Distance;
+ *__result = *__first;
+ std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
+ __value);
+ }
+
+ /**
+ * @brief Pop an element off a heap.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @ingroup heap
+ *
+ * This operation pops the top of the heap. The elements first and last-1
+ * are swapped and [first,last-1) is made into a heap.
+ */
+ template<typename _RandomAccessIterator>
+ inline void
+ pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>)
+ __glibcxx_requires_valid_range(__first, __last);
+ __glibcxx_requires_heap(__first, __last);
+
+ std::__pop_heap(__first, __last - 1, __last - 1,
+ _ValueType(*(__last - 1)));
+ }
+
+ template<typename _RandomAccessIterator, typename _Distance,
+ typename _Tp, typename _Compare>
+ void
+ __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,
+ _Distance __len, _Tp __value, _Compare __comp)
+ {
+ const _Distance __topIndex = __holeIndex;
+ _Distance __secondChild = 2 * __holeIndex + 2;
+ while (__secondChild < __len)
+ {
+ if (__comp(*(__first + __secondChild),
+ *(__first + (__secondChild - 1))))
+ __secondChild--;
+ *(__first + __holeIndex) = *(__first + __secondChild);
+ __holeIndex = __secondChild;
+ __secondChild = 2 * (__secondChild + 1);
+ }
+ if (__secondChild == __len)
+ {
+ *(__first + __holeIndex) = *(__first + (__secondChild - 1));
+ __holeIndex = __secondChild - 1;
+ }
+ std::__push_heap(__first, __holeIndex, __topIndex, __value, __comp);
+ }
+
+ template<typename _RandomAccessIterator, typename _Tp, typename _Compare>
+ inline void
+ __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _RandomAccessIterator __result, _Tp __value, _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _Distance;
+ *__result = *__first;
+ std::__adjust_heap(__first, _Distance(0), _Distance(__last - __first),
+ __value, __comp);
+ }
+
+ /**
+ * @brief Pop an element off a heap using comparison functor.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @param comp Comparison functor to use.
+ * @ingroup heap
+ *
+ * This operation pops the top of the heap. The elements first and last-1
+ * are swapped and [first,last-1) is made into a heap. Comparisons are
+ * made using comp.
+ */
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ pop_heap(_RandomAccessIterator __first,
+ _RandomAccessIterator __last, _Compare __comp)
+ {
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_requires_valid_range(__first, __last);
+ __glibcxx_requires_heap_pred(__first, __last, __comp);
+
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ std::__pop_heap(__first, __last - 1, __last - 1,
+ _ValueType(*(__last - 1)), __comp);
+ }
+
+ /**
+ * @brief Construct a heap over a range.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @ingroup heap
+ *
+ * This operation makes the elements in [first,last) into a heap.
+ */
+ template<typename _RandomAccessIterator>
+ void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>)
+ __glibcxx_requires_valid_range(__first, __last);
+
+ if (__last - __first < 2)
+ return;
+
+ const _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2) / 2;
+ while (true)
+ {
+ std::__adjust_heap(__first, __parent, __len,
+ _ValueType(*(__first + __parent)));
+ if (__parent == 0)
+ return;
+ __parent--;
+ }
+ }
+
+ /**
+ * @brief Construct a heap over a range using comparison functor.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @param comp Comparison functor to use.
+ * @ingroup heap
+ *
+ * This operation makes the elements in [first,last) into a heap.
+ * Comparisons are made using comp.
+ */
+ template<typename _RandomAccessIterator, typename _Compare>
+ inline void
+ make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ typedef typename iterator_traits<_RandomAccessIterator>::value_type
+ _ValueType;
+ typedef typename iterator_traits<_RandomAccessIterator>::difference_type
+ _DistanceType;
+
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_requires_valid_range(__first, __last);
+
+ if (__last - __first < 2)
+ return;
+
+ const _DistanceType __len = __last - __first;
+ _DistanceType __parent = (__len - 2) / 2;
+ while (true)
+ {
+ std::__adjust_heap(__first, __parent, __len,
+ _ValueType(*(__first + __parent)), __comp);
+ if (__parent == 0)
+ return;
+ __parent--;
+ }
+ }
+
+ /**
+ * @brief Sort a heap.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @ingroup heap
+ *
+ * This operation sorts the valid heap in the range [first,last).
+ */
+ template<typename _RandomAccessIterator>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)
+ {
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_function_requires(_LessThanComparableConcept<
+ typename iterator_traits<_RandomAccessIterator>::value_type>)
+ __glibcxx_requires_valid_range(__first, __last);
+ // __glibcxx_requires_heap(__first, __last);
+
+ while (__last - __first > 1)
+ std::pop_heap(__first, _RandomAccessIterator(__last--));
+ }
+
+ /**
+ * @brief Sort a heap using comparison functor.
+ * @param first Start of heap.
+ * @param last End of heap.
+ * @param comp Comparison functor to use.
+ * @ingroup heap
+ *
+ * This operation sorts the valid heap in the range [first,last).
+ * Comparisons are made using comp.
+ */
+ template<typename _RandomAccessIterator, typename _Compare>
+ void
+ sort_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,
+ _Compare __comp)
+ {
+ // concept requirements
+ __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<
+ _RandomAccessIterator>)
+ __glibcxx_requires_valid_range(__first, __last);
+ __glibcxx_requires_heap_pred(__first, __last, __comp);
+
+ while (__last - __first > 1)
+ std::pop_heap(__first, _RandomAccessIterator(__last--), __comp);
+ }
+
+_GLIBCXX_END_NAMESPACE
+
+#endif /* _STL_HEAP_H */
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