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author | dim <dim@FreeBSD.org> | 2010-10-04 18:16:38 +0000 |
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committer | dim <dim@FreeBSD.org> | 2010-10-04 18:16:38 +0000 |
commit | 3bbacb240e75ca4266dba7678b9250f24179b689 (patch) | |
tree | 7642b88cfa8ae54bf33d55e872dead4e2e12cfd1 /lib/libvgl | |
parent | d013da415dd2b7a8073b2660fb947ff690541886 (diff) | |
download | FreeBSD-src-3bbacb240e75ca4266dba7678b9250f24179b689.zip FreeBSD-src-3bbacb240e75ca4266dba7678b9250f24179b689.tar.gz |
Change libvgl's set4pixels() and set2lines() functions from plain
'inline' to 'static inline'. Otherwise, a C99 compiler (such as clang)
will output an undefined symbol for those functions in the resulting
object file. (Even gcc will do this, when you use "-std=c99".)
This should fix the "undefined reference to `set4pixels'" errors that
some people were seeing during ports building, when their world was
compiled with clang.
Approved by: rpaulo (mentor)
Diffstat (limited to 'lib/libvgl')
-rw-r--r-- | lib/libvgl/simple.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/lib/libvgl/simple.c b/lib/libvgl/simple.c index b7d789a..09ca9b0 100644 --- a/lib/libvgl/simple.c +++ b/lib/libvgl/simple.c @@ -249,8 +249,8 @@ VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color) for (y=y1; y<=y2; y++) VGLLine(object, x1, y, x2, y, color); } -void -inline set4pixels(VGLBitmap *object, int x, int y, int xc, int yc, u_long color) +static inline void +set4pixels(VGLBitmap *object, int x, int y, int xc, int yc, u_long color) { if (x!=0) { VGLSetXY(object, xc+x, yc+y, color); @@ -290,8 +290,8 @@ VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color) } } -void -inline set2lines(VGLBitmap *object, int x, int y, int xc, int yc, u_long color) +static inline void +set2lines(VGLBitmap *object, int x, int y, int xc, int yc, u_long color) { if (x!=0) { VGLLine(object, xc+x, yc+y, xc-x, yc+y, color); |