diff options
author | dim <dim@FreeBSD.org> | 2013-04-08 18:41:23 +0000 |
---|---|---|
committer | dim <dim@FreeBSD.org> | 2013-04-08 18:41:23 +0000 |
commit | 169d2bd06003c39970bc94c99669a34b61bb7e45 (patch) | |
tree | 06099edc18d30894081a822b756f117cbe0b8207 /include/llvm/ExecutionEngine/RuntimeDyld.h | |
parent | 0ac5f94c68a3d8fbd1380dbba26d891ea7816b5e (diff) | |
download | FreeBSD-src-169d2bd06003c39970bc94c99669a34b61bb7e45.zip FreeBSD-src-169d2bd06003c39970bc94c99669a34b61bb7e45.tar.gz |
Vendor import of llvm trunk r178860:
http://llvm.org/svn/llvm-project/llvm/trunk@178860
Diffstat (limited to 'include/llvm/ExecutionEngine/RuntimeDyld.h')
-rw-r--r-- | include/llvm/ExecutionEngine/RuntimeDyld.h | 45 |
1 files changed, 26 insertions, 19 deletions
diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h index 891f534..4222d53 100644 --- a/include/llvm/ExecutionEngine/RuntimeDyld.h +++ b/include/llvm/ExecutionEngine/RuntimeDyld.h @@ -11,8 +11,8 @@ // //===----------------------------------------------------------------------===// -#ifndef LLVM_RUNTIME_DYLD_H -#define LLVM_RUNTIME_DYLD_H +#ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H +#define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H #include "llvm/ADT/StringRef.h" #include "llvm/ExecutionEngine/ObjectBuffer.h" @@ -36,29 +36,36 @@ public: RTDyldMemoryManager() {} virtual ~RTDyldMemoryManager(); - /// allocateCodeSection - Allocate a memory block of (at least) the given - /// size suitable for executable code. The SectionID is a unique identifier - /// assigned by the JIT engine, and optionally recorded by the memory manager - /// to access a loaded section. + /// Allocate a memory block of (at least) the given size suitable for + /// executable code. The SectionID is a unique identifier assigned by the JIT + /// engine, and optionally recorded by the memory manager to access a loaded + /// section. virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID) = 0; - /// allocateDataSection - Allocate a memory block of (at least) the given - /// size suitable for data. The SectionID is a unique identifier - /// assigned by the JIT engine, and optionally recorded by the memory manager - /// to access a loaded section. + /// Allocate a memory block of (at least) the given size suitable for data. + /// The SectionID is a unique identifier assigned by the JIT engine, and + /// optionally recorded by the memory manager to access a loaded section. virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, - unsigned SectionID) = 0; + unsigned SectionID, bool IsReadOnly) = 0; - /// getPointerToNamedFunction - This method returns the address of the - /// specified function. As such it is only useful for resolving library - /// symbols, not code generated symbols. + /// This method returns the address of the specified function. As such it is + /// only useful for resolving library symbols, not code generated symbols. /// /// If AbortOnFailure is false and no function with the given name is /// found, this function returns a null pointer. Otherwise, it prints a /// message to stderr and aborts. virtual void *getPointerToNamedFunction(const std::string &Name, bool AbortOnFailure = true) = 0; + + /// This method is called when object loading is complete and section page + /// permissions can be applied. It is up to the memory manager implementation + /// to decide whether or not to act on this method. The memory manager will + /// typically allocate all sections as read-write and then apply specific + /// permissions when this method is called. + /// + /// Returns true if an error occurred, false otherwise. + virtual bool applyPermissions(std::string *ErrMsg = 0) = 0; }; class RuntimeDyld { @@ -77,10 +84,10 @@ public: RuntimeDyld(RTDyldMemoryManager *); ~RuntimeDyld(); - /// loadObject - prepare the object contained in the input buffer for - /// execution. Ownership of the input buffer is transferred to the - /// ObjectImage instance returned from this function if successful. - /// In the case of load failure, the input buffer will be deleted. + /// Prepare the object contained in the input buffer for execution. + /// Ownership of the input buffer is transferred to the ObjectImage + /// instance returned from this function if successful. In the case of load + /// failure, the input buffer will be deleted. ObjectImage *loadObject(ObjectBuffer *InputBuffer); /// Get the address of our local copy of the symbol. This may or may not @@ -95,7 +102,7 @@ public: /// Resolve the relocations for all symbols we currently know about. void resolveRelocations(); - /// mapSectionAddress - map a section to its target address space value. + /// Map a section to its target address space value. /// Map the address of a JIT section as returned from the memory manager /// to the address in the target process as the running code will see it. /// This is the address which will be used for relocation resolution. |