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author | billf <billf@FreeBSD.org> | 1999-11-16 02:58:06 +0000 |
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committer | billf <billf@FreeBSD.org> | 1999-11-16 02:58:06 +0000 |
commit | 44fac3a89d25ca434f91c4f961a363ea590faae8 (patch) | |
tree | a0cca4d47c73890ff2acd4b0d9331509ac360eb2 /games/phantasia | |
parent | ecc8d489403ddff78c214db39def15049d5dae6a (diff) | |
download | FreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.zip FreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.tar.gz |
Sync our register usage with NetBSD's (non-)usage.
Diffstat (limited to 'games/phantasia')
-rw-r--r-- | games/phantasia/fight.c | 6 | ||||
-rw-r--r-- | games/phantasia/gamesupport.c | 8 | ||||
-rw-r--r-- | games/phantasia/interplayer.c | 6 | ||||
-rw-r--r-- | games/phantasia/io.c | 8 | ||||
-rw-r--r-- | games/phantasia/main.c | 10 | ||||
-rw-r--r-- | games/phantasia/misc.c | 28 | ||||
-rw-r--r-- | games/phantasia/setup.c | 2 |
7 files changed, 34 insertions, 34 deletions
diff --git a/games/phantasia/fight.c b/games/phantasia/fight.c index 021b89b..ae778d4 100644 --- a/games/phantasia/fight.c +++ b/games/phantasia/fight.c @@ -1166,7 +1166,7 @@ struct monster Othermonster; /* to find a name for mimics */ awardtreasure() { -register int whichtreasure; /* calculated treasure to grant */ +int whichtreasure; /* calculated treasure to grant */ int temp; /* temporary */ int ch; /* input */ double treasuretype; /* monster's treasure type */ @@ -1659,8 +1659,8 @@ scramblestats() { double dbuf[6]; /* to put statistic in */ double dtemp1, dtemp2; /* for swapping values */ -register int first, second; /* indices for swapping */ -register double *dptr; /* pointer for filling and emptying buf[] */ +int first, second; /* indices for swapping */ +double *dptr; /* pointer for filling and emptying buf[] */ /* fill buffer */ dptr = &dbuf[0]; diff --git a/games/phantasia/gamesupport.c b/games/phantasia/gamesupport.c index 14d6bdc..23711d2 100644 --- a/games/phantasia/gamesupport.c +++ b/games/phantasia/gamesupport.c @@ -58,8 +58,8 @@ bool ingameflag; { static char flag[2] = /* for printing values of bools */ {'F', 'T'}; -register struct player *playerp;/* pointer to structure to alter */ -register char *prompt; /* pointer to prompt string */ +struct player *playerp;/* pointer to structure to alter */ +char *prompt; /* pointer to prompt string */ int c; /* input */ int today; /* day of year of today */ int temp; /* temporary variable */ @@ -515,7 +515,7 @@ BALTER: monstlist() { -register int count = 0; /* count in file */ +int count = 0; /* count in file */ puts(" #) Name Str Brain Quick Energy Exper Treas Type Flock%\n"); fseek(Monstfp, 0L, 0); @@ -552,7 +552,7 @@ register int count = 0; /* count in file */ scorelist() { struct scoreboard sbuf; /* for reading entries */ -register FILE *fp; /* to open the file */ +FILE *fp; /* to open the file */ if ((fp = fopen(_PATH_SCORE, "r")) != NULL) { diff --git a/games/phantasia/interplayer.c b/games/phantasia/interplayer.c index 16ef1a6..6a7f9ec 100644 --- a/games/phantasia/interplayer.c +++ b/games/phantasia/interplayer.c @@ -114,7 +114,7 @@ long foeplace; { double dtemp; /* for temporary calculations */ double oldhits = 0.0; /* previous damage inflicted by foe */ -register int loop; /* for timing out */ +int loop; /* for timing out */ int ch; /* input */ short oldtampered; /* old value of foe's p_tampered */ @@ -733,7 +733,7 @@ long loc; /* location in file of other players */ userlist(ingameflag) bool ingameflag; { -register int numusers = 0; /* number of users on file */ +int numusers = 0; /* number of users on file */ if (ingameflag && Player.p_blindness) { @@ -1160,7 +1160,7 @@ FILE *fp; /* for opening gold file */ *************************************************************************/ writevoid(vp, loc) -register struct energyvoid *vp; +struct energyvoid *vp; long loc; { diff --git a/games/phantasia/io.c b/games/phantasia/io.c index af74b56..bfd2564 100644 --- a/games/phantasia/io.c +++ b/games/phantasia/io.c @@ -43,10 +43,10 @@ *************************************************************************/ getstring(cp, mx) -register char *cp; -register int mx; +char *cp; +int mx; { -register char *inptr; /* pointer into string for next string */ +char *inptr; /* pointer into string for next string */ int x, y; /* original x, y coordinates on screen */ int ch; /* input */ @@ -234,7 +234,7 @@ inputoption() interrupt() { char line[81]; /* a place to store data already on screen */ -register int loop; /* counter */ +int loop; /* counter */ int x, y; /* coordinates on screen */ int ch; /* input */ unsigned savealarm; /* to save alarm value */ diff --git a/games/phantasia/main.c b/games/phantasia/main.c index e17630c..8840bae 100644 --- a/games/phantasia/main.c +++ b/games/phantasia/main.c @@ -524,7 +524,7 @@ double x; /* desired new x coordinate */ double y; /* desired new y coordinate */ double temp; /* for temporary calculations */ FILE *fp; /* for opening files */ -register int loop; /* a loop counter */ +int loop; /* a loop counter */ bool hasmoved = FALSE; /* set if player has moved */ ch = inputoption(); @@ -752,7 +752,7 @@ bool hasmoved = FALSE; /* set if player has moved */ titlelist() { -register FILE *fp; /* used for opening various files */ +FILE *fp; /* used for opening various files */ bool councilfound = FALSE; /* set if we find a member of the council */ bool kingfound = FALSE; /* set if we find a king */ double hiexp, nxtexp; /* used for finding the two highest players */ @@ -887,7 +887,7 @@ long recallplayer() { long loc = 0L; /* location in player file */ -register int loop; /* loop counter */ +int loop; /* loop counter */ int ch; /* input */ clear(); @@ -1106,8 +1106,8 @@ int ch; /* input */ genchar(type) int type; { -register int subscript; /* used for subscripting into Stattable */ -register struct charstats *statptr;/* for pointing into Stattable */ +int subscript; /* used for subscripting into Stattable */ +struct charstats *statptr;/* for pointing into Stattable */ subscript = type - '1'; diff --git a/games/phantasia/misc.c b/games/phantasia/misc.c index 28035cb..d0fbecc 100644 --- a/games/phantasia/misc.c +++ b/games/phantasia/misc.c @@ -37,7 +37,7 @@ movelevel() { -register struct charstats *statptr; /* for pointing into Stattable */ +struct charstats *statptr; /* for pointing into Stattable */ double new; /* new level */ double inc; /* increment between new and old levels */ @@ -121,8 +121,8 @@ struct player *playerp; bool shortflag; { double circle; /* corresponding circle for coordinates */ -register int quadrant; /* quandrant of grid */ -register char *label; /* pointer to place name */ +int quadrant; /* quandrant of grid */ +char *label; /* pointer to place name */ static char *nametable[4][4] = /* names of places */ { "Anorien", "Ithilien", "Rohan", "Lorien", @@ -222,8 +222,8 @@ double numitems; /* number of items to purchase */ double cost; /* cost of purchase */ double blessingcost; /* cost of blessing */ int ch; /* input */ -register int size; /* size of the trading post */ -register int loop; /* loop counter */ +int size; /* size of the trading post */ +int loop; /* loop counter */ int cheat = 0; /* number of times player has tried to cheat */ bool dishonest = FALSE;/* set when merchant is dishonest */ @@ -604,7 +604,7 @@ descrtype(playerp, shortflag) struct player *playerp; bool shortflag; { -register int type; /* for caluculating result subscript */ +int type; /* for caluculating result subscript */ static char *results[] = /* description table */ { " Magic User", " MU", @@ -694,8 +694,8 @@ static char *results[] = /* description table */ long findname(name, playerp) -register char *name; -register struct player *playerp; +char *name; +struct player *playerp; { long loc = 0; /* location in the file */ @@ -997,7 +997,7 @@ static char *deathmesg[] = *************************************************************************/ writerecord(playerp, place) -register struct player *playerp; +struct player *playerp; long place; { fseek(Playersfp, place, 0); @@ -1065,9 +1065,9 @@ double experience; *************************************************************************/ truncstring(string) -register char *string; +char *string; { -register int length; /* length of string */ +int length; /* length of string */ length = strlen(string); while (string[--length] == ' ') @@ -1178,7 +1178,7 @@ int operation; *************************************************************************/ readrecord(playerp, loc) -register struct player *playerp; +struct player *playerp; long loc; { fseek(Playersfp, loc, 0); @@ -1327,7 +1327,7 @@ double dtemp; /* for temporary calculations */ *************************************************************************/ initplayer(playerp) -register struct player *playerp; +struct player *playerp; { playerp->p_experience = playerp->p_level = @@ -1559,7 +1559,7 @@ int whichsig; char * descrstatus(playerp) -register struct player *playerp; +struct player *playerp; { switch (playerp->p_status) { diff --git a/games/phantasia/setup.c b/games/phantasia/setup.c index a6f2d6e..fddf7f4 100644 --- a/games/phantasia/setup.c +++ b/games/phantasia/setup.c @@ -60,7 +60,7 @@ main(argc, argv) int argc; char *argv[]; { - register char **filename; /* for pointing to file names */ + char **filename; /* for pointing to file names */ register int fd; /* file descriptor */ FILE *fp; /* for opening files */ struct stat fbuf; /* for getting files statistics */ |