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authorjkh <jkh@FreeBSD.org>1994-09-04 04:03:31 +0000
committerjkh <jkh@FreeBSD.org>1994-09-04 04:03:31 +0000
commit057afceb86e030ad65b0130436860d9a18066186 (patch)
treea0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/hack/def.mkroom.h
parenteedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff)
downloadFreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip
FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
Diffstat (limited to 'games/hack/def.mkroom.h')
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1 files changed, 26 insertions, 0 deletions
diff --git a/games/hack/def.mkroom.h b/games/hack/def.mkroom.h
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+++ b/games/hack/def.mkroom.h
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+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* def.mkroom.h - version 1.0.3 */
+
+struct mkroom {
+ schar lx,hx,ly,hy; /* usually xchar, but hx may be -1 */
+ schar rtype,rlit,doorct,fdoor;
+};
+
+#define MAXNROFROOMS 15
+extern struct mkroom rooms[MAXNROFROOMS+1];
+
+#define DOORMAX 100
+extern coord doors[DOORMAX];
+
+/* various values of rtype */
+/* 0: ordinary room; 8-15: various shops */
+/* Note: some code assumes that >= 8 means shop, so be careful when adding
+ new roomtypes */
+#define SWAMP 3
+#define VAULT 4
+#define BEEHIVE 5
+#define MORGUE 6
+#define ZOO 7
+#define SHOPBASE 8
+#define WANDSHOP 9
+#define GENERAL 15
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