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authormarkm <markm@FreeBSD.org>2002-10-21 07:40:27 +0000
committermarkm <markm@FreeBSD.org>2002-10-21 07:40:27 +0000
commite41bd31debce476e2f6ae864651c7380bea2cdbb (patch)
treeb90261e8ce260fee190d0f359aa2884ddf2510de /games/cribbage/support.c
parent1cdc4d3dd3997f7f78a4a0ff9c52006837b0b5c4 (diff)
downloadFreeBSD-src-e41bd31debce476e2f6ae864651c7380bea2cdbb.zip
FreeBSD-src-e41bd31debce476e2f6ae864651c7380bea2cdbb.tar.gz
Deorbit complete. We dont build these anymore, so into the attic they go.
Diffstat (limited to 'games/cribbage/support.c')
-rw-r--r--games/cribbage/support.c362
1 files changed, 0 insertions, 362 deletions
diff --git a/games/cribbage/support.c b/games/cribbage/support.c
deleted file mode 100644
index bc22ca6..0000000
--- a/games/cribbage/support.c
+++ /dev/null
@@ -1,362 +0,0 @@
-/*-
- * Copyright (c) 1980, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-#ifndef lint
-#if 0
-static char sccsid[] = "@(#)support.c 8.1 (Berkeley) 5/31/93";
-#endif
-static const char rcsid[] =
- "$FreeBSD$";
-#endif /* not lint */
-
-#include <curses.h>
-#include <string.h>
-
-#include "deck.h"
-#include "cribbage.h"
-#include "cribcur.h"
-
-#define NTV 10 /* number scores to test */
-
-/* score to test reachability of, and order to test them in */
-int tv[NTV] = {8, 7, 9, 6, 11, 12, 13, 14, 10, 5};
-
-/*
- * computer chooses what to play in pegging...
- * only called if no playable card will score points
- */
-int
-cchose(h, n, s)
- CARD h[];
- int n, s;
-{
- int i, j, l;
-
- if (n <= 1)
- return (0);
- if (s < 4) { /* try for good value */
- if ((j = anysumto(h, n, s, 4)) >= 0)
- return (j);
- if ((j = anysumto(h, n, s, 3)) >= 0 && s == 0)
- return (j);
- }
- if (s > 0 && s < 20) {
- /* try for retaliation to 31 */
- for (i = 1; i <= 10; i++) {
- if ((j = anysumto(h, n, s, 21 - i)) >= 0) {
- if ((l = numofval(h, n, i)) > 0) {
- if (l > 1 || VAL(h[j].rank) != i)
- return (j);
- }
- }
- }
- }
- if (s < 15) {
- /* for retaliation after 15 */
- for (i = 0; i < NTV; i++) {
- if ((j = anysumto(h, n, s, tv[i])) >= 0) {
- if ((l = numofval(h, n, 15 - tv[i])) > 0) {
- if (l > 1 ||
- VAL(h[j].rank) != 15 - tv[i])
- return (j);
- }
- }
- }
- }
- j = -1;
- /* remember: h is sorted */
- for (i = n - 1; i >= 0; --i) {
- l = s + VAL(h[i].rank);
- if (l > 31)
- continue;
- if (l != 5 && l != 10 && l != 21) {
- j = i;
- break;
- }
- }
- if (j >= 0)
- return (j);
- for (i = n - 1; i >= 0; --i) {
- l = s + VAL(h[i].rank);
- if (l > 31)
- continue;
- if (j < 0)
- j = i;
- if (l != 5 && l != 21) {
- j = i;
- break;
- }
- }
- return (j);
-}
-
-/*
- * plyrhand:
- * Evaluate and score a player hand or crib
- */
-int
-plyrhand(hand, s)
- CARD hand[];
- char *s;
-{
- static char prompt[BUFSIZ];
- int i, j;
- BOOLEAN win;
-
- prhand(hand, CINHAND, Playwin, FALSE);
- (void) sprintf(prompt, "Your %s scores ", s);
- i = scorehand(hand, turnover, CINHAND, strcmp(s, "crib") == 0, explain);
- if ((j = number(0, 29, prompt)) == 19)
- j = 0;
- if (i != j) {
- if (i < j) {
- win = chkscr(&pscore, i);
- msg("It's really only %d points; I get %d", i, 2);
- if (!win)
- win = chkscr(&cscore, 2);
- } else {
- win = chkscr(&pscore, j);
- msg("You should have taken %d, not %d!", i, j);
- }
- if (explain)
- msg("Explanation: %s", expl);
- do_wait();
- } else
- win = chkscr(&pscore, i);
- return (win);
-}
-
-/*
- * comphand:
- * Handle scoring and displaying the computers hand
- */
-int
-comphand(h, s)
- CARD h[];
- char *s;
-{
- int j;
-
- j = scorehand(h, turnover, CINHAND, strcmp(s, "crib") == 0, FALSE);
- prhand(h, CINHAND, Compwin, FALSE);
- msg("My %s scores %d", s, (j == 0 ? 19 : j));
- return (chkscr(&cscore, j));
-}
-
-/*
- * chkscr:
- * Add inc to scr and test for > glimit, printing on the scoring
- * board while we're at it.
- */
-int Lastscore[2] = {-1, -1};
-
-int
-chkscr(scr, inc)
- int *scr, inc;
-{
- BOOLEAN myturn;
-
- myturn = (scr == &cscore);
- if (inc != 0) {
- prpeg(Lastscore[myturn ? 1 : 0], '.', myturn);
- Lastscore[myturn ? 1 : 0] = *scr;
- *scr += inc;
- prpeg(*scr, PEG, myturn);
- refresh();
- }
- return (*scr >= glimit);
-}
-
-/*
- * prpeg:
- * Put out the peg character on the score board and put the
- * score up on the board.
- */
-void
-prpeg(score, peg, myturn)
- int score;
- int peg;
- BOOLEAN myturn;
-{
- int y, x;
-
- if (!myturn)
- y = SCORE_Y + 2;
- else
- y = SCORE_Y + 5;
-
- if (score <= 0 || score >= glimit) {
- if (peg == '.')
- peg = ' ';
- if (score == 0)
- x = SCORE_X + 2;
- else {
- x = SCORE_X + 2;
- y++;
- }
- } else {
- x = (score - 1) % 30;
- if (score > 90 || (score > 30 && score <= 60)) {
- y++;
- x = 29 - x;
- }
- x += x / 5;
- x += SCORE_X + 3;
- }
- mvaddch(y, x, peg);
- mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
-}
-
-/*
- * cdiscard -- the computer figures out what is the best discard for
- * the crib and puts the best two cards at the end
- */
-void
-cdiscard(mycrib)
- BOOLEAN mycrib;
-{
- CARD d[CARDS], h[FULLHAND], cb[2];
- int i, j, k;
- int nc, ns;
- long sums[15];
- static int undo1[15] = {0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 4};
- static int undo2[15] = {1, 2, 3, 4, 5, 2, 3, 4, 5, 3, 4, 5, 4, 5, 5};
-
- makedeck(d);
- nc = CARDS;
- for (i = 0; i < knownum; i++) { /* get all other cards */
- cremove(known[i], d, nc--);
- }
- for (i = 0; i < 15; i++)
- sums[i] = 0L;
- ns = 0;
- for (i = 0; i < (FULLHAND - 1); i++) {
- cb[0] = chand[i];
- for (j = i + 1; j < FULLHAND; j++) {
- cb[1] = chand[j];
- for (k = 0; k < FULLHAND; k++)
- h[k] = chand[k];
- cremove(chand[i], h, FULLHAND);
- cremove(chand[j], h, FULLHAND - 1);
- for (k = 0; k < nc; k++) {
- sums[ns] +=
- scorehand(h, d[k], CINHAND, TRUE, FALSE);
- if (mycrib)
- sums[ns] += adjust(cb, d[k]);
- else
- sums[ns] -= adjust(cb, d[k]);
- }
- ++ns;
- }
- }
- j = 0;
- for (i = 1; i < 15; i++)
- if (sums[i] > sums[j])
- j = i;
- for (k = 0; k < FULLHAND; k++)
- h[k] = chand[k];
- cremove(h[undo1[j]], chand, FULLHAND);
- cremove(h[undo2[j]], chand, FULLHAND - 1);
- chand[4] = h[undo1[j]];
- chand[5] = h[undo2[j]];
-}
-
-/*
- * returns true if some card in hand can be played without exceeding 31
- */
-int
-anymove(hand, n, sum)
- CARD hand[];
- int n, sum;
-{
- int i, j;
-
- if (n < 1)
- return (FALSE);
- j = hand[0].rank;
- for (i = 1; i < n; i++) {
- if (hand[i].rank < j)
- j = hand[i].rank;
- }
- return (sum + VAL(j) <= 31);
-}
-
-/*
- * anysumto returns the index (0 <= i < n) of the card in hand that brings
- * the s up to t, or -1 if there is none
- */
-int
-anysumto(hand, n, s, t)
- CARD hand[];
- int n, s, t;
-{
- int i;
-
- for (i = 0; i < n; i++) {
- if (s + VAL(hand[i].rank) == t)
- return (i);
- }
- return (-1);
-}
-
-/*
- * return the number of cards in h having the given rank value
- */
-int
-numofval(h, n, v)
- CARD h[];
- int n, v;
-{
- int i, j;
-
- j = 0;
- for (i = 0; i < n; i++) {
- if (VAL(h[i].rank) == v)
- ++j;
- }
- return (j);
-}
-
-/*
- * makeknown remembers all n cards in h for future recall
- */
-void
-makeknown(h, n)
- CARD h[];
- int n;
-{
- int i;
-
- for (i = 0; i < n; i++)
- known[knownum++] = h[i];
-}
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