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authorjkh <jkh@FreeBSD.org>1994-09-04 04:03:31 +0000
committerjkh <jkh@FreeBSD.org>1994-09-04 04:03:31 +0000
commit057afceb86e030ad65b0130436860d9a18066186 (patch)
treea0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/cribbage/cards.c
parenteedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff)
downloadFreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip
FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
Diffstat (limited to 'games/cribbage/cards.c')
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diff --git a/games/cribbage/cards.c b/games/cribbage/cards.c
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+/*-
+ * Copyright (c) 1980, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)cards.c 8.1 (Berkeley) 5/31/93";
+#endif /* not lint */
+
+#include <curses.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+#include "deck.h"
+#include "cribbage.h"
+
+
+/*
+ * Initialize a deck of cards to contain one of each type.
+ */
+void
+makedeck(d)
+ CARD d[];
+{
+ register int i, j, k;
+
+ i = time(NULL);
+ i = ((i & 0xff) << 8) | ((i >> 8) & 0xff) | 1;
+ srand(i);
+ k = 0;
+ for (i = 0; i < RANKS; i++)
+ for (j = 0; j < SUITS; j++) {
+ d[k].suit = j;
+ d[k++].rank = i;
+ }
+}
+
+/*
+ * Given a deck of cards, shuffle it -- i.e. randomize it
+ * see Knuth, vol. 2, page 125.
+ */
+void
+shuffle(d)
+ CARD d[];
+{
+ register int j, k;
+ CARD c;
+
+ for (j = CARDS; j > 0; --j) {
+ k = (rand() >> 4) % j; /* random 0 <= k < j */
+ c = d[j - 1]; /* exchange (j - 1) and k */
+ d[j - 1] = d[k];
+ d[k] = c;
+ }
+}
+
+/*
+ * return true if the two cards are equal...
+ */
+int
+eq(a, b)
+ CARD a, b;
+{
+ return ((a.rank == b.rank) && (a.suit == b.suit));
+}
+
+/*
+ * isone returns TRUE if a is in the set of cards b
+ */
+int
+isone(a, b, n)
+ CARD a, b[];
+ int n;
+{
+ register int i;
+
+ for (i = 0; i < n; i++)
+ if (eq(a, b[i]))
+ return (TRUE);
+ return (FALSE);
+}
+
+/*
+ * remove the card a from the deck d of n cards
+ */
+void
+cremove(a, d, n)
+ CARD a, d[];
+ int n;
+{
+ register int i, j;
+
+ for (i = j = 0; i < n; i++)
+ if (!eq(a, d[i]))
+ d[j++] = d[i];
+ if (j < n)
+ d[j].suit = d[j].rank = EMPTY;
+}
+
+/*
+ * sorthand:
+ * Sort a hand of n cards
+ */
+void
+sorthand(h, n)
+ register CARD h[];
+ int n;
+{
+ register CARD *cp, *endp;
+ CARD c;
+
+ for (endp = &h[n]; h < endp - 1; h++)
+ for (cp = h + 1; cp < endp; cp++)
+ if ((cp->rank < h->rank) ||
+ (cp->rank == h->rank && cp->suit < h->suit)) {
+ c = *h;
+ *h = *cp;
+ *cp = c;
+ }
+}
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