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authorbillf <billf@FreeBSD.org>1999-11-16 02:58:06 +0000
committerbillf <billf@FreeBSD.org>1999-11-16 02:58:06 +0000
commit44fac3a89d25ca434f91c4f961a363ea590faae8 (patch)
treea0cca4d47c73890ff2acd4b0d9331509ac360eb2 /games/battlestar/com1.c
parentecc8d489403ddff78c214db39def15049d5dae6a (diff)
downloadFreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.zip
FreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.tar.gz
Sync our register usage with NetBSD's (non-)usage.
Diffstat (limited to 'games/battlestar/com1.c')
-rw-r--r--games/battlestar/com1.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/battlestar/com1.c b/games/battlestar/com1.c
index 643f037..6dd600a 100644
--- a/games/battlestar/com1.c
+++ b/games/battlestar/com1.c
@@ -66,7 +66,7 @@ convert(tothis) /* Converts day to night and vice versa. */
int tothis; /* Day objects are permanent. Night objects are added*/
{ /* at dusk, and subtracted at dawn. */
const struct objs *p;
- register i, j;
+ int i, j;
if (tothis == TONIGHT) {
for (i = 1; i <= NUMOFROOMS; i++)
@@ -87,7 +87,7 @@ int tothis; /* Day objects are permanent. Night objects are added*/
news()
{
- register int n;
+ int n;
int hurt;
if (gtime > 30 && position < 32){
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