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authorpeter <peter@FreeBSD.org>1999-08-24 01:06:48 +0000
committerpeter <peter@FreeBSD.org>1999-08-24 01:06:48 +0000
commitbacd15cb1fff2dee94d390e0f84c147cd82ea148 (patch)
treead214c5b2c8142ad6dc6d2ce3a9c83e6317d7f77 /contrib/ncurses/c++/cursesw.h
downloadFreeBSD-src-bacd15cb1fff2dee94d390e0f84c147cd82ea148.zip
FreeBSD-src-bacd15cb1fff2dee94d390e0f84c147cd82ea148.tar.gz
Import unmodified (but trimmed) ncurses 5.0 prerelease 990821.
This contains the full eti (panel, form, menu) extensions. bmake glue to follow. Obtained from: ftp://ftp.clark.net/pub/dickey/ncurses
Diffstat (limited to 'contrib/ncurses/c++/cursesw.h')
-rw-r--r--contrib/ncurses/c++/cursesw.h1375
1 files changed, 1375 insertions, 0 deletions
diff --git a/contrib/ncurses/c++/cursesw.h b/contrib/ncurses/c++/cursesw.h
new file mode 100644
index 0000000..0d2665e
--- /dev/null
+++ b/contrib/ncurses/c++/cursesw.h
@@ -0,0 +1,1375 @@
+// * This makes emacs happy -*-Mode: C++;-*-
+#ifndef _CURSESW_H
+#define _CURSESW_H
+
+// $Id: cursesw.h,v 1.16 1999/07/31 09:46:43 juergen Exp $
+
+#include <etip.h>
+#include <stdio.h>
+#include <stdarg.h>
+#ifdef __MWERKS__
+/* This is a bogus check, stringstream is actually ANSI C++ standard,
+ * but old compilers like GCC don't have it, and new compilers like Metrowerks
+ * don't have strstream
+ */
+#include <sstream>
+#else
+#include <strstream.h>
+#endif
+
+extern "C" {
+# include <curses.h>
+}
+
+/* SCO 3.2v4 curses.h includes term.h, which defines lines as a macro.
+ Undefine it here, because NCursesWindow uses lines as a method. */
+#undef lines
+
+/* "Convert" macros to inlines. We'll define it as another symbol to avoid
+ * conflict with library symbols.
+ */
+#undef UNDEF
+#define UNDEF(name) CUR_ ##name
+
+#ifdef addch
+inline int UNDEF(addch)(chtype ch) { return addch(ch); }
+#undef addch
+#define addch UNDEF(addch)
+#endif
+
+#ifdef echochar
+inline int UNDEF(echochar)(chtype ch) { return echochar(ch); }
+#undef echochar
+#define echochar UNDEF(echochar)
+#endif
+
+#ifdef insdelln
+inline int UNDEF(insdelln)(int n) { return insdelln(n); }
+#undef insdelln
+#define insdelln UNDEF(insdelln)
+#endif
+
+#ifdef addstr
+/* The (char*) cast is to hack around missing const's */
+inline int UNDEF(addstr)(const char * str) { return addstr((char*)str); }
+#undef addstr
+#define addstr UNDEF(addstr)
+#endif
+
+#ifdef attron
+inline int UNDEF(attron)(chtype at) { return attron(at); }
+#undef attron
+#define attron UNDEF(attron)
+#endif
+
+#ifdef attroff
+inline int UNDEF(attroff)(chtype at) { return attroff(at); }
+#undef attroff
+#define attroff UNDEF(attroff)
+#endif
+
+#ifdef attrset
+inline chtype UNDEF(attrset)(chtype at) { return attrset(at); }
+#undef attrset
+#define attrset UNDEF(attrset)
+#endif
+
+#ifdef color_set
+inline chtype UNDEF(color_set)(short p,void* opts) { return color_set(p,opts); }
+#undef color_set
+#define color_set UNDEF(color_set)
+#endif
+
+#ifdef border
+inline int UNDEF(border)(chtype ls, chtype rs, chtype ts, chtype bs, chtype tl, chtype tr, chtype bl, chtype br)
+{ return border(ls,rs,ts,bs,tl,tr,bl,br); }
+#undef border
+#define border UNDEF(border)
+#endif
+
+#ifdef box
+inline int UNDEF(box)(WINDOW *win, int v, int h) { return box(win, v, h); }
+#undef box
+#define box UNDEF(box)
+#endif
+
+#ifdef mvwhline
+inline int UNDEF(mvwhline)(WINDOW *win,int y,int x,chtype c,int n) {
+ return mvwhline(win,y,x,c,n); }
+#undef mvwhline
+#define mvwhline UNDEF(mvwhline)
+#endif
+
+#ifdef mvwvline
+inline int UNDEF(mvwvline)(WINDOW *win,int y,int x,chtype c,int n) {
+ return mvwvline(win,y,x,c,n); }
+#undef mvwvline
+#define mvwvline UNDEF(mvwvline)
+#endif
+
+#ifdef clear
+inline int UNDEF(clear)() { return clear(); }
+#undef clear
+#define clear UNDEF(clear)
+#endif
+
+#ifdef clearok
+inline int UNDEF(clearok)(WINDOW* win, bool bf) { return clearok(win, bf); }
+#undef clearok
+#define clearok UNDEF(clearok)
+#else
+extern "C" int clearok(WINDOW*, bool);
+#endif
+
+#ifdef clrtobot
+inline int UNDEF(clrtobot)() { return clrtobot(); }
+#undef clrtobot
+#define clrtobot UNDEF(clrtobot)
+#endif
+
+#ifdef clrtoeol
+inline int UNDEF(clrtoeol)() { return clrtoeol(); }
+#undef clrtoeol
+#define clrtoeol UNDEF(clrtoeol)
+#endif
+
+#ifdef delch
+inline int UNDEF(delch)() { return delch(); }
+#undef delch
+#define delch UNDEF(delch)
+#endif
+
+#ifdef deleteln
+inline int UNDEF(deleteln)() { return deleteln(); }
+#undef deleteln
+#define deleteln UNDEF(deleteln)
+#endif
+
+#ifdef erase
+inline int UNDEF(erase)() { return erase(); }
+#undef erase
+#define erase UNDEF(erase)
+#endif
+
+#ifdef flushok
+inline int UNDEF(flushok)(WINDOW* _win, bool _bf) {
+ return flushok(_win, _bf); }
+#undef flushok
+#define flushok UNDEF(flushok)
+#else
+#define _no_flushok
+#endif
+
+#ifdef getch
+inline int UNDEF(getch)() { return getch(); }
+#undef getch
+#define getch UNDEF(getch)
+#endif
+
+#ifdef getstr
+inline int UNDEF(getstr)(char *_str) { return getstr(_str); }
+#undef getstr
+#define getstr UNDEF(getstr)
+#endif
+
+#ifdef instr
+inline int UNDEF(instr)(char *_str) { return instr(_str); }
+#undef instr
+#define instr UNDEF(instr)
+#endif
+
+#ifdef innstr
+inline int UNDEF(innstr)(char *_str, int n) { return innstr(_str,n); }
+#undef innstr
+#define innstr UNDEF(innstr)
+#endif
+
+#ifdef mvwinnstr
+inline int UNDEF(mvwinnstr)(WINDOW *win, int y, int x, char *_str, int n) {
+ return mvwinnstr(win,y,x,_str,n); }
+#undef mvwinnstr
+#define mvwinnstr UNDEF(mvwinnstr)
+#endif
+
+#ifdef mvinnstr
+inline int UNDEF(mvinnstr)(int y, int x, char *_str, int n) {
+ return mvinnstr(y,x,_str,n); }
+#undef mvinnstr
+#define mvinnstr UNDEF(mvinnstr)
+#endif
+
+#ifdef winsstr
+inline int UNDEF(winsstr)(WINDOW *w, const char *_str) {
+ return winsstr(w,_str); }
+#undef winsstr
+#define winsstr UNDEF(winsstr)
+#endif
+
+#ifdef mvwinsstr
+inline int UNDEF(mvwinsstr)(WINDOW *w, int y, int x, const char *_str) {
+ return mvwinsstr(w,y,x,_str); }
+#undef mvwinsstr
+#define mvwinsstr UNDEF(mvwinsstr)
+#endif
+
+#ifdef insstr
+inline int UNDEF(insstr)(const char *_str) {
+ return insstr(_str); }
+#undef insstr
+#define insstr UNDEF(insstr)
+#endif
+
+#ifdef mvinsstr
+inline int UNDEF(mvinsstr)(int y, int x,const char *_str) {
+ return mvinsstr(y,x,_str); }
+#undef mvinsstr
+#define mvinsstr UNDEF(mvinsstr)
+#endif
+
+#ifdef insnstr
+inline int UNDEF(insnstr)(const char *_str, int n) {
+ return insnstr(_str,n); }
+#undef insnstr
+#define insnstr UNDEF(insnstr)
+#endif
+
+#ifdef mvwinsnstr
+inline int UNDEF(mvwinsnstr)(WINDOW *w, int y, int x,const char *_str, int n) {
+ return mvwinsnstr(w,y,x,_str,n); }
+#undef mvwinsnstr
+#define mvwinsnstr UNDEF(mvwinsnstr)
+#endif
+
+#ifdef mvinsnstr
+inline int UNDEF(mvinsnstr)(int y, int x,const char *_str, int n) {
+ return mvinsnstr(y,x,_str,n); }
+#undef mvinsnstr
+#define mvinsnstr UNDEF(mvinsnstr)
+#endif
+
+#ifdef getnstr
+inline int UNDEF(getnstr)(char *_str, int n) { return getnstr(_str,n); }
+#undef getnstr
+#define getnstr UNDEF(getnstr)
+#endif
+
+#ifdef getyx
+inline void UNDEF(getyx)(const WINDOW* win, int& y, int& x) {
+ getyx(win, y, x); }
+#undef getyx
+#define getyx UNDEF(getyx)
+#endif
+
+#ifdef getbegyx
+inline void UNDEF(getbegyx)(WINDOW* win, int& y, int& x) { getbegyx(win, y, x); }
+#undef getbegyx
+#define getbegyx UNDEF(getbegyx)
+#endif
+
+#ifdef getmaxyx
+inline void UNDEF(getmaxyx)(WINDOW* win, int& y, int& x) { getmaxyx(win, y, x); }
+#undef getmaxyx
+#define getmaxyx UNDEF(getmaxyx)
+#endif
+
+#ifdef hline
+inline int UNDEF(hline)(chtype ch, int n) { return hline(ch, n); }
+#undef hline
+#define hline UNDEF(hline)
+#endif
+
+#ifdef inch
+inline chtype UNDEF(inch)() { return inch(); }
+#undef inch
+#define inch UNDEF(inch)
+#endif
+
+#ifdef insch
+inline int UNDEF(insch)(char c) { return insch(c); }
+#undef insch
+#define insch UNDEF(insch)
+#endif
+
+#ifdef insertln
+inline int UNDEF(insertln)() { return insertln(); }
+#undef insertln
+#define insertln UNDEF(insertln)
+#endif
+
+#ifdef leaveok
+inline int UNDEF(leaveok)(WINDOW* win, bool bf) { return leaveok(win, bf); }
+#undef leaveok
+#define leaveok UNDEF(leaveok)
+#else
+extern "C" int leaveok(WINDOW* win, bool bf);
+#endif
+
+#ifdef move
+inline int UNDEF(move)(int x, int y) { return move(x, y); }
+#undef move
+#define move UNDEF(move)
+#endif
+
+#ifdef refresh
+inline int UNDEF(refresh)() { return refresh(); }
+#undef refresh
+#define refresh UNDEF(refresh)
+#endif
+
+#ifdef redrawwin
+inline int UNDEF(redrawwin)(WINDOW *win) { return redrawwin(win); }
+#undef redrawwin
+#define redrawwin UNDEF(redrawwin)
+#endif
+
+#ifdef scrl
+inline int UNDEF(scrl)(int l) { return scrl(l); }
+#undef scrl
+#define scrl UNDEF(scrl)
+#endif
+
+#ifdef scroll
+inline int UNDEF(scroll)(WINDOW *win) { return scroll(win); }
+#undef scroll
+#define scroll UNDEF(scroll)
+#endif
+
+#ifdef scrollok
+inline int UNDEF(scrollok)(WINDOW* win, bool bf) { return scrollok(win, bf); }
+#undef scrollok
+#define scrollok UNDEF(scrollok)
+#else
+#if defined(__NCURSES_H)
+extern "C" int scrollok(WINDOW*, bool);
+#else
+extern "C" int scrollok(WINDOW*, char);
+#endif
+#endif
+
+#ifdef setscrreg
+inline int UNDEF(setscrreg)(int t, int b) { return setscrreg(t, b); }
+#undef setscrreg
+#define setscrreg UNDEF(setscrreg)
+#endif
+
+#ifdef standend
+inline int UNDEF(standend)() { return standend(); }
+#undef standend
+#define standend UNDEF(standend)
+#endif
+
+#ifdef standout
+inline int UNDEF(standout)() { return standout(); }
+#undef standout
+#define standout UNDEF(standout)
+#endif
+
+#ifdef subpad
+inline WINDOW *UNDEF(subpad)(WINDOW *p, int l, int c, int y, int x)
+{ return derwin(p,l,c,y,x); }
+#undef subpad
+#define subpad UNDEF(subpad)
+#endif
+
+#ifdef timeout
+inline void UNDEF(timeout)(int delay) { timeout(delay); }
+#undef timeout
+#define timeout UNDEF(timeout)
+#endif
+
+#ifdef touchline
+inline int UNDEF(touchline)(WINDOW *win, int s, int c)
+{ return touchline(win,s,c); }
+#undef touchline
+#define touchline UNDEF(touchline)
+#endif
+
+#ifdef touchwin
+inline int UNDEF(touchwin)(WINDOW *win) { return touchwin(win); }
+#undef touchwin
+#define touchwin UNDEF(touchwin)
+#endif
+
+#ifdef untouchwin
+inline int UNDEF(untouchwin)(WINDOW *win) { return untouchwin(win); }
+#undef untouchwin
+#define untouchwin UNDEF(untouchwin)
+#endif
+
+#ifdef vline
+inline int UNDEF(vline)(chtype ch, int n) { return vline(ch, n); }
+#undef vline
+#define vline UNDEF(vline)
+#endif
+
+#ifdef waddstr
+inline int UNDEF(waddstr)(WINDOW *win, char *str) { return waddstr(win, str); }
+#undef waddstr
+#define waddstr UNDEF(waddstr)
+#endif
+
+#ifdef waddchstr
+inline int UNDEF(waddchstr)(WINDOW *win, chtype *at) { return waddchstr(win, at); }
+#undef waddchstr
+#define waddchstr UNDEF(waddchstr)
+#endif
+
+#ifdef wstandend
+inline int UNDEF(wstandend)(WINDOW *win) { return wstandend(win); }
+#undef wstandend
+#define wstandend UNDEF(wstandend)
+#endif
+
+#ifdef wstandout
+inline int UNDEF(wstandout)(WINDOW *win) { return wstandout(win); }
+#undef wstandout
+#define wstandout UNDEF(wstandout)
+#endif
+
+
+#ifdef wattroff
+inline int UNDEF(wattroff)(WINDOW *win, int att) { return wattroff(win, att); }
+#undef wattroff
+#define wattroff UNDEF(wattroff)
+#endif
+
+#ifdef chgat
+inline int UNDEF(chgat)(int n,attr_t attr, short color, const void *opts) {
+ return chgat(n,attr,color,opts); }
+#undef chgat
+#define chgat UNDEF(chgat)
+#endif
+
+#ifdef mvchgat
+inline int UNDEF(mvchgat)(int y, int x, int n,
+ attr_t attr, short color, const void *opts) {
+ return mvchgat(y,x,n,attr,color,opts); }
+#undef mvchgat
+#define mvchgat UNDEF(mvchgat)
+#endif
+
+#ifdef mvwchgat
+inline int UNDEF(mvwchgat)(WINDOW *win, int y, int x, int n,
+ attr_t attr, short color, const void *opts) {
+ return mvwchgat(win,y,x,n,attr,color,opts); }
+#undef mvwchgat
+#define mvwchgat UNDEF(mvwchgat)
+#endif
+
+#ifdef wattrset
+inline int UNDEF(wattrset)(WINDOW *win, int att) { return wattrset(win, att); }
+#undef wattrset
+#define wattrset UNDEF(wattrset)
+#endif
+
+#ifdef winch
+inline chtype UNDEF(winch)(const WINDOW* win) { return winch(win); }
+#undef winch
+#define winch UNDEF(winch)
+#endif
+
+#ifdef mvwaddch
+inline int UNDEF(mvwaddch)(WINDOW *win, int y, int x, const chtype ch)
+{ return mvwaddch(win, y, x, ch); }
+#undef mvwaddch
+#define mvwaddch UNDEF(mvwaddch)
+#endif
+
+#ifdef mvwaddchnstr
+inline int UNDEF(mvwaddchnstr)(WINDOW *win, int y, int x, chtype *str, int n)
+{ return mvwaddchnstr(win, y, x, str, n); }
+#undef mvwaddchnstr
+#define mvwaddchnstr UNDEF(mvwaddchnstr)
+#endif
+
+#ifdef mvwaddchstr
+inline int UNDEF(mvwaddchstr)(WINDOW *win, int y, int x, chtype *str)
+{ return mvwaddchstr(win, y, x, str); }
+#undef mvwaddchstr
+#define mvwaddchstr UNDEF(mvwaddchstr)
+#endif
+
+#ifdef addnstr
+inline int UNDEF(addnstr)(const char *str, int n)
+{ return addnstr((char*)str, n); }
+#undef addnstr
+#define addnstr UNDEF(addnstr)
+#endif
+
+#ifdef mvwaddnstr
+inline int UNDEF(mvwaddnstr)(WINDOW *win, int y, int x, const char *str, int n)
+{ return mvwaddnstr(win, y, x, (char*)str, n); }
+#undef mvwaddnstr
+#define mvwaddnstr UNDEF(mvwaddnstr)
+#endif
+
+#ifdef mvwaddstr
+inline int UNDEF(mvwaddstr)(WINDOW *win, int y, int x, const char * str)
+{ return mvwaddstr(win, y, x, (char*)str); }
+#undef mvwaddstr
+#define mvwaddstr UNDEF(mvwaddstr)
+#endif
+
+#ifdef mvwdelch
+inline int UNDEF(mvwdelch)(WINDOW *win, int y, int x)
+{ return mvwdelch(win, y, x); }
+#undef mvwdelch
+#define mvwdelch UNDEF(mvwdelch)
+#endif
+
+#ifdef mvwgetch
+inline int UNDEF(mvwgetch)(WINDOW *win, int y, int x) { return mvwgetch(win, y, x);}
+#undef mvwgetch
+#define mvwgetch UNDEF(mvwgetch)
+#endif
+
+#ifdef mvwgetstr
+inline int UNDEF(mvwgetstr)(WINDOW *win, int y, int x, char *str)
+{return mvwgetstr(win,y,x, str);}
+#undef mvwgetstr
+#define mvwgetstr UNDEF(mvwgetstr)
+#endif
+
+#ifdef mvwgetnstr
+inline int UNDEF(mvwgetnstr)(WINDOW *win, int y, int x, char *str, int n)
+{return mvwgetnstr(win,y,x, str,n);}
+#undef mvwgetnstr
+#define mvwgetnstr UNDEF(mvwgetnstr)
+#endif
+
+#ifdef mvwinch
+inline chtype UNDEF(mvwinch)(WINDOW *win, int y, int x) {
+ return mvwinch(win, y, x);}
+#undef mvwinch
+#define mvwinch UNDEF(mvwinch)
+#endif
+
+#ifdef mvwinsch
+inline int UNDEF(mvwinsch)(WINDOW *win, int y, int x, char c)
+{ return mvwinsch(win, y, x, c); }
+#undef mvwinsch
+#define mvwinsch UNDEF(mvwinsch)
+#endif
+
+#ifdef mvaddch
+inline int UNDEF(mvaddch)(int y, int x, chtype ch)
+{ return mvaddch(y, x, ch); }
+#undef mvaddch
+#define mvaddch UNDEF(mvaddch)
+#endif
+
+#ifdef mvaddnstr
+inline int UNDEF(mvaddnstr)(int y, int x, const char *str, int n)
+{ return mvaddnstr(y, x, (char*)str, n); }
+#undef mvaddnstr
+#define mvaddnstr UNDEF(mvaddnstr)
+#endif
+
+#ifdef mvaddstr
+inline int UNDEF(mvaddstr)(int y, int x, const char * str)
+{ return mvaddstr(y, x, (char*)str); }
+#undef mvaddstr
+#define mvaddstr UNDEF(mvaddstr)
+#endif
+
+#ifdef mvdelch
+inline int UNDEF(mvdelch)(int y, int x) { return mvdelch(y, x);}
+#undef mvdelch
+#define mvdelch UNDEF(mvdelch)
+#endif
+
+#ifdef mvgetch
+inline int UNDEF(mvgetch)(int y, int x) { return mvgetch(y, x);}
+#undef mvgetch
+#define mvgetch UNDEF(mvgetch)
+#endif
+
+#ifdef mvgetstr
+inline int UNDEF(mvgetstr)(int y, int x, char *str) {return mvgetstr(y, x, str);}
+#undef mvgetstr
+#define mvgetstr UNDEF(mvgetstr)
+#endif
+
+#ifdef mvgetnstr
+inline int UNDEF(mvgetnstr)(int y, int x, char *str, int n) {
+ return mvgetnstr(y, x, str,n);}
+#undef mvgetnstr
+#define mvgetnstr UNDEF(mvgetnstr)
+#endif
+
+#ifdef mvinch
+inline chtype UNDEF(mvinch)(int y, int x) { return mvinch(y, x);}
+#undef mvinch
+#define mvinch UNDEF(mvinch)
+#endif
+
+#ifdef mvinsch
+inline int UNDEF(mvinsch)(int y, int x, char c)
+{ return mvinsch(y, x, c); }
+#undef mvinsch
+#define mvinsch UNDEF(mvinsch)
+#endif
+
+#ifdef napms
+inline void UNDEF(napms)(unsigned long x) { napms(x); }
+#undef napms
+#define napms UNDEF(napms)
+#endif
+
+#ifdef fixterm
+inline int UNDEF(fixterm)(void) { return fixterm(); }
+#undef fixterm
+#define fixterm UNDEF(fixterm)
+#endif
+
+#ifdef resetterm
+inline int UNDEF(resetterm)(void) { return resetterm(); }
+#undef resetterm
+#define resetterm UNDEF(resetterm)
+#endif
+
+#ifdef saveterm
+inline int UNDEF(saveterm)(void) { return saveterm(); }
+#undef saveterm
+#define saveterm UNDEF(saveterm)
+#endif
+
+#ifdef crmode
+inline int UNDEF(crmode)(void) { return crmode(); }
+#undef crmode
+#define crmode UNDEF(crmode)
+#endif
+
+#ifdef nocrmode
+inline int UNDEF(nocrmode)(void) { return nocrmode(); }
+#undef nocrmode
+#define nocrmode UNDEF(nocrmode)
+#endif
+
+#ifdef getbkgd
+inline chtype UNDEF(getbkgd)(const WINDOW *win) { return getbkgd(win); }
+#undef getbkgd
+#define getbkgd UNDEF(getbkgd)
+#endif
+
+#ifdef bkgd
+inline int UNDEF(bkgd)(chtype ch) { return bkgd(ch); }
+#undef bkgd
+#define bkgd UNDEF(bkgd)
+#endif
+
+#ifdef bkgdset
+inline void UNDEF(bkgdset)(chtype ch) { bkgdset(ch); }
+#undef bkgdset
+#define bkgdset UNDEF(bkgdset)
+#endif
+
+/*
+ *
+ * C++ class for windows.
+ *
+ *
+ */
+
+class NCursesWindow
+{
+ friend class NCursesMenu;
+ friend class NCursesForm;
+
+private:
+ static bool b_initialized;
+ static void initialize();
+ static int ripoff_init(WINDOW *,int);
+
+ void init();
+
+ short getcolor(int getback) const;
+
+ static int setpalette(short fore, short back, short pair);
+ static int colorInitialized;
+
+ // This private constructor is only used during the initialization
+ // of windows generated by ripoffline() calls.
+ NCursesWindow(WINDOW* win, int cols);
+
+protected:
+ void err_handler(const char *) const THROWS(NCursesException);
+ // Signal an error with the given message text.
+
+ static long count; // count of all active windows:
+ // We rely on the c++ promise that
+ // all otherwise uninitialized
+ // static class vars are set to 0
+
+ WINDOW* w; // the curses WINDOW
+
+ bool alloced; // TRUE if we own the WINDOW
+
+ NCursesWindow* par; // parent, if subwindow
+ NCursesWindow* subwins; // head of subwindows list
+ NCursesWindow* sib; // next subwindow of parent
+
+ void kill_subwindows(); // disable all subwindows
+ // Destroy all subwindows.
+
+ /* Only for use by derived classes. They are then in charge to
+ fill the member variables correctly. */
+ NCursesWindow();
+
+public:
+ NCursesWindow(WINDOW* &window); // useful only for stdscr
+
+ NCursesWindow(int lines, // number of lines
+ int cols, // number of columns
+ int begin_y, // line origin
+ int begin_x); // col origin
+
+ NCursesWindow(NCursesWindow& par,// parent window
+ int lines, // number of lines
+ int cols, // number of columns
+ int begin_y, // absolute or relative
+ int begin_x, // origins:
+ char absrel = 'a');// if `a', by & bx are
+ // absolute screen pos, else if `r', they are relative to par origin
+
+ NCursesWindow(NCursesWindow& par,// parent window
+ bool do_box = TRUE);
+ // this is the very common case that we want to create the subwindow that
+ // is two lines and two columns smaller and begins at (1,1).
+ // We may automatically request the box around it.
+
+ virtual ~NCursesWindow();
+
+ NCursesWindow Clone();
+ // Make an exact copy of the window.
+
+ // Initialization.
+ static void useColors(void);
+ // Call this routine very early if you want to have colors.
+
+ static int ripoffline(int ripoff_lines,
+ int (*init)(NCursesWindow& win));
+ // This function is used to generate a window of ripped-of lines.
+ // If the argument is positive, lines are removed from the top, if it
+ // is negative lines are removed from the bottom. This enhances the
+ // lowlevel ripoffline() function because it uses the internal
+ // implementation that allows to remove more than just a single line.
+ // This function must be called before any other ncurses function. The
+ // creation of the window is defered until ncurses gets initialized.
+ // The initialization function is then called.
+
+ // -------------------------------------------------------------------------
+ // terminal status
+ // -------------------------------------------------------------------------
+ int lines() const { return LINES; }
+ // Number of lines on terminal, *not* window
+
+ int cols() const { return COLS; }
+ // Number of cols on terminal, *not* window
+
+ int tabsize() const { return TABSIZE; }
+ // Size of a tab on terminal, *not* window
+
+ static int NumberOfColors();
+ // Number of available colors
+
+ int colors() const { return NumberOfColors(); }
+ // Number of available colors
+
+ // -------------------------------------------------------------------------
+ // window status
+ // -------------------------------------------------------------------------
+ int height() const { return maxy() + 1; }
+ // Number of lines in this window
+
+ int width() const { return maxx() + 1; }
+ // Number of columns in this window
+
+ int begx() const { return w->_begx; }
+ // Column of top left corner relative to stdscr
+
+ int begy() const { return w->_begy; }
+ // Line of top left corner relative to stdscr
+
+ int maxx() const { return w->_maxx; }
+ // Largest x coord in window
+
+ int maxy() const { return w->_maxy; }
+ // Largest y coord in window
+
+ short getcolor() const;
+ // Actual color pair
+
+ short foreground() const { return getcolor(0); }
+ // Actual foreground color
+
+ short background() const { return getcolor(1); }
+ // Actual background color
+
+ int setpalette(short fore, short back);
+ // Set color palette entry
+
+ int setcolor(short pair);
+ // Set actually used palette entry
+
+ // -------------------------------------------------------------------------
+ // window positioning
+ // -------------------------------------------------------------------------
+ virtual int mvwin(int begin_y, int begin_x) {
+ return ::mvwin(w,begin_y,begin_x); }
+ // Move window to new position with the new position as top left corner.
+ // This is virtual because it is redefined in NCursesPanel.
+
+ // -------------------------------------------------------------------------
+ // coordinate positioning
+ // -------------------------------------------------------------------------
+ int move(int y, int x) { return ::wmove(w, y, x); }
+ // Move cursor the this position
+
+ void getyx(int& y, int& x) const { ::getyx(w, y, x); }
+ // Get current position of the cursor
+
+ int mvcur(int oldrow, int oldcol, int newrow, int newcol) const {
+ return ::mvcur(oldrow, oldcol, newrow, newcol); }
+ // Perform lowlevel cursor motion that takes effect immediately.
+
+ // -------------------------------------------------------------------------
+ // input
+ // -------------------------------------------------------------------------
+ int getch() { return ::wgetch(w); }
+ // Get a keystroke from the window.
+
+ int getch(int y, int x) { return ::mvwgetch(w,y,x); }
+ // Move cursor to position and get a keystroke from the window
+
+ int getstr(char* str, int n=-1) {
+ return ::wgetnstr(w, str,n); }
+ // Read a series of characters into str until a newline or carriage return
+ // is received. Read at most n characters. If n is negative, the limit is
+ // ignored.
+
+ int getstr(int y, int x, char* str, int n=-1) {
+ return ::mvwgetnstr(w,y,x,str,n); }
+ // Move the cursor to the requested position and then perform the getstr()
+ // as described above.
+
+ int instr(char *s, int n=-1) { return ::winnstr(w,s,n); }
+ // Get a string of characters from the window into the buffer s. Retrieve
+ // at most n characters, if n is negative retrieve all characters up to the
+ // end of the current line. Attributes are stripped from the characters.
+
+ int instr(int y, int x, char *s, int n=-1) {
+ return ::mvwinnstr(w,y,x,s,n); }
+ // Move the cursor to the requested position and then perform the instr()
+ // as described above.
+
+ int scanw(const char* fmt, ...)
+ // Perform a scanw function from the window. This only works if you're
+ // using the GNU C++ compiler.
+#if __GNUG__ >= 2
+ __attribute__ ((format (scanf, 2, 3)));
+#else
+ ;
+#endif
+
+ int scanw(int y, int x, const char* fmt, ...)
+ // Move the cursor to the requested position and then perform a scanw
+ // from the window. This nly works if you're using the GNU C++ compiler.
+#if __GNUG__ >= 2
+ __attribute__ ((format (scanf, 4, 5)));
+#else
+ ;
+#endif
+
+ // -------------------------------------------------------------------------
+ // output
+ // -------------------------------------------------------------------------
+ int addch(const chtype ch) { return ::waddch(w, ch); }
+ // Put attributed character to the window.
+
+ int addch(int y, int x, const chtype ch) {
+ return ::mvwaddch(w,y,x,ch); }
+ // Move cursor to the requested position and then put attributed character
+ // to the window.
+
+ int echochar(const chtype ch) { return ::wechochar(w,ch); }
+ // Put attributed character to the window and refresh it immediately.
+
+ int addstr(const char* str, int n=-1) {
+ return ::waddnstr(w, (char*)str,n); }
+ // Write the string str to the window, stop writing if the terminating
+ // NUL or the limit n is reached. If n is negative, it is ignored.
+
+ int addstr(int y, int x, const char * str, int n=-1) {
+ return ::mvwaddnstr(w,y,x,(char*)str,n); }
+ // Move the cursor to the requested position and then perform the addstr
+ // as described above.
+
+ int printw(const char* fmt, ...)
+ // Do a formatted print to the window.
+#if __GNUG__ >= 2
+ __attribute__ ((format (printf, 2, 3)));
+#else
+ ;
+#endif
+
+ int printw(int y, int x, const char * fmt, ...)
+ // Move the cursor and then do a formatted print to the window.
+#if __GNUG__ >= 2
+ __attribute__ ((format (printf, 4, 5)));
+#else
+ ;
+#endif
+
+ chtype inch() const { return ::winch(w); }
+ // Retrieve attributed character under the current cursor position.
+
+ chtype inch(int y, int x) { return ::mvwinch(w,y,x); }
+ // Move cursor to requested position and then retrieve attributed character
+ // at this position.
+
+ int insch(chtype ch) { return ::winsch(w, ch); }
+ // Insert attributed character into the window before current cursor
+ // position.
+
+ int insch(int y, int x, chtype ch) {
+ return ::mvwinsch(w,y,x,ch); }
+ // Move cursor to requested position and then insert the attributed
+ // character before that position.
+
+ int insertln() { return ::winsdelln(w,1); }
+ // Insert an empty line above the current line.
+
+ int insdelln(int n=1) { return ::winsdelln(w,n); }
+ // If n>0 insert that many lines above the current line. If n<0 delete
+ // that many lines beginning with the current line.
+
+ int insstr(const char *s, int n=-1) {
+ return ::winsnstr(w,s,n); }
+ // Insert the string into the window before the current cursor position.
+ // Insert stops at end of string or when the limit n is reached. If n is
+ // negative, it is ignored.
+
+ int insstr(int y, int x, const char *s, int n=-1) {
+ return ::mvwinsnstr(w,y,x,s,n); }
+ // Move the cursor to the requested position and then perform the insstr()
+ // as described above.
+
+ int attron (chtype at) { return ::wattron (w, at); }
+ // Switch on the window attributes;
+
+ int attroff(chtype at) { return ::wattroff(w, at); }
+ // Switch off the window attributes;
+
+ int attrset(chtype at) { return ::wattrset(w, at); }
+ // Set the window attributes;
+
+ int color_set(short color_pair_number, void* opts=NULL) {
+ return ::wcolor_set(w, color_pair_number, opts); }
+ // Set the window color attribute;
+
+ int chgat(int n,attr_t attr, short color, const void *opts=NULL) {
+ return ::wchgat(w,n,attr,color,opts); }
+ // Change the attributes of the next n characters in the current line. If
+ // n is negative or greater than the number of remaining characters in the
+ // line, the attributes will be changed up to the end of the line.
+
+ int chgat(int y, int x,
+ int n,attr_t attr, short color, const void *opts=NULL) {
+ return ::mvwchgat(w,y,x,n,attr,color,opts); }
+ // Move the cursor to the requested position and then perform chgat() as
+ // described above.
+
+ // -------------------------------------------------------------------------
+ // background
+ // -------------------------------------------------------------------------
+ chtype getbkgd() const { return ::getbkgd(w); }
+ // Get current background setting.
+
+ int bkgd(const chtype ch) { return ::wbkgd(w,ch); }
+ // Set the background property and apply it to the window.
+
+ void bkgdset(chtype ch) { ::wbkgdset(w,ch); }
+ // Set the background property.
+
+ // -------------------------------------------------------------------------
+ // borders
+ // -------------------------------------------------------------------------
+ int box(chtype vert=0, chtype hor=0) {
+ return ::wborder(w, vert, vert, hor, hor, 0, 0 ,0, 0); }
+ // Draw a box around the window with the given vertical and horizontal
+ // drawing characters. If you specifiy a zero as character, curses will try
+ // to find a "nice" character.
+
+ int border(chtype left=0, chtype right=0,
+ chtype top =0, chtype bottom=0,
+ chtype top_left =0, chtype top_right=0,
+ chtype bottom_left =0, chtype bottom_right=0) {
+ return ::wborder(w,left,right,top,bottom,top_left,top_right,
+ bottom_left,bottom_right); }
+ // Draw a border around the window with the given characters for the
+ // various parts of the border. If you pass zero for a character, curses
+ // will try to find "nice" characters.
+
+ // -------------------------------------------------------------------------
+ // lines and boxes
+ // -------------------------------------------------------------------------
+ int hline(int len, chtype ch=0) { return ::whline(w, ch, len); }
+ // Draw a horizontal line of len characters with the given character. If
+ // you pass zero for the character, curses will try to find a "nice" one.
+
+ int hline(int y, int x, int len, chtype ch=0) {
+ return ::mvwhline(w,y,x,ch,len); }
+ // Move the cursor to the requested position and then draw a horizontal line.
+
+ int vline(int len, chtype ch=0) { return ::wvline(w, ch, len); }
+ // Draw a vertical line of len characters with the given character. If
+ // you pass zero for the character, curses will try to find a "nice" one.
+
+ int vline(int y, int x, int len, chtype ch=0) {
+ return ::mvwvline(w,y,x,ch,len); }
+ // Move the cursor to the requested position and then draw a vertical line.
+
+ // -------------------------------------------------------------------------
+ // erasure
+ // -------------------------------------------------------------------------
+ int erase() { return ::werase(w); }
+ // Erase the window.
+
+ int clear() { return ::wclear(w); }
+ // Clear the window.
+
+ int clearok(bool bf) { return ::clearok(w, bf); }
+ // Set/Reset the clear flag. If set, the next refresh() will clear the
+ // screen.
+
+ int clrtobot() { return ::wclrtobot(w); }
+ // Clear to the end of the window.
+
+ int clrtoeol() { return ::wclrtoeol(w); }
+ // Clear to the end of the line.
+
+ int delch() { return ::wdelch(w); }
+ // Delete character under the cursor.
+
+ int delch(int y, int x) { return ::mvwdelch(w,y,x); }
+ // Move cursor to requested position and delete the character under the
+ // cursor.
+
+ int deleteln() { return ::winsdelln(w,-1); }
+ // Delete the current line.
+
+ // -------------------------------------------------------------------------
+ // screen control
+ // -------------------------------------------------------------------------
+ int scroll(int amount=1) { return ::wscrl(w,amount); }
+ // Scroll amount lines. If amount is positive, scroll up, otherwise
+ // scroll down.
+
+ int scrollok(bool bf) { return ::scrollok(w, bf); }
+ // If bf is TRUE, window scrolls if cursor is moved off the bottom
+ // edge of the window or a scrolling region, otherwise the cursor is left
+ // at the bottom line.
+
+ int setscrreg(int from, int to) {
+ return ::wsetscrreg(w,from,to); }
+ // Define a soft scrolling region.
+
+ int idlok(bool bf) { return ::idlok(w, bf); }
+ // If bf is TRUE, use insert/delete line hardware support if possible.
+ // Otherwise do it in software.
+
+
+ void idcok(bool bf) { ::idcok(w, bf); }
+ // If bf is TRUE, use insert/delete character hardware support if possible.
+ // Otherwise do it in software.
+
+ int touchwin() { return ::wtouchln(w,0,height(),1); }
+ // Mark the whole window as modified.
+
+ int untouchwin() { return ::wtouchln(w,0,height(),0); }
+ // Mark the whole window as unmodified.
+
+ int touchln(int s, int cnt, bool changed=TRUE) {
+ return ::wtouchln(w,s,cnt,(int)(changed?1:0)); }
+ // Mark cnt lines beginning from line s as changed or unchanged, depending
+ // on the value of the changed flag.
+
+ bool is_linetouched(int line) const {
+ return (::is_linetouched(w,line) ? TRUE:FALSE); }
+ // Return TRUE if line is marked as changed, FALSE otherwise
+
+ bool is_wintouched() const {
+ return (::is_wintouched(w) ? TRUE:FALSE); }
+ // Return TRUE if window is marked as changed, FALSE otherwise
+
+ int leaveok(bool bf) { return ::leaveok(w, bf); }
+ // If bf is TRUE, curses will leave the cursor after an update whereever
+ // it is after the update.
+
+ int redrawln(int from, int n) { return ::wredrawln(w,from,n); }
+ // Redraw n lines starting from the requested line
+
+ int redrawwin() { return ::wredrawln(w,0,height()); }
+ // Redraw the whole window
+
+ int doupdate() { return ::doupdate(); }
+ // Do all outputs to make the physical screen looking like the virtual one
+
+ void syncdown() { ::wsyncdown(w); }
+ // Propagate the changes down to all descendant windows
+
+ void syncup() { ::wsyncup(w); }
+ // Propagate the changes up in the hierarchy
+
+ void cursyncup() { ::wcursyncup(w); }
+ // Position the cursor in all ancestor windows corresponding to our setting
+
+ int syncok(bool bf) { return ::syncok(w,bf); }
+ // If called with bf=TRUE, syncup() is called whenever the window is changed
+
+#ifndef _no_flushok
+ int flushok(bool bf) { return ::flushok(w, bf); }
+#endif
+
+ void immedok(bool bf) { ::immedok(w,bf); }
+ // If called with bf=TRUE, any change in the window will cause an
+ // automatic immediate refresh()
+
+ int keypad(bool bf) { return ::keypad(w, bf); }
+ // If called with bf=TRUE, the application will interpret function keys.
+
+ int meta(bool bf) { return ::meta(w,bf); }
+ // If called with bf=TRUE, keys may generate 8-Bit characters. Otherwise
+ // 7-Bit characters are generated.
+
+ int standout() { return ::wstandout(w); }
+ // Enable "standout" attributes
+
+ int standend() { return ::wstandend(w); }
+ // Disable "standout" attributes
+
+ // -------------------------------------------------------------------------
+ // The next two are virtual, because we redefine them in the
+ // NCursesPanel class.
+ // -------------------------------------------------------------------------
+ virtual int refresh() { return ::wrefresh(w); }
+ // Propagate the changes in this window to the virtual screen and call
+ // doupdate(). This is redefined in NCursesPanel.
+
+ virtual int noutrefresh() { return ::wnoutrefresh(w); }
+ // Propagate the changes in this window to the virtual screen. This is
+ // redefined in NCursesPanel.
+
+ // -------------------------------------------------------------------------
+ // multiple window control
+ // -------------------------------------------------------------------------
+ int overlay(NCursesWindow& win) {
+ return ::overlay(w, win.w); }
+ // Overlay this window over win.
+
+ int overwrite(NCursesWindow& win) {
+ return ::overwrite(w, win.w); }
+ // Overwrite win with this window.
+
+ int copywin(NCursesWindow& win,
+ int sminrow, int smincol,
+ int dminrow, int dmincol,
+ int dmaxrow, int dmaxcol, bool overlay=TRUE) {
+ return ::copywin(w,win.w,sminrow,smincol,dminrow,dmincol,
+ dmaxrow,dmaxcol,(int)(overlay?1:0)); }
+ // Overlay or overwrite the rectangle in win given by dminrow,dmincol,
+ // dmaxrow,dmaxcol with the rectangle in this window beginning at
+ // sminrow,smincol.
+
+ // -------------------------------------------------------------------------
+ // Mouse related
+ // -------------------------------------------------------------------------
+ bool has_mouse() const;
+ // Return TRUE if terminal supports a mouse, FALSE otherwise
+
+ // -------------------------------------------------------------------------
+ // traversal support
+ // -------------------------------------------------------------------------
+ NCursesWindow* child() { return subwins; }
+ // Get the first child window.
+
+ NCursesWindow* sibling() { return sib; }
+ // Get the next child of my parent.
+
+ NCursesWindow* parent() { return par; }
+ // Get my parent.
+
+ bool isDescendant(NCursesWindow& win);
+ // Return TRUE if win is a descendant of this.
+};
+
+// -------------------------------------------------------------------------
+// We leave this here for compatibility reasons.
+// -------------------------------------------------------------------------
+class NCursesColorWindow : public NCursesWindow {
+public:
+ NCursesColorWindow(WINDOW* &window) // useful only for stdscr
+ : NCursesWindow(window) {
+ useColors(); }
+
+ NCursesColorWindow(int lines, // number of lines
+ int cols, // number of columns
+ int begin_y, // line origin
+ int begin_x) // col origin
+ : NCursesWindow(lines,cols,begin_y,begin_x) {
+ useColors(); }
+
+ NCursesColorWindow(NCursesWindow& par,// parent window
+ int lines, // number of lines
+ int cols, // number of columns
+ int begin_y, // absolute or relative
+ int begin_x, // origins:
+ char absrel = 'a') // if `a', by & bx are
+ : NCursesWindow(par,lines,cols, // absolute screen pos,
+ begin_y,begin_x, // else if `r', they are
+ absrel ) { // relative to par origin
+ useColors(); }
+};
+
+// -------------------------------------------------------------------------
+// Pad Support. We allow an association of a pad with a "real" window
+// through which the pad may be viewed.
+// -------------------------------------------------------------------------
+class NCursesPad : public NCursesWindow {
+private:
+ NCursesWindow* viewWin; // the "viewport" window
+ NCursesWindow* viewSub; // the "viewport" subwindow
+
+ int h_gridsize, v_gridsize;
+
+protected:
+ int min_row, min_col; // top left row/col of the pads display area
+
+ NCursesWindow* Win(void) const {
+ // Get the window into which the pad should be copied (if any)
+ return (viewSub?viewSub:(viewWin?viewWin:NULL));
+ }
+
+ typedef enum {
+ REQ_PAD_REFRESH = KEY_MAX + 1,
+ REQ_PAD_UP,
+ REQ_PAD_DOWN,
+ REQ_PAD_LEFT,
+ REQ_PAD_RIGHT,
+ REQ_PAD_EXIT
+ } Pad_Request;
+
+ static const Pad_Request PAD_LOW = REQ_PAD_REFRESH; // lowest op-code
+ static const Pad_Request PAD_HIGH = REQ_PAD_EXIT; // highest op-code
+
+ NCursesWindow* getWindow(void) const {
+ return viewWin;
+ }
+
+ NCursesWindow* getSubWindow(void) const {
+ return viewSub;
+ }
+
+ virtual int driver (int key); // Virtualize keystroke key
+ // The driver translates the keystroke c into an Pad_Request
+
+ virtual void OnUnknownOperation(int pad_req) {
+ ::beep();
+ }
+ // This is called if the driver returns an unknown op-code
+
+ virtual void OnNavigationError(int pad_req) {
+ ::beep();
+ }
+ // This is called if a navigation request couldn't be satisfied
+
+ virtual void OnOperation(int pad_req) {
+ };
+ // OnOperation is called if a Pad_Operation was executed and just before
+ // the refresh() operation is done.
+
+public:
+ NCursesPad(int lines, int cols);
+ // create a pad with the given size
+
+ virtual ~NCursesPad() {}
+
+ int echochar(const chtype ch) { return ::pechochar(w,ch); }
+ // Put the attributed character onto the pad and immediately do a
+ // prefresh().
+
+ int refresh();
+ // If a viewport is defined the pad is displayed in this window, otherwise
+ // this is a noop.
+
+ int refresh(int pminrow, int pmincol,
+ int sminrow, int smincol,
+ int smaxrow, int smaxcol) {
+ return ::prefresh(w,pminrow,pmincol,
+ sminrow,smincol,smaxrow,smaxcol);
+ }
+ // The coordinates sminrow,smincol,smaxrow,smaxcol describe a rectangle
+ // on the screen. <b>refresh</b> copies a rectangle of this size beginning
+ // with top left corner pminrow,pmincol onto the screen and calls doupdate().
+
+ int noutrefresh();
+ // If a viewport is defined the pad is displayed in this window, otherwise
+ // this is a noop.
+
+ int noutrefresh(int pminrow, int pmincol,
+ int sminrow, int smincol,
+ int smaxrow, int smaxcol) {
+ return ::pnoutrefresh(w,pminrow,pmincol,
+ sminrow,smincol,smaxrow,smaxcol);
+ }
+ // Does the same like refresh() but without calling doupdate().
+
+ virtual void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1);
+ // Add the window "view" as viewing window to the pad.
+
+ virtual void setSubWindow(NCursesWindow& sub);
+ // Use the subwindow "sub" of the viewport window for the actual viewing.
+ // The full viewport window is usually used to provide some decorations
+ // like frames, titles etc.
+
+ virtual void operator() (void);
+ // Perform Pad's operation
+};
+
+// A FramedPad is constructed always with a viewport window. This viewport
+// will be framed (by a box() command) and the interior of the box is the
+// viewport subwindow. On the frame we display scrollbar sliders.
+class NCursesFramedPad : public NCursesPad {
+private:
+ static const char* const msg = "Operation not allowed";
+
+protected:
+ virtual void OnOperation(int pad_req);
+
+public:
+ NCursesFramedPad(NCursesWindow& win, int lines, int cols,
+ int v_grid = 1, int h_grid = 1)
+ : NCursesPad(lines,cols) {
+ NCursesPad::setWindow(win,v_grid,h_grid);
+ NCursesPad::setSubWindow(*(new NCursesWindow(win)));
+ }
+ // Construct the FramedPad with the given Window win as viewport.
+
+ virtual ~NCursesFramedPad() {
+ delete getSubWindow();
+ }
+
+ void setWindow(NCursesWindow& view, int v_grid = 1, int h_grid = 1) {
+ err_handler(msg);
+ }
+ // Disable this call; the viewport is already defined
+
+ void setSubWindow(NCursesWindow& sub) {
+ err_handler(msg);
+ }
+ // Disable this call; the viewport subwindow is already defined
+
+};
+
+#endif // _CURSESW_H
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