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authoremaste <emaste@FreeBSD.org>2013-08-23 18:06:42 +0000
committeremaste <emaste@FreeBSD.org>2013-08-23 18:06:42 +0000
commit424d4dadd208e2a1e9a43c3d55f47f03ba0c4509 (patch)
tree05d762b98a499804ce690e6ce04033f1ddf4dee6 /contrib/llvm/tools/lldb/source/Target/ThreadList.cpp
parentcde487f27a84e02a560384f75178fddca68740f6 (diff)
parentdcd15f81789e389c1cb27d264fcdddfd0a6002bd (diff)
downloadFreeBSD-src-424d4dadd208e2a1e9a43c3d55f47f03ba0c4509.zip
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Merge lldb r188801 to contrib/llvm/tools/lldb/
Diffstat (limited to 'contrib/llvm/tools/lldb/source/Target/ThreadList.cpp')
-rw-r--r--contrib/llvm/tools/lldb/source/Target/ThreadList.cpp785
1 files changed, 785 insertions, 0 deletions
diff --git a/contrib/llvm/tools/lldb/source/Target/ThreadList.cpp b/contrib/llvm/tools/lldb/source/Target/ThreadList.cpp
new file mode 100644
index 0000000..1f8b351
--- /dev/null
+++ b/contrib/llvm/tools/lldb/source/Target/ThreadList.cpp
@@ -0,0 +1,785 @@
+//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+#include <stdlib.h>
+
+#include <algorithm>
+
+#include "lldb/Core/Log.h"
+#include "lldb/Core/State.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/ThreadList.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadPlan.h"
+#include "lldb/Target/Process.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+ThreadList::ThreadList (Process *process) :
+ m_process (process),
+ m_stop_id (0),
+ m_threads(),
+ m_selected_tid (LLDB_INVALID_THREAD_ID)
+{
+}
+
+ThreadList::ThreadList (const ThreadList &rhs) :
+ m_process (rhs.m_process),
+ m_stop_id (rhs.m_stop_id),
+ m_threads (),
+ m_selected_tid ()
+{
+ // Use the assignment operator since it uses the mutex
+ *this = rhs;
+}
+
+const ThreadList&
+ThreadList::operator = (const ThreadList& rhs)
+{
+ if (this != &rhs)
+ {
+ // Lock both mutexes to make sure neither side changes anyone on us
+ // while the assignement occurs
+ Mutex::Locker locker(GetMutex());
+ m_process = rhs.m_process;
+ m_stop_id = rhs.m_stop_id;
+ m_threads = rhs.m_threads;
+ m_selected_tid = rhs.m_selected_tid;
+ }
+ return *this;
+}
+
+
+ThreadList::~ThreadList()
+{
+ // Clear the thread list. Clear will take the mutex lock
+ // which will ensure that if anyone is using the list
+ // they won't get it removed while using it.
+ Clear();
+}
+
+
+uint32_t
+ThreadList::GetStopID () const
+{
+ return m_stop_id;
+}
+
+void
+ThreadList::SetStopID (uint32_t stop_id)
+{
+ m_stop_id = stop_id;
+}
+
+
+void
+ThreadList::AddThread (const ThreadSP &thread_sp)
+{
+ Mutex::Locker locker(GetMutex());
+ m_threads.push_back(thread_sp);
+}
+
+uint32_t
+ThreadList::GetSize (bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+ return m_threads.size();
+}
+
+ThreadSP
+ThreadList::GetThreadAtIndex (uint32_t idx, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ if (idx < m_threads.size())
+ thread_sp = m_threads[idx];
+ return thread_sp;
+}
+
+ThreadSP
+ThreadList::FindThreadByID (lldb::tid_t tid, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ uint32_t idx = 0;
+ const uint32_t num_threads = m_threads.size();
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetID() == tid)
+ {
+ thread_sp = m_threads[idx];
+ break;
+ }
+ }
+ return thread_sp;
+}
+
+ThreadSP
+ThreadList::FindThreadByProtocolID (lldb::tid_t tid, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ uint32_t idx = 0;
+ const uint32_t num_threads = m_threads.size();
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetProtocolID() == tid)
+ {
+ thread_sp = m_threads[idx];
+ break;
+ }
+ }
+ return thread_sp;
+}
+
+
+ThreadSP
+ThreadList::RemoveThreadByID (lldb::tid_t tid, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ uint32_t idx = 0;
+ const uint32_t num_threads = m_threads.size();
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetID() == tid)
+ {
+ thread_sp = m_threads[idx];
+ m_threads.erase(m_threads.begin()+idx);
+ break;
+ }
+ }
+ return thread_sp;
+}
+
+ThreadSP
+ThreadList::RemoveThreadByProtocolID (lldb::tid_t tid, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ uint32_t idx = 0;
+ const uint32_t num_threads = m_threads.size();
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetProtocolID() == tid)
+ {
+ thread_sp = m_threads[idx];
+ m_threads.erase(m_threads.begin()+idx);
+ break;
+ }
+ }
+ return thread_sp;
+}
+
+ThreadSP
+ThreadList::GetThreadSPForThreadPtr (Thread *thread_ptr)
+{
+ ThreadSP thread_sp;
+ if (thread_ptr)
+ {
+ Mutex::Locker locker(GetMutex());
+
+ uint32_t idx = 0;
+ const uint32_t num_threads = m_threads.size();
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx].get() == thread_ptr)
+ {
+ thread_sp = m_threads[idx];
+ break;
+ }
+ }
+ }
+ return thread_sp;
+}
+
+
+
+ThreadSP
+ThreadList::FindThreadByIndexID (uint32_t index_id, bool can_update)
+{
+ Mutex::Locker locker(GetMutex());
+
+ if (can_update)
+ m_process->UpdateThreadListIfNeeded();
+
+ ThreadSP thread_sp;
+ const uint32_t num_threads = m_threads.size();
+ for (uint32_t idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetIndexID() == index_id)
+ {
+ thread_sp = m_threads[idx];
+ break;
+ }
+ }
+ return thread_sp;
+}
+
+bool
+ThreadList::ShouldStop (Event *event_ptr)
+{
+ // Running events should never stop, obviously...
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+
+ // The ShouldStop method of the threads can do a whole lot of work,
+ // running breakpoint commands & conditions, etc. So we don't want
+ // to keep the ThreadList locked the whole time we are doing this.
+ // FIXME: It is possible that running code could cause new threads
+ // to be created. If that happens we will miss asking them whether
+ // then should stop. This is not a big deal, since we haven't had
+ // a chance to hang any interesting operations on those threads yet.
+
+ collection threads_copy;
+ {
+ // Scope for locker
+ Mutex::Locker locker(GetMutex());
+
+ m_process->UpdateThreadListIfNeeded();
+ threads_copy = m_threads;
+ }
+
+ collection::iterator pos, end = threads_copy.end();
+
+ if (log)
+ {
+ log->PutCString("");
+ log->Printf ("ThreadList::%s: %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
+ }
+
+ bool did_anybody_stop_for_a_reason = false;
+ bool should_stop = false;
+
+ // Now we run through all the threads and get their stop info's. We want to make sure to do this first before
+ // we start running the ShouldStop, because one thread's ShouldStop could destroy information (like deleting a
+ // thread specific breakpoint another thread had stopped at) which could lead us to compute the StopInfo incorrectly.
+ // We don't need to use it here, we just want to make sure it gets computed.
+
+ for (pos = threads_copy.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ thread_sp->GetStopInfo();
+ }
+
+ for (pos = threads_copy.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+
+ did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
+
+ const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
+ if (thread_should_stop)
+ should_stop |= true;
+ }
+
+ // We should never get a stop for which no thread had a stop reason, but sometimes we do see this -
+ // for instance when we first connect to a remote stub. In that case we should stop, since we can't figure out
+ // the right thing to do and stopping gives the user control over what to do in this instance.
+
+ if (!should_stop && !did_anybody_stop_for_a_reason)
+ {
+ should_stop = true;
+ if (log)
+ log->Printf ("ThreadList::%s we stopped but no threads had a stop reason, overriding should_stop and stopping.", __FUNCTION__);
+ }
+
+ if (log)
+ log->Printf ("ThreadList::%s overall should_stop = %i", __FUNCTION__, should_stop);
+
+ if (should_stop)
+ {
+ for (pos = threads_copy.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ thread_sp->WillStop ();
+ }
+ }
+
+ return should_stop;
+}
+
+Vote
+ThreadList::ShouldReportStop (Event *event_ptr)
+{
+ Mutex::Locker locker(GetMutex());
+
+ Vote result = eVoteNoOpinion;
+ m_process->UpdateThreadListIfNeeded();
+ collection::iterator pos, end = m_threads.end();
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+
+ if (log)
+ log->Printf ("ThreadList::%s %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
+
+ // Run through the threads and ask whether we should report this event.
+ // For stopping, a YES vote wins over everything. A NO vote wins over NO opinion.
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ const Vote vote = thread_sp->ShouldReportStop (event_ptr);
+ switch (vote)
+ {
+ case eVoteNoOpinion:
+ continue;
+
+ case eVoteYes:
+ result = eVoteYes;
+ break;
+
+ case eVoteNo:
+ if (result == eVoteNoOpinion)
+ {
+ result = eVoteNo;
+ }
+ else
+ {
+ if (log)
+ log->Printf ("ThreadList::%s thread 0x%4.4" PRIx64 ": voted %s, but lost out because result was %s",
+ __FUNCTION__,
+ thread_sp->GetID (),
+ GetVoteAsCString (vote),
+ GetVoteAsCString (result));
+ }
+ break;
+ }
+ }
+ if (log)
+ log->Printf ("ThreadList::%s returning %s", __FUNCTION__, GetVoteAsCString (result));
+ return result;
+}
+
+void
+ThreadList::SetShouldReportStop (Vote vote)
+{
+ Mutex::Locker locker(GetMutex());
+ m_process->UpdateThreadListIfNeeded();
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ thread_sp->SetShouldReportStop (vote);
+ }
+}
+
+Vote
+ThreadList::ShouldReportRun (Event *event_ptr)
+{
+
+ Mutex::Locker locker(GetMutex());
+
+ Vote result = eVoteNoOpinion;
+ m_process->UpdateThreadListIfNeeded();
+ collection::iterator pos, end = m_threads.end();
+
+ // Run through the threads and ask whether we should report this event.
+ // The rule is NO vote wins over everything, a YES vote wins over no opinion.
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ if ((*pos)->GetResumeState () != eStateSuspended)
+ {
+ switch ((*pos)->ShouldReportRun (event_ptr))
+ {
+ case eVoteNoOpinion:
+ continue;
+ case eVoteYes:
+ if (result == eVoteNoOpinion)
+ result = eVoteYes;
+ break;
+ case eVoteNo:
+ if (log)
+ log->Printf ("ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64 ") says don't report.",
+ (*pos)->GetIndexID(),
+ (*pos)->GetID());
+ result = eVoteNo;
+ break;
+ }
+ }
+ }
+ return result;
+}
+
+void
+ThreadList::Clear()
+{
+ Mutex::Locker locker(GetMutex());
+ m_stop_id = 0;
+ m_threads.clear();
+ m_selected_tid = LLDB_INVALID_THREAD_ID;
+}
+
+void
+ThreadList::Destroy()
+{
+ Mutex::Locker locker(GetMutex());
+ const uint32_t num_threads = m_threads.size();
+ for (uint32_t idx = 0; idx < num_threads; ++idx)
+ {
+ m_threads[idx]->DestroyThread();
+ }
+}
+
+void
+ThreadList::RefreshStateAfterStop ()
+{
+ Mutex::Locker locker(GetMutex());
+
+ m_process->UpdateThreadListIfNeeded();
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+ if (log && log->GetVerbose())
+ log->Printf ("Turning off notification of new threads while single stepping a thread.");
+
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ (*pos)->RefreshStateAfterStop ();
+}
+
+void
+ThreadList::DiscardThreadPlans ()
+{
+ // You don't need to update the thread list here, because only threads
+ // that you currently know about have any thread plans.
+ Mutex::Locker locker(GetMutex());
+
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ (*pos)->DiscardThreadPlans (true);
+
+}
+
+bool
+ThreadList::WillResume ()
+{
+ // Run through the threads and perform their momentary actions.
+ // But we only do this for threads that are running, user suspended
+ // threads stay where they are.
+
+ Mutex::Locker locker(GetMutex());
+ m_process->UpdateThreadListIfNeeded();
+
+ collection::iterator pos, end = m_threads.end();
+
+ // See if any thread wants to run stopping others. If it does, then we won't
+ // setup the other threads for resume, since they aren't going to get a chance
+ // to run. This is necessary because the SetupForResume might add "StopOthers"
+ // plans which would then get to be part of the who-gets-to-run negotiation, but
+ // they're coming in after the fact, and the threads that are already set up should
+ // take priority.
+
+ bool wants_solo_run = false;
+
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ if ((*pos)->GetResumeState() != eStateSuspended &&
+ (*pos)->GetCurrentPlan()->StopOthers())
+ {
+ if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
+ continue;
+ wants_solo_run = true;
+ break;
+ }
+ }
+
+ if (wants_solo_run)
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+ if (log && log->GetVerbose())
+ log->Printf ("Turning on notification of new threads while single stepping a thread.");
+ m_process->StartNoticingNewThreads();
+ }
+ else
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
+ if (log && log->GetVerbose())
+ log->Printf ("Turning off notification of new threads while single stepping a thread.");
+ m_process->StopNoticingNewThreads();
+ }
+
+ // Give all the threads that are likely to run a last chance to set up their state before we
+ // negotiate who is actually going to get a chance to run...
+ // Don't set to resume suspended threads, and if any thread wanted to stop others, only
+ // call setup on the threads that request StopOthers...
+
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ if ((*pos)->GetResumeState() != eStateSuspended
+ && (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers()))
+ {
+ if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
+ continue;
+ (*pos)->SetupForResume ();
+ }
+ }
+
+ // Now go through the threads and see if any thread wants to run just itself.
+ // if so then pick one and run it.
+
+ ThreadList run_me_only_list (m_process);
+
+ run_me_only_list.SetStopID(m_process->GetStopID());
+
+ bool run_only_current_thread = false;
+
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ if (thread_sp->GetResumeState() != eStateSuspended &&
+ thread_sp->GetCurrentPlan()->StopOthers())
+ {
+ if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
+ continue;
+
+ // You can't say "stop others" and also want yourself to be suspended.
+ assert (thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
+
+ if (thread_sp == GetSelectedThread())
+ {
+ run_only_current_thread = true;
+ run_me_only_list.Clear();
+ run_me_only_list.AddThread (thread_sp);
+ break;
+ }
+
+ run_me_only_list.AddThread (thread_sp);
+ }
+
+ }
+
+ bool need_to_resume = true;
+
+ if (run_me_only_list.GetSize (false) == 0)
+ {
+ // Everybody runs as they wish:
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ StateType run_state;
+ if (thread_sp->GetResumeState() != eStateSuspended)
+ run_state = thread_sp->GetCurrentPlan()->RunState();
+ else
+ run_state = eStateSuspended;
+ if (!thread_sp->ShouldResume(run_state))
+ need_to_resume = false;
+ }
+ }
+ else
+ {
+ ThreadSP thread_to_run;
+
+ if (run_only_current_thread)
+ {
+ thread_to_run = GetSelectedThread();
+ }
+ else if (run_me_only_list.GetSize (false) == 1)
+ {
+ thread_to_run = run_me_only_list.GetThreadAtIndex (0);
+ }
+ else
+ {
+ int random_thread = (int)
+ ((run_me_only_list.GetSize (false) * (double) rand ()) / (RAND_MAX + 1.0));
+ thread_to_run = run_me_only_list.GetThreadAtIndex (random_thread);
+ }
+
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ ThreadSP thread_sp(*pos);
+ if (thread_sp == thread_to_run)
+ {
+ if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
+ need_to_resume = false;
+ }
+ else
+ thread_sp->ShouldResume (eStateSuspended);
+ }
+ }
+
+ return need_to_resume;
+}
+
+void
+ThreadList::DidResume ()
+{
+ Mutex::Locker locker(GetMutex());
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ // Don't clear out threads that aren't going to get a chance to run, rather
+ // leave their state for the next time around.
+ ThreadSP thread_sp(*pos);
+ if (thread_sp->GetResumeState() != eStateSuspended)
+ thread_sp->DidResume ();
+ }
+}
+
+void
+ThreadList::DidStop ()
+{
+ Mutex::Locker locker(GetMutex());
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ {
+ // Notify threads that the process just stopped.
+ // Note, this currently assumes that all threads in the list
+ // stop when the process stops. In the future we will want to support
+ // a debugging model where some threads continue to run while others
+ // are stopped. We either need to handle that somehow here or
+ // create a special thread list containing only threads which will
+ // stop in the code that calls this method (currently
+ // Process::SetPrivateState).
+ ThreadSP thread_sp(*pos);
+ if (StateIsRunningState(thread_sp->GetState()))
+ thread_sp->DidStop ();
+ }
+}
+
+ThreadSP
+ThreadList::GetSelectedThread ()
+{
+ Mutex::Locker locker(GetMutex());
+ ThreadSP thread_sp = FindThreadByID(m_selected_tid);
+ if (!thread_sp.get())
+ {
+ if (m_threads.size() == 0)
+ return thread_sp;
+ m_selected_tid = m_threads[0]->GetID();
+ thread_sp = m_threads[0];
+ }
+ return thread_sp;
+}
+
+bool
+ThreadList::SetSelectedThreadByID (lldb::tid_t tid, bool notify)
+{
+ Mutex::Locker locker(GetMutex());
+ ThreadSP selected_thread_sp(FindThreadByID(tid));
+ if (selected_thread_sp)
+ {
+ m_selected_tid = tid;
+ selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
+ }
+ else
+ m_selected_tid = LLDB_INVALID_THREAD_ID;
+
+ if (notify)
+ NotifySelectedThreadChanged(m_selected_tid);
+
+ return m_selected_tid != LLDB_INVALID_THREAD_ID;
+}
+
+bool
+ThreadList::SetSelectedThreadByIndexID (uint32_t index_id, bool notify)
+{
+ Mutex::Locker locker(GetMutex());
+ ThreadSP selected_thread_sp (FindThreadByIndexID(index_id));
+ if (selected_thread_sp.get())
+ {
+ m_selected_tid = selected_thread_sp->GetID();
+ selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
+ }
+ else
+ m_selected_tid = LLDB_INVALID_THREAD_ID;
+
+ if (notify)
+ NotifySelectedThreadChanged(m_selected_tid);
+
+ return m_selected_tid != LLDB_INVALID_THREAD_ID;
+}
+
+void
+ThreadList::NotifySelectedThreadChanged (lldb::tid_t tid)
+{
+ ThreadSP selected_thread_sp (FindThreadByID(tid));
+ if (selected_thread_sp->EventTypeHasListeners(Thread::eBroadcastBitThreadSelected))
+ selected_thread_sp->BroadcastEvent(Thread::eBroadcastBitThreadSelected,
+ new Thread::ThreadEventData(selected_thread_sp));
+}
+
+void
+ThreadList::Update (ThreadList &rhs)
+{
+ if (this != &rhs)
+ {
+ // Lock both mutexes to make sure neither side changes anyone on us
+ // while the assignement occurs
+ Mutex::Locker locker(GetMutex());
+ m_process = rhs.m_process;
+ m_stop_id = rhs.m_stop_id;
+ m_threads.swap(rhs.m_threads);
+ m_selected_tid = rhs.m_selected_tid;
+
+
+ // Now we look for threads that we are done with and
+ // make sure to clear them up as much as possible so
+ // anyone with a shared pointer will still have a reference,
+ // but the thread won't be of much use. Using std::weak_ptr
+ // for all backward references (such as a thread to a process)
+ // will eventually solve this issue for us, but for now, we
+ // need to work around the issue
+ collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
+ for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos)
+ {
+ const lldb::tid_t tid = (*rhs_pos)->GetID();
+ bool thread_is_alive = false;
+ const uint32_t num_threads = m_threads.size();
+ for (uint32_t idx = 0; idx < num_threads; ++idx)
+ {
+ if (m_threads[idx]->GetID() == tid)
+ {
+ thread_is_alive = true;
+ break;
+ }
+ }
+ if (!thread_is_alive)
+ (*rhs_pos)->DestroyThread();
+ }
+ }
+}
+
+void
+ThreadList::Flush ()
+{
+ Mutex::Locker locker(GetMutex());
+ collection::iterator pos, end = m_threads.end();
+ for (pos = m_threads.begin(); pos != end; ++pos)
+ (*pos)->Flush ();
+}
+
+Mutex &
+ThreadList::GetMutex ()
+{
+ return m_process->m_thread_mutex;
+}
+
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