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authordim <dim@FreeBSD.org>2017-04-02 17:24:58 +0000
committerdim <dim@FreeBSD.org>2017-04-02 17:24:58 +0000
commit60b571e49a90d38697b3aca23020d9da42fc7d7f (patch)
tree99351324c24d6cb146b6285b6caffa4d26fce188 /contrib/llvm/lib/Transforms/IPO/AlwaysInliner.cpp
parentbea1b22c7a9bce1dfdd73e6e5b65bc4752215180 (diff)
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Update clang, llvm, lld, lldb, compiler-rt and libc++ to 4.0.0 release:
MFC r309142 (by emaste): Add WITH_LLD_AS_LD build knob If set it installs LLD as /usr/bin/ld. LLD (as of version 3.9) is not capable of linking the world and kernel, but can self-host and link many substantial applications. GNU ld continues to be used for the world and kernel build, regardless of how this knob is set. It is on by default for arm64, and off for all other CPU architectures. Sponsored by: The FreeBSD Foundation MFC r310840: Reapply 310775, now it also builds correctly if lldb is disabled: Move llvm-objdump from CLANG_EXTRAS to installed by default We currently install three tools from binutils 2.17.50: as, ld, and objdump. Work is underway to migrate to a permissively-licensed tool-chain, with one goal being the retirement of binutils 2.17.50. LLVM's llvm-objdump is intended to be compatible with GNU objdump although it is currently missing some options and may have formatting differences. Enable it by default for testing and further investigation. It may later be changed to install as /usr/bin/objdump, it becomes a fully viable replacement. Reviewed by: emaste Differential Revision: https://reviews.freebsd.org/D8879 MFC r312855 (by emaste): Rename LLD_AS_LD to LLD_IS_LD, for consistency with CLANG_IS_CC Reported by: Dan McGregor <dan.mcgregor usask.ca> MFC r313559 | glebius | 2017-02-10 18:34:48 +0100 (Fri, 10 Feb 2017) | 5 lines Don't check struct rtentry on FreeBSD, it is an internal kernel structure. On other systems it may be API structure for SIOCADDRT/SIOCDELRT. Reviewed by: emaste, dim MFC r314152 (by jkim): Remove an assembler flag, which is redundant since r309124. The upstream took care of it by introducing a macro NO_EXEC_STACK_DIRECTIVE. http://llvm.org/viewvc/llvm-project?rev=273500&view=rev Reviewed by: dim MFC r314564: Upgrade our copies of clang, llvm, lld, lldb, compiler-rt and libc++ to 4.0.0 (branches/release_40 296509). The release will follow soon. Please note that from 3.5.0 onwards, clang, llvm and lldb require C++11 support to build; see UPDATING for more information. Also note that as of 4.0.0, lld should be able to link the base system on amd64 and aarch64. See the WITH_LLD_IS_LLD setting in src.conf(5). Though please be aware that this is work in progress. Release notes for llvm, clang and lld will be available here: <http://releases.llvm.org/4.0.0/docs/ReleaseNotes.html> <http://releases.llvm.org/4.0.0/tools/clang/docs/ReleaseNotes.html> <http://releases.llvm.org/4.0.0/tools/lld/docs/ReleaseNotes.html> Thanks to Ed Maste, Jan Beich, Antoine Brodin and Eric Fiselier for their help. Relnotes: yes Exp-run: antoine PR: 215969, 216008 MFC r314708: For now, revert r287232 from upstream llvm trunk (by Daniil Fukalov): [SCEV] limit recursion depth of CompareSCEVComplexity Summary: CompareSCEVComplexity goes too deep (50+ on a quite a big unrolled loop) and runs almost infinite time. Added cache of "equal" SCEV pairs to earlier cutoff of further estimation. Recursion depth limit was also introduced as a parameter. Reviewers: sanjoy Subscribers: mzolotukhin, tstellarAMD, llvm-commits Differential Revision: https://reviews.llvm.org/D26389 This commit is the cause of excessive compile times on skein_block.c (and possibly other files) during kernel builds on amd64. We never saw the problematic behavior described in this upstream commit, so for now it is better to revert it. An upstream bug has been filed here: https://bugs.llvm.org/show_bug.cgi?id=32142 Reported by: mjg MFC r314795: Reapply r287232 from upstream llvm trunk (by Daniil Fukalov): [SCEV] limit recursion depth of CompareSCEVComplexity Summary: CompareSCEVComplexity goes too deep (50+ on a quite a big unrolled loop) and runs almost infinite time. Added cache of "equal" SCEV pairs to earlier cutoff of further estimation. Recursion depth limit was also introduced as a parameter. Reviewers: sanjoy Subscribers: mzolotukhin, tstellarAMD, llvm-commits Differential Revision: https://reviews.llvm.org/D26389 Pull in r296992 from upstream llvm trunk (by Sanjoy Das): [SCEV] Decrease the recursion threshold for CompareValueComplexity Fixes PR32142. r287232 accidentally increased the recursion threshold for CompareValueComplexity from 2 to 32. This change reverses that change by introducing a separate flag for CompareValueComplexity's threshold. The latter revision fixes the excessive compile times for skein_block.c. MFC r314907 | mmel | 2017-03-08 12:40:27 +0100 (Wed, 08 Mar 2017) | 7 lines Unbreak ARMv6 world. The new compiler_rt library imported with clang 4.0.0 have several fatal issues (non-functional __udivsi3 for example) with ARM specific instrict functions. As temporary workaround, until upstream solve these problems, disable all thumb[1][2] related feature. MFC r315016: Update clang, llvm, lld, lldb, compiler-rt and libc++ to 4.0.0 release. We were already very close to the last release candidate, so this is a pretty minor update. Relnotes: yes MFC r316005: Revert r314907, and pull in r298713 from upstream compiler-rt trunk (by Weiming Zhao): builtins: Select correct code fragments when compiling for Thumb1/Thum2/ARM ISA. Summary: Value of __ARM_ARCH_ISA_THUMB isn't based on the actual compilation mode (-mthumb, -marm), it reflect's capability of given CPU. Due to this: - use __tbumb__ and __thumb2__ insteand of __ARM_ARCH_ISA_THUMB - use '.thumb' directive consistently in all affected files - decorate all thumb functions using DEFINE_COMPILERRT_THUMB_FUNCTION() --------- Note: This patch doesn't fix broken Thumb1 variant of __udivsi3 ! Reviewers: weimingz, rengolin, compnerd Subscribers: aemerson, dim Differential Revision: https://reviews.llvm.org/D30938 Discussed with: mmel
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diff --git a/contrib/llvm/lib/Transforms/IPO/AlwaysInliner.cpp b/contrib/llvm/lib/Transforms/IPO/AlwaysInliner.cpp
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+//===- InlineAlways.cpp - Code to inline always_inline functions ----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements a custom inliner that handles only functions that
+// are marked as "always inline".
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Transforms/IPO/AlwaysInliner.h"
+#include "llvm/ADT/SetVector.h"
+#include "llvm/Analysis/AssumptionCache.h"
+#include "llvm/Analysis/CallGraph.h"
+#include "llvm/Analysis/InlineCost.h"
+#include "llvm/Analysis/ProfileSummaryInfo.h"
+#include "llvm/Analysis/TargetLibraryInfo.h"
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/CallingConv.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Transforms/IPO.h"
+#include "llvm/Transforms/IPO/Inliner.h"
+#include "llvm/Transforms/Utils/Cloning.h"
+#include "llvm/Transforms/Utils/ModuleUtils.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "inline"
+
+PreservedAnalyses AlwaysInlinerPass::run(Module &M, ModuleAnalysisManager &) {
+ InlineFunctionInfo IFI;
+ SmallSetVector<CallSite, 16> Calls;
+ bool Changed = false;
+ SmallVector<Function *, 16> InlinedFunctions;
+ for (Function &F : M)
+ if (!F.isDeclaration() && F.hasFnAttribute(Attribute::AlwaysInline) &&
+ isInlineViable(F)) {
+ Calls.clear();
+
+ for (User *U : F.users())
+ if (auto CS = CallSite(U))
+ if (CS.getCalledFunction() == &F)
+ Calls.insert(CS);
+
+ for (CallSite CS : Calls)
+ // FIXME: We really shouldn't be able to fail to inline at this point!
+ // We should do something to log or check the inline failures here.
+ Changed |= InlineFunction(CS, IFI);
+
+ // Remember to try and delete this function afterward. This both avoids
+ // re-walking the rest of the module and avoids dealing with any iterator
+ // invalidation issues while deleting functions.
+ InlinedFunctions.push_back(&F);
+ }
+
+ // Remove any live functions.
+ erase_if(InlinedFunctions, [&](Function *F) {
+ F->removeDeadConstantUsers();
+ return !F->isDefTriviallyDead();
+ });
+
+ // Delete the non-comdat ones from the module and also from our vector.
+ auto NonComdatBegin = partition(
+ InlinedFunctions, [&](Function *F) { return F->hasComdat(); });
+ for (Function *F : make_range(NonComdatBegin, InlinedFunctions.end()))
+ M.getFunctionList().erase(F);
+ InlinedFunctions.erase(NonComdatBegin, InlinedFunctions.end());
+
+ if (!InlinedFunctions.empty()) {
+ // Now we just have the comdat functions. Filter out the ones whose comdats
+ // are not actually dead.
+ filterDeadComdatFunctions(M, InlinedFunctions);
+ // The remaining functions are actually dead.
+ for (Function *F : InlinedFunctions)
+ M.getFunctionList().erase(F);
+ }
+
+ return Changed ? PreservedAnalyses::none() : PreservedAnalyses::all();
+}
+
+namespace {
+
+/// Inliner pass which only handles "always inline" functions.
+///
+/// Unlike the \c AlwaysInlinerPass, this uses the more heavyweight \c Inliner
+/// base class to provide several facilities such as array alloca merging.
+class AlwaysInlinerLegacyPass : public LegacyInlinerBase {
+
+public:
+ AlwaysInlinerLegacyPass() : LegacyInlinerBase(ID, /*InsertLifetime*/ true) {
+ initializeAlwaysInlinerLegacyPassPass(*PassRegistry::getPassRegistry());
+ }
+
+ AlwaysInlinerLegacyPass(bool InsertLifetime)
+ : LegacyInlinerBase(ID, InsertLifetime) {
+ initializeAlwaysInlinerLegacyPassPass(*PassRegistry::getPassRegistry());
+ }
+
+ /// Main run interface method. We override here to avoid calling skipSCC().
+ bool runOnSCC(CallGraphSCC &SCC) override { return inlineCalls(SCC); }
+
+ static char ID; // Pass identification, replacement for typeid
+
+ InlineCost getInlineCost(CallSite CS) override;
+
+ using llvm::Pass::doFinalization;
+ bool doFinalization(CallGraph &CG) override {
+ return removeDeadFunctions(CG, /*AlwaysInlineOnly=*/true);
+ }
+};
+}
+
+char AlwaysInlinerLegacyPass::ID = 0;
+INITIALIZE_PASS_BEGIN(AlwaysInlinerLegacyPass, "always-inline",
+ "Inliner for always_inline functions", false, false)
+INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
+INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
+INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
+INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
+INITIALIZE_PASS_END(AlwaysInlinerLegacyPass, "always-inline",
+ "Inliner for always_inline functions", false, false)
+
+Pass *llvm::createAlwaysInlinerLegacyPass(bool InsertLifetime) {
+ return new AlwaysInlinerLegacyPass(InsertLifetime);
+}
+
+/// \brief Get the inline cost for the always-inliner.
+///
+/// The always inliner *only* handles functions which are marked with the
+/// attribute to force inlining. As such, it is dramatically simpler and avoids
+/// using the powerful (but expensive) inline cost analysis. Instead it uses
+/// a very simple and boring direct walk of the instructions looking for
+/// impossible-to-inline constructs.
+///
+/// Note, it would be possible to go to some lengths to cache the information
+/// computed here, but as we only expect to do this for relatively few and
+/// small functions which have the explicit attribute to force inlining, it is
+/// likely not worth it in practice.
+InlineCost AlwaysInlinerLegacyPass::getInlineCost(CallSite CS) {
+ Function *Callee = CS.getCalledFunction();
+
+ // Only inline direct calls to functions with always-inline attributes
+ // that are viable for inlining. FIXME: We shouldn't even get here for
+ // declarations.
+ if (Callee && !Callee->isDeclaration() &&
+ CS.hasFnAttr(Attribute::AlwaysInline) && isInlineViable(*Callee))
+ return InlineCost::getAlways();
+
+ return InlineCost::getNever();
+}
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