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authorobrien <obrien@FreeBSD.org>2002-05-17 03:08:15 +0000
committerobrien <obrien@FreeBSD.org>2002-05-17 03:08:15 +0000
commitcef4417d4ba150439aface65ce35595646a0dc68 (patch)
tree0dafa3710f8bcdc6716725c7b7b8055d15be5b51
parentff2300d7aa61467c36f8f75f49079390befee0a4 (diff)
downloadFreeBSD-src-cef4417d4ba150439aface65ce35595646a0dc68.zip
FreeBSD-src-cef4417d4ba150439aface65ce35595646a0dc68.tar.gz
bsd.lib.mk now understands what to do with .asm files.
So we can refer to these files by their real name vs. playing tricks renaming them during the build.
-rw-r--r--gnu/lib/libgcc/Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/gnu/lib/libgcc/Makefile b/gnu/lib/libgcc/Makefile
index 1edb26d..f84deeb 100644
--- a/gnu/lib/libgcc/Makefile
+++ b/gnu/lib/libgcc/Makefile
@@ -116,9 +116,9 @@ LIB2ADDEH = unwind-ia64.c unwind-sjlj.c
.if ${TARGET_ARCH} == "powerpc"
# from config/rs6000/t-ppccomm
-LIB2FUNCS_EXTRA = tramp.S
+LIB2FUNCS_EXTRA = tramp.asm
# This one can't end up in shared libgcc
-LIB2FUNCS_STATIC_EXTRA = eabi.S
+LIB2FUNCS_STATIC_EXTRA = eabi.asm
# We want fine grained libraries, so use the new code to build the
# floating point emulation libraries.
OBJS+= dp-bit.o fp-bit.o
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