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# New ports collection makefile for: nvidia-texture-tools
# Date created: 06 Mar 2009
# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= nvidia-texture-tools
PORTVERSION= 2.0.6
PORTREVISION= 1
CATEGORIES= graphics
MASTER_SITES= ${MASTER_SITE_GOOGLE_CODE}
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Texture Tools with support for DirectX 10 texture formats
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
jpeg.10:${PORTSDIR}/graphics/jpeg \
tiff.4:${PORTSDIR}/graphics/tiff \
IlmImf.6:${PORTSDIR}/graphics/OpenEXR
USE_CMAKE= yes
CMAKE_USE_PTHREAD=yes
CMAKE_ARGS= -DNVTT_SHARED=TRUE
MAKE_JOBS_SAFE= yes
CFLAGS+= -fPIC
CXXFLAGS+= -fPIC
WRKSRC= ${WRKDIR}/${PORTNAME}
PORTDOCS= NVIDIA_Texture_Tools_README.txt ChangeLog
OPTIONS= COMPRESSUI "Build compressor UI (requires Qt4)" off
.include <bsd.port.options.mk>
.if defined(WITH_COMPRESSUI)
USE_QT_VER= 4
# *_build stuff is not really needed, but cmake's Qt finder won't work otherwise
QT_COMPONENTS= qmake_build moc_build uic_build rcc_build corelib gui opengl
PLIST_SUB+= COMPRESSUI=""
.else
PLIST_SUB+= COMPRESSUI="@comment "
.endif
.include <bsd.port.pre.mk>
.if ${ARCH} == "sparc64"
IGNORE= does not build: not yet ported to sparc64
.endif
post-patch:
.if defined(WITH_COMPRESSUI)
@${REINPLACE_CMD} -e '/FIND_PACKAGE.*Qt4/ s|)$$| REQUIRED&|' \
${WRKSRC}/src/CMakeLists.txt
.else
@${REINPLACE_CMD} -e '/FIND_PACKAGE.*Qt4/ d' \
${WRKSRC}/src/CMakeLists.txt
.endif
.if !defined(NOPORTDOCS)
post-install:
${MKDIR} ${DOCSDIR}
.for f in ${PORTDOCS}
${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
.endfor
.endif
.include <bsd.port.post.mk>
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