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#
# Ports collection makefile for: scorched3d
# Date created: Jan 5, 2003
# Whom: mdodd
#
# $FreeBSD$
PORTNAME= scorched3d
PORTVERSION= 0.${SCORCH_VERSION}
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= scorched3d
DISTNAME= Scorched3D-${SCORCH_VERSION}-src
MAINTAINER= mdodd@FreeBSD.org
COMMENT= Scorched is a game based loosely on the classic DOS game
LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
USE_SDL= mixer net sdl
SCORCH_VERSION= 35
WRKSRC= ${WRKDIR}/scorched
GNU_CONFIGURE= yes
USE_GL= yes
USE_GMAKE= yes
USE_AUTOMAKE_VER= 15
USE_AUTOCONF_VER= 253
AUTOMAKE_ARGS= --foreign
CONFIGURE_ARGS= --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"
.include <bsd.port.pre.mk>
.if ${ARCH} != "i386"
BROKEN= "Does not compile on !i386"
.endif
pre-configure:
@cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
@cd ${WRKSRC} && aclocal
pre-install:
@mkdir -p ${PREFIX}/games/scorched3d
post-install:
@ln -fs ${PREFIX}/games/scorched3d/scorched3d ${PREFIX}/bin/scorched3d
.include <bsd.port.post.mk>
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