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# Created by: Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
# $FreeBSD$
PORTNAME= naev
PORTVERSION= 0.6.1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-${PORTVERSION}/
MAINTAINER= acm@FreeBSD.org
COMMENT= 2D action/RPG space game
LICENSE= GPLv3
LICENSE_FILE= ${WRKSRC}/LICENSE
LIB_DEPENDS= libpng.so:graphics/png \
libfreetype.so:print/freetype2 \
libvorbisfile.so:audio/libvorbis \
libzip.so:archivers/libzip \
libcsparse.so:math/suitesparse
RUN_DEPENDS= ${LOCALBASE}/${DATADIR_REL}/ndata-${PORTVERSION}.zip:games/naev-data
USES= autoreconf:build compiler:features gmake pkgconfig tar:bzip2
GNU_CONFIGURE= yes
USE_GL= glu
USE_GNOME= libxml2
CONFIGURE_ARGS= --with-ndata-path="${DATADIR}/ndata-${PORTVERSION}.zip" \
--enable-debug=no
CPPFLAGS+= -I${LOCALBASE}/include
LIBS+= -L${LOCALBASE}/lib -lm
PORTDATA= *
PORTDOCS= *
PLIST_FILES= bin/${PORTNAME} man/man6/naev.6.gz \
share/applications/${PORTNAME}.desktop \
share/appdata/${PORTNAME}.appdata.xml \
share/pixmaps/${PORTNAME}.png
OPTIONS_DEFINE= DOCS OPENAL SDL2 SDL_MIXER
OPTIONS_DEFAULT= OPENAL SDL2 SDL_MIXER
OPENAL_USES= openal
OPENAL_CONFIGURE_WITH= openal
SDL_MIXER_DESC= SDL_mixer sound backend
SDL_MIXER_CONFIGURE_WITH= sdlmixer
SDL2_DESC= Use SDL2 instead of SDL
SDL2_CONFIGURE_WITH= sdl2
SDL2_USE= SDL=sdl2
SDL2_USE_OFF= SDL=sdl
.include <bsd.port.pre.mk>
.if ${COMPILER_TYPE} == "gcc"
USE_GCC= yes
.endif
.if ${PORT_OPTIONS:MSDL_MIXER}
. if ${PORT_OPTIONS:MSDL2}
USE_SDL+= mixer2
. else
USE_SDL+= mixer
. endif
.endif
.include <bsd.port.post.mk>
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