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From the README:
Coroutines can be used to implement 'cooperative multitasking' (as
opposed to 'preemptive multitasking'). Coroutines are very
lightweight (on Win32, they are called 'fibers'), and when combined
with an I/O-based scheduling system, they can be used to build highly
scalable network servers.
Coroutines give you the best of both worlds: the efficiency of
asynchronous state-machine programming, with the simplicity of
threaded programming; straight-line, readable code. And they don't
have the overhead of preemptive threads - nearly everything happens in
user-space. Also, complexity is lower because you don't have to worry
about locking access to shared state.
WWW: http://www.dotfunk.com/projects/coro/
-Kelly
kbyanc@posi.net
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