Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add size data, approved by maintainers. | trevor | 2004-03-18 | 1 | -0/+1 |
* | Whoa there, boy, that's a mighty big commit y'all have there... | ade | 2004-03-14 | 1 | -1/+1 |
* | Properly use SDL everywhere: | edwin | 2004-03-08 | 1 | -1/+2 |
* | Bump PORTREVISION on all ports that depend on gettext to aid with upgrading. | marcus | 2004-02-04 | 1 | -1/+1 |
* | - Use new knobs from bsd.sdl.mk | krion | 2004-01-20 | 1 | -2/+1 |
* | - Rename bin/quake2 to bin/q2f because it conflicts with | krion | 2003-10-31 | 3 | -2/+7 |
* | fix: about building on -stable | daichi | 2003-06-30 | 1 | -2/+2 |
* | Unbreak games/quake2forge on 5.1/alpha | daichi | 2003-06-27 | 2 | -1/+19 |
* | Update to 0.2.1. | netchild | 2003-03-28 | 9 | -164/+41 |
* | Fix packaging (ref_tdfx.so is only built when svgalib is available). | anholt | 2003-03-11 | 1 | -2/+2 |
* | Use pre-everything:: instead of pre-everything: to avoid conflict with | kris | 2003-02-28 | 1 | -1/+1 |
* | De-pkg-comment. | knu | 2003-02-21 | 2 | -1/+1 |
* | This is the quakeforge version of quake2. To play it you need the official | netchild | 2003-01-31 | 10 | -0/+327 |