diff options
Diffstat (limited to 'games/xevil/files/patch-config.mk')
-rw-r--r-- | games/xevil/files/patch-config.mk | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/games/xevil/files/patch-config.mk b/games/xevil/files/patch-config.mk new file mode 100644 index 0000000..a786c4e --- /dev/null +++ b/games/xevil/files/patch-config.mk @@ -0,0 +1,35 @@ +--- config.mk.orig Sun Mar 23 00:08:58 2003 ++++ config.mk Fri Nov 24 15:44:19 2006 +@@ -34,7 +34,7 @@ + # You can add -DNDEBUG to speed up a release build by removing the assert() + # calls. But, on a really obscure Linux machine, this caused Xlib to blow up + # internally, so you do so at your own risk. +-DEBUG_OPT = -O #-DNDEBUG ++DEBUG_OPT = -DNDEBUG + + LINK_OPT = + +@@ -83,7 +83,9 @@ + #### Attempt to guesss the host architecture using the HOSTYPE and hostype + # variables. Then call self with the architecture name. + default: +- @if [ $${HOSTTYPE-bob} != bob ] ; then \ ++ @if [ $${OPSYS-bob} != bob ]; then \ ++ archit=$$OPSYS ; \ ++ elif [ $${HOSTTYPE-bob} != bob ] ; then \ + archit=$$HOSTTYPE ; \ + elif [ $${hosttype-bob} != bob ] ; then \ + archit=$$hosttype ; \ +@@ -161,9 +163,9 @@ + # The -DMSEC_PER_CLOCK=8 is kind of a hack, take it out if the game speed of + # XEvil is all screwed up. + freebsd: +- @$(MAKE) CC="c++" \ +-CFLAGS="-DUSE_RANDOM -DPROTECTED_IS_PUBLIC -DMSEC_PER_CLOCK=8 -DUNAME_USR_BIN" \ +-INCL_DIRS="-I/usr/X11R6/include" LIBS_DIRS="-L/usr/X11R6/lib" \ ++ @$(MAKE) CC="${CXX}" \ ++CFLAGS="-DUSE_RANDOM -DUSE_UINT_NET_LENGTH -DUNAME_USR_BIN ${CXXFLAGS}" \ ++INCL_DIRS="-I$(LOCALBASE)/include" LIBS_DIRS="-L$(LOCALBASE)/lib" \ + OBJ_DIR=$(DEPTH)/x11/FREEBSD PCKG_NAME="freebsd" \ + LIBS="-lXpm -lX11 -lm" $(TARGETS) + |