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-rw-r--r--games/quake2lnx/files/patch-Makefile15
1 files changed, 12 insertions, 3 deletions
diff --git a/games/quake2lnx/files/patch-Makefile b/games/quake2lnx/files/patch-Makefile
index bd7c4aa..39e224b 100644
--- a/games/quake2lnx/files/patch-Makefile
+++ b/games/quake2lnx/files/patch-Makefile
@@ -1,5 +1,5 @@
---- Makefile.orig Fri Sep 24 19:06:52 2004
-+++ Makefile Fri Oct 7 17:37:25 2005
+--- Makefile.orig Sat Sep 25 05:06:52 2004
++++ Makefile Tue Mar 21 19:18:24 2006
@@ -12,30 +12,30 @@
# (Note: not all options are available for all platforms).
# quake2 (uses OSS for sound, cdrom ioctls for cd audio) is automatically built.
@@ -122,7 +122,7 @@
NULL_DIR=$(MOUNT_DIR)/null
-BASE_CFLAGS=-Wall -pipe -Dstricmp=strcasecmp
-+BASE_CFLAGS=-pipe -Dstricmp=strcasecmp -DDATADIR='\"${DATADIR}\"' -DLIBDIR='\"${LIBDIR}\"' $(CFLAGS)
++BASE_CFLAGS=-pipe -Dstricmp=strcasecmp $(CFLAGS)
ifeq ($(HAVE_IPV6),YES)
BASE_CFLAGS+= -DHAVE_IPV6
ifeq ($(OSTYPE),FreeBSD)
@@ -419,6 +419,15 @@
endif
$(BUILDDIR)/quake2 : $(QUAKE2_OBJS) $(QUAKE2_LNX_OBJS) $(QUAKE2_AS_OBJS)
+@@ -719,7 +571,7 @@
+ $(DO_DED_CC)
+
+ $(BUILDDIR)/ded/q_shared.o : $(GAME_DIR)/q_shared.c
+- $(DO_DED_DEBUG_CC)
++ $(DO_DED_CC)
+
+ $(BUILDDIR)/ded/pmove.o : $(COMMON_DIR)/pmove.c
+ $(DO_DED_CC)
@@ -821,7 +673,7 @@
$(BUILDDIR)/game/q_shared.o \
$(BUILDDIR)/game/m_flash.o
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