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-rw-r--r--games/q3cellshading/Makefile29
1 files changed, 12 insertions, 17 deletions
diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile
index 79438e8..08694dd 100644
--- a/games/q3cellshading/Makefile
+++ b/games/q3cellshading/Makefile
@@ -1,29 +1,24 @@
-# New ports collection makefile for: quake3
-# Date created: 23 August 2005
-# Whom: pypt
+# New ports collection makefile for: q3cellshading
+# Date created: 8 Aug 2006
+# Whom: alepulver
#
# $FreeBSD$
#
-PORTNAME= quake3
-PORTVERSION= 1.32c
+PORTNAME= q3cellshading
+PORTVERSION= 1.0
CATEGORIES= games
-MASTER_SITES= http://www.proarena.com/p/ftpx/x8524/quake_3_arena/ \
- http://www.planetgargoyle.com/ \
- http://www.teamdarkside.net/ \
- http://0day.icculus.org/mirrors/quake3/ \
- http://www.olpainless.net/files/ \
- ${MASTER_SITE_IDSOFTWARE:S|$|source/|}
-DISTNAME= ${PORTNAME}-${REALVERSION}-source
+MASTER_SITES= SF
+DISTNAME= q3cel-${PORTVERSION}-src
-MAINTAINER= shirshegsm@gmail.com
-COMMENT= Quake III Arena -- first person shooter (native build)
+MAINTAINER= alepulver@FreeBSD.org
+COMMENT= Quake III engine with Cell Shading capabilities
USE_ZIP= yes
USE_DOS2UNIX= yes
USE_GMAKE= yes
USE_GCC= 3.2+
-WRKSRC= ${WRKDIR}/${PORTNAME}-${REALVERSION}
+WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
BUILD_WRKSRC= ${WRKSRC}/code/unix
OPTIONS= CLIENT "Build client" on \
@@ -36,7 +31,6 @@ MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
LIBDIR= ${PREFIX}/lib/${PORTNAME}
-REALVERSION= 1.32b
VM_ARCHS= i386 powerpc
.include <bsd.port.pre.mk>
@@ -110,7 +104,8 @@ post-patch:
do-install:
.for bin in ${Q3BIN}
- ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} \
+ ${PREFIX}/bin/${bin:C/(quake3|q3)/\1cel/}
.endfor
.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
.for dir in baseq3 missionpack
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