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-rw-r--r--games/naev/files/patch-src_land__shipyard.c15
1 files changed, 0 insertions, 15 deletions
diff --git a/games/naev/files/patch-src_land__shipyard.c b/games/naev/files/patch-src_land__shipyard.c
deleted file mode 100644
index e40bb32..0000000
--- a/games/naev/files/patch-src_land__shipyard.c
+++ /dev/null
@@ -1,15 +0,0 @@
-# Origin: https://github.com/naev/naev/commit/9fd2a7dcb3690bc1befe7f9a05d02e204dcfe8a1
-# Subject: Avoid regenerating the land tabs over top of themselves
-
---- src/land_shipyard.c.orig 2015-03-05 22:11:11 UTC
-+++ src/land_shipyard.c
-@@ -61,6 +61,9 @@ void shipyard_open( unsigned int wid )
- int y;
- const char *buf;
-
-+ /* Mark as generated. */
-+ land_tabGenerate(LAND_WINDOW_SHIPYARD);
-+
- /* Init vars. */
- shipyard_selected = NULL;
-
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