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Diffstat (limited to 'games/icbm3d/pkg-descr')
-rw-r--r-- | games/icbm3d/pkg-descr | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/games/icbm3d/pkg-descr b/games/icbm3d/pkg-descr new file mode 100644 index 0000000..21e1f1e --- /dev/null +++ b/games/icbm3d/pkg-descr @@ -0,0 +1,12 @@ + Like the original "Missile Command" and its clones, this game +places you in control of Anti-ICBM weapons which you use to +destroy an onslaught of missiles (and other nasties) which are +dropping onto your nation. + The game ends when your cities have all been destroyed. You +only gain replacement cities by acheiving certain score +thresholds during each attack (level). + The main difference between this game and Missile Command is +that ICBM3D, as the name suggests, provides a 3D perspective. +You take advantage of X-Window's 3-button mouse to control your +firing sight ("cross-hair") in 3-dimensions, and change your +viewpoint. |