diff options
Diffstat (limited to 'emulators/xmame/files/patch-ab')
-rw-r--r-- | emulators/xmame/files/patch-ab | 76 |
1 files changed, 47 insertions, 29 deletions
diff --git a/emulators/xmame/files/patch-ab b/emulators/xmame/files/patch-ab index 24d9eca..99168e7 100644 --- a/emulators/xmame/files/patch-ab +++ b/emulators/xmame/files/patch-ab @@ -1,29 +1,47 @@ -diff -ruN ../../OLD/xmame-0.30.1/./conv2zip ./conv2zip ---- ../../OLD/xmame-0.30.1/./conv2zip Wed Dec 31 16:00:00 1969 -+++ ./conv2zip Fri Jan 30 19:54:06 1998 -@@ -0,0 +1,25 @@ -+#!/bin/sh -+ -+if [ ! -x /usr/local/bin/zip ] -+then -+ echo "ZIP program not installed. Check /usr/ports/archivers." -+ exit 1 -+fi -+ -+cd /usr/local/lib/mame -+find . -type d -print | sed 's/^\.\///g' | grep -v ^\\. | grep -v cfg | \ -+grep -v hi | grep -v roms | grep -v samples > /tmp/dirs.$$ -+ -+for D in `cat /tmp/dirs.$$` -+do -+ cd ${D} -+ echo "Converting: ${D}" -+ zip -9 ../roms/${D}.zip * -+ echo "" -+ cd .. -+ rm -rf ${D} -+done -+ -+echo "All ROM directories have been converted to zipfiles." -+ -+rm -f /tmp/dirs.$$ +--- doc/xmamerc.dist.orig Mon Aug 9 23:49:19 1999 ++++ doc/xmamerc.dist Sat Sep 4 22:38:22 1999 +@@ -23,16 +23,16 @@ + + # Where does your Mame rom files reside? + # This option can be overriden by MAMEDIR environment variable +-rompath /usr/games/lib/xmame:/usr/local/lib/xmame ++rompath /usr/local/lib/xmame + + # Also Mame needs a public-writable directory to store high scores +-spooldir /usr/games/lib/xmame ++spooldir /usr/local/lib/xmame/hi + + # Where can xmame find the cheat database? +-cheatfile /usr/games/lib/xmame/CHEAT.DAT ++cheatfile /usr/local/lib/xmame/cheat.dat + + # What is your loved game? ( remember that mame defaults to "pacman" ) +-defaultgame galturbo ++defaultgame snowbros + + # Type here the name of the display where play xmame + # overriden by DISPLAY environment variable. Not usefull in config file but... +@@ -43,7 +43,7 @@ + # + + # Use sound if available. default is 0 (Don't) +-sound 0 ++sound 1 + + # Use stereo sound if available + stereo 1 +@@ -105,11 +105,11 @@ + # Define X and Y axis scale related to original bitmap. Default is 1, + # since xmame-0.34b5.3 also used to scale vector games, vector games also + # except values like 1.5 and even 0.5 these are rounded for normal games +-widthscale 2 +-heightscale 2 ++#widthscale 2 ++#heightscale 2 + + #scale sets both widthscale and heightscale in one option +-#scale 2 ++scale 2 + + # We want autoframeskip ;) + autoframeskip 1 |