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authornbm <nbm@FreeBSD.org>2001-01-02 20:44:26 +0000
committernbm <nbm@FreeBSD.org>2001-01-02 20:44:26 +0000
commit5c6d291dbebab7d284c3632e90d9ded4af1c4436 (patch)
tree1cfa18f0eea811cfeadbb884318621a44c2d40b6 /games
parent1ae645f47cb9b499f2547bf938f208919741a589 (diff)
downloadFreeBSD-ports-5c6d291dbebab7d284c3632e90d9ded4af1c4436.zip
FreeBSD-ports-5c6d291dbebab7d284c3632e90d9ded4af1c4436.tar.gz
Add (a currently very bare) mkpbuild, and (the more useful) mkpinstall.
mkpbuild just builds a port with WRKDIRPREFIX and PREFIX set to a directory in /tmp, and with the owner and group variables set to the user. A placeholder - in future, it'll have build error/log parsing. mkpinstall's claim to fame is to do the same, except with "make install" instead of "make build", and it then parses the mtree file, and compares that and the current directory tree and the files, and auto-generates a plist. They're not pretty, but they finish the mkptools set basic functionality: automatic skeleton generation with mkpskel, on-extraction requirements guessing, and plist generation. Future direction might be parsing build and install failures, checking for '/usr/local' abuse, more requirements guessing, and stuff like that.
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