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author | nbm <nbm@FreeBSD.org> | 2001-01-02 20:44:26 +0000 |
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committer | nbm <nbm@FreeBSD.org> | 2001-01-02 20:44:26 +0000 |
commit | 5c6d291dbebab7d284c3632e90d9ded4af1c4436 (patch) | |
tree | 1cfa18f0eea811cfeadbb884318621a44c2d40b6 /games | |
parent | 1ae645f47cb9b499f2547bf938f208919741a589 (diff) | |
download | FreeBSD-ports-5c6d291dbebab7d284c3632e90d9ded4af1c4436.zip FreeBSD-ports-5c6d291dbebab7d284c3632e90d9ded4af1c4436.tar.gz |
Add (a currently very bare) mkpbuild, and (the more useful) mkpinstall.
mkpbuild just builds a port with WRKDIRPREFIX and PREFIX set to a
directory in /tmp, and with the owner and group variables set to the
user. A placeholder - in future, it'll have build error/log parsing.
mkpinstall's claim to fame is to do the same, except with "make install"
instead of "make build", and it then parses the mtree file, and compares
that and the current directory tree and the files, and auto-generates a
plist.
They're not pretty, but they finish the mkptools set basic
functionality: automatic skeleton generation with mkpskel, on-extraction
requirements guessing, and plist generation.
Future direction might be parsing build and install failures, checking
for '/usr/local' abuse, more requirements guessing, and stuff like that.
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions