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author | adamw <adamw@FreeBSD.org> | 2003-06-18 06:20:03 +0000 |
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committer | adamw <adamw@FreeBSD.org> | 2003-06-18 06:20:03 +0000 |
commit | 3ab4d5814e2300d391e89d13360110b0ea0388b5 (patch) | |
tree | 83258e295033c97cfa7b3b1c498c9ea6fdec8aeb /games | |
parent | 42a911c4befe6df7d7f84f772ecf31ae5d96e959 (diff) | |
download | FreeBSD-ports-3ab4d5814e2300d391e89d13360110b0ea0388b5.zip FreeBSD-ports-3ab4d5814e2300d391e89d13360110b0ea0388b5.tar.gz |
Don't clobber ${CC}, respect ${CFLAGS}, and skip some optimizations
that weren't making things any faster or smaller, and were making the
build fail on alpha.
Reported by: kris
Diffstat (limited to 'games')
-rw-r--r-- | games/glmaze/files/patch-Makefile | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/games/glmaze/files/patch-Makefile b/games/glmaze/files/patch-Makefile index b8ad197..b6f31c8 100644 --- a/games/glmaze/files/patch-Makefile +++ b/games/glmaze/files/patch-Makefile @@ -1,6 +1,8 @@ --- Makefile.orig Wed Jan 23 06:44:46 2002 -+++ Makefile Thu Jun 5 19:54:58 2003 -@@ -2,16 +2,16 @@ ++++ Makefile Tue Jun 17 23:14:54 2003 +@@ -1,17 +1,17 @@ +-CC = gcc -O2 -ffast-math -Wall ++#CC = gcc -O2 -ffast-math -Wall VERSION = "1.1a" @@ -26,11 +28,11 @@ .c.o: - $(CC) -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< -+ $(CC) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< ++ $(CC) $(CFLAGS) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< glmaze: $(OBJECTS) - $(CC) $(OBJECTS) -o $@ $(SDL_LIBS) -lGL -lGLU -lm -+ $(CC) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm ++ $(CC) $(LDFLAGS) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm clean: @echo Cleaning up... |