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authoralex <alex@FreeBSD.org>1998-07-29 23:40:40 +0000
committeralex <alex@FreeBSD.org>1998-07-29 23:40:40 +0000
commit4ff7d3d0140896e81f0a03cf1b572c06afc8f574 (patch)
tree0717e554bd2bce519fc94477daac4f5bdb4b8c6d /games/KnightCap
parentd8ef66d5cb1f71d42777294f201f92aa8883c194 (diff)
downloadFreeBSD-ports-4ff7d3d0140896e81f0a03cf1b572c06afc8f574.zip
FreeBSD-ports-4ff7d3d0140896e81f0a03cf1b572c06afc8f574.tar.gz
Typo fix for URL.
Diffstat (limited to 'games/KnightCap')
-rw-r--r--games/KnightCap/pkg-descr2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/KnightCap/pkg-descr b/games/KnightCap/pkg-descr
index a6308a4..db1b108 100644
--- a/games/KnightCap/pkg-descr
+++ b/games/KnightCap/pkg-descr
@@ -18,5 +18,5 @@ are:
plays. The most dramatic example of how this helps is an experiment
we conducted on FICS in which KnightCap learnt from a 1650 player
to a 2100 player in just 300 games. See
- http://keating.anu.edu.au/~jon/papers/knigtcap.ps.gz for more info on
+ http://keating.anu.edu.au/~jon/papers/knightcap.ps.gz for more info on
its learning algorithm.
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