R"===( /* * GPU configuration. You should play around with intensity and worksize as the fastest settings will vary. * index - GPU index number usually starts from 0 * intensity - Number of parallel GPU threads (nothing to do with CPU threads) * worksize - Number of local GPU threads (nothing to do with CPU threads) * affine_to_cpu - This will affine the thread to a CPU. This can make a GPU miner play along nicer with a CPU miner. * strided_index - switch memory pattern used for the scratch pad memory * true = use 16byte contiguous memory per thread, the next memory block has offset of intensity blocks * false = use a contiguous block of memory per thread * "gpu_threads_conf" : * [ * { "index" : 0, "intensity" : 1000, "worksize" : 8, "affine_to_cpu" : false, "strided_index" : true }, * ], * If you do not wish to mine with your AMD GPU(s) then use: * "gpu_threads_conf" : * null, */ "gpu_threads_conf" : [ GPUCONFIG ], /* * Platform index. This will be 0 unless you have different OpenCL platform - eg. AMD and Intel. */ "platform_index" : PLATFORMINDEX, )==="