diff options
Diffstat (limited to 'xmrstak/backend/nvidia/minethd.cpp')
-rw-r--r-- | xmrstak/backend/nvidia/minethd.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/xmrstak/backend/nvidia/minethd.cpp b/xmrstak/backend/nvidia/minethd.cpp index 7718d34..2e3ef01 100644 --- a/xmrstak/backend/nvidia/minethd.cpp +++ b/xmrstak/backend/nvidia/minethd.cpp @@ -26,7 +26,7 @@ #include "xmrstak/misc/console.hpp" #include "xmrstak/backend/cpu/crypto/cryptonight_aesni.h" #include "xmrstak/backend/cpu/crypto/cryptonight.h" -#include "xmrstak/backend/cpu//cpu/minethd.hpp" +#include "xmrstak/backend/cpu/minethd.hpp" #include "xmrstak/params.hpp" #include "xmrstak/misc/executor.hpp" #include "xmrstak/jconf.hpp" @@ -110,18 +110,18 @@ extern "C" #ifdef WIN32 __declspec(dllexport) #endif -std::vector<IBackend*>* xmrstak_start_backend(uint32_t threadOffset, miner_work& pWork, Environment& env) +std::vector<iBackend*>* xmrstak_start_backend(uint32_t threadOffset, miner_work& pWork, environment& env) { - Environment::inst() = env; + environment::inst() = env; return nvidia::minethd::thread_starter(threadOffset, pWork); } } // extern "C" -std::vector<IBackend*>* minethd::thread_starter(uint32_t threadOffset, miner_work& pWork) +std::vector<iBackend*>* minethd::thread_starter(uint32_t threadOffset, miner_work& pWork) { - std::vector<IBackend*>* pvThreads = new std::vector<IBackend*>(); + std::vector<iBackend*>* pvThreads = new std::vector<iBackend*>(); - if(!ConfigEditor::file_exist(Params::inst().configFileNVIDIA)) + if(!configEditor::file_exist(Params::inst().configFileNVIDIA)) { autoAdjust adjust; if(!adjust.printConfig()) @@ -174,19 +174,19 @@ void minethd::switch_work(miner_work& pWork) // faster than threads can consume them. This should never happen in real life. // Pool cant physically send jobs faster than every 250ms or so due to net latency. - while (GlobalStates::inst().iConsumeCnt.load(std::memory_order_seq_cst) < GlobalStates::inst().iThreadCount) + while (globalStates::inst().iConsumeCnt.load(std::memory_order_seq_cst) < globalStates::inst().iThreadCount) std::this_thread::sleep_for(std::chrono::milliseconds(100)); - GlobalStates::inst().oGlobalWork = pWork; - GlobalStates::inst().iConsumeCnt.store(0, std::memory_order_seq_cst); - GlobalStates::inst().iGlobalJobNo++; + globalStates::inst().oGlobalWork = pWork; + globalStates::inst().iConsumeCnt.store(0, std::memory_order_seq_cst); + globalStates::inst().iGlobalJobNo++; } void minethd::consume_work() { - memcpy(&oWork, &GlobalStates::inst().oGlobalWork, sizeof(miner_work)); + memcpy(&oWork, &globalStates::inst().oGlobalWork, sizeof(miner_work)); iJobNo++; - GlobalStates::inst().iConsumeCnt++; + globalStates::inst().iConsumeCnt++; } void minethd::work_main() @@ -197,7 +197,7 @@ void minethd::work_main() cpu_ctx = cpu::minethd::minethd_alloc_ctx(); cn_hash_fun hash_fun = cpu::minethd::func_selector(::jconf::inst()->HaveHardwareAes(), true /*bNoPrefetch*/); - GlobalStates::inst().iConsumeCnt++; + globalStates::inst().iConsumeCnt++; if(/*cuda_get_deviceinfo(&ctx) != 1 ||*/ cryptonight_extra_cpu_init(&ctx) != 1) { @@ -213,7 +213,7 @@ void minethd::work_main() either because of network latency, or a socket problem. Since we are raison d'etre of this software it us sensible to just wait until we have something*/ - while (GlobalStates::inst().iGlobalJobNo.load(std::memory_order_relaxed) == iJobNo) + while (globalStates::inst().iGlobalJobNo.load(std::memory_order_relaxed) == iJobNo) std::this_thread::sleep_for(std::chrono::milliseconds(100)); consume_work(); @@ -225,7 +225,7 @@ void minethd::work_main() assert(sizeof(job_result::sJobID) == sizeof(pool_job::sJobID)); - while(GlobalStates::inst().iGlobalJobNo.load(std::memory_order_relaxed) == iJobNo) + while(globalStates::inst().iGlobalJobNo.load(std::memory_order_relaxed) == iJobNo) { uint32_t foundNonce[10]; |