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-rw-r--r--xmrstak/backend/amd/minethd.hpp61
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diff --git a/xmrstak/backend/amd/minethd.hpp b/xmrstak/backend/amd/minethd.hpp
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+#pragma once
+#include <thread>
+#include <atomic>
+#include "./jconf.h"
+#include "../IBackend.hpp"
+#include "../../Environment.hpp"
+
+#include "amd_gpu/gpu.h"
+
+namespace xmrstak
+{
+namespace amd
+{
+
+class minethd : public IBackend
+{
+public:
+
+ static void switch_work(miner_work& pWork);
+ static std::vector<IBackend*>* thread_starter(uint32_t threadOffset, miner_work& pWork);
+ static bool init_gpus();
+
+private:
+ typedef void (*cn_hash_fun)(const void*, size_t, void*, cryptonight_ctx*);
+
+ minethd(miner_work& pWork, size_t iNo, GpuContext* ctx);
+
+ // We use the top 8 bits of the nonce for thread and resume
+ // This allows us to resume up to 64 threads 4 times before
+ // we get nonce collisions
+ // Bottom 24 bits allow for an hour of work at 4000 H/s
+ inline uint32_t calc_start_nonce(uint32_t resume)
+ {
+ return reverseBits<uint32_t>(static_cast<uint32_t>(iThreadNo + GlobalStates::inst().iThreadCount * resume));
+ }
+
+ void work_main();
+ void double_work_main();
+ void consume_work();
+
+ uint64_t iJobNo;
+
+ static miner_work oGlobalWork;
+ miner_work oWork;
+
+ std::thread oWorkThd;
+ uint8_t iThreadNo;
+
+ bool bQuit;
+ bool bNoPrefetch;
+
+ //Mutable ptr to vector below, different for each thread
+ GpuContext* pGpuCtx;
+
+ // WARNING - this vector (but not its contents) must be immutable
+ // once the threads are started
+ static std::vector<GpuContext> vGpuData;
+};
+
+} // namespace amd
+} // namespace xmrstak
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