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author | fireice-uk <fireice-uk@users.noreply.github.com> | 2018-05-04 10:31:33 +0100 |
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committer | GitHub <noreply@github.com> | 2018-05-04 10:31:33 +0100 |
commit | f8e161cf096cb371e204cc35f87ab568b41d819e (patch) | |
tree | 6dc4c795f2bf3fc28f874f2f92473d8c59bf7768 /xmrstak/net/msgstruct.hpp | |
parent | 478a023ff62d1ebccb9547c1a152b7d296c11fb2 (diff) | |
parent | 3cd0bd9543ff26210b571fdb71128a214f091eb9 (diff) | |
download | xmr-stak-f8e161cf096cb371e204cc35f87ab568b41d819e.zip xmr-stak-f8e161cf096cb371e204cc35f87ab568b41d819e.tar.gz |
Merge pull request #1535 from fireice-uk/topic-Spudz76-spellcheck
Spell check
Diffstat (limited to 'xmrstak/net/msgstruct.hpp')
-rw-r--r-- | xmrstak/net/msgstruct.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/xmrstak/net/msgstruct.hpp b/xmrstak/net/msgstruct.hpp index e401f59..20092fe 100644 --- a/xmrstak/net/msgstruct.hpp +++ b/xmrstak/net/msgstruct.hpp @@ -5,7 +5,7 @@ #include <assert.h> // Structures that we use to pass info between threads constructors are here just to make -// the stack allocation take up less space, heap is a shared resouce that needs locks too of course +// the stack allocation take up less space, heap is a shared resource that needs locks too of course struct pool_job { @@ -72,15 +72,15 @@ struct gpu_res_err }; enum ex_event_name { EV_INVALID_VAL, EV_SOCK_READY, EV_SOCK_ERROR, EV_GPU_RES_ERROR, - EV_POOL_HAVE_JOB, EV_MINER_HAVE_RESULT, EV_PERF_TICK, EV_EVAL_POOL_CHOICE, - EV_USR_HASHRATE, EV_USR_RESULTS, EV_USR_CONNSTAT, EV_HASHRATE_LOOP, + EV_POOL_HAVE_JOB, EV_MINER_HAVE_RESULT, EV_PERF_TICK, EV_EVAL_POOL_CHOICE, + EV_USR_HASHRATE, EV_USR_RESULTS, EV_USR_CONNSTAT, EV_HASHRATE_LOOP, EV_HTML_HASHRATE, EV_HTML_RESULTS, EV_HTML_CONNSTAT, EV_HTML_JSON }; /* This is how I learned to stop worrying and love c++11 =). Ghosts of endless heap allocations have finally been exorcised. Thanks to the nifty magic of move semantics, string will only be allocated - once on the heap. Considering that it makes a jorney across stack, + once on the heap. Considering that it makes a journey across stack, heap alloced queue, to another stack before being finally processed I think it is kind of nifty, don't you? Also note that for non-arg events we only copy two qwords |