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// -*-C++-*-

#ifndef VEC_AVX_FP8_32_H
#define VEC_AVX_FP8_32_H

#include "floatprops.h"
#include "mathfuncs.h"
#include "vec_base.h"

#include <cmath>

// AVX intrinsics
#include <immintrin.h>

namespace vecmathlib {

#define VECMATHLIB_HAVE_VEC_FP8_32
template <> struct boolvec<fp8, 32>;
template <> struct intvec<fp8, 32>;
template <> struct realvec<fp8, 32>;

template <> struct boolvec<fp8, 32> : floatprops<fp8> {
  static int const size = 32;
  typedef bool scalar_t;
  typedef __m256i bvector_t;
  static int const alignment = sizeof(bvector_t);

  static_assert(size * sizeof(real_t) == sizeof(bvector_t),
                "vector size is wrong");

private:
  // true values have the sign bit set, false values have it unset
  static uint_t from_bool(bool a) { return -uint_t(a); }
  static bool to_bool(uint_t a) { return int_t(a) < int_t(0); }

public:
  typedef boolvec boolvec_t;
  typedef intvec<real_t, size> intvec_t;
  typedef realvec<real_t, size> realvec_t;

  // Short names for type casts
  typedef real_t R;
  typedef int_t I;
  typedef uint_t U;
  typedef realvec_t RV;
  typedef intvec_t IV;
  typedef boolvec_t BV;
  typedef floatprops<real_t> FP;
  typedef mathfuncs<realvec_t> MF;

  bvector_t v;

  boolvec() {}
  // Can't have a non-trivial copy constructor; if so, objects won't
  // be passed in registers
  // boolvec(boolvec const& x): v(x.v) {}
  // boolvec& operator=(boolvec const& x) { return v=x.v, *this; }
  boolvec(bvector_t x) : v(x) {}
  boolvec(bool a) : v(_mm256_set1_epi8(from_bool(a))) {}
  boolvec(bool const *as)
      : v(_mm256_set_epi8(
            from_bool(as[31]), from_bool(as[30]), from_bool(as[29]),
            from_bool(as[28]), from_bool(as[27]), from_bool(as[26]),
            from_bool(as[25]), from_bool(as[24]), from_bool(as[23]),
            from_bool(as[22]), from_bool(as[21]), from_bool(as[20]),
            from_bool(as[19]), from_bool(as[18]), from_bool(as[17]),
            from_bool(as[16]), from_bool(as[15]), from_bool(as[14]),
            from_bool(as[13]), from_bool(as[12]), from_bool(as[11]),
            from_bool(as[10]), from_bool(as[9]), from_bool(as[8]),
            from_bool(as[7]), from_bool(as[6]), from_bool(as[5]),
            from_bool(as[4]), from_bool(as[3]), from_bool(as[2]),
            from_bool(as[1]), from_bool(as[0]))) {}

  operator bvector_t() const { return v; }
  bool operator[](int n) const {
    return to_bool(vecmathlib::get_elt<BV, bvector_t, uint_t>(v, n));
  }
  boolvec &set_elt(int n, bool a) {
    return vecmathlib::set_elt<BV, bvector_t, uint_t>(v, n, from_bool(a)),
           *this;
  }

  intvec_t as_int() const;      // defined after intvec
  intvec_t convert_int() const; // defined after intvec

  boolvec operator!() const { return *this != boolvec(true); }

  boolvec operator&&(boolvec x) const {
    return _mm256_castps_si256(
        _mm256_and_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
  }
  boolvec operator||(boolvec x) const {
    return _mm256_castps_si256(
        _mm256_or_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
  }
  boolvec operator==(boolvec x) const { return !(*this != x); }
  boolvec operator!=(boolvec x) const {
    return _mm256_castps_si256(
        _mm256_xor_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
  }

  bool all() const {
    bool r = (*this)[0];
    for (int n = 1; n < size; ++n)
      r = r && (*this)[n];
    return r;
  }
  bool any() const {
    bool r = (*this)[0];
    ;
    for (int n = 1; n < size; ++n)
      r = r || (*this)[n];
    return r;
  }

  // ifthen(condition, then-value, else-value)
  boolvec_t ifthen(boolvec_t x, boolvec_t y) const;
  intvec_t ifthen(intvec_t x, intvec_t y) const;    // defined after intvec
  realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec
};

template <> struct intvec<fp8, 32> : floatprops<fp8> {
  static int const size = 32;
  typedef int_t scalar_t;
  typedef __m256i ivector_t;
  static int const alignment = sizeof(ivector_t);

  static_assert(size * sizeof(real_t) == sizeof(ivector_t),
                "vector size is wrong");

  typedef boolvec<real_t, size> boolvec_t;
  typedef intvec intvec_t;
  typedef realvec<real_t, size> realvec_t;

  // Short names for type casts
  typedef real_t R;
  typedef int_t I;
  typedef uint_t U;
  typedef realvec_t RV;
  typedef intvec_t IV;
  typedef boolvec_t BV;
  typedef floatprops<real_t> FP;
  typedef mathfuncs<realvec_t> MF;

  ivector_t v;

  intvec() {}
  // Can't have a non-trivial copy constructor; if so, objects won't
  // be passed in registers
  // intvec(intvec const& x): v(x.v) {}
  // intvec& operator=(intvec const& x) { return v=x.v, *this; }
  intvec(ivector_t x) : v(x) {}
  intvec(int_t a) : v(_mm256_set1_epi8(a)) {}
  intvec(int_t const *as)
      : v(_mm256_set_epi8(as[31], as[30], as[29], as[28], as[27], as[26],
                          as[25], as[24], as[23], as[22], as[21], as[20],
                          as[19], as[18], as[17], as[16], as[15], as[14],
                          as[13], as[12], as[11], as[10], as[9], as[8], as[7],
                          as[6], as[5], as[4], as[3], as[2], as[1], as[0])) {}
  static intvec iota() {
    return _mm256_set_epi8(31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19,
                           18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4,
                           3, 2, 1, 0);
  }

  operator ivector_t() const { return v; }
  int_t operator[](int n) const {
    return vecmathlib::get_elt<IV, ivector_t, int_t>(v, n);
  }
  intvec_t &set_elt(int n, int_t a) {
    return vecmathlib::set_elt<IV, ivector_t, int_t>(v, n, a), *this;
  }

  boolvec_t as_bool() const { return v; }
  boolvec_t convert_bool() const {
    // Result: convert_bool(0)=false, convert_bool(else)=true
    // There is no intrinsic to compare to zero. Instead, we check
    // whether x is positive and x-1 is negative.
    intvec x = *this;
    // We know that boolvec values depend only on the sign bit
    // return (~(x-1) | x).as_bool();
    // return x.as_bool() || !(x-1).as_bool();
    return x.as_bool() || (x + (FP::signbit_mask - 1)).as_bool();
  }
  realvec_t as_float() const;      // defined after realvec
  realvec_t convert_float() const; // defined after realvec

  // Note: not all arithmetic operations are supported!

  intvec operator+() const { return *this; }
  intvec operator-() const { return IV(I(0)) - *this; }

  intvec operator+(intvec x) const {
#ifdef __AVX2__
    return _mm256_add_epi8(v, x.v);
#else
    __m128i vlo = _mm256_castsi256_si128(v);
    __m128i vhi = _mm256_extractf128_si256(v, 1);
    __m128i xvlo = _mm256_castsi256_si128(x.v);
    __m128i xvhi = _mm256_extractf128_si256(x.v, 1);
    vlo = _mm_add_epi8(vlo, xvlo);
    vhi = _mm_add_epi8(vhi, xvhi);
    return _mm256_insertf128_si256(_mm256_castsi128_si256(vlo), vhi, 1);
#endif
  }
  intvec operator-(intvec x) const {
#ifdef __AVX2__
    return _mm256_sub_epi8(v, x.v);
#else
    __m128i vlo = _mm256_castsi256_si128(v);
    __m128i vhi = _mm256_extractf128_si256(v, 1);
    __m128i xvlo = _mm256_castsi256_si128(x.v);
    __m128i xvhi = _mm256_extractf128_si256(x.v, 1);
    vlo = _mm_sub_epi8(vlo, xvlo);
    vhi = _mm_sub_epi8(vhi, xvhi);
    return _mm256_insertf128_si256(_mm256_castsi128_si256(vlo), vhi, 1);
#endif
  }

  intvec &operator+=(intvec const &x) { return *this = *this + x; }
  intvec &operator-=(intvec const &x) { return *this = *this - x; }

  intvec operator~() const { return IV(~U(0)) ^ *this; }

  intvec operator&(intvec x) const {
#ifdef __AVX2__
    return _mm256_and_si256(v, x.v);
#else
    return _mm256_castps_si256(
        _mm256_and_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
#endif
  }
  intvec operator|(intvec x) const {
#ifdef __AVX2__
    return _mm256_or_si256(v, x.v);
#else
    return _mm256_castps_si256(
        _mm256_or_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
#endif
  }
  intvec operator^(intvec x) const {
#ifdef __AVX2__
    return _mm256_xor_si256(v, x.v);
#else
    return _mm256_castps_si256(
        _mm256_xor_ps(_mm256_castsi256_ps(v), _mm256_castsi256_ps(x.v)));
#endif
  }

  intvec &operator&=(intvec const &x) { return *this = *this & x; }
  intvec &operator|=(intvec const &x) { return *this = *this | x; }
  intvec &operator^=(intvec const &x) { return *this = *this ^ x; }

  intvec lsr(int_t n) const {
#ifdef __AVX2__
    uint_t masklo = U(0x00ffU) >> U(n);
    uint_t maskhi = U(0xff00U);
    intvec mask = masklo | maskhi;
    return intvec(_mm256_srai_epi16(v, n)) & mask;
#else
    __m128i vlo = _mm256_castsi256_si128(v);
    __m128i vhi = _mm256_extractf128_si256(v, 1);
    uint_t masklo = U(0x00ffU) >> U(n);
    uint_t maskhi = U(0xff00U);
    __m128i mask = _mm_set1_epi16(masklo | maskhi);
    vlo = _mm_and_si128(_mm_srli_epi16(vlo, n), mask);
    vhi = _mm_and_si128(_mm_srli_epi16(vhi, n), mask);
    return _mm256_insertf128_si256(_mm256_castsi128_si256(vlo), vhi, 1);
#endif
  }
  intvec operator>>(int_t n) const {
#ifdef __AVX2__
    // There is no _mm256_srai_epi8. To emulate it, add 0x80 before
    // shifting, and subtract the shifted 0x80 after shifting
    intvec_t offset = U(1) << (bits - 1);
    return (*this + offset).lsr(n) - offset.lsr(n);
#else
    __m128i vlo = _mm256_castsi256_si128(v);
    __m128i vhi = _mm256_extractf128_si256(v, 1);
    uint_t masklo = U(0x00ffU);
    uint_t maskhi = U(0xff00U);
    __m128i vlolo = _mm_and_si128(_mm_srai_epi16(_mm_slli_epi16(vlo, 8), n + 8),
                                  _mm_set1_epi16(masklo));
    __m128i vlohi =
        _mm_and_si128(_mm_srai_epi16(vlo, n), _mm_set1_epi16(maskhi));
    vlo = _mm_or_si128(vlolo, vlohi);
    __m128i vhilo = _mm_and_si128(_mm_srai_epi16(_mm_slli_epi16(vhi, 8), n + 8),
                                  _mm_set1_epi16(masklo));
    __m128i vhihi =
        _mm_and_si128(_mm_srai_epi16(vhi, n), _mm_set1_epi16(maskhi));
    vhi = _mm_or_si128(vhilo, vhihi);
    return _mm256_insertf128_si256(_mm256_castsi128_si256(vlo), vhi, 1);
#endif
  }
  intvec operator<<(int_t n) const {
#ifdef __AVX2__
    uint_t masklo = U(0x00ffU);
    uint_t maskhi = U(0xff00U) << U(n);
    intvec mask = masklo | maskhi;
    return intvec(_mm256_slli_epi16(v, n)) & mask;
#else
    __m128i vlo = _mm256_castsi256_si128(v);
    __m128i vhi = _mm256_extractf128_si256(v, 1);
    uint_t masklo = U(0x00ffU);
    uint_t maskhi = U(0xff00U) << U(n);
    __m128i mask = _mm_set1_epi16(masklo | maskhi);
    vlo = _mm_and_si128(_mm_slli_epi16(vlo, n), mask);
    vhi = _mm_and_si128(_mm_slli_epi16(vhi, n), mask);
    return _mm256_insertf128_si256(_mm256_castsi128_si256(vlo), vhi, 1);
#endif
  }
  intvec &operator>>=(int_t n) { return *this = *this >> n; }
  intvec &operator<<=(int_t n) { return *this = *this << n; }

  intvec lsr(intvec n) const {
    intvec r;
    for (int i = 0; i < size; ++i) {
      r.set_elt(i, U((*this)[i]) >> U(n[i]));
    }
    return r;
  }
  intvec operator>>(intvec n) const {
    intvec r;
    for (int i = 0; i < size; ++i) {
      r.set_elt(i, (*this)[i] >> n[i]);
    }
    return r;
  }
  intvec operator<<(intvec n) const {
    intvec r;
    for (int i = 0; i < size; ++i) {
      r.set_elt(i, (*this)[i] << n[i]);
    }
    return r;
  }
  intvec &operator>>=(intvec n) { return *this = *this >> n; }
  intvec &operator<<=(intvec n) { return *this = *this << n; }

  boolvec_t operator==(intvec const &x) const {
#ifdef __AVX2__
    return _mm256_cmpeq_epi8(v, x.v);
#else
    return !(*this != x);
#endif
  }
  boolvec_t operator!=(intvec const &x) const {
#ifdef __AVX2__
    return !(*this == x);
#else
    return (*this ^ x).convert_bool();
#endif
  }
  boolvec_t operator<(intvec const &x) const {
#ifdef __AVX2__
    return _mm256_cmpgt_epi8(x.v, v);
#else
    // TODO: First compare sign; then if equal, compare sign of difference
    // TODO: Also look for intrinsics
    boolvec_t r;
    for (int i = 0; i < size; ++i) {
      r.set_elt(i, (*this)[i] < x[i]);
    }
    return r;
#endif
  }
  boolvec_t operator<=(intvec_t const &x) const { return !(*this > x); }
  boolvec_t operator>(intvec_t const &x) const { return x < *this; }
  boolvec_t operator>=(intvec_t const &x) const { return !(*this < x); }

  intvec_t abs() const;
  boolvec_t isignbit() const { return as_bool(); }
  intvec_t max(intvec_t x) const;
  intvec_t min(intvec_t x) const;
};

template <> struct realvec<fp8, 32> : floatprops<fp8> {
  static int const size = 32;
  typedef real_t scalar_t;
  typedef __m256i vector_t;
  static int const alignment = sizeof(vector_t);

  static char const *name() {
#ifdef __AVX2__
    return "<AVX2:32*fp8>";
#else
    return "<AVX:32*fp8>";
#endif
  }
  void barrier() { __asm__("" : "+x"(v)); }

  static_assert(size * sizeof(real_t) == sizeof(vector_t),
                "vector size is wrong");

  typedef boolvec<real_t, size> boolvec_t;
  typedef intvec<real_t, size> intvec_t;
  typedef realvec realvec_t;

  // Short names for type casts
  typedef real_t R;
  typedef int_t I;
  typedef uint_t U;
  typedef realvec_t RV;
  typedef intvec_t IV;
  typedef boolvec_t BV;
  typedef floatprops<real_t> FP;
  typedef mathfuncs<realvec_t> MF;

  vector_t v;

  realvec() {}
  // Can't have a non-trivial copy constructor; if so, objects won't
  // be passed in registers
  // realvec(realvec const& x): v(x.v) {}
  // realvec& operator=(realvec const& x) { return v=x.v, *this; }
  realvec(vector_t x) : v(x) {}
  realvec(real_t a) : v(_mm256_set1_epi8(FP::as_int(a))) {}
  realvec(real_t const *as)
      : v(_mm256_set_epi8(
            FP::as_int(as[31]), FP::as_int(as[30]), FP::as_int(as[29]),
            FP::as_int(as[28]), FP::as_int(as[27]), FP::as_int(as[26]),
            FP::as_int(as[25]), FP::as_int(as[24]), FP::as_int(as[23]),
            FP::as_int(as[22]), FP::as_int(as[21]), FP::as_int(as[20]),
            FP::as_int(as[19]), FP::as_int(as[18]), FP::as_int(as[17]),
            FP::as_int(as[16]), FP::as_int(as[15]), FP::as_int(as[14]),
            FP::as_int(as[13]), FP::as_int(as[12]), FP::as_int(as[11]),
            FP::as_int(as[10]), FP::as_int(as[9]), FP::as_int(as[8]),
            FP::as_int(as[7]), FP::as_int(as[6]), FP::as_int(as[5]),
            FP::as_int(as[4]), FP::as_int(as[3]), FP::as_int(as[2]),
            FP::as_int(as[1]), FP::as_int(as[0]))) {}

  operator vector_t() const { return v; }
  real_t operator[](int n) const {
    return vecmathlib::get_elt<RV, vector_t, real_t>(v, n);
  }
  realvec_t &set_elt(int n, real_t a) {
    return vecmathlib::set_elt<RV, vector_t, real_t>(v, n, a), *this;
  }

  typedef vecmathlib::mask_t<realvec_t> mask_t;

  static realvec_t loada(real_t const *p) {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    return _mm256_load_si256((__m256i const *)p);
  }
  static realvec_t loadu(real_t const *p) {
    return _mm256_loadu_si256((__m256i const *)p);
  }
  static realvec_t loadu(real_t const *p, std::ptrdiff_t ioff) {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (ioff % realvec::size == 0)
      return loada(p + ioff);
    return loadu(p + ioff);
  }
  realvec_t loada(real_t const *p, mask_t const &m) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (__builtin_expect(all(m.m), true)) {
      return loada(p);
    } else {
      return m.m.ifthen(loada(p), *this);
    }
  }
  realvec_t loadu(real_t const *p, mask_t const &m) const {
    if (__builtin_expect(m.all_m, true)) {
      return loadu(p);
    } else {
      return m.m.ifthen(loadu(p), *this);
    }
  }
  realvec_t loadu(real_t const *p, std::ptrdiff_t ioff, mask_t const &m) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (ioff % realvec::size == 0)
      return loada(p + ioff, m);
    return loadu(p + ioff, m);
  }

  void storea(real_t *p) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    _mm256_store_si256((__m256i *)p, v);
  }
  void storeu(real_t *p) const { return _mm256_storeu_si256((__m256i *)p, v); }
  void storeu(real_t *p, std::ptrdiff_t ioff) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (ioff % realvec::size == 0)
      return storea(p + ioff);
    storeu(p + ioff);
  }
  void storea(real_t *p, mask_t const &m) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (__builtin_expect(m.all_m, true)) {
      storea(p);
    } else {
      // TODO: this is expensive
      for (int n = 0; n < size; ++n)
        if (m.m[n])
          p[n] = (*this)[n];
    }
  }
  void storeu(real_t *p, mask_t const &m) const {
    if (__builtin_expect(m.all_m, true)) {
      storeu(p);
    } else {
      // TODO: this is expensive
      for (int n = 0; n < size; ++n)
        if (m.m[n])
          p[n] = (*this)[n];
    }
  }
  void storeu(real_t *p, std::ptrdiff_t ioff, mask_t const &m) const {
    VML_ASSERT(intptr_t(p) % alignment == 0);
    if (ioff % realvec::size == 0)
      return storea(p + ioff, m);
    storeu(p + ioff, m);
  }

  intvec_t as_int() const { return v; }
  intvec_t convert_int() const { __builtin_unreachable(); }

  realvec operator+() const { __builtin_unreachable(); }
  realvec operator-() const { __builtin_unreachable(); }

  realvec operator+(realvec x) const { __builtin_unreachable(); }
  realvec operator-(realvec x) const { __builtin_unreachable(); }
  realvec operator*(realvec x) const { __builtin_unreachable(); }
  realvec operator/(realvec x) const { __builtin_unreachable(); }

  realvec &operator+=(realvec const &x) { return *this = *this + x; }
  realvec &operator-=(realvec const &x) { return *this = *this - x; }
  realvec &operator*=(realvec const &x) { return *this = *this * x; }
  realvec &operator/=(realvec const &x) { return *this = *this / x; }

  real_t maxval() const { __builtin_unreachable(); }
  real_t minval() const { __builtin_unreachable(); }
  real_t prod() const { __builtin_unreachable(); }
  real_t sum() const { __builtin_unreachable(); }

  boolvec_t operator==(realvec const &x) const { __builtin_unreachable(); }
  boolvec_t operator!=(realvec const &x) const { __builtin_unreachable(); }
  boolvec_t operator<(realvec const &x) const { __builtin_unreachable(); }
  boolvec_t operator<=(realvec const &x) const { __builtin_unreachable(); }
  boolvec_t operator>(realvec const &x) const { __builtin_unreachable(); }
  boolvec_t operator>=(realvec const &x) const { __builtin_unreachable(); }

  realvec copysign(realvec y) const { return MF::vml_copysign(*this, y); }
  realvec fabs() const { return MF::vml_fabs(*this); }
  intvec_t ilogb() const { return MF::vml_ilogb(*this); }
  boolvec_t isfinite() const { return MF::vml_isfinite(*this); }
  boolvec_t isinf() const { return MF::vml_isinf(*this); }
  boolvec_t isnan() const { return MF::vml_isnan(*this); }
  boolvec_t isnormal() const { return MF::vml_isnormal(*this); }
  realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); }
  realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); }
  boolvec_t signbit() const { return v; }
};

// boolvec definitions

inline intvec<fp8, 32> boolvec<fp8, 32>::as_int() const { return v; }

inline intvec<fp8, 32> boolvec<fp8, 32>::convert_int() const {
  return lsr(as_int(), bits - 1);
}

inline boolvec<fp8, 32> boolvec<fp8, 32>::ifthen(boolvec_t x,
                                                 boolvec_t y) const {
  return ifthen(x.as_int(), y.as_int()).as_bool();
}

inline intvec<fp8, 32> boolvec<fp8, 32>::ifthen(intvec_t x, intvec_t y) const {
  return ((-convert_int() & x) | (~ - convert_int() & y));
}

inline realvec<fp8, 32> boolvec<fp8, 32>::ifthen(realvec_t x,
                                                 realvec_t y) const {
  return ifthen(x.as_int(), y.as_int()).as_float();
}

// intvec definitions

inline intvec<fp8, 32> intvec<fp8, 32>::abs() const {
#ifdef __AVX2__
  return _mm256_abs_epi8(v);
#else
  return MF::vml_abs(*this);
#endif
}

inline realvec<fp8, 32> intvec<fp8, 32>::as_float() const { return v; }

inline realvec<fp8, 32> intvec<fp8, 32>::convert_float() const {
  __builtin_unreachable();
}

inline intvec<fp8, 32> intvec<fp8, 32>::max(intvec_t x) const {
  return MF::vml_max(*this, x);
}

inline intvec<fp8, 32> intvec<fp8, 32>::min(intvec_t x) const {
  return MF::vml_min(*this, x);
}

} // namespace vecmathlib

#endif // #ifndef VEC_AVX_FP8_32_H
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