// -*-C++-*- #ifndef VEC_SSE_FLOAT4_H #define VEC_SSE_FLOAT4_H #include "floatprops.h" #include "mathfuncs.h" #include "vec_base.h" #include // SSE2 intrinsics #include #ifdef __SSE3__ // Intel's SSE 3 # include #endif #if defined __SSE4_1__ // Intel's SSE 4.1 # include #endif #if defined __SSE4A__ // AMD's SSE 4a # include #endif #if defined __AVX__ // Intel's AVX # include #endif namespace vecmathlib { #define VECMATHLIB_HAVE_VEC_FLOAT_4 template<> struct boolvec; template<> struct intvec; template<> struct realvec; template<> struct boolvec: floatprops { static int const size = 4; typedef bool scalar_t; typedef __m128 bvector_t; static int const alignment = sizeof(bvector_t); static_assert(size * sizeof(real_t) == sizeof(bvector_t), "vector size is wrong"); private: // true values have the sign bit set, false values have it unset static uint_t from_bool(bool a) { return - int_t(a); } static bool to_bool(uint_t a) { return int_t(a) < int_t(0); } public: typedef boolvec boolvec_t; typedef intvec intvec_t; typedef realvec realvec_t; // Short names for type casts typedef real_t R; typedef int_t I; typedef uint_t U; typedef realvec_t RV; typedef intvec_t IV; typedef boolvec_t BV; typedef floatprops FP; typedef mathfuncs MF; bvector_t v; boolvec() {} // Can't have a non-trivial copy constructor; if so, objects won't // be passed in registers // boolvec(boolvec const& x): v(x.v) {} // boolvec& operator=(boolvec const& x) { return v=x.v, *this; } boolvec(bvector_t x): v(x) {} boolvec(bool a): v(_mm_castsi128_ps(_mm_set1_epi32(from_bool(a)))) {} boolvec(bool const* as): v(_mm_castsi128_ps(_mm_set_epi32(from_bool(as[3]), from_bool(as[2]), from_bool(as[1]), from_bool(as[0])))) {} operator bvector_t() const { return v; } bool operator[](int n) const { return to_bool(((uint_t const*)&v)[n]); } boolvec& set_elt(int n, bool a) { return ((uint_t*)&v)[n]=from_bool(a), *this; } intvec_t as_int() const; // defined after intvec intvec_t convert_int() const; // defined after intvec boolvec operator!() const { return _mm_xor_ps(boolvec(true), v); } boolvec operator&&(boolvec x) const { return _mm_and_ps(v, x.v); } boolvec operator||(boolvec x) const { return _mm_or_ps(v, x.v); } boolvec operator==(boolvec x) const { return !(*this!=x); } boolvec operator!=(boolvec x) const { return _mm_xor_ps(v, x.v); } bool all() const { // return (*this)[0] && (*this)[1] && (*this)[2] && (*this)[3]; #if defined __AVX__ return ! (! *this).any(); #else boolvec x = *this; x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2)); x = x && _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1)); return x[0]; #endif } bool any() const { // return (*this)[0] || (*this)[1] || (*this)[2] || (*this)[3]; #if defined __AVX__ return ! _mm_testz_ps(v, v); #else boolvec x = *this; x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(1,0,3,2)); x = x || _mm_shuffle_ps(x.v, x.v, _MM_SHUFFLE(2,3,0,1)); return x[0]; #endif } // ifthen(condition, then-value, else-value) intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec }; template<> struct intvec: floatprops { static int const size = 4; typedef int_t scalar_t; typedef __m128i ivector_t; static int const alignment = sizeof(ivector_t); static_assert(size * sizeof(real_t) == sizeof(ivector_t), "vector size is wrong"); typedef boolvec boolvec_t; typedef intvec intvec_t; typedef realvec realvec_t; // Short names for type casts typedef real_t R; typedef int_t I; typedef uint_t U; typedef realvec_t RV; typedef intvec_t IV; typedef boolvec_t BV; typedef floatprops FP; typedef mathfuncs MF; ivector_t v; intvec() {} // Can't have a non-trivial copy constructor; if so, objects won't // be passed in registers // intvec(intvec const& x): v(x.v) {} // intvec& operator=(intvec const& x) { return v=x.v, *this; } intvec(ivector_t x): v(x) {} intvec(int_t a): v(_mm_set1_epi32(a)) {} intvec(int_t const* as): v(_mm_set_epi32(as[3], as[2], as[1], as[0])) {} static intvec iota() { return _mm_set_epi32(3, 2, 1, 0); } operator ivector_t() const { return v; } int_t operator[](int n) const { return ((int_t const*)&v)[n]; } intvec& set_elt(int n, int_t a) { return ((int_t*)&v)[n]=a, *this; } boolvec_t as_bool() const { return _mm_castsi128_ps(v); } boolvec_t convert_bool() const { // Result: convert_bool(0)=false, convert_bool(else)=true return ! IV(_mm_cmpeq_epi32(v, IV(0))).as_bool(); } realvec_t as_float() const; // defined after realvec realvec_t convert_float() const; // defined after realvec // Note: not all arithmetic operations are supported! intvec operator+() const { return *this; } intvec operator-() const { return IV(0) - *this; } intvec operator+(intvec x) const { return _mm_add_epi32(v, x.v); } intvec operator-(intvec x) const { return _mm_sub_epi32(v, x.v); } intvec& operator+=(intvec const& x) { return *this=*this+x; } intvec& operator-=(intvec const& x) { return *this=*this-x; } intvec operator~() const { return IV(~U(0)) ^ *this; } intvec operator&(intvec x) const { return _mm_castps_si128(_mm_and_ps(_mm_castsi128_ps(v), _mm_castsi128_ps(x.v))); } intvec operator|(intvec x) const { return _mm_castps_si128(_mm_or_ps(_mm_castsi128_ps(v), _mm_castsi128_ps(x.v))); } intvec operator^(intvec x) const { return _mm_castps_si128(_mm_xor_ps(_mm_castsi128_ps(v), _mm_castsi128_ps(x.v))); } intvec& operator&=(intvec const& x) { return *this=*this&x; } intvec& operator|=(intvec const& x) { return *this=*this|x; } intvec& operator^=(intvec const& x) { return *this=*this^x; } intvec lsr(int_t n) const { return _mm_srli_epi32(v, n); } intvec operator>>(int_t n) const { return _mm_srai_epi32(v, n); } intvec operator<<(int_t n) const { return _mm_slli_epi32(v, n); } intvec& operator>>=(int_t n) { return *this=*this>>n; } intvec& operator<<=(int_t n) { return *this=*this<> U(n[i])); } return r; } intvec operator>>(intvec n) const { intvec r; for (int i=0; i> n[i]); } return r; } intvec operator<<(intvec n) const { intvec r; for (int i=0; i>=(intvec n) { return *this=*this>>n; } intvec& operator<<=(intvec n) { return *this=*this< x); } boolvec_t operator>(intvec const& x) const { return x < *this; } boolvec_t operator>=(intvec const& x) const { return ! (*this < x); } }; template<> struct realvec: floatprops { static int const size = 4; typedef real_t scalar_t; typedef __m128 vector_t; static int const alignment = sizeof(vector_t); static char const* name() { return ""; } void barrier() { __asm__("": "+x"(v)); } static_assert(size * sizeof(real_t) == sizeof(vector_t), "vector size is wrong"); typedef boolvec boolvec_t; typedef intvec intvec_t; typedef realvec realvec_t; // Short names for type casts typedef real_t R; typedef int_t I; typedef uint_t U; typedef realvec_t RV; typedef intvec_t IV; typedef boolvec_t BV; typedef floatprops FP; typedef mathfuncs MF; vector_t v; realvec() {} // Can't have a non-trivial copy constructor; if so, objects won't // be passed in registers // realvec(realvec const& x): v(x.v) {} // realvec& operator=(realvec const& x) { return v=x.v, *this; } realvec(vector_t x): v(x) {} realvec(real_t a): v(_mm_set1_ps(a)) {} realvec(real_t const* as): v(_mm_set_ps(as[3], as[2], as[1], as[0])) {} operator vector_t() const { return v; } real_t operator[](int n) const { return ((real_t const*)&v)[n]; } realvec& set_elt(int n, real_t a) { return ((real_t*)&v)[n]=a, *this; } typedef vecmathlib::mask_t mask_t; static realvec_t loada(real_t const* p) { VML_ASSERT(intptr_t(p) % alignment == 0); return _mm_load_ps(p); } static realvec_t loadu(real_t const* p) { return _mm_loadu_ps(p); } static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff) { VML_ASSERT(intptr_t(p) % alignment == 0); if (ioff % realvec::size == 0) return loada(p+ioff); if (ioff==0) return loada(p); return loadu(p+ioff); } realvec_t loada(real_t const* p, mask_t const& m) const { VML_ASSERT(intptr_t(p) % alignment == 0); if (__builtin_expect(all(m.m), true)) { return loada(p); } else { return m.m.ifthen(loada(p), *this); } } realvec_t loadu(real_t const* p, mask_t const& m) const { if (__builtin_expect(m.all_m, true)) { return loadu(p); } else { return m.m.ifthen(loadu(p), *this); } } realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const { VML_ASSERT(intptr_t(p) % alignment == 0); if (ioff % realvec::size == 0) return loada(p+ioff, m); return loadu(p+ioff, m); } void storea(real_t* p) const { VML_ASSERT(intptr_t(p) % alignment == 0); _mm_store_ps(p, v); } void storeu(real_t* p) const { return _mm_storeu_ps(p, v); } void storeu(real_t* p, std::ptrdiff_t ioff) const { VML_ASSERT(intptr_t(p) % alignment == 0); if (ioff % realvec::size == 0) return storea(p+ioff); storeu(p+ioff); } void storea(real_t* p, mask_t const& m) const { VML_ASSERT(intptr_t(p) % alignment == 0); if (__builtin_expect(m.all_m, true)) { storea(p); } else { #if defined __AVX__ _mm_maskstore_ps(p, m.m.as_int(), v); #else if (m.m[0]) p[0] = (*this)[0]; if (m.m[1]) p[1] = (*this)[1]; if (m.m[2]) p[2] = (*this)[2]; if (m.m[3]) p[3] = (*this)[3]; #endif } } void storeu(real_t* p, mask_t const& m) const { if (__builtin_expect(m.all_m, true)) { storeu(p); } else { if (m.m[0]) p[0] = (*this)[0]; if (m.m[1]) p[1] = (*this)[1]; if (m.m[2]) p[2] = (*this)[2]; if (m.m[3]) p[3] = (*this)[3]; } } void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const { VML_ASSERT(intptr_t(p) % alignment == 0); if (ioff % realvec::size == 0) return storea(p+ioff, m); storeu(p+ioff, m); } intvec_t as_int() const { return _mm_castps_si128(v); } intvec_t convert_int() const { return _mm_cvttps_epi32(v); } realvec operator+() const { return *this; } realvec operator-() const { return RV(0.0) - *this; } realvec operator+(realvec x) const { return _mm_add_ps(v, x.v); } realvec operator-(realvec x) const { return _mm_sub_ps(v, x.v); } realvec operator*(realvec x) const { return _mm_mul_ps(v, x.v); } realvec operator/(realvec x) const { return _mm_div_ps(v, x.v); } realvec& operator+=(realvec const& x) { return *this=*this+x; } realvec& operator-=(realvec const& x) { return *this=*this-x; } realvec& operator*=(realvec const& x) { return *this=*this*x; } realvec& operator/=(realvec const& x) { return *this=*this/x; } real_t prod() const { return (*this)[0] * (*this)[1] * (*this)[2] * (*this)[3]; } real_t sum() const { #ifdef __SSE3__ realvec x = *this; x = _mm_hadd_ps(x.v, x.v); x = _mm_hadd_ps(x.v, x.v); return x[0]; #else return (*this)[0] + (*this)[1] + (*this)[2] + (*this)[3]; #endif } boolvec_t operator==(realvec const& x) const { return _mm_cmpeq_ps(v, x.v); } boolvec_t operator!=(realvec const& x) const { return _mm_cmpneq_ps(v, x.v); } boolvec_t operator<(realvec const& x) const { return _mm_cmplt_ps(v, x.v); } boolvec_t operator<=(realvec const& x) const { return _mm_cmple_ps(v, x.v); } boolvec_t operator>(realvec const& x) const { return _mm_cmpgt_ps(v, x.v); } boolvec_t operator>=(realvec const& x) const { return _mm_cmpge_ps(v, x.v); } realvec acos() const { return MF::vml_acos(*this); } realvec acosh() const { return MF::vml_acosh(*this); } realvec asin() const { return MF::vml_asin(*this); } realvec asinh() const { return MF::vml_asinh(*this); } realvec atan() const { return MF::vml_atan(*this); } realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); } realvec atanh() const { return MF::vml_atanh(*this); } realvec cbrt() const { return MF::vml_cbrt(*this); } realvec ceil() const { #ifdef __SSE4_1__ return _mm_ceil_ps(v); #else return MF::vml_ceil(*this); #endif } realvec copysign(realvec y) const { return MF::vml_copysign(*this, y); } realvec cos() const { return MF::vml_cos(*this); } realvec cosh() const { return MF::vml_cosh(*this); } realvec exp() const { return MF::vml_exp(*this); } realvec exp10() const { return MF::vml_exp10(*this); } realvec exp2() const { return MF::vml_exp2(*this); } realvec expm1() const { return MF::vml_expm1(*this); } realvec fabs() const { return MF::vml_fabs(*this); } realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); } realvec floor() const { #ifdef __SSE4_1__ return _mm_floor_ps(v); #else return MF::vml_floor(*this); #endif } realvec fma(realvec y, realvec z) const { return MF::vml_fma(*this, y, z); } realvec fmax(realvec y) const { return _mm_max_ps(v, y.v); } realvec fmin(realvec y) const { return _mm_min_ps(v, y.v); } realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); } realvec frexp(intvec_t& r) const { return MF::vml_frexp(*this, r); } realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); } intvec_t ilogb() const { return MF::vml_ilogb(*this); } boolvec_t isfinite() const { return MF::vml_isfinite(*this); } boolvec_t isinf() const { return MF::vml_isinf(*this); } boolvec_t isnan() const { #if defined VML_HAVE_NAN return _mm_cmpunord_ps(v, v); #else return BV(false); #endif } boolvec_t isnormal() const { return MF::vml_isnormal(*this); } realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); } realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); } realvec log() const { return MF::vml_log(*this); } realvec log10() const { return MF::vml_log10(*this); } realvec log1p() const { return MF::vml_log1p(*this); } realvec log2() const { return MF::vml_log2(*this); } realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); } realvec pow(realvec y) const { return MF::vml_pow(*this, y); } realvec rcp() const { realvec x = *this; realvec r = _mm_rcp_ps(x); // this is only an approximation r *= RV(2.0) - r*x; // one Newton iteration (see vml_rcp) return r; } realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); } realvec rint() const { #ifdef __SSE4_1__ return _mm_round_ps(v, _MM_FROUND_TO_NEAREST_INT); #else return MF::vml_rint(*this); #endif } realvec round() const { return MF::vml_round(*this); } realvec rsqrt() const { realvec x = *this; realvec r = _mm_rsqrt_ps(x); // this is only an approximation r *= RV(1.5) - RV(0.5)*x * r*r; // one Newton iteration (see vml_rsqrt) return r; } boolvec_t signbit() const { return v; } realvec sin() const { return MF::vml_sin(*this); } realvec sinh() const { return MF::vml_sinh(*this); } realvec sqrt() const { return _mm_sqrt_ps(v); } realvec tan() const { return MF::vml_tan(*this); } realvec tanh() const { return MF::vml_tanh(*this); } realvec trunc() const { #ifdef __SSE4_1__ return _mm_round_ps(v, _MM_FROUND_TO_ZERO); #else return MF::vml_trunc(*this); #endif } }; // boolvec definitions inline auto boolvec::as_int() const -> intvec_t { return _mm_castps_si128(v); } inline auto boolvec::convert_int() const -> intvec_t { return lsr(as_int(), bits-1); } inline auto boolvec::ifthen(intvec_t x, intvec_t y) const -> intvec_t { return ifthen(x.as_float(), y.as_float()).as_int(); } inline auto boolvec::ifthen(realvec_t x, realvec_t y) const -> realvec_t { #ifdef __SSE4_1__ return _mm_blendv_ps(y.v, x.v, v); #else return (( -convert_int() & x.as_int()) | (~-convert_int() & y.as_int())).as_float(); #endif } // intvec definitions inline auto intvec::as_float() const -> realvec_t { return _mm_castsi128_ps(v); } inline auto intvec::convert_float() const -> realvec_t { return _mm_cvtepi32_ps(v); } } // namespace vecmathlib #endif // #ifndef VEC_SSE_FLOAT4_H