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-rw-r--r--vec_neon_float4.h1131
1 files changed, 520 insertions, 611 deletions
diff --git a/vec_neon_float4.h b/vec_neon_float4.h
index 2bd9dda..9ec1e79 100644
--- a/vec_neon_float4.h
+++ b/vec_neon_float4.h
@@ -14,628 +14,537 @@
// Neon intrinsics
#include <arm_neon.h>
-
-
namespace vecmathlib {
-
+
#define VECMATHLIB_HAVE_VEC_FLOAT_4
- template<> struct boolvec<float,4>;
- template<> struct intvec<float,4>;
- template<> struct realvec<float,4>;
-
-
-
- template<>
- struct boolvec<float,4>: floatprops<float>
- {
- static int const size = 4;
- typedef bool scalar_t;
- typedef uint32x4_t bvector_t;
- static int const alignment = sizeof(bvector_t);
-
- static_assert(size * sizeof(real_t) == sizeof(bvector_t),
- "vector size is wrong");
-
- private:
- // true values are -1, false values are 0
- static uint_t from_bool(bool a) { return -int_t(a); }
- static bool to_bool(uint_t a) { return a; }
- public:
-
- typedef boolvec boolvec_t;
- typedef intvec<real_t, size> intvec_t;
- typedef realvec<real_t, size> realvec_t;
-
- // Short names for type casts
- typedef real_t R;
- typedef int_t I;
- typedef uint_t U;
- typedef realvec_t RV;
- typedef intvec_t IV;
- typedef boolvec_t BV;
- typedef floatprops<real_t> FP;
- typedef mathfuncs<realvec_t> MF;
-
-
-
- bvector_t v;
-
- boolvec() {}
- // Can't have a non-trivial copy constructor; if so, objects won't
- // be passed in registers
- // boolvec(boolvec const& x): v(x.v) {}
- // boolvec& operator=(boolvec const& x) { return v=x.v, *this; }
- boolvec(bvector_t x): v(x) {}
- boolvec(bool a): v(vdupq_n_u32(from_bool(a))) {}
- boolvec(bool const* as)
- {
- for (int d=0; d<size; ++d) set_elt(d, as[d]);
- }
-
- operator bvector_t() const { return v; }
- bool operator[](int n) const
- {
- return to_bool(vecmathlib::get_elt<BV,bvector_t,uint_t>(v, n));
- }
- boolvec& set_elt(int n, bool a)
- {
- return
- vecmathlib::set_elt<BV,bvector_t,uint_t>(v, n, from_bool(a)), *this;
- }
-
-
-
- intvec_t as_int() const; // defined after intvec
- intvec_t convert_int() const; // defined after intvec
-
-
-
- boolvec operator!() const { return vmvnq_u32(v); }
-
- boolvec operator&&(boolvec x) const { return vandq_u32(v, x.v); }
- boolvec operator||(boolvec x) const { return vorrq_u32(v, x.v); }
- boolvec operator==(boolvec x) const { return vceqq_u32(v, x.v); }
- boolvec operator!=(boolvec x) const { return veorq_u32(v, x.v); }
-
- bool all() const
- {
- uint32x2_t x = vpmin_u32(vget_low_u32(v), vget_high_u32(v));
- uint32x2_t y = vpmin_u32(x, x);
- uint32_t z = vget_lane_u32(y, 0);
- return to_bool(z);
- }
- bool any() const
- {
- uint32x2_t x = vpmax_u32(vget_low_u32(v), vget_high_u32(v));
- uint32x2_t y = vpmax_u32(x, x);
- uint32_t z = vget_lane_u32(y, 0);
- return to_bool(z);
- }
-
-
-
- // ifthen(condition, then-value, else-value)
- boolvec_t ifthen(boolvec_t x, boolvec_t y) const;
- intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec
- realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec
- };
-
-
-
- template<>
- struct intvec<float,4>: floatprops<float>
- {
- static int const size = 4;
- typedef int_t scalar_t;
- typedef int32x4_t ivector_t;
- static int const alignment = sizeof(ivector_t);
-
- static_assert(size * sizeof(real_t) == sizeof(ivector_t),
- "vector size is wrong");
-
- typedef boolvec<real_t, size> boolvec_t;
- typedef intvec intvec_t;
- typedef realvec<real_t, size> realvec_t;
-
- // Short names for type casts
- typedef real_t R;
- typedef int_t I;
- typedef uint_t U;
- typedef realvec_t RV;
- typedef intvec_t IV;
- typedef boolvec_t BV;
- typedef floatprops<real_t> FP;
- typedef mathfuncs<realvec_t> MF;
-
-
-
- ivector_t v;
-
- intvec() {}
- // Can't have a non-trivial copy constructor; if so, objects won't
- // be passed in registers
- // intvec(intvec const& x): v(x.v) {}
- // intvec& operator=(intvec const& x) { return v=x.v, *this; }
- intvec(ivector_t x): v(x) {}
- intvec(int_t a): v(vdupq_n_s32(a)) {}
- intvec(int_t const* as)
- {
- for (int d=0; d<size; ++d) set_elt(d, as[d]);
- }
- static intvec iota()
- {
- return
- vcombine_s32(vcreate_s32((uint64_t(1) << uint64_t(32)) | uint64_t(0)),
- vcreate_s32((uint64_t(3) << uint64_t(32)) | uint64_t(2)));
- }
-
- operator ivector_t() const { return v; }
- int_t operator[](int n) const
- {
- return vecmathlib::get_elt<IV,ivector_t,int_t>(v, n);
- }
- intvec_t& set_elt(int n, int_t a)
- {
- return vecmathlib::set_elt<IV,ivector_t,int_t>(v, n, a), *this;
- }
-
-
-
- // Vector casts do not change the bit battern
- boolvec_t as_bool() const { return vreinterpretq_u32_s32(v); }
- boolvec_t convert_bool() const { return *this != IV(0); }
- realvec_t as_float() const; // defined after realvec
- realvec_t convert_float() const; // defined after realvec
-
-
-
- intvec operator+() const { return *this; }
- intvec operator-() const { return vnegq_s32(v); }
-
- intvec operator+(intvec x) const { return vaddq_s32(v, x.v); }
- intvec operator-(intvec x) const { return vsubq_s32(v, x.v); }
- intvec operator*(intvec x) const { return vmulq_s32(v, x.v); }
-
- intvec& operator+=(intvec const& x) { return *this=*this+x; }
- intvec& operator-=(intvec const& x) { return *this=*this-x; }
- intvec& operator*=(intvec const& x) { return *this=*this*x; }
-
-
-
- intvec operator~() const { return vmvnq_s32(v); }
-
- intvec operator&(intvec x) const { return vandq_s32(v, x.v); }
- intvec operator|(intvec x) const { return vorrq_s32(v, x.v); }
- intvec operator^(intvec x) const { return veorq_s32(v, x.v); }
-
- intvec& operator&=(intvec const& x) { return *this=*this&x; }
- intvec& operator|=(intvec const& x) { return *this=*this|x; }
- intvec& operator^=(intvec const& x) { return *this=*this^x; }
-
- intvec_t bitifthen(intvec_t x, intvec_t y) const
- {
- return vbslq_s32(vreinterpretq_u32_s32(v), x.v, y.v);
- }
-
-
-
- intvec_t lsr(int_t n) const { return lsr(IV(n)); }
- intvec_t rotate(int_t n) const;
- intvec operator>>(int_t n) const { return *this >> IV(n); }
- intvec operator<<(int_t n) const { return *this << IV(n); }
- intvec& operator>>=(int_t n) { return *this=*this>>n; }
- intvec& operator<<=(int_t n) { return *this=*this<<n; }
-
- intvec_t lsr(intvec_t n) const
- {
- return vreinterpretq_s32_u32(vshlq_u32(vreinterpretq_u32_s32(v), (-n).v));
- }
- intvec_t rotate(intvec_t n) const;
- intvec operator>>(intvec n) const
- {
- return vshlq_s32(v, (-n).v);
- }
- intvec operator<<(intvec n) const
- {
- return vshlq_s32(v, n.v);
- }
- intvec& operator>>=(intvec n) { return *this=*this>>n; }
- intvec& operator<<=(intvec n) { return *this=*this<<n; }
-
- intvec_t clz() const { return vclzq_s32(v); }
- intvec_t popcount() const
- {
- return vpaddlq_s16(vpaddlq_s8(vcntq_s8(vreinterpretq_s8_s32(v))));
- }
-
-
-
- boolvec_t operator==(intvec const& x) const { return vceqq_s32(v, x.v); }
- boolvec_t operator!=(intvec const& x) const { return !(*this == x); }
- boolvec_t operator<(intvec const& x) const { return vcltq_s32(v, x.v); }
- boolvec_t operator<=(intvec const& x) const { return vcleq_s32(v, x.v); }
- boolvec_t operator>(intvec const& x) const { return vcgtq_s32(v, x.v); }
- boolvec_t operator>=(intvec const& x) const { return vcgeq_s32(v, x.v); }
-
- intvec_t abs() const { return vabsq_s32(v); }
- boolvec_t isignbit() const
- {
- //return *this < IV(I(0));
- return intvec(vshrq_n_s32(v, FP::bits-1)).as_bool();
- }
- intvec_t max(intvec_t x) const { return vmaxq_s32(v, x.v); }
- intvec_t min(intvec_t x) const { return vminq_s32(v, x.v); }
- };
-
-
-
- template<>
- struct realvec<float,4>: floatprops<float>
- {
- static int const size = 4;
- typedef real_t scalar_t;
- typedef float32x4_t vector_t;
- static int const alignment = sizeof(vector_t);
-
- static char const* name() { return "<NEON:4*float>"; }
- void barrier() { __asm__("": "+w"(v)); }
-
- static_assert(size * sizeof(real_t) == sizeof(vector_t),
- "vector size is wrong");
-
- typedef boolvec<real_t, size> boolvec_t;
- typedef intvec<real_t, size> intvec_t;
- typedef realvec realvec_t;
-
- // Short names for type casts
- typedef real_t R;
- typedef int_t I;
- typedef uint_t U;
- typedef realvec_t RV;
- typedef intvec_t IV;
- typedef boolvec_t BV;
- typedef floatprops<real_t> FP;
- typedef mathfuncs<realvec_t> MF;
-
-
-
- vector_t v;
-
- realvec() {}
- // Can't have a non-trivial copy constructor; if so, objects won't
- // be passed in registers
- // realvec(realvec const& x): v(x.v) {}
- // realvec& operator=(realvec const& x) { return v=x.v, *this; }
- realvec(vector_t x): v(x) {}
- realvec(real_t a): v(vdupq_n_f32(a)) {}
- realvec(real_t const* as)
- {
- for (int d=0; d<size; ++d) set_elt(d, as[d]);
- }
-
- operator vector_t() const { return v; }
- real_t operator[](int n) const
- {
- return vecmathlib::get_elt<RV,vector_t,real_t>(v, n);
- }
- realvec_t& set_elt(int n, real_t a)
- {
- return vecmathlib::set_elt<RV,vector_t,real_t>(v, n, a), *this;
- }
-
-
-
- typedef vecmathlib::mask_t<realvec_t> mask_t;
-
- static realvec_t loada(real_t const* p)
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- return vld1q_f32(p);
- }
- static realvec_t loadu(real_t const* p)
- {
+template <> struct boolvec<float, 4>;
+template <> struct intvec<float, 4>;
+template <> struct realvec<float, 4>;
+
+template <> struct boolvec<float, 4> : floatprops<float> {
+ static int const size = 4;
+ typedef bool scalar_t;
+ typedef uint32x4_t bvector_t;
+ static int const alignment = sizeof(bvector_t);
+
+ static_assert(size * sizeof(real_t) == sizeof(bvector_t),
+ "vector size is wrong");
+
+private:
+ // true values are -1, false values are 0
+ static uint_t from_bool(bool a) { return -int_t(a); }
+ static bool to_bool(uint_t a) { return a; }
+
+public:
+ typedef boolvec boolvec_t;
+ typedef intvec<real_t, size> intvec_t;
+ typedef realvec<real_t, size> realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+ bvector_t v;
+
+ boolvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // boolvec(boolvec const& x): v(x.v) {}
+ // boolvec& operator=(boolvec const& x) { return v=x.v, *this; }
+ boolvec(bvector_t x) : v(x) {}
+ boolvec(bool a) : v(vdupq_n_u32(from_bool(a))) {}
+ boolvec(bool const *as) {
+ for (int d = 0; d < size; ++d)
+ set_elt(d, as[d]);
+ }
+
+ operator bvector_t() const { return v; }
+ bool operator[](int n) const {
+ return to_bool(vecmathlib::get_elt<BV, bvector_t, uint_t>(v, n));
+ }
+ boolvec &set_elt(int n, bool a) {
+ return vecmathlib::set_elt<BV, bvector_t, uint_t>(v, n, from_bool(a)),
+ *this;
+ }
+
+ intvec_t as_int() const; // defined after intvec
+ intvec_t convert_int() const; // defined after intvec
+
+ boolvec operator!() const { return vmvnq_u32(v); }
+
+ boolvec operator&&(boolvec x) const { return vandq_u32(v, x.v); }
+ boolvec operator||(boolvec x) const { return vorrq_u32(v, x.v); }
+ boolvec operator==(boolvec x) const { return vceqq_u32(v, x.v); }
+ boolvec operator!=(boolvec x) const { return veorq_u32(v, x.v); }
+
+ bool all() const {
+ uint32x2_t x = vpmin_u32(vget_low_u32(v), vget_high_u32(v));
+ uint32x2_t y = vpmin_u32(x, x);
+ uint32_t z = vget_lane_u32(y, 0);
+ return to_bool(z);
+ }
+ bool any() const {
+ uint32x2_t x = vpmax_u32(vget_low_u32(v), vget_high_u32(v));
+ uint32x2_t y = vpmax_u32(x, x);
+ uint32_t z = vget_lane_u32(y, 0);
+ return to_bool(z);
+ }
+
+ // ifthen(condition, then-value, else-value)
+ boolvec_t ifthen(boolvec_t x, boolvec_t y) const;
+ intvec_t ifthen(intvec_t x, intvec_t y) const; // defined after intvec
+ realvec_t ifthen(realvec_t x, realvec_t y) const; // defined after realvec
+};
+
+template <> struct intvec<float, 4> : floatprops<float> {
+ static int const size = 4;
+ typedef int_t scalar_t;
+ typedef int32x4_t ivector_t;
+ static int const alignment = sizeof(ivector_t);
+
+ static_assert(size * sizeof(real_t) == sizeof(ivector_t),
+ "vector size is wrong");
+
+ typedef boolvec<real_t, size> boolvec_t;
+ typedef intvec intvec_t;
+ typedef realvec<real_t, size> realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+ ivector_t v;
+
+ intvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // intvec(intvec const& x): v(x.v) {}
+ // intvec& operator=(intvec const& x) { return v=x.v, *this; }
+ intvec(ivector_t x) : v(x) {}
+ intvec(int_t a) : v(vdupq_n_s32(a)) {}
+ intvec(int_t const *as) {
+ for (int d = 0; d < size; ++d)
+ set_elt(d, as[d]);
+ }
+ static intvec iota() {
+ return vcombine_s32(
+ vcreate_s32((uint64_t(1) << uint64_t(32)) | uint64_t(0)),
+ vcreate_s32((uint64_t(3) << uint64_t(32)) | uint64_t(2)));
+ }
+
+ operator ivector_t() const { return v; }
+ int_t operator[](int n) const {
+ return vecmathlib::get_elt<IV, ivector_t, int_t>(v, n);
+ }
+ intvec_t &set_elt(int n, int_t a) {
+ return vecmathlib::set_elt<IV, ivector_t, int_t>(v, n, a), *this;
+ }
+
+ // Vector casts do not change the bit battern
+ boolvec_t as_bool() const { return vreinterpretq_u32_s32(v); }
+ boolvec_t convert_bool() const { return *this != IV(0); }
+ realvec_t as_float() const; // defined after realvec
+ realvec_t convert_float() const; // defined after realvec
+
+ intvec operator+() const { return *this; }
+ intvec operator-() const { return vnegq_s32(v); }
+
+ intvec operator+(intvec x) const { return vaddq_s32(v, x.v); }
+ intvec operator-(intvec x) const { return vsubq_s32(v, x.v); }
+ intvec operator*(intvec x) const { return vmulq_s32(v, x.v); }
+
+ intvec &operator+=(intvec const &x) { return *this = *this + x; }
+ intvec &operator-=(intvec const &x) { return *this = *this - x; }
+ intvec &operator*=(intvec const &x) { return *this = *this * x; }
+
+ intvec operator~() const { return vmvnq_s32(v); }
+
+ intvec operator&(intvec x) const { return vandq_s32(v, x.v); }
+ intvec operator|(intvec x) const { return vorrq_s32(v, x.v); }
+ intvec operator^(intvec x) const { return veorq_s32(v, x.v); }
+
+ intvec &operator&=(intvec const &x) { return *this = *this & x; }
+ intvec &operator|=(intvec const &x) { return *this = *this | x; }
+ intvec &operator^=(intvec const &x) { return *this = *this ^ x; }
+
+ intvec_t bitifthen(intvec_t x, intvec_t y) const {
+ return vbslq_s32(vreinterpretq_u32_s32(v), x.v, y.v);
+ }
+
+ intvec_t lsr(int_t n) const { return lsr(IV(n)); }
+ intvec_t rotate(int_t n) const;
+ intvec operator>>(int_t n) const { return *this >> IV(n); }
+ intvec operator<<(int_t n) const { return *this << IV(n); }
+ intvec &operator>>=(int_t n) { return *this = *this >> n; }
+ intvec &operator<<=(int_t n) { return *this = *this << n; }
+
+ intvec_t lsr(intvec_t n) const {
+ return vreinterpretq_s32_u32(vshlq_u32(vreinterpretq_u32_s32(v), (-n).v));
+ }
+ intvec_t rotate(intvec_t n) const;
+ intvec operator>>(intvec n) const { return vshlq_s32(v, (-n).v); }
+ intvec operator<<(intvec n) const { return vshlq_s32(v, n.v); }
+ intvec &operator>>=(intvec n) { return *this = *this >> n; }
+ intvec &operator<<=(intvec n) { return *this = *this << n; }
+
+ intvec_t clz() const { return vclzq_s32(v); }
+ intvec_t popcount() const {
+ return vpaddlq_s16(vpaddlq_s8(vcntq_s8(vreinterpretq_s8_s32(v))));
+ }
+
+ boolvec_t operator==(intvec const &x) const { return vceqq_s32(v, x.v); }
+ boolvec_t operator!=(intvec const &x) const { return !(*this == x); }
+ boolvec_t operator<(intvec const &x) const { return vcltq_s32(v, x.v); }
+ boolvec_t operator<=(intvec const &x) const { return vcleq_s32(v, x.v); }
+ boolvec_t operator>(intvec const &x) const { return vcgtq_s32(v, x.v); }
+ boolvec_t operator>=(intvec const &x) const { return vcgeq_s32(v, x.v); }
+
+ intvec_t abs() const { return vabsq_s32(v); }
+ boolvec_t isignbit() const {
+ // return *this < IV(I(0));
+ return intvec(vshrq_n_s32(v, FP::bits - 1)).as_bool();
+ }
+ intvec_t max(intvec_t x) const { return vmaxq_s32(v, x.v); }
+ intvec_t min(intvec_t x) const { return vminq_s32(v, x.v); }
+};
+
+template <> struct realvec<float, 4> : floatprops<float> {
+ static int const size = 4;
+ typedef real_t scalar_t;
+ typedef float32x4_t vector_t;
+ static int const alignment = sizeof(vector_t);
+
+ static char const *name() { return "<NEON:4*float>"; }
+ void barrier() { __asm__("" : "+w"(v)); }
+
+ static_assert(size * sizeof(real_t) == sizeof(vector_t),
+ "vector size is wrong");
+
+ typedef boolvec<real_t, size> boolvec_t;
+ typedef intvec<real_t, size> intvec_t;
+ typedef realvec realvec_t;
+
+ // Short names for type casts
+ typedef real_t R;
+ typedef int_t I;
+ typedef uint_t U;
+ typedef realvec_t RV;
+ typedef intvec_t IV;
+ typedef boolvec_t BV;
+ typedef floatprops<real_t> FP;
+ typedef mathfuncs<realvec_t> MF;
+
+ vector_t v;
+
+ realvec() {}
+ // Can't have a non-trivial copy constructor; if so, objects won't
+ // be passed in registers
+ // realvec(realvec const& x): v(x.v) {}
+ // realvec& operator=(realvec const& x) { return v=x.v, *this; }
+ realvec(vector_t x) : v(x) {}
+ realvec(real_t a) : v(vdupq_n_f32(a)) {}
+ realvec(real_t const *as) {
+ for (int d = 0; d < size; ++d)
+ set_elt(d, as[d]);
+ }
+
+ operator vector_t() const { return v; }
+ real_t operator[](int n) const {
+ return vecmathlib::get_elt<RV, vector_t, real_t>(v, n);
+ }
+ realvec_t &set_elt(int n, real_t a) {
+ return vecmathlib::set_elt<RV, vector_t, real_t>(v, n, a), *this;
+ }
+
+ typedef vecmathlib::mask_t<realvec_t> mask_t;
+
+ static realvec_t loada(real_t const *p) {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ return vld1q_f32(p);
+ }
+ static realvec_t loadu(real_t const *p) {
#if defined __ARM_FEATURE_UNALIGNED
- return vld1q_f32(p);
+ return vld1q_f32(p);
#else
- realvec_t r;
- r.set_elt(0, p[0]);
- r.set_elt(1, p[1]);
- r.set_elt(2, p[2]);
- r.set_elt(3, p[3]);
- return r;
+ realvec_t r;
+ r.set_elt(0, p[0]);
+ r.set_elt(1, p[1]);
+ r.set_elt(2, p[2]);
+ r.set_elt(3, p[3]);
+ return r;
#endif
+ }
+ static realvec_t loadu(real_t const *p, std::ptrdiff_t ioff) {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0)
+ return loada(p + ioff);
+ return loadu(p + ioff);
+ }
+ realvec_t loada(real_t const *p, mask_t const &m) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (__builtin_expect(all(m.m), true)) {
+ return loada(p);
+ } else {
+ return m.m.ifthen(loada(p), *this);
}
- static realvec_t loadu(real_t const* p, std::ptrdiff_t ioff)
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (ioff % realvec::size == 0) return loada(p+ioff);
- return loadu(p+ioff);
- }
- realvec_t loada(real_t const* p, mask_t const& m) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (__builtin_expect(all(m.m), true)) {
- return loada(p);
- } else {
- return m.m.ifthen(loada(p), *this);
- }
- }
- realvec_t loadu(real_t const* p, mask_t const& m) const
- {
- if (__builtin_expect(m.all_m, true)) {
- return loadu(p);
- } else {
- return m.m.ifthen(loadu(p), *this);
- }
- }
- realvec_t loadu(real_t const* p, std::ptrdiff_t ioff, mask_t const& m) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (ioff % realvec::size == 0) return loada(p+ioff, m);
- return loadu(p+ioff, m);
- }
-
- void storea(real_t* p) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- vst1q_f32(p, v);
+ }
+ realvec_t loadu(real_t const *p, mask_t const &m) const {
+ if (__builtin_expect(m.all_m, true)) {
+ return loadu(p);
+ } else {
+ return m.m.ifthen(loadu(p), *this);
}
- void storeu(real_t* p) const
- {
- // Vector stores would require vector loads, which would need to
- // be atomic
+ }
+ realvec_t loadu(real_t const *p, std::ptrdiff_t ioff, mask_t const &m) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0)
+ return loada(p + ioff, m);
+ return loadu(p + ioff, m);
+ }
+
+ void storea(real_t *p) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ vst1q_f32(p, v);
+ }
+ void storeu(real_t *p) const {
+// Vector stores would require vector loads, which would need to
+// be atomic
#if defined __ARM_FEATURE_UNALIGNED
- vst1q_f32(p, v);
+ vst1q_f32(p, v);
#else
- p[0] = (*this)[0];
- p[1] = (*this)[1];
- p[2] = (*this)[2];
- p[3] = (*this)[3];
+ p[0] = (*this)[0];
+ p[1] = (*this)[1];
+ p[2] = (*this)[2];
+ p[3] = (*this)[3];
#endif
+ }
+ void storeu(real_t *p, std::ptrdiff_t ioff) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0)
+ return storea(p + ioff);
+ storeu(p + ioff);
+ }
+ void storea(real_t *p, mask_t const &m) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (__builtin_expect(m.all_m, true)) {
+ storea(p);
+ } else {
+ if (m.m[0])
+ p[0] = (*this)[0];
+ if (m.m[1])
+ p[1] = (*this)[1];
+ if (m.m[2])
+ p[2] = (*this)[2];
+ if (m.m[3])
+ p[3] = (*this)[3];
}
- void storeu(real_t* p, std::ptrdiff_t ioff) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (ioff % realvec::size == 0) return storea(p+ioff);
- storeu(p+ioff);
- }
- void storea(real_t* p, mask_t const& m) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (__builtin_expect(m.all_m, true)) {
- storea(p);
- } else {
- if (m.m[0]) p[0] = (*this)[0];
- if (m.m[1]) p[1] = (*this)[1];
- if (m.m[2]) p[2] = (*this)[2];
- if (m.m[3]) p[3] = (*this)[3];
- }
- }
- void storeu(real_t* p, mask_t const& m) const
- {
- if (__builtin_expect(m.all_m, true)) {
- storeu(p);
- } else {
- if (m.m[0]) p[0] = (*this)[0];
- if (m.m[1]) p[1] = (*this)[1];
- if (m.m[2]) p[2] = (*this)[2];
- if (m.m[3]) p[3] = (*this)[3];
- }
- }
- void storeu(real_t* p, std::ptrdiff_t ioff, mask_t const& m) const
- {
- VML_ASSERT(intptr_t(p) % alignment == 0);
- if (ioff % realvec::size == 0) return storea(p+ioff, m);
- storeu(p+ioff, m);
- }
-
-
-
- intvec_t as_int() const { return vreinterpretq_s32_f32(v); }
- intvec_t convert_int() const { return vcvtq_s32_f32(v); }
-
-
-
- realvec operator+() const { return *this; }
- realvec operator-() const { return vnegq_f32(v); }
-
- realvec operator+(realvec x) const { return vaddq_f32(v, x.v); }
- realvec operator-(realvec x) const { return vsubq_f32(v, x.v); }
- realvec operator*(realvec x) const { return vmulq_f32(v, x.v); }
- realvec operator/(realvec x) const { return *this * x.rcp(); }
-
- realvec& operator+=(realvec const& x) { return *this=*this+x; }
- realvec& operator-=(realvec const& x) { return *this=*this-x; }
- realvec& operator*=(realvec const& x) { return *this=*this*x; }
- realvec& operator/=(realvec const& x) { return *this=*this/x; }
-
- real_t maxval() const
- {
- float32x2_t x = vpmax_f32(vget_low_f32(v), vget_high_f32(v));
- float32x2_t y = vpmax_f32(x, x);
- float32_t z = vget_lane_f32(y, 0);
- return z;
- }
- real_t minval() const
- {
- float32x2_t x = vpmin_f32(vget_low_f32(v), vget_high_f32(v));
- float32x2_t y = vpmin_f32(x, x);
- float32_t z = vget_lane_f32(y, 0);
- return z;
- }
- real_t prod() const
- {
- // TODO: multiply pairwise with 2-vectors
- return (*this)[0] * (*this)[1] * (*this)[2] * (*this)[3];
- }
- real_t sum() const
- {
- float32x2_t x = vpadd_f32(vget_low_f32(v), vget_high_f32(v));
- float32x2_t y = vpadd_f32(x, x);
- float32_t z = vget_lane_f32(y, 0);
- return z;
- }
-
-
-
- boolvec_t operator==(realvec const& x) const { return vceqq_f32(v, x.v); }
- boolvec_t operator!=(realvec const& x) const { return !(*this == x); }
- boolvec_t operator<(realvec const& x) const { return vcltq_f32(v, x.v); }
- boolvec_t operator<=(realvec const& x) const { return vcleq_f32(v, x.v); }
- boolvec_t operator>(realvec const& x) const { return vcgtq_f32(v, x.v); }
- boolvec_t operator>=(realvec const& x) const { return vcgeq_f32(v, x.v); }
-
-
-
- realvec acos() const { return MF::vml_acos(*this); }
- realvec acosh() const { return MF::vml_acosh(*this); }
- realvec asin() const { return MF::vml_asin(*this); }
- realvec asinh() const { return MF::vml_asinh(*this); }
- realvec atan() const { return MF::vml_atan(*this); }
- realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); }
- realvec atanh() const { return MF::vml_atanh(*this); }
- realvec cbrt() const { return MF::vml_cbrt(*this); }
- realvec ceil() const
- {
- // return vrndpq_f32(v);
- return MF::vml_ceil(*this);
- }
- realvec copysign(realvec y) const
- {
- return vbslq_f32(vdupq_n_u32(FP::signbit_mask), y.v, v);
- }
- realvec cos() const { return MF::vml_cos(*this); }
- realvec cosh() const { return MF::vml_cosh(*this); }
- realvec exp() const { return MF::vml_exp(*this); }
- realvec exp10() const { return MF::vml_exp10(*this); }
- realvec exp2() const { return MF::vml_exp2(*this); }
- realvec expm1() const { return MF::vml_expm1(*this); }
- realvec fabs() const { return vabsq_f32(v); }
- realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); }
- realvec floor() const
- {
- // return vrndmq_f32(v);
- return MF::vml_floor(*this);
- }
- realvec_t fma(realvec_t y, realvec_t z) const
- {
- return vfmaq_f32(z.v, v, y.v);
- }
- realvec fmax(realvec y) const { return vmaxq_f32(v, y.v); }
- realvec fmin(realvec y) const { return vminq_f32(v, y.v); }
- realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); }
- realvec frexp(intvec_t* r) const { return MF::vml_frexp(*this, r); }
- realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); }
- intvec_t ilogb() const { return MF::vml_ilogb(*this); }
- boolvec_t isfinite() const { return MF::vml_isfinite(*this); }
- boolvec_t isinf() const { return MF::vml_isinf(*this); }
- boolvec_t isnan() const { return MF::vml_isnan(*this); }
- boolvec_t isnormal() const { return MF::vml_isnormal(*this); }
- realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); }
- realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); }
- realvec log() const { return MF::vml_log(*this); }
- realvec log10() const { return MF::vml_log10(*this); }
- realvec log1p() const { return MF::vml_log1p(*this); }
- realvec log2() const { return MF::vml_log2(*this); }
- realvec_t mad(realvec_t y, realvec_t z) const
- {
- return vmlaq_f32(z.v, v, y.v);
- }
- realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); }
- realvec pow(realvec y) const { return MF::vml_pow(*this, y); }
- realvec rcp() const
- {
- realvec r = vrecpeq_f32(v);
- r *= vrecpsq_f32(v, r);
- r *= vrecpsq_f32(v, r);
- return r;
- }
- realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); }
- realvec rint() const
- {
- // return vrndnq_f32(v);
- return MF::vml_rint(*this);
- }
- realvec round() const
- {
- // return vrndaq_f32(v);
- return MF::vml_round(*this);
- }
- realvec rsqrt() const
- {
- realvec r = vrsqrteq_f32(v);
- r *= vrsqrtsq_f32(v, r*r);
- r *= vrsqrtsq_f32(v, r*r);
- return r;
- }
- boolvec_t signbit() const { return MF::vml_signbit(*this); }
- realvec sin() const { return MF::vml_sin(*this); }
- realvec sinh() const { return MF::vml_sinh(*this); }
- realvec sqrt() const { return *this * rsqrt(); }
- realvec tan() const { return MF::vml_tan(*this); }
- realvec tanh() const { return MF::vml_tanh(*this); }
- realvec trunc() const
- {
- // return vrndq_f32(v);
- return MF::vml_trunc(*this);
+ }
+ void storeu(real_t *p, mask_t const &m) const {
+ if (__builtin_expect(m.all_m, true)) {
+ storeu(p);
+ } else {
+ if (m.m[0])
+ p[0] = (*this)[0];
+ if (m.m[1])
+ p[1] = (*this)[1];
+ if (m.m[2])
+ p[2] = (*this)[2];
+ if (m.m[3])
+ p[3] = (*this)[3];
}
- };
-
-
-
- // boolvec definitions
-
- inline intvec<float,4> boolvec<float,4>::as_int() const
- {
- return vreinterpretq_s32_u32(v);
- }
-
- inline intvec<float,4> boolvec<float,4>::convert_int() const
- {
- return - as_int();
- }
-
- inline
- boolvec<float,4> boolvec<float,4>::ifthen(boolvec_t x, boolvec_t y) const
- {
- return vbslq_u32(v, x.v, y.v);
- }
-
- inline intvec<float,4> boolvec<float,4>::ifthen(intvec_t x, intvec_t y) const
- {
- return vbslq_s32(v, x.v, y.v);
- }
-
- inline
- realvec<float,4> boolvec<float,4>::ifthen(realvec_t x, realvec_t y) const
- {
- return vbslq_f32(v, x.v, y.v);
- }
-
-
-
- // intvec definitions
-
- inline realvec<float,4> intvec<float,4>::as_float() const
- {
- return vreinterpretq_f32_s32(v);
- }
-
- inline realvec<float,4> intvec<float,4>::convert_float() const
- {
- return vcvtq_f32_s32(v);
- }
-
- inline intvec<float,4> intvec<float,4>::rotate(int_t n) const
- {
- return MF::vml_rotate(*this, n);
- }
-
- inline intvec<float,4> intvec<float,4>::rotate(intvec_t n) const
- {
- return MF::vml_rotate(*this, n);
- }
-
+ }
+ void storeu(real_t *p, std::ptrdiff_t ioff, mask_t const &m) const {
+ VML_ASSERT(intptr_t(p) % alignment == 0);
+ if (ioff % realvec::size == 0)
+ return storea(p + ioff, m);
+ storeu(p + ioff, m);
+ }
+
+ intvec_t as_int() const { return vreinterpretq_s32_f32(v); }
+ intvec_t convert_int() const { return vcvtq_s32_f32(v); }
+
+ realvec operator+() const { return *this; }
+ realvec operator-() const { return vnegq_f32(v); }
+
+ realvec operator+(realvec x) const { return vaddq_f32(v, x.v); }
+ realvec operator-(realvec x) const { return vsubq_f32(v, x.v); }
+ realvec operator*(realvec x) const { return vmulq_f32(v, x.v); }
+ realvec operator/(realvec x) const { return *this * x.rcp(); }
+
+ realvec &operator+=(realvec const &x) { return *this = *this + x; }
+ realvec &operator-=(realvec const &x) { return *this = *this - x; }
+ realvec &operator*=(realvec const &x) { return *this = *this * x; }
+ realvec &operator/=(realvec const &x) { return *this = *this / x; }
+
+ real_t maxval() const {
+ float32x2_t x = vpmax_f32(vget_low_f32(v), vget_high_f32(v));
+ float32x2_t y = vpmax_f32(x, x);
+ float32_t z = vget_lane_f32(y, 0);
+ return z;
+ }
+ real_t minval() const {
+ float32x2_t x = vpmin_f32(vget_low_f32(v), vget_high_f32(v));
+ float32x2_t y = vpmin_f32(x, x);
+ float32_t z = vget_lane_f32(y, 0);
+ return z;
+ }
+ real_t prod() const {
+ // TODO: multiply pairwise with 2-vectors
+ return (*this)[0] * (*this)[1] * (*this)[2] * (*this)[3];
+ }
+ real_t sum() const {
+ float32x2_t x = vpadd_f32(vget_low_f32(v), vget_high_f32(v));
+ float32x2_t y = vpadd_f32(x, x);
+ float32_t z = vget_lane_f32(y, 0);
+ return z;
+ }
+
+ boolvec_t operator==(realvec const &x) const { return vceqq_f32(v, x.v); }
+ boolvec_t operator!=(realvec const &x) const { return !(*this == x); }
+ boolvec_t operator<(realvec const &x) const { return vcltq_f32(v, x.v); }
+ boolvec_t operator<=(realvec const &x) const { return vcleq_f32(v, x.v); }
+ boolvec_t operator>(realvec const &x) const { return vcgtq_f32(v, x.v); }
+ boolvec_t operator>=(realvec const &x) const { return vcgeq_f32(v, x.v); }
+
+ realvec acos() const { return MF::vml_acos(*this); }
+ realvec acosh() const { return MF::vml_acosh(*this); }
+ realvec asin() const { return MF::vml_asin(*this); }
+ realvec asinh() const { return MF::vml_asinh(*this); }
+ realvec atan() const { return MF::vml_atan(*this); }
+ realvec atan2(realvec y) const { return MF::vml_atan2(*this, y); }
+ realvec atanh() const { return MF::vml_atanh(*this); }
+ realvec cbrt() const { return MF::vml_cbrt(*this); }
+ realvec ceil() const {
+ // return vrndpq_f32(v);
+ return MF::vml_ceil(*this);
+ }
+ realvec copysign(realvec y) const {
+ return vbslq_f32(vdupq_n_u32(FP::signbit_mask), y.v, v);
+ }
+ realvec cos() const { return MF::vml_cos(*this); }
+ realvec cosh() const { return MF::vml_cosh(*this); }
+ realvec exp() const { return MF::vml_exp(*this); }
+ realvec exp10() const { return MF::vml_exp10(*this); }
+ realvec exp2() const { return MF::vml_exp2(*this); }
+ realvec expm1() const { return MF::vml_expm1(*this); }
+ realvec fabs() const { return vabsq_f32(v); }
+ realvec fdim(realvec y) const { return MF::vml_fdim(*this, y); }
+ realvec floor() const {
+ // return vrndmq_f32(v);
+ return MF::vml_floor(*this);
+ }
+ realvec_t fma(realvec_t y, realvec_t z) const {
+ return vfmaq_f32(z.v, v, y.v);
+ }
+ realvec fmax(realvec y) const { return vmaxq_f32(v, y.v); }
+ realvec fmin(realvec y) const { return vminq_f32(v, y.v); }
+ realvec fmod(realvec y) const { return MF::vml_fmod(*this, y); }
+ realvec frexp(intvec_t *r) const { return MF::vml_frexp(*this, r); }
+ realvec hypot(realvec y) const { return MF::vml_hypot(*this, y); }
+ intvec_t ilogb() const { return MF::vml_ilogb(*this); }
+ boolvec_t isfinite() const { return MF::vml_isfinite(*this); }
+ boolvec_t isinf() const { return MF::vml_isinf(*this); }
+ boolvec_t isnan() const { return MF::vml_isnan(*this); }
+ boolvec_t isnormal() const { return MF::vml_isnormal(*this); }
+ realvec ldexp(int_t n) const { return MF::vml_ldexp(*this, n); }
+ realvec ldexp(intvec_t n) const { return MF::vml_ldexp(*this, n); }
+ realvec log() const { return MF::vml_log(*this); }
+ realvec log10() const { return MF::vml_log10(*this); }
+ realvec log1p() const { return MF::vml_log1p(*this); }
+ realvec log2() const { return MF::vml_log2(*this); }
+ realvec_t mad(realvec_t y, realvec_t z) const {
+ return vmlaq_f32(z.v, v, y.v);
+ }
+ realvec nextafter(realvec y) const { return MF::vml_nextafter(*this, y); }
+ realvec pow(realvec y) const { return MF::vml_pow(*this, y); }
+ realvec rcp() const {
+ realvec r = vrecpeq_f32(v);
+ r *= vrecpsq_f32(v, r);
+ r *= vrecpsq_f32(v, r);
+ return r;
+ }
+ realvec remainder(realvec y) const { return MF::vml_remainder(*this, y); }
+ realvec rint() const {
+ // return vrndnq_f32(v);
+ return MF::vml_rint(*this);
+ }
+ realvec round() const {
+ // return vrndaq_f32(v);
+ return MF::vml_round(*this);
+ }
+ realvec rsqrt() const {
+ realvec r = vrsqrteq_f32(v);
+ r *= vrsqrtsq_f32(v, r * r);
+ r *= vrsqrtsq_f32(v, r * r);
+ return r;
+ }
+ boolvec_t signbit() const { return MF::vml_signbit(*this); }
+ realvec sin() const { return MF::vml_sin(*this); }
+ realvec sinh() const { return MF::vml_sinh(*this); }
+ realvec sqrt() const { return *this * rsqrt(); }
+ realvec tan() const { return MF::vml_tan(*this); }
+ realvec tanh() const { return MF::vml_tanh(*this); }
+ realvec trunc() const {
+ // return vrndq_f32(v);
+ return MF::vml_trunc(*this);
+ }
+};
+
+// boolvec definitions
+
+inline intvec<float, 4> boolvec<float, 4>::as_int() const {
+ return vreinterpretq_s32_u32(v);
+}
+
+inline intvec<float, 4> boolvec<float, 4>::convert_int() const {
+ return -as_int();
+}
+
+inline boolvec<float, 4> boolvec<float, 4>::ifthen(boolvec_t x,
+ boolvec_t y) const {
+ return vbslq_u32(v, x.v, y.v);
+}
+
+inline intvec<float, 4> boolvec<float, 4>::ifthen(intvec_t x,
+ intvec_t y) const {
+ return vbslq_s32(v, x.v, y.v);
+}
+
+inline realvec<float, 4> boolvec<float, 4>::ifthen(realvec_t x,
+ realvec_t y) const {
+ return vbslq_f32(v, x.v, y.v);
+}
+
+// intvec definitions
+
+inline realvec<float, 4> intvec<float, 4>::as_float() const {
+ return vreinterpretq_f32_s32(v);
+}
+
+inline realvec<float, 4> intvec<float, 4>::convert_float() const {
+ return vcvtq_f32_s32(v);
+}
+
+inline intvec<float, 4> intvec<float, 4>::rotate(int_t n) const {
+ return MF::vml_rotate(*this, n);
+}
+
+inline intvec<float, 4> intvec<float, 4>::rotate(intvec_t n) const {
+ return MF::vml_rotate(*this, n);
+}
+
} // namespace vecmathlib
-#endif // #ifndef VEC_NEON_FLOAT4_H
+#endif // #ifndef VEC_NEON_FLOAT4_H
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